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brep_render/
style.rs

1//! Render settings (R14 — the `CADmaterials` semantics: per-kind material
2//! variants, hover color, flat-shading toggle, user-persisted overrides) and
3//! the selection/hover emphasis state (R17/R24 — name-keyed, fed by the host's
4//! `SelectionFilter`). Plain data, shared by the engine core and the wgpu
5//! renderer; JSON in/out at the R3 boundary.
6
7use std::collections::HashSet;
8
9/// sRGB color in 0..1 + alpha.
10pub type Rgba = [f32; 4];
11
12fn hex(hex: u32, alpha: f32) -> Rgba {
13    let [r, g, b] = crate::color::hex_to_srgb_f32(hex);
14    [r, g, b, alpha]
15}
16
17/// Parse `#rrggbb` / `#rgb` / `0xrrggbb` (returns None on anything else).
18pub fn parse_css_hex(value: &str) -> Option<[f32; 3]> {
19    let v = value.trim();
20    let digits = v
21        .strip_prefix('#')
22        .or_else(|| v.strip_prefix("0x"))
23        .or_else(|| v.strip_prefix("0X"))?;
24    let expand = |c: char| c.to_digit(16).map(|d| (d * 17) as f32 / 255.0);
25    match digits.len() {
26        3 => {
27            let mut chars = digits.chars();
28            Some([
29                expand(chars.next()?)?,
30                expand(chars.next()?)?,
31                expand(chars.next()?)?,
32            ])
33        }
34        6 => {
35            let n = u32::from_str_radix(digits, 16).ok()?;
36            Some(crate::color::hex_to_srgb_f32(n))
37        }
38        _ => None,
39    }
40}
41
42/// The sketcher's overlay palette as plain `0xRRGGBB` hex — the ONE place the
43/// default color literals live. [`RenderSettings`] stores each of these as an
44/// editable [`Rgba`] field (defaults derived from here via [`hex`]) and hands the
45/// sketch tessellation/overlay builders a live `SketchColors` view via
46/// [`RenderSettings::sketch_colors`], so the sketch renderer reads its colors from
47/// the display settings just like faces/edges/vertices do — no scattered constants.
48///
49/// The `constraint` green is a deliberate user directive (2026-08-22): CONSTRAINT
50/// annotations (geometric-constraint glyphs + dimension leaders/labels) read in
51/// green so they stand apart from the blue/white sketch GEOMETRY.
52#[derive(Debug, Clone, Copy, PartialEq, Eq)]
53pub struct SketchColors {
54    /// Movable geometry / point (blue).
55    pub movable: u32,
56    /// Locked geometry / point (near-white).
57    pub locked: u32,
58    /// No-mobility geometry fallback (yellow).
59    pub geometry: u32,
60    /// No-mobility point fallback.
61    pub point: u32,
62    /// Construction point (orange).
63    pub construction_point: u32,
64    /// Heuristic under-constrained point.
65    pub under_constrained_point: u32,
66    /// Selected entity — amber (the transform-gizmo accent); beats hover.
67    pub selected: u32,
68    /// Hovered entity — light blue (brighter than movable).
69    pub hovered: u32,
70    /// Draw-tool rubber-band preview (dim, so it reads as tentative).
71    pub preview: u32,
72    /// Constraint annotations — glyphs + dimension leaders/labels (green).
73    pub constraint: u32,
74    /// A constraint the solver named as part of a CONFLICT — the red of the
75    /// status bar's conflict dot, so the two readouts agree at a glance.
76    pub conflict: u32,
77}
78
79impl Default for SketchColors {
80    fn default() -> Self {
81        // The previous sketcher's theme defaults — the single source of these literals.
82        Self {
83            movable: 0x4aa3ff,
84            locked: 0xe6ebf2,
85            geometry: 0xffff88,
86            point: 0x9ec9ff,
87            construction_point: 0xffa86a,
88            under_constrained_point: 0xffb347,
89            selected: 0xffa500,
90            hovered: 0x7fd0ff,
91            preview: 0x8fa0b8,
92            constraint: 0x4ade80,
93            conflict: 0xff5c5c,
94        }
95    }
96}
97
98/// The GUI chrome theme (panels, windows, toolbar, text) — controls the egui
99/// look, NOT the 3D viewport background (that is the separate `background`
100/// setting). `Auto` follows the OS/system theme (`prefers-color-scheme` on web).
101#[derive(Debug, Clone, Copy, PartialEq, Eq)]
102pub enum ThemeMode {
103    /// Follow the system's theme preference (falls back to dark when no OS signal).
104    Auto,
105    Light,
106    Dark,
107}
108
109/// How a plain viewport click builds a MULTI-selection (the Settings "Multi-select"
110/// dropdown). Read by the app's viewport click routing — the engine's selection
111/// primitives (`select_candidate` replace / `toggle_candidate` toggle) are
112/// mode-agnostic; this only chooses which one a plain click drives.
113#[derive(Debug, Clone, Copy, PartialEq, Eq)]
114pub enum MultiSelectMode {
115    /// A plain click REPLACES the selection; Ctrl/Cmd+click adds/toggles (the
116    /// classic CAD behavior).
117    CtrlClick,
118    /// A plain click TOGGLES the item in the selection (click again to unselect)
119    /// so a multi-selection needs no modifier key; a click on empty space clears.
120    ClickToggles,
121}
122
123impl MultiSelectMode {
124    /// Every mode, in the order the Settings dropdown lists them.
125    pub const ALL: [MultiSelectMode; 2] = [MultiSelectMode::CtrlClick, MultiSelectMode::ClickToggles];
126
127    /// The human label — ALSO the serialized `multiSelect` value (the
128    /// renderQuality pattern: the dropdown and the stored JSON speak the label;
129    /// `apply_json` parses it back tolerantly).
130    pub fn label(&self) -> &'static str {
131        match self {
132            MultiSelectMode::CtrlClick => "Ctrl+Click",
133            MultiSelectMode::ClickToggles => "Click toggles",
134        }
135    }
136}
137
138/// How base face color is chosen per solid.
139#[derive(Debug, Clone, Copy, PartialEq, Eq)]
140pub enum FaceColorMode {
141    /// The app look: every face gets `face_color` (unless the solid carries a
142    /// metadata override).
143    Uniform,
144    /// The artifact look: stable name-hashed color per solid.
145    HashedBySolid,
146}
147
148/// The viewer's material palette + display toggles. Defaults are the
149/// `CADmaterials` values.
150#[derive(Debug, Clone, PartialEq)]
151pub struct RenderSettings {
152    /// GUI chrome theme (egui panels/windows/toolbar/text). Defaults to `Auto`,
153    /// following the OS light/dark preference.
154    pub theme: ThemeMode,
155    /// Global UI size scale applied to the whole egui chrome via
156    /// [`egui::Context::set_zoom_factor`]. 1.0 = native size; composes with the
157    /// device pixel ratio. Clamped to `[0.5, 3.0]`.
