brep_render/style.rs
1//! Render settings (R14 — the `CADmaterials` semantics: per-kind material
2//! variants, hover color, flat-shading toggle, user-persisted overrides) and
3//! the selection/hover emphasis state (R17/R24 — name-keyed, fed by the host's
4//! `SelectionFilter`). Plain data, shared by the engine core and the wgpu
5//! renderer; JSON in/out at the R3 boundary.
6
7use std::collections::HashSet;
8
9/// sRGB color in 0..1 + alpha.
10pub type Rgba = [f32; 4];
11
12fn hex(hex: u32, alpha: f32) -> Rgba {
13 let [r, g, b] = crate::color::hex_to_srgb_f32(hex);
14 [r, g, b, alpha]
15}
16
17/// Parse `#rrggbb` / `#rgb` / `0xrrggbb` (returns None on anything else).
18pub fn parse_css_hex(value: &str) -> Option<[f32; 3]> {
19 let v = value.trim();
20 let digits = v
21 .strip_prefix('#')
22 .or_else(|| v.strip_prefix("0x"))
23 .or_else(|| v.strip_prefix("0X"))?;
24 let expand = |c: char| c.to_digit(16).map(|d| (d * 17) as f32 / 255.0);
25 match digits.len() {
26 3 => {
27 let mut chars = digits.chars();
28 Some([
29 expand(chars.next()?)?,
30 expand(chars.next()?)?,
31 expand(chars.next()?)?,
32 ])
33 }
34 6 => {
35 let n = u32::from_str_radix(digits, 16).ok()?;
36 Some(crate::color::hex_to_srgb_f32(n))
37 }
38 _ => None,
39 }
40}
41
42/// The sketcher's overlay palette as plain `0xRRGGBB` hex — the ONE place the
43/// default color literals live. [`RenderSettings`] stores each of these as an
44/// editable [`Rgba`] field (defaults derived from here via [`hex`]) and hands the
45/// sketch tessellation/overlay builders a live `SketchColors` view via
46/// [`RenderSettings::sketch_colors`], so the sketch renderer reads its colors from
47/// the display settings just like faces/edges/vertices do — no scattered constants.
48///
49/// The `constraint` green is a deliberate user directive (2026-08-22): CONSTRAINT
50/// annotations (geometric-constraint glyphs + dimension leaders/labels) read in
51/// green so they stand apart from the blue/white sketch GEOMETRY.
52#[derive(Debug, Clone, Copy, PartialEq, Eq)]
53pub struct SketchColors {
54 /// Movable geometry / point (blue).
55 pub movable: u32,
56 /// Locked geometry / point (near-white).
57 pub locked: u32,
58 /// No-mobility geometry fallback (yellow).
59 pub geometry: u32,
60 /// No-mobility point fallback.
61 pub point: u32,
62 /// Construction point (orange).
63 pub construction_point: u32,
64 /// Heuristic under-constrained point.
65 pub under_constrained_point: u32,
66 /// Selected entity — amber (the transform-gizmo accent); beats hover.
67 pub selected: u32,
68 /// Hovered entity — light blue (brighter than movable).
69 pub hovered: u32,
70 /// Draw-tool rubber-band preview (dim, so it reads as tentative).
71 pub preview: u32,
72 /// Constraint annotations — glyphs + dimension leaders/labels (green).
73 pub constraint: u32,
74 /// A constraint the solver named as part of a CONFLICT — the red of the
75 /// status bar's conflict dot, so the two readouts agree at a glance.
76 pub conflict: u32,
77}
78
79impl Default for SketchColors {
80 fn default() -> Self {
81 // The previous sketcher's theme defaults — the single source of these literals.
82 Self {
83 movable: 0x4aa3ff,
84 locked: 0xe6ebf2,
85 geometry: 0xffff88,
86 point: 0x9ec9ff,
87 construction_point: 0xffa86a,
88 under_constrained_point: 0xffb347,
89 selected: 0xffa500,
90 hovered: 0x7fd0ff,
91 preview: 0x8fa0b8,
92 constraint: 0x4ade80,
93 conflict: 0xff5c5c,
94 }
95 }
96}
97
98/// The GUI chrome theme (panels, windows, toolbar, text) — controls the egui
99/// look, NOT the 3D viewport background (that is the separate `background`
100/// setting). `Auto` follows the OS/system theme (`prefers-color-scheme` on web).
