Struct actix::sync::SyncContext[][src]

pub struct SyncContext<A> where
    A: Actor<Context = SyncContext<A>>, 
{ /* fields omitted */ }
Expand description

Sync actor execution context. This is used instead of impl Actor for your Actor instead of Context, if you intend this actor to run in a SyncArbiter.

Unlike Context, an Actor that uses a SyncContext can not be stopped by calling stop or terminate: Instead, these trigger a restart of the Actor. Similar, returning false from fn stopping can not prevent the restart or termination of the Actor.

Examples

use actix::prelude::*;



struct SyncActor;

impl Actor for SyncActor {
    // It's important to note that you use "SyncContext" here instead of "Context".
    type Context = SyncContext<Self>;
}

Implementations

Trait Implementations

Stop the current Actor. SyncContext will stop the existing Actor, and restart a new Actor of the same type to replace it.

Terminate the current Actor. SyncContext will terminate the existing Actor, and restart a new Actor of the same type to replace it.

Get the Actor execution state.

Pack message into suitable envelope

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.