Struct abscissa_core::Secret
source · pub struct Secret<S>where
S: Zeroize,{ /* private fields */ }
Expand description
Wrapper type for values that contains secrets, which attempts to limit accidental exposure and ensure secrets are wiped from memory when dropped. (e.g. passwords, cryptographic keys, access tokens or other credentials)
Access to the secret inner value occurs through the ExposeSecret
trait,
which provides an expose_secret()
method for accessing the inner secret
value.
Implementations§
Trait Implementations§
source§impl<S> Clone for Secret<S>where
S: CloneableSecret,
impl<S> Clone for Secret<S>where
S: CloneableSecret,
source§impl<S> Debug for Secret<S>where
S: Zeroize + DebugSecret,
impl<S> Debug for Secret<S>where
S: Zeroize + DebugSecret,
source§impl<'de, T> Deserialize<'de> for Secret<T>where
T: Zeroize + Clone + DeserializeOwned,
impl<'de, T> Deserialize<'de> for Secret<T>where
T: Zeroize + Clone + DeserializeOwned,
source§fn deserialize<D>(
deserializer: D
) -> Result<Secret<T>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<Secret<T>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<S> ExposeSecret<S> for Secret<S>where
S: Zeroize,
impl<S> ExposeSecret<S> for Secret<S>where
S: Zeroize,
source§fn expose_secret(&self) -> &S
fn expose_secret(&self) -> &S
Expose secret: this is the only method providing access to a secret.
source§impl<T> Serialize for Secret<T>where
T: Zeroize + SerializableSecret + Serialize,
impl<T> Serialize for Secret<T>where
T: Zeroize + SerializableSecret + Serialize,
source§fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl<S> RefUnwindSafe for Secret<S>where
S: RefUnwindSafe,
impl<S> Send for Secret<S>where
S: Send,
impl<S> Sync for Secret<S>where
S: Sync,
impl<S> Unpin for Secret<S>where
S: Unpin,
impl<S> UnwindSafe for Secret<S>where
S: UnwindSafe,
Blanket Implementations§
§impl<T> FromFd for Twhere
T: From<OwnedFd>,
impl<T> FromFd for Twhere
T: From<OwnedFd>,
§impl<T> FromFilelike for Twhere
T: From<OwnedFd>,
impl<T> FromFilelike for Twhere
T: From<OwnedFd>,
§fn from_filelike(owned: OwnedFd) -> T
fn from_filelike(owned: OwnedFd) -> T
Constructs a new instance of
Self
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fn from_into_filelike<Owned>(owned: Owned) -> Twhere
Owned: IntoFilelike,
Constructs a new instance of
Self
from the given filelike object
converted from into_owned
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T: From<OwnedFd>,
impl<T> FromSocketlike for Twhere
T: From<OwnedFd>,
§fn from_socketlike(owned: OwnedFd) -> T
fn from_socketlike(owned: OwnedFd) -> T
Constructs a new instance of
Self
from the given socketlike object.§fn from_into_socketlike<Owned>(owned: Owned) -> Twhere
Owned: IntoSocketlike,
fn from_into_socketlike<Owned>(owned: Owned) -> Twhere
Owned: IntoSocketlike,
Constructs a new instance of
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converted from into_owned
. Read moresource§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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Change the background color to bright magenta
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Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
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§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
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Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
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Change the foreground color to bright white
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Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
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Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.