101#[derive(Debug, Clone, Copy, PartialEq, Eq)]
102pub enum ThemeMode {
103 /// Follow the system's theme preference (falls back to dark when no OS signal).
104 Auto,
105 Light,
106 Dark,
107}
108
109/// How a plain viewport click builds a MULTI-selection (the Settings "Multi-select"
110/// dropdown). Read by the app's viewport click routing — the engine's selection
111/// primitives (`select_candidate` replace / `toggle_candidate` toggle) are
112/// mode-agnostic; this only chooses which one a plain click drives.
113#[derive(Debug, Clone, Copy, PartialEq, Eq)]
114pub enum MultiSelectMode {
115 /// A plain click REPLACES the selection; Ctrl/Cmd+click adds/toggles (the
116 /// classic CAD behavior).
117 CtrlClick,
118 /// A plain click TOGGLES the item in the selection (click again to unselect)
119 /// so a multi-selection needs no modifier key; a click on empty space clears.
120 ClickToggles,
121}
122
123impl MultiSelectMode {
124 /// Every mode, in the order the Settings dropdown lists them.
125 pub const ALL: [MultiSelectMode; 2] = [MultiSelectMode::CtrlClick, MultiSelectMode::ClickToggles];
126
127 /// The human label — ALSO the serialized `multiSelect` value (the
128 /// renderQuality pattern: the dropdown and the stored JSON speak the label;
129 /// `apply_json` parses it back tolerantly).
130 pub fn label(&self) -> &'static str {
131 match self {
132 MultiSelectMode::CtrlClick => "Ctrl+Click",
133 MultiSelectMode::ClickToggles => "Click toggles",
134 }
135 }
136}
137
138/// How base face color is chosen per solid.
139#[derive(Debug, Clone, Copy, PartialEq, Eq)]
140pub enum FaceColorMode {
141 /// The app look: every face gets `face_color` (unless the solid carries a
142 /// metadata override).
143 Uniform,
144 /// The artifact look: stable name-hashed color per solid.
145 HashedBySolid,
146}
147
148/// The viewer's material palette + display toggles. Defaults are the
149/// `CADmaterials` values.
150#[derive(Debug, Clone, PartialEq)]
151pub struct RenderSettings {
152 /// GUI chrome theme (egui panels/windows/toolbar/text). Defaults to `Auto`,
153 /// following the OS light/dark preference.
154 pub theme: ThemeMode,
155 /// Global UI size scale applied to the whole egui chrome via
156 /// [`egui::Context::set_zoom_factor`]. 1.0 = native size; composes with the
157 /// device pixel ratio. Clamped to `[0.5, 3.0]`.
158 pub ui_scale: f32,
159 /// Size multiplier for the floating TEXT LABELS the app overlays on the 3D
160 /// model — the dimension-gizmo value chips (sketch + feature dimensions), the
161 /// assembly-constraint chips, and the transform gizmo's axis letters. 1.0 = the
162 /// base monospace size; the label's glyphs, its measured edit-box width, and its
163 /// chip padding all scale together (see `brep-app`'s `viewport::labels`). A
164 /// MULTIPLIER, not a point size, so labels stay consistent with each other and
165 /// the setting survives a restyle. Clamped to `[0.25, 3.0]`: 0.25 is the
166 /// smallest label that is still a LABEL rather than a smudge — a quarter of the
167 /// 12pt base monospace is a ~3.8pt glyph row inside a ~4.5pt-tall chip, which is
168 /// the point at which the double-click/drag target stops being something a
169 /// pointer can reliably land on (and it composes with `uiScale` + the device
170 /// pixel ratio, so it is not an absolute 3pt on screen). The 3.0 ceiling keeps a
171 /// user from filling the viewport with one label. Independent of
172 /// [`RenderSettings::ui_scale`], which sizes the egui CHROME (panels/toolbar)
173 /// and not the model overlay.
174 pub label_scale: f32,
175 /// Debug overlay: draw the 1px red outline of each gizmo grab handle's hit
176 /// region (arrows/leaders as capsules, balls as circles). Off by default;
177 /// toggled from Settings to inspect exactly where a drag will grab.
