pub struct Point {
    pub x: f32,
    pub y: f32,
}
Expand description

An (x, y) coordinate.

Example

use ab_glyph_rasterizer::{point, Point};
let p: Point = point(0.1, 23.2);

Fields§

§x: f32§y: f32

Trait Implementations§

Add rhs.x to x, rhs.y to y.

let p1 = point(1.0, 2.0) + point(2.0, 1.5);

assert!((p1.x - 3.0).abs() <= core::f32::EPSILON);
assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
The resulting type after applying the + operator.
let mut p1 = point(1.0, 2.0);
p1 += point(2.0, 1.5);

assert!((p1.x - 3.0).abs() <= core::f32::EPSILON);
assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
let p: Point = [23_f32, 34.5].into();
let p2: Point = [5u8, 44].into();
let p: Point = (23_f32, 34.5_f32).into();
let p2: Point = (5u8, 44u8).into();
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Subtract rhs.x from x, rhs.y from y.

let p1 = point(1.0, 2.0) - point(2.0, 1.5);

assert!((p1.x - -1.0).abs() <= core::f32::EPSILON);
assert!((p1.y - 0.5).abs() <= core::f32::EPSILON);
The resulting type after applying the - operator.
let mut p1 = point(1.0, 2.0);
p1 -= point(2.0, 1.5);

assert!((p1.x - -1.0).abs() <= core::f32::EPSILON);
assert!((p1.y - 0.5).abs() <= core::f32::EPSILON);

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.