158    pub ui_scale: f32,
159    /// Size multiplier for the floating TEXT LABELS the app overlays on the 3D
160    /// model — the dimension-gizmo value chips (sketch + feature dimensions), the
161    /// assembly-constraint chips, and the transform gizmo's axis letters. 1.0 = the
162    /// base monospace size; the label's glyphs, its measured edit-box width, and its
163    /// chip padding all scale together (see `brep-app`'s `viewport::labels`). A
164    /// MULTIPLIER, not a point size, so labels stay consistent with each other and
165    /// the setting survives a restyle. Clamped to `[0.25, 3.0]`: 0.25 is the
166    /// smallest label that is still a LABEL rather than a smudge — a quarter of the
167    /// 12pt base monospace is a ~3.8pt glyph row inside a ~4.5pt-tall chip, which is
168    /// the point at which the double-click/drag target stops being something a
169    /// pointer can reliably land on (and it composes with `uiScale` + the device
170    /// pixel ratio, so it is not an absolute 3pt on screen). The 3.0 ceiling keeps a
171    /// user from filling the viewport with one label. Independent of
172    /// [`RenderSettings::ui_scale`], which sizes the egui CHROME (panels/toolbar)
173    /// and not the model overlay.
174    pub label_scale: f32,
175    /// Debug overlay: draw the 1px red outline of each gizmo grab handle's hit
176    /// region (arrows/leaders as capsules, balls as circles). Off by default;
177    /// toggled from Settings to inspect exactly where a drag will grab.
178    pub debug_grab_handles: bool,
179    pub background: [f32; 3],
180    pub face_color_mode: FaceColorMode,
181    /// IGNORE the model's own colours when shading (RENDER-ONLY).
182    ///
183    /// Bodies and faces carry a durable `color` metadata attribute — stamped by
184    /// a STEP import, editable in the Info window — and by default it IS the
185    /// shaded colour. Ticking this box makes the viewport fall back to
186    /// [`Self::face_color_mode`] (the uniform or name-hashed colour) as though
187    /// the model carried no colours at all.
188    ///
189    /// It is a DISPLAY switch, not an edit: the metadata store is never touched,
190    /// so unticking it brings every model colour straight back, and a document
191    /// saved with the box ticked still carries all of its colours. Defaults to
192    /// false — a coloured model shows its colours.
193    pub override_model_colors: bool,
194    /// Show the WORKBENCH ACTIONS toolbar — a second strip under the primary
195    /// toolbar with one button per feature the active workbench offers (and, where
196    /// the Constraints panel is shown, one per assembly-constraint type). Chrome
197    /// only: it never changes what the palette or context bar offer. The app
198    /// hides the strip while a sketch is being edited regardless of this flag.
199    pub show_workbench_toolbar: bool,
200    pub face_color: Rgba,
201    pub face_selected_color: Rgba,
202    pub hover_color: Rgba,
203    pub edge_color: Rgba,
204    pub edge_selected_color: Rgba,
205    pub edge_width_px: f32,
206    /// Occluded edges render dimmed, not dropped (R17): alpha of the
207    /// depth-failing edge pass. 0 disables the pass.
208    pub hidden_edge_alpha: f32,
209    pub vertex_color: Rgba,
210    pub vertex_selected_color: Rgba,
211    pub vertex_size_px: f32,
212    pub flat_shading: bool,
213    /// Wireframe display (R14): when true the shaded face-fill pass is skipped so
214    /// only edges draw (the CAD wireframe look; back edges show through). Does
215    /// NOT affect picking (CPU ray-based) or the overlay pass.
216    pub wireframe: bool,
217    /// Draw the shaded FACES (R14 companion): false leaves the model as its
218    /// edges and vertices alone. Independent of [`Self::wireframe`], which
219    /// swaps the shaded fill for the triangle wireframe — with faces off there
220    /// is nothing to swap, so both face passes are skipped.
221    ///
222    /// A DISPLAY switch only: picking is CPU ray-based and unaffected, so a
223    /// hidden face still selects. This exists so a presentation capture (and
224    /// the toolbar's three visibility toggles) can drop a whole class of
225    /// geometry without editing the size settings that describe how the class
226    /// is DRAWN — a zeroed `edgeWidthPx` is not "no edges", it is a
227    /// zero-width edge the user has to restore by remembering the old number.
228    pub show_faces: bool,
229    /// Draw the EDGES (both the visible pass and the dimmed occluded one).
230    /// See [`Self::show_faces`] for why this is not `edgeWidthPx = 0`.
231    pub show_edges: bool,
232    /// Draw the VERTEX points. See [`Self::show_faces`].
233    pub show_vertices: bool,
234    /// World-axis helper (R20): screen length in CSS px; 0 disables.
235    pub axis_length_px: f32,
236    /// On-screen edge length of the always-on corner ViewCube, in CSS px. Drives
237    /// BOTH the rendered mini-camera viewport AND the hit-test corner rect (they
238    /// read the same value), so the cube and its clickable region scale together.
239    /// Defaults to [`ViewCube::DEFAULT_SIZE_PX`], so the cube is unchanged until edited.
240    pub viewcube_size_px: f32,
241    pub pick_double_sided: bool,
242    /// How a plain viewport click builds a multi-selection (see [`MultiSelectMode`]).
243    pub multi_select: MultiSelectMode,
244    /// Tessellation LOD factor (1.0 = the app's "Normal" preset).
245    pub lod_factor: f64,
246    // --- Sketcher overlay palette (managed here like every other display color) ---
247    // Defaults come from `SketchColors::default()` (the single source of the
248    // literals); `sketch_colors()` re-derives a `SketchColors` view for the
249    // tessellation/overlay builders.
250    pub sketch_movable_color: Rgba,
251    pub sketch_locked_color: Rgba,
252    pub sketch_geometry_color: Rgba,
253    pub sketch_point_color: Rgba,
254    pub sketch_construction_point_color: Rgba,
255    pub sketch_under_constrained_point_color: Rgba,
256    pub sketch_selected_color: Rgba,
257    pub sketch_hovered_color: Rgba,
258    pub sketch_preview_color: Rgba,
259    pub sketch_constraint_color: Rgba,
260    pub sketch_conflict_color: Rgba,
261    /// The active UI WORKBENCH id (`"all"` / `"modeling"` / `"sheetMetal"`), a
262    /// plain string (NOT an enum) so the app-side per-file workbench registry
263    /// stays the sole owner of the valid-id set — adding a workbench never touches
264    /// this crate. This is purely a UI FILTER over feature-CREATION: it does not
265    /// affect what the history executes or renders. Default `"modeling"`. An
266    /// unknown stored id is tolerated here and validated app-side (the registry's
267    /// resolver falls back to the default).