178 pub debug_grab_handles: bool,
179 pub background: [f32; 3],
180 pub face_color_mode: FaceColorMode,
181 /// IGNORE the model's own colours when shading (RENDER-ONLY).
182 ///
183 /// Bodies and faces carry a durable `color` metadata attribute — stamped by
184 /// a STEP import, editable in the Info window — and by default it IS the
185 /// shaded colour. Ticking this box makes the viewport fall back to
186 /// [`Self::face_color_mode`] (the uniform or name-hashed colour) as though
187 /// the model carried no colours at all.
188 ///
189 /// It is a DISPLAY switch, not an edit: the metadata store is never touched,
190 /// so unticking it brings every model colour straight back, and a document
191 /// saved with the box ticked still carries all of its colours. Defaults to
192 /// false — a coloured model shows its colours.
193 pub override_model_colors: bool,
194 /// Show the WORKBENCH ACTIONS toolbar — a second strip under the primary
195 /// toolbar with one button per feature the active workbench offers (and, where
196 /// the Constraints panel is shown, one per assembly-constraint type). Chrome
197 /// only: it never changes what the palette or context bar offer. The app
198 /// hides the strip while a sketch is being edited regardless of this flag.
199 pub show_workbench_toolbar: bool,
200 pub face_color: Rgba,
201 pub face_selected_color: Rgba,
202 pub hover_color: Rgba,
203 pub edge_color: Rgba,
204 pub edge_selected_color: Rgba,
205 pub edge_width_px: f32,
206 /// Draw the OCCLUDED portions of edges at all — the second, depth-failing
207 /// edge pass that [`Self::hidden_edge_alpha`] dims.
208 ///
209 /// It is a whole extra pass over every edge buffer in the scene, so turning
210 /// it off is the single largest display saving the viewer has: measured
211 /// 2026-09-11 on a heavy model, frame `draw` fell 33.61 ms -> 24.76 ms
212 /// (-26%). The viewport looks materially different with it off — edges
213 /// behind a face simply are not there — which is why this is a user's
214 /// choice and not a performance default. Defaults to true, the look the
215 /// viewer has always had.
216 ///
217 /// Distinct from setting [`Self::hidden_edge_alpha`] to 0, which also skips
218 /// the pass: the alpha is how DIM the occluded edges are, this is WHETHER
219 /// they are drawn, so a user can A/B the cost without losing their dimness.
220 pub show_occluded_edges: bool,
221 /// Occluded edges render dimmed, not dropped (R17): alpha of the
222 /// depth-failing edge pass. 0 disables the pass, as does
223 /// [`Self::show_occluded_edges`] being false.
224 pub hidden_edge_alpha: f32,
225 pub vertex_color: Rgba,
226 pub vertex_selected_color: Rgba,
227 pub vertex_size_px: f32,
228 pub flat_shading: bool,
229 /// Wireframe display (R14): when true the shaded face-fill pass is skipped so
230 /// only edges draw (the CAD wireframe look; back edges show through). Does
231 /// NOT affect picking (CPU ray-based) or the overlay pass.
232 pub wireframe: bool,
233 /// Draw the shaded FACES (R14 companion): false leaves the model as its
234 /// edges and vertices alone. Independent of [`Self::wireframe`], which
235 /// swaps the shaded fill for the triangle wireframe — with faces off there
236 /// is nothing to swap, so both face passes are skipped.
237 ///
238 /// A DISPLAY switch only: picking is CPU ray-based and unaffected, so a
239 /// hidden face still selects. This exists so a presentation capture (and
240 /// the toolbar's three visibility toggles) can drop a whole class of
241 /// geometry without editing the size settings that describe how the class
242 /// is DRAWN — a zeroed `edgeWidthPx` is not "no edges", it is a
243 /// zero-width edge the user has to restore by remembering the old number.
244 pub show_faces: bool,
245 /// Draw the EDGES (both the visible pass and the dimmed occluded one).
246 /// See [`Self::show_faces`] for why this is not `edgeWidthPx = 0`.
247 pub show_edges: bool,
248 /// Draw the VERTEX points. See [`Self::show_faces`].
249 pub show_vertices: bool,
250 /// World-axis helper (R20): screen length in CSS px; 0 disables.
