1mod float;
10
11pub use self::float::FloatExt;
12pub use num_traits::identities::{one, zero, One, Zero};
13pub use num_traits::AsPrimitive;
14use num_traits::{NumAssignOps, NumOps};
15use rand::distributions::uniform::SampleUniform;
16
17use crate::prelude::*;
18
19pub trait Number:
24 PartialOrd + PartialEq + Zero + One + NumOps + NumAssignOps + SampleUniform
25{
26}
27
28pub fn clamp<T: Number>(mut value: T, min: T, max: T) -> T {
30 clamp_mut(&mut value, min, max);
31
32 value
33}
34
35pub fn clamp_mut<T: Number>(value: &mut T, min: T, max: T) {
37 if *value < min {
38 *value = min;
39 } else if *value > max {
40 *value = max;
41 }
42}
43
44impl<T> Number for T where
47 T: PartialOrd + PartialEq + Zero + One + NumOps + NumAssignOps + SampleUniform
48{
49}