268    pub workbench: String,
269    /// Assembly AUTO-SOLVE (build-spec §6 scheduling): when true (the default)
270    /// every constraint mutation re-solves + re-runs immediately; when false the
271    /// mutation paths only update state and the user drives the manual Solve
272    /// button. Consulted by the app's constraint-mutation path.
273    pub assembly_auto_solve: bool,
274    /// Show Constraint Graphics (build-spec §8.3/§8.4): the render toggle the
275    /// viewport overlay lane consumes — per-constraint leader/label graphics
276    /// draw only while this is on. Owned here so the panel toggle, persistence,
277    /// and the overlay renderer all read ONE flag.
278    pub show_constraint_graphics: bool,
279    /// The BOM's COLUMN CONFIGURATION — the raw text of the Settings panel's
280    /// Assemblies textarea (one `[*]prefix.Field` per line). Stored VERBATIM,
281    /// exactly as the user typed it: parsing, the known-field catalogue and the
282    /// `part.` / `occurrence.` vocabulary all live app-side
283    /// (`panels::bom_columns`), so adding a BOM field never touches this crate
284    /// — the same division of labour that keeps `workbench` a plain string here.
285    ///
286    /// Default EMPTY, which means "the app's shipped default configuration".
287    /// A document that was never configured therefore persists byte-for-byte as
288    /// before, and a later change to the shipped default still reaches every
289    /// user who never overrode it.
290    pub bom_columns: String,
291}
292
293impl Default for RenderSettings {
294    fn default() -> Self {
295        let sk = SketchColors::default();
296        Self {
297            // Default to Auto so the chrome follows the OS light/dark preference
298            // (egui's `ThemePreference::System`; falls back to dark when there is
299            // no OS signal).
300            theme: ThemeMode::Auto,
301            // 1.0 = native UI size (no zoom); scales the whole egui chrome.
302            ui_scale: 1.0,
303            // 1.0 = the labels' native monospace size (no scaling).
304            label_scale: 1.0,
305            // Debug grab-handle outlines are off by default (a diagnostic aid).
306            debug_grab_handles: false,
307            background: [
308                ((0x0b) as f32) / 255.0,
309                ((0x0d) as f32) / 255.0,
310                ((0x10) as f32) / 255.0,
311            ],
312            face_color_mode: FaceColorMode::Uniform,
313            face_color: hex(0x00009e, 1.0),
314            face_selected_color: hex(0xffc400, 1.0),
315            hover_color: hex(0xfbff00, 1.0),
316            edge_color: hex(0x009dff, 1.0),
317            edge_selected_color: hex(0xff00ff, 1.0),
318            edge_width_px: 2.0,
319            hidden_edge_alpha: 0.22,
320            vertex_color: hex(0x4aff03, 1.0),
321            vertex_selected_color: hex(0x00ffff, 1.0),
322            vertex_size_px: 6.0,
323            flat_shading: false,
324            wireframe: false,
325            // Everything visible: the three toggles are a subtractive control.
326            show_faces: true,
327            show_edges: true,
328            show_vertices: true,
329            override_model_colors: false,
330            show_workbench_toolbar: true,
331            axis_length_px: 46.0,
332            // The corner ViewCube's current on-screen size — the single source of
333            // the literal is `ViewCube::DEFAULT_SIZE_PX`, so the settings default and
334            // the widget default can never drift.
335            viewcube_size_px: brep_gizmos::view_cube::ViewCube::DEFAULT_SIZE_PX,
336            pick_double_sided: true,
337            multi_select: MultiSelectMode::ClickToggles,
338            lod_factor: 1.0,
339            // Sketch palette: derive each Rgba from the ONE source of the literals
340            // (`SketchColors::default`) so nothing changes visually until edited.
341            sketch_movable_color: hex(sk.movable, 1.0),
342            sketch_locked_color: hex(sk.locked, 1.0),
343            sketch_geometry_color: hex(sk.geometry, 1.0),
344            sketch_point_color: hex(sk.point, 1.0),
345            sketch_construction_point_color: hex(sk.construction_point, 1.0),
346            sketch_under_constrained_point_color: hex(sk.under_constrained_point, 1.0),
347            sketch_selected_color: hex(sk.selected, 1.0),
348            sketch_hovered_color: hex(sk.hovered, 1.0),
349            sketch_preview_color: hex(sk.preview, 1.0),
350            sketch_constraint_color: hex(sk.constraint, 1.0),
351            sketch_conflict_color: hex(sk.conflict, 1.0),
352            // Default workbench: general Modeling.
353            workbench: "modeling".to_string(),
354            // Assembly: auto-solve every constraint mutation (spec §6 default);
355            // constraint graphics shown while a document has constraints.
356            assembly_auto_solve: true,
357            show_constraint_graphics: true,
358            // Empty = the app's shipped BOM column configuration.
359            bom_columns: String::new(),
360        }
361    }
362}
363
364impl RenderSettings {
365    /// The artifact-corpus preset: byte-faithful to the slice-1 artifact look
366    /// (per-solid hashed colors, 0x101418 background, 1.6px edges in
367    /// 0x0d1030, no hidden-edge pass, no vertices, no axes).
368    pub fn artifact() -> Self {
369        Self {
370            background: [
371                ((0x10) as f32) / 255.0,
372                ((0x14) as f32) / 255.0,
373                ((0x18) as f32) / 255.0,
374            ],
375            face_color_mode: FaceColorMode::HashedBySolid,
376            edge_color: hex(0x0d1030, 1.0),
377            edge_width_px: 1.6,
378            hidden_edge_alpha: 0.0,
379            vertex_size_px: 0.0,
380            axis_length_px: 0.0,
381            ..Self::default()
382        }
383    }
384
385    /// Apply a partial JSON override (R3 settings entrypoint). Unknown keys
386    /// are ignored; colors are CSS hex strings.
387    pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
388        let value: serde_json::Value =
389            serde_json::from_str(json).map_err(|error| format!("settings parse: {error}"))?;
390        let color = |key: &str, target: &mut Rgba| {
391            if let Some(v) = value.get(key).and_then(|v| v.as_str()) {
392                if let Some(rgb) = parse_css_hex(v) {
393                    target[0] = rgb[0];
394                    target[1] = rgb[1];
395                    target[2] = rgb[2];
396                }
397            }
398        };
399        color("faceColor", &mut self.face_color);
400        color("faceSelectedColor", &mut self.face_selected_color);
401        color("hoverColor", &mut self.hover_color);
402        color("edgeColor", &mut self.edge_color);
403        color("edgeSelectedColor", &mut self.edge_selected_color);
404        color("vertexColor", &mut self.vertex_color);
405        color("vertexSelectedColor", &mut self.vertex_selected_color);
406        // Sketcher overlay palette (same CSS-hex shape as the face/edge/vertex colors).
