[][src]Struct adapton::engine::Name

pub struct Name { /* fields omitted */ }

Names: First-class data that identifies a mutable cell (see cell) or a thunk (see thunk). When a name identifies different content over time, it describes where incremental changing is occurring, relative to other (unaffected) parts of data structures or computations.

Trait Implementations

impl Clone for Name[src]

impl Debug for Name[src]

impl Eq for Name[src]

impl Hash for Name[src]

impl PartialEq<Name> for Name[src]

impl StructuralEq for Name[src]

impl StructuralPartialEq for Name[src]

Auto Trait Implementations

impl !RefUnwindSafe for Name

impl !Send for Name

impl !Sync for Name

impl Unpin for Name

impl !UnwindSafe for Name

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.