pub struct MapList {
pub name_list: Vec<String>,
/* private fields */
}
Expand description
used to specify the list of MAPs which comprise a CUBOID
Fields§
§name_list: Vec<String>
Implementations§
Trait Implementations§
source§impl A2lObject<(Vec<u32>, ())> for MapList
impl A2lObject<(Vec<u32>, ())> for MapList
source§fn get_layout(&self) -> &BlockInfo<(Vec<u32>, ())>
fn get_layout(&self) -> &BlockInfo<(Vec<u32>, ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<u32>, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<u32>, ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl Freeze for MapList
impl RefUnwindSafe for MapList
impl Send for MapList
impl Sync for MapList
impl Unpin for MapList
impl UnwindSafe for MapList
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more