407        color("sketchMovableColor", &mut self.sketch_movable_color);
408        color("sketchLockedColor", &mut self.sketch_locked_color);
409        color("sketchGeometryColor", &mut self.sketch_geometry_color);
410        color("sketchPointColor", &mut self.sketch_point_color);
411        color("sketchConstructionPointColor", &mut self.sketch_construction_point_color);
412        color("sketchUnderConstrainedPointColor", &mut self.sketch_under_constrained_point_color);
413        color("sketchSelectedColor", &mut self.sketch_selected_color);
414        color("sketchHoveredColor", &mut self.sketch_hovered_color);
415        color("sketchPreviewColor", &mut self.sketch_preview_color);
416        color("sketchConstraintColor", &mut self.sketch_constraint_color);
417        color("sketchConflictColor", &mut self.sketch_conflict_color);
418        if let Some(v) = value.get("background").and_then(|v| v.as_str()) {
419            if let Some(rgb) = parse_css_hex(v) {
420                self.background = rgb;
421            }
422        }
423        if let Some(v) = value.get("edgeWidthPx").and_then(|v| v.as_f64()) {
424            self.edge_width_px = (v as f32).clamp(0.0, 32.0);
425        }
426        if let Some(v) = value.get("vertexSizePx").and_then(|v| v.as_f64()) {
427            self.vertex_size_px = (v as f32).clamp(0.0, 64.0);
428        }
429        if let Some(v) = value.get("hiddenEdgeAlpha").and_then(|v| v.as_f64()) {
430            self.hidden_edge_alpha = (v as f32).clamp(0.0, 1.0);
431        }
432        if let Some(v) = value.get("faceColorMode").and_then(|v| v.as_str()) {
433            match v.trim().to_ascii_lowercase().as_str() {
434                "hashedbysolid" | "hashed" => self.face_color_mode = FaceColorMode::HashedBySolid,
435                "uniform" => self.face_color_mode = FaceColorMode::Uniform,
436                _ => {}
437            }
438        }
439        if let Some(v) = value.get("theme").and_then(|v| v.as_str()) {
440            match v.trim().to_ascii_lowercase().as_str() {
441                "auto" => self.theme = ThemeMode::Auto,
442                "light" => self.theme = ThemeMode::Light,
443                "dark" => self.theme = ThemeMode::Dark,
444                _ => {}
445            }
446        }
447        if let Some(v) = value.get("uiScale").and_then(|v| v.as_f64()) {
448            self.ui_scale = (v as f32).clamp(0.5, 3.0);
449        }
450        // Model-overlay label size. Clamped to the SAME [0.25, 3.0] domain the
451        // settings slider offers, so a persisted value never silently re-clamps on
452        // reload (the `viewcubeSizePx` rule).
453        if let Some(v) = value.get("labelScale").and_then(|v| v.as_f64()) {
454            self.label_scale = (v as f32).clamp(0.25, 3.0);
455        }
456        if let Some(v) = value.get("debugGrabHandles").and_then(|v| v.as_bool()) {
457            self.debug_grab_handles = v;
458        }
459        if let Some(v) = value.get("flatShading").and_then(|v| v.as_bool()) {
460            self.flat_shading = v;
461        }
462        if let Some(v) = value.get("wireframe").and_then(|v| v.as_bool()) {
463            self.wireframe = v;
464        }
465        if let Some(v) = value.get("showFaces").and_then(|v| v.as_bool()) {
466            self.show_faces = v;
467        }
468        if let Some(v) = value.get("showEdges").and_then(|v| v.as_bool()) {
469            self.show_edges = v;
470        }
471        if let Some(v) = value.get("showVertices").and_then(|v| v.as_bool()) {
472            self.show_vertices = v;
473        }
474        if let Some(v) = value.get("overrideModelColors").and_then(|v| v.as_bool()) {
475            self.override_model_colors = v;
476        }
477        if let Some(v) = value.get("showWorkbenchToolbar").and_then(|v| v.as_bool()) {
478            self.show_workbench_toolbar = v;
479        }
480        if let Some(v) = value.get("axisLengthPx").and_then(|v| v.as_f64()) {
481            self.axis_length_px = (v as f32).clamp(0.0, 512.0);
482        }
483        // ViewCube corner size — clamp to the SAME [40, 230] domain the settings
484        // slider offers, so a persisted value never silently re-clamps on reload.
485        if let Some(v) = value.get("viewcubeSizePx").and_then(|v| v.as_f64()) {
486            self.viewcube_size_px = (v as f32).clamp(40.0, 230.0);
487        }
488        if let Some(v) = value.get("pickDoubleSided").and_then(|v| v.as_bool()) {
489            self.pick_double_sided = v;
490        }
491        // The multi-select mode dropdown serializes its human label (the
492        // renderQuality pattern); match on the alphanumeric skeleton so
493        // "Ctrl+Click" / "ctrlClick" / "CTRL CLICK" all parse.
494        if let Some(v) = value.get("multiSelect").and_then(|v| v.as_str()) {
495            let skeleton: String = v
496                .chars()
497                .filter(|c| c.is_ascii_alphanumeric())
498                .collect::<String>()
499                .to_ascii_lowercase();
500            match skeleton.as_str() {
501                "ctrlclick" => self.multi_select = MultiSelectMode::CtrlClick,
502                "clicktoggles" => self.multi_select = MultiSelectMode::ClickToggles,
503                _ => {}
504            }
505        }
506        // The active UI workbench id (a plain string; the app validates it against
507        // its registry). Stored verbatim — an unknown id is tolerated here.
508        if let Some(v) = value.get("workbench").and_then(|v| v.as_str()) {
509            self.workbench = v.to_string();
510        }
511        if let Some(v) = value.get("assemblyAutoSolve").and_then(|v| v.as_bool()) {
512            self.assembly_auto_solve = v;
513        }
514        // The BOM column configuration, verbatim (see the field docs) — never
515        // normalized here, so a malformed line survives a save/reload and the
516        // panel can still point at the line the user has to fix.
517        if let Some(v) = value.get("bomColumns").and_then(|v| v.as_str()) {
518            self.bom_columns = v.to_string();
519        }
520        if let Some(v) = value.get("showConstraintGraphics").and_then(|v| v.as_bool()) {
521            self.show_constraint_graphics = v;
522        }
523        // "Render Quality" is a named dropdown (Draft…Ultra) mapping to the display
524        // LOD factor (higher quality = finer mesh = smaller factor). We store the
525        // resolved f64 so the tessellation path is unchanged.
526        if let Some(label) = value.get("renderQuality").and_then(|v| v.as_str()) {
527            if let Some(lod) = lod_from_quality(label) {
528                self.lod_factor = lod;
529            }
530        }
531        Ok(())
532    }
533
534    /// Serialize EVERY setting to the SAME camelCase / CSS-hex shape
535    /// [`apply_json`] reads, so `s.apply_json(&s.to_json())` is the identity.
