[][src]Struct rigid_body::RigidBody

pub struct RigidBody<T> {
    pub pos: Vector3<T>,
    pub vel: Vector3<T>,
    pub acc: Vector3<T>,
    pub ori: Attitude<T>,
    pub tor: Attitude<T>,
    pub wre: Attitude<T>,
}

A minimalistic description of a rigid body.

Fields

pos: Vector3<T>

Linear position.

vel: Vector3<T>

Linear velocity.

acc: Vector3<T>

Linear acceleration.

ori: Attitude<T>

Orientation (angular position).

tor: Attitude<T>

Torque (angular velocity).

wre: Attitude<T>

Wrench (angular acceleration).

Implementations

impl<T: Float> RigidBody<T>[src]

pub fn update_linear(&mut self, dt: T)[src]

Updates linear coordinates by moving through time.

pub fn update_angular(&mut self, dt: T)[src]

Updates angular coordinates by moving through time.

pub fn update(&mut self, dt: T)[src]

Update coordinates by moving it through time.

Trait Implementations

impl<T: Clone> Clone for RigidBody<T>[src]

impl<T: Copy> Copy for RigidBody<T>[src]

impl<T: Debug> Debug for RigidBody<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for RigidBody<T> where
    T: RefUnwindSafe

impl<T> Send for RigidBody<T> where
    T: Send

impl<T> Sync for RigidBody<T> where
    T: Sync

impl<T> Unpin for RigidBody<T> where
    T: Unpin

impl<T> UnwindSafe for RigidBody<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.