251 pub axis_length_px: f32,
252 /// On-screen edge length of the always-on corner ViewCube, in CSS px. Drives
253 /// BOTH the rendered mini-camera viewport AND the hit-test corner rect (they
254 /// read the same value), so the cube and its clickable region scale together.
255 /// Defaults to [`ViewCube::DEFAULT_SIZE_PX`], so the cube is unchanged until edited.
256 pub viewcube_size_px: f32,
257 pub pick_double_sided: bool,
258 /// How a plain viewport click builds a multi-selection (see [`MultiSelectMode`]).
259 pub multi_select: MultiSelectMode,
260 /// Tessellation LOD factor (1.0 = the app's "Normal" preset).
261 pub lod_factor: f64,
262 // --- Sketcher overlay palette (managed here like every other display color) ---
263 // Defaults come from `SketchColors::default()` (the single source of the
264 // literals); `sketch_colors()` re-derives a `SketchColors` view for the
265 // tessellation/overlay builders.
266 pub sketch_movable_color: Rgba,
267 pub sketch_locked_color: Rgba,
268 pub sketch_geometry_color: Rgba,
269 pub sketch_point_color: Rgba,
270 pub sketch_construction_point_color: Rgba,
271 pub sketch_under_constrained_point_color: Rgba,
272 pub sketch_selected_color: Rgba,
273 pub sketch_hovered_color: Rgba,
274 pub sketch_preview_color: Rgba,
275 pub sketch_constraint_color: Rgba,
276 pub sketch_conflict_color: Rgba,
277 /// The active UI WORKBENCH id (`"all"` / `"modeling"` / `"sheetMetal"`), a
278 /// plain string (NOT an enum) so the app-side per-file workbench registry
279 /// stays the sole owner of the valid-id set — adding a workbench never touches
280 /// this crate. This is purely a UI FILTER over feature-CREATION: it does not
281 /// affect what the history executes or renders. Default `"modeling"`. An
282 /// unknown stored id is tolerated here and validated app-side (the registry's
283 /// resolver falls back to the default).
284 pub workbench: String,
285 /// Assembly AUTO-SOLVE: when true (the default) every constraint mutation
286 /// re-solves + re-runs immediately; when false the mutation paths only
287 /// update state and the user drives the manual Solve button. Consulted by
288 /// the app's constraint-mutation path.
289 pub assembly_auto_solve: bool,
290 /// Show Constraint Graphics: the render toggle the viewport overlay lane
291 /// consumes — per-constraint leader/label graphics draw only while this is
292 /// on. Owned here so the panel toggle, persistence, and the overlay
293 /// renderer all read ONE flag.
294 pub show_constraint_graphics: bool,
295 /// The BOM's COLUMN CONFIGURATION — the raw text of the Settings panel's
296 /// Assemblies textarea (one `[*]prefix.Field` per line). Stored VERBATIM,
297 /// exactly as the user typed it: parsing, the known-field catalogue and the
298 /// `part.` / `occurrence.` vocabulary all live app-side
299 /// (`panels::bom_columns`), so adding a BOM field never touches this crate
300 /// — the same division of labour that keeps `workbench` a plain string here.
301 ///
302 /// Default EMPTY, which means "the app's shipped default configuration".
303 /// A document that was never configured therefore persists byte-for-byte as
304 /// before, and a later change to the shipped default still reaches every
305 /// user who never overrode it.
306 pub bom_columns: String,
307}
308
309impl Default for RenderSettings {
310 fn default() -> Self {
311 let sk = SketchColors::default();
312 Self {
313 // Default to Auto so the chrome follows the OS light/dark preference
314 // (egui's `ThemePreference::System`; falls back to dark when there is
315 // no OS signal).
316 theme: ThemeMode::Auto,
317 // 1.0 = native UI size (no zoom); scales the whole egui chrome.
318 ui_scale: 1.0,
319 // 1.0 = the labels' native monospace size (no scaling).
320 label_scale: 1.0,
321 // Debug grab-handle outlines are off by default (a diagnostic aid).
