use super::{UI, UILock};
use super::Ed;
use super::Result;
use std::collections::VecDeque;
#[cfg(feature = "initial_input_data")]
use crate::error::UIError;
#[cfg(feature = "initial_input_data")]
#[derive(Debug)]
pub struct UnsupportedInitialData{}
#[cfg(feature = "initial_input_data")]
impl std::fmt::Display for UnsupportedInitialData {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "You cannot take input with initial data in a script.")
}
}
#[cfg(feature = "initial_input_data")]
impl std::error::Error for UnsupportedInitialData {}
#[cfg(feature = "initial_input_data")]
impl crate::error::UIErrorTrait for UnsupportedInitialData {}
pub struct ScriptedUI<'a> {
pub input: VecDeque<String>,
pub print_ui: Option<&'a mut dyn UI>,
}
impl <'a> UI for ScriptedUI<'a> {
fn get_command(&mut self,
_ed: &Ed,
_prefix: Option<char>
) -> Result<String> {
match self.input.pop_front() {
Some(x) => Ok(x),
None => Ok("Q\n".to_string()),
}
}
fn get_input(&mut self,
_ed: &Ed,
terminator: char,
#[cfg(feature = "initial_input_data")]
initial_buffer: Option<Vec<String>>, ) -> Result<Vec<String>> {
#[cfg(feature = "initial_input_data")]
{
if initial_buffer.is_some() {
return Err(Into::<UIError>::into(UnsupportedInitialData{}).into())
}
}
let mut ret = Vec::new();
let term = format!("{}\n", terminator);
loop {
match self.input.pop_front() {
None => return Ok(ret), Some(x) => {
if x == term { return Ok(ret); }
ret.push(x)
}
}
}
}
fn print_message(
&mut self,
text: &str
) -> Result<()> {
match &mut self.print_ui {
Some(ui) => ui.print_message(text),
None => Ok(()),
}
}
fn print_commands(&mut self) -> Result<()> {
match &mut self.print_ui {
Some(ui) => ui.print_commands(),
None => Ok(()),
}
}
fn print_command_documentation(&mut self) -> Result<()> {
match &mut self.print_ui {
Some(ui) => ui.print_command_documentation(),
None => Ok(()),
}
}
fn print_selection(&mut self,
ed: &Ed,
selection: (usize, usize),
numbered: bool,
literal: bool,
) -> Result<()> {
match &mut self.print_ui {
Some(ui) => {
ui.print_selection(ed, selection, numbered, literal)
},
None => Ok(()),
}
}
fn lock_ui(&mut self) -> UILock<'_> {
match self.print_ui {
Some(ref mut i) => i.lock_ui(),
None => UILock::new(self),
}
}
fn unlock_ui(&mut self) {}
}