536    /// This is the counterpart the settings schema serializes/persists through
537    /// (there was previously no serializer, only the partial-override reader).
538    pub fn to_json(&self) -> String {
539        serde_json::json!({
540            "theme": match self.theme {
541                ThemeMode::Auto => "auto",
542                ThemeMode::Light => "light",
543                ThemeMode::Dark => "dark",
544            },
545            "uiScale": self.ui_scale as f64,
546            "labelScale": self.label_scale as f64,
547            "debugGrabHandles": self.debug_grab_handles,
548            "background": rgb_to_css_hex(self.background),
549            "faceColorMode": match self.face_color_mode {
550                FaceColorMode::Uniform => "uniform",
551                FaceColorMode::HashedBySolid => "hashedBySolid",
552            },
553            "faceColor": rgba_to_css_hex(self.face_color),
554            "faceSelectedColor": rgba_to_css_hex(self.face_selected_color),
555            "hoverColor": rgba_to_css_hex(self.hover_color),
556            "edgeColor": rgba_to_css_hex(self.edge_color),
557            "edgeSelectedColor": rgba_to_css_hex(self.edge_selected_color),
558            "edgeWidthPx": self.edge_width_px as f64,
559            "hiddenEdgeAlpha": self.hidden_edge_alpha as f64,
560            "vertexColor": rgba_to_css_hex(self.vertex_color),
561            "vertexSelectedColor": rgba_to_css_hex(self.vertex_selected_color),
562            "vertexSizePx": self.vertex_size_px as f64,
563            "flatShading": self.flat_shading,
564            "wireframe": self.wireframe,
565            "showFaces": self.show_faces,
566            "showEdges": self.show_edges,
567            "showVertices": self.show_vertices,
568            "overrideModelColors": self.override_model_colors,
569            "showWorkbenchToolbar": self.show_workbench_toolbar,
570            "axisLengthPx": self.axis_length_px as f64,
571            "viewcubeSizePx": self.viewcube_size_px as f64,
572            "pickDoubleSided": self.pick_double_sided,
573            "multiSelect": self.multi_select.label(),
574            "renderQuality": quality_from_lod(self.lod_factor),
575            "sketchMovableColor": rgba_to_css_hex(self.sketch_movable_color),
576            "sketchLockedColor": rgba_to_css_hex(self.sketch_locked_color),
577            "sketchGeometryColor": rgba_to_css_hex(self.sketch_geometry_color),
578            "sketchPointColor": rgba_to_css_hex(self.sketch_point_color),
579            "sketchConstructionPointColor": rgba_to_css_hex(self.sketch_construction_point_color),
580            "sketchUnderConstrainedPointColor": rgba_to_css_hex(self.sketch_under_constrained_point_color),
581            "sketchSelectedColor": rgba_to_css_hex(self.sketch_selected_color),
582            "sketchHoveredColor": rgba_to_css_hex(self.sketch_hovered_color),
583            "sketchPreviewColor": rgba_to_css_hex(self.sketch_preview_color),
584            "sketchConstraintColor": rgba_to_css_hex(self.sketch_constraint_color),
585            "sketchConflictColor": rgba_to_css_hex(self.sketch_conflict_color),
586            "workbench": self.workbench,
587            "assemblyAutoSolve": self.assembly_auto_solve,
588            "showConstraintGraphics": self.show_constraint_graphics,
589            "bomColumns": self.bom_columns,
590        })
591        .to_string()
592    }
593
594    /// The live [`SketchColors`] view of the sketcher palette — the tessellation /
595    /// overlay builders read their colors from THIS (via
596    /// [`crate::sketch::SketchSession::colors`]) so the display settings are the one
597    /// source of truth. Each `Rgba` is quantized back to `0xRRGGBB` the SAME way
598    /// [`rgb_to_css_hex`] serializes it, so a default settings value round-trips to
599    /// the default `SketchColors` byte-exact.
600    pub fn sketch_colors(&self) -> SketchColors {
601        SketchColors {
602            movable: rgba_to_u32(self.sketch_movable_color),
603            locked: rgba_to_u32(self.sketch_locked_color),
604            geometry: rgba_to_u32(self.sketch_geometry_color),
605            point: rgba_to_u32(self.sketch_point_color),
606            construction_point: rgba_to_u32(self.sketch_construction_point_color),
607            under_constrained_point: rgba_to_u32(self.sketch_under_constrained_point_color),
608            selected: rgba_to_u32(self.sketch_selected_color),
609            hovered: rgba_to_u32(self.sketch_hovered_color),
610            preview: rgba_to_u32(self.sketch_preview_color),
611            constraint: rgba_to_u32(self.sketch_constraint_color),
612            conflict: rgba_to_u32(self.sketch_conflict_color),
613        }
614    }
615
616    /// The settings schema WITH the current value baked into each field, as JSON
617    /// — mirrors the kernel's `feature_schemas_json` export so a UI shell (egui
618    /// here, a later `brep-ui` crate) can generate the whole form from data. The
619    /// `value` of each field is pulled live from [`to_json`], so the export
620    /// always reflects the current settings.
621    pub fn settings_schema_json(&self) -> String {
622        let current: serde_json::Value =
623            serde_json::from_str(&self.to_json()).unwrap_or(serde_json::Value::Null);
624        let fields: Vec<serde_json::Value> = settings_schema()
625            .iter()
626            .map(|field| {
627                let kind = match &field.kind {
628                    FieldKind::Color => serde_json::json!({ "type": "color" }),
629                    FieldKind::Bool => serde_json::json!({ "type": "bool" }),
630                    FieldKind::Enum { variants } => {
631                        serde_json::json!({ "type": "enum", "variants": variants })
632                    }
633                    FieldKind::Number { min, max, step } => serde_json::json!({
634                        "type": "number", "min": min, "max": max, "step": step
635                    }),
636                    FieldKind::Range { min, max, step } => serde_json::json!({
637                        "type": "range", "min": min, "max": max, "step": step
638                    }),
639                    // The feature-dialog kinds never appear in the settings
640                    // schema, but the match must stay exhaustive.
641                    FieldKind::Scalar { step } => {
642                        serde_json::json!({ "type": "scalar", "step": step })
643                    }
644                    FieldKind::Text { read_only } => {
645                        serde_json::json!({ "type": "text", "readOnly": read_only })
646                    }
647                    FieldKind::Vec3 { step } => serde_json::json!({ "type": "vec3", "step": step }),
648                    FieldKind::Reference { filter, multiple } => serde_json::json!({
649                        "type": "reference", "filter": filter, "multiple": multiple
650                    }),
651                    FieldKind::Button { label } => {
652                        serde_json::json!({ "type": "button", "label": label })
653                    }
654                };
655                serde_json::json!({
656                    "key": field.key,
657                    "label": field.label,
658                    "group": field.group,
659                    "kind": kind,
660                    "value": current.get(field.key),
661                })
662            })
663            .collect();
664        serde_json::json!({ "fields": fields }).to_string()
665    }
666}
667
668/// Quantize an sRGB channel triple to a `#rrggbb` CSS hex string (the shape
669/// [`RenderSettings::apply_json`] parses back).
