pub struct RefGroup {
pub identifier_list: Vec<String>,
/* private fields */
}
Expand description
defines a list of groups for use by USER_RIGHTS
Fields§
§identifier_list: Vec<String>
Implementations§
Trait Implementations§
source§impl A2lObject<(Vec<u32>, ())> for RefGroup
impl A2lObject<(Vec<u32>, ())> for RefGroup
source§fn get_layout(&self) -> &BlockInfo<(Vec<u32>, ())>
fn get_layout(&self) -> &BlockInfo<(Vec<u32>, ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<u32>, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<u32>, ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl Freeze for RefGroup
impl RefUnwindSafe for RefGroup
impl Send for RefGroup
impl Sync for RefGroup
impl Unpin for RefGroup
impl UnwindSafe for RefGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more