Struct abscissa_core::terminal::StandardStream [−][src]
Satisfies io::Write
and WriteColor
, and supports optional coloring
to either of the standard output streams, stdout and stderr.
Implementations
impl StandardStream
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pub fn stdout(choice: ColorChoice) -> StandardStreamⓘNotable traits for StandardStream
impl Write for StandardStream
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Notable traits for StandardStream
impl Write for StandardStream
Create a new StandardStream
with the given color preferences that
writes to standard output.
On Windows, if coloring is desired and a Windows console could not be found, then ANSI escape sequences are used instead.
The specific color/style settings can be configured when writing via
the WriteColor
trait.
pub fn stderr(choice: ColorChoice) -> StandardStreamⓘNotable traits for StandardStream
impl Write for StandardStream
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Notable traits for StandardStream
impl Write for StandardStream
Create a new StandardStream
with the given color preferences that
writes to standard error.
On Windows, if coloring is desired and a Windows console could not be found, then ANSI escape sequences are used instead.
The specific color/style settings can be configured when writing via
the WriteColor
trait.
pub fn lock(&self) -> StandardStreamLock<'_>
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Lock the underlying writer.
The lock guard returned also satisfies io::Write
and
WriteColor
.
This method is not reentrant. It may panic if lock
is called
while a StandardStreamLock
is still alive.
Trait Implementations
impl Write for StandardStream
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pub fn write(&mut self, b: &[u8]) -> Result<usize, Error>
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pub fn flush(&mut self) -> Result<(), Error>
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pub fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>
1.36.0[src]
pub fn is_write_vectored(&self) -> bool
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pub fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
1.0.0[src]
pub fn write_all_vectored(
&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
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&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
pub fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>
1.0.0[src]
pub fn by_ref(&mut self) -> &mut Self
1.0.0[src]
impl WriteColor for StandardStream
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Auto Trait Implementations
impl RefUnwindSafe for StandardStream
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impl Send for StandardStream
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impl Sync for StandardStream
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impl Unpin for StandardStream
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impl UnwindSafe for StandardStream
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> AsAny for T where
T: Any,
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T: Any,
pub fn as_any(&Self) -> &(dyn Any + 'static)
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pub fn as_mut_any(&mut Self) -> &mut (dyn Any + 'static)
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<D> OwoColorize for D
pub fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
C: Color,
pub fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
C: Color,
pub fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
pub fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
pub fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
pub fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
pub fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
pub fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
pub fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
pub fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
pub fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
pub fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
pub fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
pub fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
pub fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
pub fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
pub fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
pub fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
pub fn white(&'a self) -> FgColorDisplay<'a, White, Self>
pub fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
pub fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
pub fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
pub fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
pub fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
pub fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
pub fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
pub fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
pub fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
pub fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
pub fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
pub fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
pub fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
pub fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
pub fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
pub fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
pub fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
pub fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
pub fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
pub fn bold(&'a self) -> BoldDisplay<'a, Self>
pub fn dimmed(&'a self) -> DimDisplay<'a, Self>
pub fn italic(&'a self) -> ItalicDisplay<'a, Self>
pub fn underline(&'a self) -> UnderlineDisplay<'a, Self>
pub fn blink(&'a self) -> BlinkDisplay<'a, Self>
pub fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
pub fn reversed(&'a self) -> ReversedDisplay<'a, Self>
pub fn hidden(&'a self) -> HiddenDisplay<'a, Self>
pub fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
pub fn color<Color>(
&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn on_color<Color>(
&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
pub fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
pub fn style(&self, style: Style) -> Styled<&Self>
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,