670fn rgb_to_css_hex(rgb: [f32; 3]) -> String {
671    format!("#{:06x}", rgba_to_u32([rgb[0], rgb[1], rgb[2], 1.0]))
672}
673
674/// Like [`rgb_to_css_hex`] but for an `Rgba` (the alpha is intentionally dropped
675/// — `apply_json` only overrides the rgb channels, preserving existing alpha).
676fn rgba_to_css_hex(rgba: Rgba) -> String {
677    rgb_to_css_hex([rgba[0], rgba[1], rgba[2]])
678}
679
680/// Clamp and round sRGB channels to packed `0xRRGGBB`, dropping alpha.
681/// Shared by CSS serialization and the sketch palette.
682fn rgba_to_u32(rgba: Rgba) -> u32 {
683    let q = |c: f32| (c.clamp(0.0, 1.0) * 255.0).round() as u32;
684    (q(rgba[0]) << 16) | (q(rgba[1]) << 8) | q(rgba[2])
685}
686
687/// The kind of one settings field — the closed set of widget shapes the generic
688/// form renderer knows how to emit. Plain data, NO egui dependency: the schema
689/// lives in the engine, the renderer (brep-app / a later brep-ui) walks it.
690#[derive(Debug, Clone, PartialEq)]
691pub enum FieldKind {
692    /// An sRGB color (`#rrggbb`) → a color picker button.
693    Color,
694    /// A boolean toggle → a checkbox.
695    Bool,
696    /// A closed choice → a combo box. `variants` are the JSON string values
697    /// (exactly what `apply_json` accepts / `to_json` emits).
698    Enum { variants: Vec<String> },
699    /// A bounded number → a slider / drag-value honoring `min`/`max`/`step`.
700    Number { min: f64, max: f64, step: f64 },
701    /// A 0..1 (or otherwise fractional) number → a slider honoring the bounds.
702    Range { min: f64, max: f64, step: f64 },
703    // --- extra kinds the FEATURE dialogs need (settings never use these) -------
704    /// An UNBOUNDED number (feature params carry no min/max) → a drag value.
705    Scalar { step: f64 },
706    /// A single-line text edit. `read_only` protects identity fields whose
707    /// renaming must also update references.
708    Text { read_only: bool },
709    /// A 3-vector (position / rotationEuler / scale) → three drag values.
710    Vec3 { step: f64 },
711    /// A reference-selection field for viewport picking. `filter` limits entity
712    /// kinds (e.g. `["SOLID"]`); `multiple` allows a list of selections.
713    Reference { filter: Vec<String>, multiple: bool },
714    /// An ACTION button (schema `"type":"button"`) → a clickable button. It binds
715    /// to no value; a click is surfaced to the caller by the field `key` (e.g.
716    /// `editSketch`), which the host acts on. `label` is the button caption.
717    Button { label: String },
718}
719
720/// One field of the settings form: the camelCase `apply_json`/`to_json` key, a
721/// human label, a UI group, and the widget `kind`. The ordered list of these
722/// (see [`settings_schema`]) fully describes the form — a UI shell generates a
723/// widget per field with no per-field code.
724#[derive(Debug, Clone)]
725pub struct SettingsField {
726    /// The camelCase key — the SAME one `apply_json`/`to_json` use.
727    pub key: &'static str,
728    pub label: &'static str,
729    pub group: &'static str,
730    pub kind: FieldKind,
731}
732
733/// The GENERAL form field — the schema element ONE form engine renders for BOTH
734/// the display-settings dialog AND the schema-driven feature dialogs. Unlike
735/// [`SettingsField`] (which uses `&'static str` because the settings schema is
736/// compile-time), this owns its strings so it can carry a per-feature schema
737/// pulled from the kernel catalogue at run time, and it carries a `path` (a
738/// chain of JSON object keys) so a field can bind to a NESTED value —
739/// `["transform","position"]`, `["boolean","operation"]` — not just a top-level
740/// key. The settings form is `path == [key]`.
741#[derive(Debug, Clone)]
742pub struct FormField {
743    /// JSON object-key chain into the document the form edits (≥ 1 segment).
744    pub path: Vec<String>,
745    pub label: String,
746    pub group: String,
747    pub kind: FieldKind,
748}
749
750impl FormField {
751    /// The last path segment — a stable per-field id for egui salting / probing.
752    pub fn key(&self) -> &str {
753        self.path.last().map(String::as_str).unwrap_or("")
754    }
755}
756
757/// The "Render Quality" dropdown levels shown in Settings, each mapped to a
758/// display-tessellation LOD factor. Higher quality = finer mesh = SMALLER factor
759/// (chord tolerance = extent · 1.5e-3 · factor). Order is coarse→fine, the order
760/// the ComboBox lists them. `lod_factor` stays the internal representation the
761/// tessellation path reads; only the SETTINGS UI/serialization speaks in levels.
762pub const RENDER_QUALITY: &[(&str, f64)] = &[
763    ("Draft", 4.0),
764    ("Low", 2.0),
765    ("Medium", 1.0),
766    ("High", 0.5),
767    ("Ultra", 0.25),
768];
769
770/// The LOD factor for a quality label (`None` if not a known level).
771fn lod_from_quality(label: &str) -> Option<f64> {
772    RENDER_QUALITY
773        .iter()
774        .find(|(name, _)| *name == label)
775        .map(|(_, factor)| *factor)
776}
777
778/// The quality label NEAREST a LOD factor — the serialization inverse of
779/// [`lod_from_quality`]. A stored factor is always one of the level values in
780/// normal use; nearest-match keeps a hand-set/legacy value mapping to a sane label.
781fn quality_from_lod(lod: f64) -> &'static str {
782    RENDER_QUALITY
783        .iter()
784        .min_by(|(_, a), (_, b)| {
785            (a - lod).abs().total_cmp(&(b - lod).abs())
786        })
787        .map(|(name, _)| *name)
788        .unwrap_or("Medium")
789}
790
791/// Lift the compile-time display-settings schema into general [`FormField`]s so
792/// the ONE `field_input` engine (which the feature dialogs also use) renders the
793/// settings panel too — a single schema-driven dialog engine, not two.
794pub fn settings_form_fields() -> Vec<FormField> {
795    settings_schema()
796        .into_iter()
797        .map(|field| FormField {
798            path: vec![field.key.to_string()],
799            label: field.label.to_string(),
800            group: field.group.to_string(),
801            kind: field.kind,
802        })
803        .collect()
804}
805
806/// The Rust-owned settings schema: the ordered list of display-settings fields,
807/// grouped, analogous to the kernel feature schemas. Adding a field here (plus
808/// its `apply_json`/`to_json` handling) makes the whole UI grow a widget for it
809/// with ZERO renderer changes.
