[][src]Struct a2d::SpriteSheetId

pub struct SpriteSheetId(_);

Implementations

impl SpriteSheetId[src]

pub fn new(id: u16) -> Result<Self>[src]

pub fn get(&self) -> u16[src]

Trait Implementations

impl Clone for SpriteSheetId[src]

impl Copy for SpriteSheetId[src]

impl Debug for SpriteSheetId[src]

impl Eq for SpriteSheetId[src]

impl Hash for SpriteSheetId[src]

impl PartialEq<SpriteSheetId> for SpriteSheetId[src]

impl StructuralEq for SpriteSheetId[src]

impl StructuralPartialEq for SpriteSheetId[src]

impl TryFrom<u16> for SpriteSheetId[src]

type Error = A2DError

The type returned in the event of a conversion error.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.