Expand description
Spatial types for 3D world coordinates and region boundaries.
These types are used across all Horizon ecosystem components to represent positions in the game world and define region boundaries.
Structsยง
- Region
Bounds - Defines the spatial boundaries of a game region.
- Region
Coordinate - Server region coordinates (i64 for grid-based regions).
- World
Coordinate - 3D world coordinates using f64 for precision.