322 debug_grab_handles: false,
323 background: [
324 ((0x0b) as f32) / 255.0,
325 ((0x0d) as f32) / 255.0,
326 ((0x10) as f32) / 255.0,
327 ],
328 face_color_mode: FaceColorMode::Uniform,
329 face_color: hex(0x00009e, 1.0),
330 face_selected_color: hex(0xffc400, 1.0),
331 hover_color: hex(0xfbff00, 1.0),
332 edge_color: hex(0x009dff, 1.0),
333 edge_selected_color: hex(0xff00ff, 1.0),
334 edge_width_px: 2.0,
335 show_occluded_edges: true,
336 hidden_edge_alpha: 0.22,
337 vertex_color: hex(0x4aff03, 1.0),
338 vertex_selected_color: hex(0x00ffff, 1.0),
339 vertex_size_px: 6.0,
340 flat_shading: false,
341 wireframe: false,
342 // Everything visible: the three toggles are a subtractive control.
343 show_faces: true,
344 show_edges: true,
345 show_vertices: true,
346 override_model_colors: false,
347 show_workbench_toolbar: true,
348 axis_length_px: 46.0,
349 // The corner ViewCube's current on-screen size — the single source of
350 // the literal is `ViewCube::DEFAULT_SIZE_PX`, so the settings default and
351 // the widget default can never drift.
352 viewcube_size_px: brep_gizmos::view_cube::ViewCube::DEFAULT_SIZE_PX,
353 pick_double_sided: true,
354 multi_select: MultiSelectMode::ClickToggles,
355 lod_factor: 1.0,
356 // Sketch palette: derive each Rgba from the ONE source of the literals
357 // (`SketchColors::default`) so nothing changes visually until edited.
358 sketch_movable_color: hex(sk.movable, 1.0),
359 sketch_locked_color: hex(sk.locked, 1.0),
360 sketch_geometry_color: hex(sk.geometry, 1.0),
361 sketch_point_color: hex(sk.point, 1.0),
362 sketch_construction_point_color: hex(sk.construction_point, 1.0),
363 sketch_under_constrained_point_color: hex(sk.under_constrained_point, 1.0),
364 sketch_selected_color: hex(sk.selected, 1.0),
365 sketch_hovered_color: hex(sk.hovered, 1.0),
366 sketch_preview_color: hex(sk.preview, 1.0),
367 sketch_constraint_color: hex(sk.constraint, 1.0),
368 sketch_conflict_color: hex(sk.conflict, 1.0),
369 // Default workbench: general Modeling.
370 workbench: "modeling".to_string(),
371 // Assembly: auto-solve every constraint mutation; constraint
372 // graphics shown while a document has constraints.
373 assembly_auto_solve: true,
374 show_constraint_graphics: true,
375 // Empty = the app's shipped BOM column configuration.
376 bom_columns: String::new(),
377 }
378 }
379}
380
381impl RenderSettings {
382 /// The artifact-corpus preset: byte-faithful to the slice-1 artifact look
383 /// (per-solid hashed colors, 0x101418 background, 1.6px edges in
384 /// 0x0d1030, no hidden-edge pass, no vertices, no axes).
385 pub fn artifact() -> Self {
386 Self {
387 background: [
388 ((0x10) as f32) / 255.0,
389 ((0x14) as f32) / 255.0,
390 ((0x18) as f32) / 255.0,
391 ],
392 face_color_mode: FaceColorMode::HashedBySolid,
393 edge_color: hex(0x0d1030, 1.0),
394 edge_width_px: 1.6,
395 hidden_edge_alpha: 0.0,
396 vertex_size_px: 0.0,
397 axis_length_px: 0.0,
398 ..Self::default()
399 }
400 }
401
402 /// Apply a partial JSON override (R3 settings entrypoint). Unknown keys
403 /// are ignored; colors are CSS hex strings.
404 pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
405 let value: serde_json::Value =
406 serde_json::from_str(json).map_err(|error| format!("settings parse: {error}"))?;
407 let color = |key: &str, target: &mut Rgba| {
408 if let Some(v) = value.get(key).and_then(|v| v.as_str()) {
409 if let Some(rgb) = parse_css_hex(v) {
410 target[0] = rgb[0];
411 target[1] = rgb[1];
412 target[2] = rgb[2];
413 }
414 }
415 };
416 color("faceColor", &mut self.face_color);
417 color("faceSelectedColor", &mut self.face_selected_color);
418 color("hoverColor", &mut self.hover_color);
419 color("edgeColor", &mut self.edge_color);
420 color("edgeSelectedColor", &mut self.edge_selected_color);
421 color("vertexColor", &mut self.vertex_color);
422 color("vertexSelectedColor", &mut self.vertex_selected_color);
423 // Sketcher overlay palette (same CSS-hex shape as the face/edge/vertex colors).