810pub fn settings_schema() -> Vec<SettingsField> {
811    let f = |key, label, group, kind| SettingsField { key, label, group, kind };
812    vec![
813        // --- Appearance ----------------------------------------------------
814        // FIRST so the "Appearance" group renders at the TOP of the settings tree
815        // (groups are ordered by first field appearance). The GUI-chrome theme —
816        // NOT the 3D viewport background (that lives under Scene).
817        f(
818            "theme",
819            "Theme",
820            "Appearance",
821            FieldKind::Enum { variants: ["auto", "light", "dark"].iter().map(|s| s.to_string()).collect() },
822        ),
823        // A SLIDER (both `Range` and `Number` render an `egui::Slider` over the
824        // given domain) scaling the whole egui UI via `Context::set_zoom_factor`.
825        f(
826            "uiScale",
827            "UI scale",
828            "Appearance",
829            FieldKind::Range { min: 0.5, max: 3.0, step: 0.05 },
830        ),
831        // The size of the floating text labels overlaid on the MODEL (dimension
832        // value chips, constraint chips, gizmo axis letters) — a multiplier over
833        // their base monospace size, NOT a point size. Bounds MATCH the
834        // `apply_json` clamp so the slider can't set a value that re-clamps on
835        // reload. The 0.25 floor (a quarter of the base, on the 0.05 step) is the
836        // smallest chip whose click/drag target a pointer can still land on — see
837        // `RenderSettings::label_scale`. Separate from `uiScale`, which sizes the
838        // egui chrome.
839        f(
840            "labelScale",
841            "Label scale",
842            "Appearance",
843            FieldKind::Range { min: 0.25, max: 3.0, step: 0.05 },
844        ),
845        // The workbench actions toolbar (the feature-button strip under the
846        // primary toolbar). Chrome, so it sits with the other chrome settings.
847        f(
848            "showWorkbenchToolbar",
849            "Show workbench actions toolbar",
850            "Appearance",
851            FieldKind::Bool,
852        ),
853        // --- Scene ---------------------------------------------------------
854        f("background", "Background", "Scene", FieldKind::Color),
855        f(
856            "axisLengthPx",
857            "Axis length (px)",
858            "Scene",
859            FieldKind::Number { min: 0.0, max: 512.0, step: 1.0 },
860        ),
861        // The corner ViewCube's on-screen size. Bounds MATCH the `apply_json` clamp
862        // ([40, 230], centered on the 135px default) so the slider can't set a value
863        // that re-clamps on reload. Renders as an `egui::Slider`.
864        f(
865            "viewcubeSizePx",
866            "ViewCube size (px)",
867            "Scene",
868            FieldKind::Number { min: 40.0, max: 230.0, step: 1.0 },
869        ),
870        f(
871            "renderQuality",
872            "Render Quality",
873            "Scene",
874            FieldKind::Enum { variants: RENDER_QUALITY.iter().map(|(label, _)| label.to_string()).collect() },
875        ),
876        // --- Faces ---------------------------------------------------------
877        f(
878            "faceColorMode",
879            "Face color mode",
880            "Faces",
881            FieldKind::Enum { variants: ["uniform", "hashedBySolid"].iter().map(|s| s.to_string()).collect() },
882        ),
883        f("faceColor", "Face color", "Faces", FieldKind::Color),
884        f("faceSelectedColor", "Selected face", "Faces", FieldKind::Color),
885        f("hoverColor", "Hover", "Faces", FieldKind::Color),
886        f("flatShading", "Flat shading", "Faces", FieldKind::Bool),
887        f("wireframe", "Wireframe", "Faces", FieldKind::Bool),
888        f("showFaces", "Show faces", "Faces", FieldKind::Bool),
889        f(
890            "overrideModelColors",
891            "Override model colors",
892            "Faces",
893            FieldKind::Bool,
894        ),
895        // --- Edges ---------------------------------------------------------
896        f("showEdges", "Show edges", "Edges", FieldKind::Bool),
897        f("edgeColor", "Edge color", "Edges", FieldKind::Color),
898        f("edgeSelectedColor", "Selected edge", "Edges", FieldKind::Color),
899        f(
900            "edgeWidthPx",
901            "Edge width (px)",
902            "Edges",
903            FieldKind::Number { min: 0.0, max: 32.0, step: 0.1 },
904        ),
905        f(
906            "hiddenEdgeAlpha",
907            "Hidden-edge alpha",
908            "Edges",
909            FieldKind::Range { min: 0.0, max: 1.0, step: 0.01 },
910        ),
911        // --- Vertices ------------------------------------------------------
912        f("showVertices", "Show vertices", "Vertices", FieldKind::Bool),
913        f("vertexColor", "Vertex color", "Vertices", FieldKind::Color),
914        f("vertexSelectedColor", "Selected vertex", "Vertices", FieldKind::Color),
915        f(
916            "vertexSizePx",
917            "Vertex size (px)",
918            "Vertices",
919            FieldKind::Number { min: 0.0, max: 64.0, step: 0.5 },
920        ),
921        // --- Picking -------------------------------------------------------
922        f("pickDoubleSided", "Pick double-sided", "Picking", FieldKind::Bool),
923        // How a plain viewport click builds a multi-selection: the classic
924        // Ctrl+Click add, or modifier-free click-toggles (click an item to add
925        // it, click it again to remove it).
926        f(
927            "multiSelect",
928            "Multi-select",
929            "Picking",
930            FieldKind::Enum {
931                variants: MultiSelectMode::ALL.iter().map(|m| m.label().to_string()).collect(),
932            },
933        ),
934        // --- Sketch --------------------------------------------------------
935        // The sketcher overlay palette, editable live like every other display
936        // color. `sketch_colors()` feeds these to the tessellation/overlay builders.
937        f("sketchMovableColor", "Movable geometry", "Sketch", FieldKind::Color),
938        f("sketchLockedColor", "Locked geometry", "Sketch", FieldKind::Color),
939        f("sketchGeometryColor", "Geometry (no mobility)", "Sketch", FieldKind::Color),
940        f("sketchPointColor", "Point", "Sketch", FieldKind::Color),
941        f("sketchConstructionPointColor", "Construction point", "Sketch", FieldKind::Color),
942        f("sketchUnderConstrainedPointColor", "Under-constrained point", "Sketch", FieldKind::Color),
943        f("sketchSelectedColor", "Selected", "Sketch", FieldKind::Color),
944        f("sketchHoveredColor", "Hovered", "Sketch", FieldKind::Color),
945        f("sketchPreviewColor", "Draw preview", "Sketch", FieldKind::Color),
946        f("sketchConstraintColor", "Constraint / dimension", "Sketch", FieldKind::Color),
947        f("sketchConflictColor", "Conflicting constraint", "Sketch", FieldKind::Color),
948        // --- Debug ---------------------------------------------------------
949        // LAST so the "Debug" group renders at the BOTTOM of the settings tree.
