pub struct SelectionPolicy {
pub top_k: usize,
pub min_score: f32,
pub include_tags: Vec<String>,
pub exclude_tags: Vec<String>,
}Available on crate feature
skills only.Expand description
Criteria used to filter and score skills during selection.
Fields§
§top_k: usizeNumber of top-scoring matches to return.
min_score: f32Minimum score threshold for a skill to be included.
Optional list of tags that MUST be present on the skill.
Optional list of tags that MUST NOT be present on the skill.
Trait Implementations§
Source§impl Clone for SelectionPolicy
impl Clone for SelectionPolicy
Source§fn clone(&self) -> SelectionPolicy
fn clone(&self) -> SelectionPolicy
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SelectionPolicy
impl Debug for SelectionPolicy
Source§impl Default for SelectionPolicy
impl Default for SelectionPolicy
Source§fn default() -> SelectionPolicy
fn default() -> SelectionPolicy
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SelectionPolicy
impl RefUnwindSafe for SelectionPolicy
impl Send for SelectionPolicy
impl Sync for SelectionPolicy
impl Unpin for SelectionPolicy
impl UnsafeUnpin for SelectionPolicy
impl UnwindSafe for SelectionPolicy
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