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pub enum BindingPatternTypeArray {
    Empty,
    Elision,
    SingleName {
        ident: Box<str>,
        default_init: Option<Node>,
    },
    BindingPattern {
        pattern: DeclarationPattern,
    },
    SingleNameRest {
        ident: Box<str>,
    },
    BindingPatternRest {
        pattern: DeclarationPattern,
    },
}
Expand description

BindingPatternTypeArray represents the different types of bindings that an array binding pattern may contain.

More information:

Variants

Empty

Empty represents an empty array binding pattern e.g. [ ].

This may occur because the Elision and BindingRestElement in the first type of array binding pattern are both optional.

More information:

Elision

Elision represents the elision of an item in the array binding pattern.

An Elision may occur at multiple points in the pattern and may be multiple elisions. This variant strictly represents one elision. If there are multiple, this should be used multiple times.

More information:

SingleName

Fields

ident: Box<str>
default_init: Option<Node>

SingleName represents a SingleNameBinding with an identifier and an optional default initializer.

More information:

BindingPattern

Fields

BindingPattern represents a BindingPattern in a BindingElement of an array binding pattern.

The pattern and the optional default initializer are both stored in the DeclarationPattern.

More information:

SingleNameRest

Fields

ident: Box<str>

SingleNameRest represents a BindingIdentifier in a BindingRestElement of an array binding pattern.

More information:

BindingPatternRest

Fields

SingleNameRest represents a BindingPattern in a BindingRestElement of an array binding pattern.

More information:

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Executes the destructor for this type. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Marks all contained Gcs.
Increments the root-count of all contained Gcs.
Decrements the root-count of all contained Gcs.
Runs Finalize::finalize() on this object and all contained subobjects Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert the Rust type which implements NativeObject to a &dyn Any.
Convert the Rust type which implements NativeObject to a &mut dyn Any.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.