950        f("debugGrabHandles", "Debug grab handles", "Debug", FieldKind::Bool),
951    ]
952}
953
954/// A selected/hovered vertex reference: vertices have no kernel names, so they
955/// resolve by owning solid + position.
956#[derive(Debug, Clone)]
957pub struct VertexRef {
958    pub solid: String,
959    pub position: [f64; 3],
960}
961
962/// The emphasis state (selection + hover), name-keyed like `SelectionFilter`.
963/// Solid-level emphasis cascades to that solid's faces/edges (the
964/// `SelectionState._applyToSolid` behavior).
965#[derive(Debug, Default)]
966pub struct Emphasis {
967    pub selected_solids: HashSet<String>,
968    pub selected_faces: HashSet<String>,
969    pub selected_edges: HashSet<String>,
970    pub selected_vertices: Vec<VertexRef>,
971    /// Selected construction datum/plane FRAMES, keyed by frame NAME (`{id}:XY`
972    /// for a DATUM base plane, `{id}` for a PLANE feature). Datums carry no
973    /// resident geometry, so — like the render-color feed — they emphasize purely
974    /// by name; a selected datum is re-colored with the selection accent when the
975    /// engine re-feeds the datum planes.
976    pub selected_datums: HashSet<String>,
977    pub hovered_solids: HashSet<String>,
978    pub hovered_faces: HashSet<String>,
979    pub hovered_edges: HashSet<String>,
980    pub hovered_vertices: Vec<VertexRef>,
981    /// HOVERED construction datum/plane FRAMES — the hover twin of
982    /// [`selected_datums`](Self::selected_datums), keyed the same way. Construction
983    /// planes are ordinary pick candidates, so the pointer (and a pick-list row)
984    /// pre-highlights one exactly like a face; the accent is applied when the engine
985    /// re-feeds the datum planes.
986    pub hovered_datums: HashSet<String>,
987    /// Bumped on every change — cache key for derived GPU state.
988    pub generation: u64,
989}
990
991impl Emphasis {
992    pub fn is_empty(&self) -> bool {
993        self.selected_solids.is_empty()
994            && self.selected_faces.is_empty()
995            && self.selected_edges.is_empty()
996            && self.selected_vertices.is_empty()
997            && self.selected_datums.is_empty()
998            && self.hovered_solids.is_empty()
999            && self.hovered_faces.is_empty()
1000            && self.hovered_edges.is_empty()
1001            && self.hovered_vertices.is_empty()
1002            && self.hovered_datums.is_empty()
1003    }
1004
1005    /// Replace the whole emphasis state from the R3 JSON shape:
1006    /// `{selected: {solids, faces, edges, vertices:[{solid,position}]}, hovered: {...}}`.
1007    pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
1008        let value: serde_json::Value =
1009            serde_json::from_str(json).map_err(|error| format!("emphasis parse: {error}"))?;
1010        let names = |group: &serde_json::Value, key: &str| -> HashSet<String> {
1011            crate::json_support::string_values(group.get(key))
1012                .map(str::to_string)
1013                .collect()
1014        };
1015        let vertices = |group: &serde_json::Value| -> Vec<VertexRef> {
1016            group
1017                .get("vertices")
1018                .and_then(|v| v.as_array())
1019                .map(|list| {
1020                    list.iter()
1021                        .filter_map(|v| {
1022                            let solid = v.get("solid")?.as_str()?.to_string();
1023                            let p = v.get("position")?.as_array()?;
1024                            Some(VertexRef {
1025                                solid,
1026                                position: [
1027                                    p.first()?.as_f64()?,
1028                                    p.get(1)?.as_f64()?,
1029                                    p.get(2)?.as_f64()?,
1030                                ],
1031                            })
1032                        })
1033                        .collect()
1034                })
1035                .unwrap_or_default()
1036        };
1037        let empty = serde_json::json!({});
1038        let selected = value.get("selected").unwrap_or(&empty);
1039        let hovered = value.get("hovered").unwrap_or(&empty);
1040        self.selected_solids = names(selected, "solids");
1041        self.selected_faces = names(selected, "faces");
1042        self.selected_edges = names(selected, "edges");
1043        self.selected_datums = names(selected, "datums");
1044        self.selected_vertices = vertices(selected);
1045        self.hovered_solids = names(hovered, "solids");
1046        self.hovered_faces = names(hovered, "faces");
1047        self.hovered_edges = names(hovered, "edges");
1048        self.hovered_datums = names(hovered, "datums");
1049        self.hovered_vertices = vertices(hovered);
1050        self.generation = self.generation.wrapping_add(1);
1051        Ok(())
1052    }
1053}
1054
1055/// The visual state of one displayed face/edge (hover wins over selected, the
1056/// `SelectionState` order).
1057#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1058pub enum EmphasisState {
1059    Base,
1060    Selected,
1061    Hovered,
1062}
1063
1064impl Emphasis {
1065    pub fn face_state(&self, solid: &str, face: &str) -> EmphasisState {
1066        if self.hovered_solids.contains(solid) || (!face.is_empty() && self.hovered_faces.contains(face)) {
1067            EmphasisState::Hovered
1068        } else if self.selected_solids.contains(solid)
1069            || (!face.is_empty() && self.selected_faces.contains(face))
1070        {
1071            EmphasisState::Selected
1072        } else {
1073            EmphasisState::Base
1074        }
1075    }
1076
1077    pub fn edge_state(&self, solid: &str, edge: &str) -> EmphasisState {
1078        if self.hovered_solids.contains(solid) || (!edge.is_empty() && self.hovered_edges.contains(edge)) {
1079            EmphasisState::Hovered
1080        } else if self.selected_solids.contains(solid)
1081            || (!edge.is_empty() && self.selected_edges.contains(edge))
1082        {
1083            EmphasisState::Selected
1084        } else {
1085            EmphasisState::Base
1086        }
1087    }
1088
1089    pub fn vertex_state(&self, solid: &str, position: [f64; 3], tol: f64) -> EmphasisState {
1090        let matches = |refs: &[VertexRef]| {
1091            refs.iter().any(|r| {
1092                r.solid == solid
1093                    && (r.position[0] - position[0]).abs() <= tol
1094                    && (r.position[1] - position[1]).abs() <= tol
1095                    && (r.position[2] - position[2]).abs() <= tol
1096            })
1097        };
1098        if matches(&self.hovered_vertices) {
1099            EmphasisState::Hovered
1100        } else if matches(&self.selected_vertices) {
1101            EmphasisState::Selected
1102        } else {
1103            EmphasisState::Base
1104        }
1105    }
1106}
1107
1108// BREP private tests: 9cde10a1be6b498b