424 color("sketchMovableColor", &mut self.sketch_movable_color);
425 color("sketchLockedColor", &mut self.sketch_locked_color);
426 color("sketchGeometryColor", &mut self.sketch_geometry_color);
427 color("sketchPointColor", &mut self.sketch_point_color);
428 color("sketchConstructionPointColor", &mut self.sketch_construction_point_color);
429 color("sketchUnderConstrainedPointColor", &mut self.sketch_under_constrained_point_color);
430 color("sketchSelectedColor", &mut self.sketch_selected_color);
431 color("sketchHoveredColor", &mut self.sketch_hovered_color);
432 color("sketchPreviewColor", &mut self.sketch_preview_color);
433 color("sketchConstraintColor", &mut self.sketch_constraint_color);
434 color("sketchConflictColor", &mut self.sketch_conflict_color);
435 if let Some(v) = value.get("background").and_then(|v| v.as_str()) {
436 if let Some(rgb) = parse_css_hex(v) {
437 self.background = rgb;
438 }
439 }
440 if let Some(v) = value.get("edgeWidthPx").and_then(|v| v.as_f64()) {
441 self.edge_width_px = (v as f32).clamp(0.0, 32.0);
442 }
443 if let Some(v) = value.get("vertexSizePx").and_then(|v| v.as_f64()) {
444 self.vertex_size_px = (v as f32).clamp(0.0, 64.0);
445 }
446 if let Some(v) = value.get("showOccludedEdges").and_then(|v| v.as_bool()) {
447 self.show_occluded_edges = v;
448 }
449 if let Some(v) = value.get("hiddenEdgeAlpha").and_then(|v| v.as_f64()) {
450 self.hidden_edge_alpha = (v as f32).clamp(0.0, 1.0);
451 }
452 if let Some(v) = value.get("faceColorMode").and_then(|v| v.as_str()) {
453 match v.trim().to_ascii_lowercase().as_str() {
454 "hashedbysolid" | "hashed" => self.face_color_mode = FaceColorMode::HashedBySolid,
455 "uniform" => self.face_color_mode = FaceColorMode::Uniform,
456 _ => {}
457 }
458 }
459 if let Some(v) = value.get("theme").and_then(|v| v.as_str()) {
460 match v.trim().to_ascii_lowercase().as_str() {
461 "auto" => self.theme = ThemeMode::Auto,
462 "light" => self.theme = ThemeMode::Light,
463 "dark" => self.theme = ThemeMode::Dark,
464 _ => {}
465 }
466 }
467 if let Some(v) = value.get("uiScale").and_then(|v| v.as_f64()) {
468 self.ui_scale = (v as f32).clamp(0.5, 3.0);
469 }
470 // Model-overlay label size. Clamped to the SAME [0.25, 3.0] domain the
471 // settings slider offers, so a persisted value never silently re-clamps on
472 // reload (the `viewcubeSizePx` rule).
473 if let Some(v) = value.get("labelScale").and_then(|v| v.as_f64()) {
474 self.label_scale = (v as f32).clamp(0.25, 3.0);
475 }
476 if let Some(v) = value.get("debugGrabHandles").and_then(|v| v.as_bool()) {
477 self.debug_grab_handles = v;
478 }
479 if let Some(v) = value.get("flatShading").and_then(|v| v.as_bool()) {
480 self.flat_shading = v;
481 }
482 if let Some(v) = value.get("wireframe").and_then(|v| v.as_bool()) {
483 self.wireframe = v;
484 }
485 if let Some(v) = value.get("showFaces").and_then(|v| v.as_bool()) {
486 self.show_faces = v;
487 }
488 if let Some(v) = value.get("showEdges").and_then(|v| v.as_bool()) {
489 self.show_edges = v;
490 }
491 if let Some(v) = value.get("showVertices").and_then(|v| v.as_bool()) {
492 self.show_vertices = v;
493 }
494 if let Some(v) = value.get("overrideModelColors").and_then(|v| v.as_bool()) {
495 self.override_model_colors = v;
496 }
497 if let Some(v) = value.get("showWorkbenchToolbar").and_then(|v| v.as_bool()) {
498 self.show_workbench_toolbar = v;
499 }
500 if let Some(v) = value.get("axisLengthPx").and_then(|v| v.as_f64()) {
501 self.axis_length_px = (v as f32).clamp(0.0, 512.0);
502 }
503 // ViewCube corner size — clamp to the SAME [40, 230] domain the settings
504 // slider offers, so a persisted value never silently re-clamps on reload.
