Struct aecs::World

source · []
pub struct World<Context> { /* private fields */ }
Expand description

A world struct containing all the entitites and systems

Implementations

Creates a new world

Adds a new entity to the world

Registers a new system

Iterates over all systems and passes the entities that match the criteria

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.