[−][src]Struct actori::registry::Registry
Actors registry
An Actor can register itself as a service. A Service can be defined as an
ArbiterService
, which is unique per arbiter, or a SystemService
, which
is unique per system.
If an arbiter service is used outside of a running arbiter, it panics.
Example
use actori::prelude::*; #[derive(Message)] #[rtype(result = "()")] struct Ping; #[derive(Default)] struct MyActor1; impl Actor for MyActor1 { type Context = Context<Self>; } impl actori::Supervised for MyActor1 {} impl ArbiterService for MyActor1 { fn service_started(&mut self, ctx: &mut Context<Self>) { println!("Service started"); } } impl Handler<Ping> for MyActor1 { type Result = (); fn handle(&mut self, _: Ping, ctx: &mut Context<Self>) { println!("ping"); } } struct MyActor2; impl Actor for MyActor2 { type Context = Context<Self>; fn started(&mut self, _: &mut Context<Self>) { // get MyActor1 address from the registry let act = MyActor1::from_registry(); act.do_send(Ping); } } fn main() { // initialize system let code = System::run(|| { // Start MyActor2 in new Arbiter Arbiter::new().exec_fn(|| { MyActor2.start(); }); }); }
Methods
impl Registry
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pub fn get<A: ArbiterService + Actor<Context = Context<A>>>(&self) -> Addr<A>
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Query registry for specific actor. Returns address of the actor. If actor is not registered, starts new actor and return address of newly created actor.
pub fn query<A: ArbiterService + Actor<Context = Context<A>>>(
&self
) -> Option<Addr<A>>
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&self
) -> Option<Addr<A>>
Check if actor is in registry, if so, return its address
pub fn set<A: ArbiterService + Actor<Context = Context<A>>>(addr: Addr<A>)
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Add new actor to the registry by address, panic if actor is already running
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Registry
impl !Send for Registry
impl !Sync for Registry
impl Unpin for Registry
impl !UnwindSafe for Registry
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
ⓘImportant traits for &'_ mut Ffn borrow_mut(&mut self) -> &mut T
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ⓘImportant traits for &'_ mut F
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,