505 if let Some(v) = value.get("viewcubeSizePx").and_then(|v| v.as_f64()) {
506 self.viewcube_size_px = (v as f32).clamp(40.0, 230.0);
507 }
508 if let Some(v) = value.get("pickDoubleSided").and_then(|v| v.as_bool()) {
509 self.pick_double_sided = v;
510 }
511 // The multi-select mode dropdown serializes its human label (the
512 // renderQuality pattern); match on the alphanumeric skeleton so
513 // "Ctrl+Click" / "ctrlClick" / "CTRL CLICK" all parse.
514 if let Some(v) = value.get("multiSelect").and_then(|v| v.as_str()) {
515 let skeleton: String = v
516 .chars()
517 .filter(|c| c.is_ascii_alphanumeric())
518 .collect::<String>()
519 .to_ascii_lowercase();
520 match skeleton.as_str() {
521 "ctrlclick" => self.multi_select = MultiSelectMode::CtrlClick,
522 "clicktoggles" => self.multi_select = MultiSelectMode::ClickToggles,
523 _ => {}
524 }
525 }
526 // The active UI workbench id (a plain string; the app validates it against
527 // its registry). Stored verbatim — an unknown id is tolerated here.
528 if let Some(v) = value.get("workbench").and_then(|v| v.as_str()) {
529 self.workbench = v.to_string();
530 }
531 if let Some(v) = value.get("assemblyAutoSolve").and_then(|v| v.as_bool()) {
532 self.assembly_auto_solve = v;
533 }
534 // The BOM column configuration, verbatim (see the field docs) — never
535 // normalized here, so a malformed line survives a save/reload and the
536 // panel can still point at the line the user has to fix.
537 if let Some(v) = value.get("bomColumns").and_then(|v| v.as_str()) {
538 self.bom_columns = v.to_string();
539 }
540 if let Some(v) = value.get("showConstraintGraphics").and_then(|v| v.as_bool()) {
541 self.show_constraint_graphics = v;
542 }
543 // "Render Quality" is a named dropdown (Draft…Ultra) mapping to the display
544 // LOD factor (higher quality = finer mesh = smaller factor). We store the
545 // resolved f64 so the tessellation path is unchanged.
546 if let Some(label) = value.get("renderQuality").and_then(|v| v.as_str()) {
547 if let Some(lod) = lod_from_quality(label) {
548 self.lod_factor = lod;
549 }
550 }
551 Ok(())
552 }
553
554 /// Serialize EVERY setting to the SAME camelCase / CSS-hex shape
555 /// [`apply_json`] reads, so `s.apply_json(&s.to_json())` is the identity.
556 /// This is the counterpart the settings schema serializes/persists through
557 /// (there was previously no serializer, only the partial-override reader).
