Enum aery::relation::CleanupPolicy
source · pub enum CleanupPolicy {
Orphan,
Counted,
Recursive,
Total,
}
Expand description
Supported cleanup patterns. When entities have multiple relations with different cleanup policies each relation looks at the graph as if it were the only relation that existed. In effect the summation of their cleanup is applied.
§Illustration
use bevy::prelude::*;
use aery::prelude::*;
#[derive(Relation)]
struct O;
#[derive(Relation)]
#[aery(Recursive)]
struct R;
fn sys(world: &mut World) {
let [e0, e1, e2, e3, e4, e5, e6] = std::array::from_fn(|_| world.spawn_empty().id());
world.entity_mut(e1).set::<O>(e0).set::<R>(e0);
world.entity_mut(e2).set::<O>(e0);
world.entity_mut(e3).set::<O>(e1);
world.entity_mut(e4).set::<O>(e1).set::<R>(e1);
world.entity_mut(e5).set::<R>(e2);
world.entity_mut(e6).set::<R>(e2);
// Trigger cleanup
world.entity_mut(e0).checked_despawn();
for (entity, expected) in [
(e0, false),
(e1, false),
(e2, true),
(e3, true),
(e4, false),
(e5, true),
(e6, true)
] {
assert_eq!(world.get_entity(entity).is_some(), expected)
}
}
§Before cleanup:
flowchart BT
E1 --R--> E0
E1 --O--> E0
E2 --O--> E0
E3 --O--> E1
E4 --R--> E1
E4 --O--> E1
E5 --R--> E2
E6 --R--> E2
§After cleanup:
flowchart BT
E3
E5 --R--> E2
E6 --R--> E2
Variants§
Orphan
Will do no further cleanup.
Counted
Entities that are the target of counted relationships count the number of hosts they have. If it ever reaches zero they will delete themselves. This is effectively reference counting.
Recursive
When entities that are the target of recursive relationships are despawned they also recursively despawn their hosts. Unsetting does not trigger recursive cleanup.
Total
Total performs both counted and recursive cleanup.
Trait Implementations§
source§impl Clone for CleanupPolicy
impl Clone for CleanupPolicy
source§fn clone(&self) -> CleanupPolicy
fn clone(&self) -> CleanupPolicy
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for CleanupPolicy
impl PartialEq for CleanupPolicy
source§fn eq(&self, other: &CleanupPolicy) -> bool
fn eq(&self, other: &CleanupPolicy) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for CleanupPolicy
impl Eq for CleanupPolicy
impl StructuralPartialEq for CleanupPolicy
Auto Trait Implementations§
impl RefUnwindSafe for CleanupPolicy
impl Send for CleanupPolicy
impl Sync for CleanupPolicy
impl Unpin for CleanupPolicy
impl UnwindSafe for CleanupPolicy
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.