[−][src]Struct Clig::entities::entity::Entity
Implementations
impl Entity
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pub fn new(x: u8, y: u8, isplayer: bool, symbol: char, canmove: bool) -> Entity
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pub fn newdefault(symbol: char) -> Entity
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pub fn get_pos(&self) -> (u8, u8)
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pub fn move_to(&mut self, x: u8, y: u8)
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pub fn symbol(&self) -> char
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Auto Trait Implementations
impl RefUnwindSafe for Entity
impl Send for Entity
impl Sync for Entity
impl Unpin for Entity
impl UnwindSafe for Entity
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,