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use async_trait::async_trait;
pub enum ServerState {
Off,
On,
}
impl Default for ServerState {
fn default() -> Self {
Self::Off
}
}
#[async_trait]
pub trait IServer<As = ServerState> {
fn address(&self, host: crate::HostPiece, port: crate::PortPiece) -> std::net::SocketAddr {
std::net::SocketAddr::from((host, port))
}
async fn client(&self) -> Result<axum::Router, scsys::BoxError>
where
Self: Sized;
async fn run(&mut self, host: crate::HostPiece, port: crate::PortPiece) -> crate::AxumServer
where
Self: Sized + Sync,
{
axum::Server::bind(&self.address(host, port))
.serve(self.client().await.ok().unwrap().into_make_service())
}
}
#[derive(Clone, Debug, Hash, PartialEq, serde::Deserialize, serde::Serialize)]
pub struct Server {
pub host: [u8; 4],
pub port: u16,
}
impl Server {
pub fn new(host: [u8; 4], port: u16) -> Self {
Self { host, port }
}
pub fn extract_host_from(breakpoint: char, host: String) -> crate::HostPiece {
scsys::extract::Extractor::new(breakpoint, host)
.extract()
.try_into()
.ok()
.unwrap()
}
}
impl Default for Server {
fn default() -> Self {
Self::new([0, 0, 0, 0], 8080)
}
}