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use crate::app::ScratchBuffer;
use crate::app::Application;
use crate::geometry::aspect_ratio;
use crate::node::Axis::Horizontal;
use crate::node::Axis::Vertical;
use crate::node::RenderCache;
use crate::node::RenderReason;
use crate::node::LayerCaching;
use crate::node::LengthPolicy;
use crate::node::Margin;
use crate::node::Node;
use crate::node::NodeBox;
use crate::node::node_box;
use crate::node::NodePathSlice;
use crate::round;
use crate::Size;
use crate::Spot;
use core::any::Any;
use core::fmt::Debug;
use core::fmt::Formatter;
use core::fmt::Result as FmtResult;
use alloc::vec;
use alloc::string::String;
use alloc::vec::Vec;
pub type Channels = usize;
pub const RGBA: Channels = 4;
pub const RGB: Channels = 3;
pub const BW: Channels = 1;
#[derive(Clone)]
pub struct Bitmap {
pub pixels: Vec<u8>,
pub cache: Vec<u8>,
pub channels: Channels,
pub size: Size,
pub spot_size: Size,
pub margin: Option<Margin>,
pub ratio: f64,
pub render_cache: RenderCache,
pub render_reason: RenderReason,
}
impl Debug for Bitmap {
fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
f.debug_struct("Bitmap")
.field("channels", &self.channels)
.field("size", &self.size)
.field("spot_size", &self.spot_size)
.field("margin", &self.margin)
.field("ratio", &self.ratio)
.finish()
}
}
impl Bitmap {
pub fn new(size: Size, channels: Channels, margin: Option<Margin>) -> Self {
Self {
size,
channels,
pixels: vec![0; channels * size.w * size.h],
cache: Vec::new(),
spot_size: Size::zero(),
margin,
ratio: aspect_ratio_with_m(size, margin),
render_cache: [None, None],
render_reason: RenderReason::Resized,
}
}
}
impl Node for Bitmap {
fn tick(
&mut self,
_app: &mut Application,
_path: NodePathSlice,
_style: usize,
_scratch: ScratchBuffer,
) -> Result<bool, ()> {
self.render_reason.downgrade();
Ok(self.render_reason.is_valid())
}
fn render_foreground(
&mut self,
_app: &mut Application,
_path: NodePathSlice,
_style: usize,
spot: &mut Spot,
_scratch: ScratchBuffer,
) -> Result<(), ()> {
if self.render_reason.is_valid() {
blit_rgba::<true, 2>(
&self.pixels,
self.channels,
self.size,
spot,
);
}
Ok(())
}
fn render_cache(&mut self) -> Result<&mut RenderCache, ()> {
Ok(&mut self.render_cache)
}
fn layers_to_cache(&self) -> LayerCaching {
LayerCaching::FOREGROUND
}
fn validate_spot_size(&mut self, _: Size) {
self.render_reason = RenderReason::Resized;
}
fn policy(&self) -> LengthPolicy {
LengthPolicy::AspectRatio(self.ratio)
}
fn margin(&self) -> Option<Margin> {
self.margin
}
fn get_spot_size(&self) -> Size {
self.spot_size
}
fn set_spot_size(&mut self, size: Size) {
self.spot_size = size;
}
fn describe(&self) -> String {
String::from("Image")
}
fn please_clone(&self) -> NodeBox {
node_box(self.clone())
}
fn as_any(&mut self) -> &mut dyn Any {
self
}
}
pub fn aspect_ratio_with_m(size: Size, margin: Option<Margin>) -> f64 {
let (add_w, add_h) = match margin {
Some(m) => (m.total_on(Horizontal), m.total_on(Vertical)),
None => (0, 0),
};
aspect_ratio(size.w + add_w, size.h + add_h)
}
pub fn blit_rgba<
const OWNED_DST: bool,
const SUBPX: usize,
>(
src: &[u8],
src_channels: Channels,
src_size: Size,
dst: &mut Spot,
) {
let aa_unit = 1.0 / (SUBPX as f32);
let aa_sq = (SUBPX * SUBPX) as u32;
let dst_size = match dst.inner_crop(true) {
Some((_, size)) => size,
None => Size::zero(),
};
if dst_size.w > 0 && src_size.w > 0 {
let dst_w = (dst_size.w - 1) as f32;
let src_w = (src_size.w - 1) as f32;
let ratio = src_w / dst_w;
dst.for_each_line(true, |y, dst_line| {
for x in 0..dst_size.w {
let i = x * RGBA;
let dst_pixel = dst_line.get_mut(i..(i + RGBA)).unwrap();
let mut src_pixel_u32 = [0; RGBA];
let mut y_aa = y as f32;
for _ in 0..SUBPX {
let mut x_aa = x as f32;
for _ in 0..SUBPX {
let x = round!(x_aa * ratio, f32, usize);
let y = round!(y_aa * ratio, f32, usize);
let j = (y * src_size.w + x) * src_channels;
if let Some(p) = src.get(j..(j + src_channels)) {
let rgba = match src_channels {
BW => [p[0], p[0], p[0], 255],
RGB => [p[0], p[1], p[2], 255],
RGBA => [p[0], p[1], p[2], p[3]],
_ => panic!("could not blit image with {} channels", src_channels),
};
for c in 0..RGBA {
src_pixel_u32[c] += rgba[c] as u32;
}
}
x_aa += aa_unit;
}
y_aa += aa_unit;
}
let mut src_pixel = [0; RGBA];
for c in 0..RGBA {
src_pixel[c] = (src_pixel_u32[c] / aa_sq) as u8;
}
if OWNED_DST {
dst_pixel.copy_from_slice(&src_pixel);
} else {
let dst_alpha = dst_pixel[3] as u32;
let src_alpha = 255 - dst_alpha;
for c in 0..RGBA {
let src = src_pixel[c] as u32;
let dst = dst_pixel[c] as u32;
let sum = src * src_alpha + dst * dst_alpha;
dst_pixel[c] = (sum / 255) as u8;
}
}
}
});
}
}