558 pub fn to_json(&self) -> String {
559 serde_json::json!({
560 "theme": match self.theme {
561 ThemeMode::Auto => "auto",
562 ThemeMode::Light => "light",
563 ThemeMode::Dark => "dark",
564 },
565 "uiScale": self.ui_scale as f64,
566 "labelScale": self.label_scale as f64,
567 "debugGrabHandles": self.debug_grab_handles,
568 "background": rgb_to_css_hex(self.background),
569 "faceColorMode": match self.face_color_mode {
570 FaceColorMode::Uniform => "uniform",
571 FaceColorMode::HashedBySolid => "hashedBySolid",
572 },
573 "faceColor": rgba_to_css_hex(self.face_color),
574 "faceSelectedColor": rgba_to_css_hex(self.face_selected_color),
575 "hoverColor": rgba_to_css_hex(self.hover_color),
576 "edgeColor": rgba_to_css_hex(self.edge_color),
577 "edgeSelectedColor": rgba_to_css_hex(self.edge_selected_color),
578 "edgeWidthPx": self.edge_width_px as f64,
579 "showOccludedEdges": self.show_occluded_edges,
580 "hiddenEdgeAlpha": self.hidden_edge_alpha as f64,
581 "vertexColor": rgba_to_css_hex(self.vertex_color),
582 "vertexSelectedColor": rgba_to_css_hex(self.vertex_selected_color),
583 "vertexSizePx": self.vertex_size_px as f64,
584 "flatShading": self.flat_shading,
585 "wireframe": self.wireframe,
586 "showFaces": self.show_faces,
587 "showEdges": self.show_edges,
588 "showVertices": self.show_vertices,
589 "overrideModelColors": self.override_model_colors,
590 "showWorkbenchToolbar": self.show_workbench_toolbar,
591 "axisLengthPx": self.axis_length_px as f64,
592 "viewcubeSizePx": self.viewcube_size_px as f64,
593 "pickDoubleSided": self.pick_double_sided,
594 "multiSelect": self.multi_select.label(),
595 "renderQuality": quality_from_lod(self.lod_factor),
596 "sketchMovableColor": rgba_to_css_hex(self.sketch_movable_color),
597 "sketchLockedColor": rgba_to_css_hex(self.sketch_locked_color),
598 "sketchGeometryColor": rgba_to_css_hex(self.sketch_geometry_color),
599 "sketchPointColor": rgba_to_css_hex(self.sketch_point_color),
600 "sketchConstructionPointColor": rgba_to_css_hex(self.sketch_construction_point_color),
601 "sketchUnderConstrainedPointColor": rgba_to_css_hex(self.sketch_under_constrained_point_color),
602 "sketchSelectedColor": rgba_to_css_hex(self.sketch_selected_color),
603 "sketchHoveredColor": rgba_to_css_hex(self.sketch_hovered_color),
604 "sketchPreviewColor": rgba_to_css_hex(self.sketch_preview_color),
605 "sketchConstraintColor": rgba_to_css_hex(self.sketch_constraint_color),
606 "sketchConflictColor": rgba_to_css_hex(self.sketch_conflict_color),
607 "workbench": self.workbench,
608 "assemblyAutoSolve": self.assembly_auto_solve,
609 "showConstraintGraphics": self.show_constraint_graphics,
610 "bomColumns": self.bom_columns,
611 })
612 .to_string()
613 }
614
615 /// The live [`SketchColors`] view of the sketcher palette — the tessellation /
616 /// overlay builders read their colors from THIS (via
617 /// [`crate::sketch::SketchSession::colors`]) so the display settings are the one
618 /// source of truth. Each `Rgba` is quantized back to `0xRRGGBB` the SAME way
619 /// [`rgb_to_css_hex`] serializes it, so a default settings value round-trips to
620 /// the default `SketchColors` byte-exact.
621 pub fn sketch_colors(&self) -> SketchColors {
622 SketchColors {
623 movable: rgba_to_u32(self.sketch_movable_color),
624 locked: rgba_to_u32(self.sketch_locked_color),
625 geometry: rgba_to_u32(self.sketch_geometry_color),
626 point: rgba_to_u32(self.sketch_point_color),
627 construction_point: rgba_to_u32(self.sketch_construction_point_color),
628 under_constrained_point: rgba_to_u32(self.sketch_under_constrained_point_color),
629 selected: rgba_to_u32(self.sketch_selected_color),
630 hovered: rgba_to_u32(self.sketch_hovered_color),
631 preview: rgba_to_u32(self.sketch_preview_color),
632 constraint: rgba_to_u32(self.sketch_constraint_color),
633 conflict: rgba_to_u32(self.sketch_conflict_color),
634 }
635 }
636
637 /// The settings schema WITH the current value baked into each field, as JSON
638 /// — mirrors the kernel's `feature_schemas_json` export so a UI shell (egui
639 /// here, a later `brep-ui` crate) can generate the whole form from data. The
640 /// `value` of each field is pulled live from [`to_json`], so the export
641 /// always reflects the current settings.
642 pub fn settings_schema_json(&self) -> String {
643 let current: serde_json::Value =
644 serde_json::from_str(&self.to_json()).unwrap_or(serde_json::Value::Null);
645 let fields: Vec<serde_json::Value> = settings_schema()
646 .iter()
647 .map(|field| {
648 let kind = match &field.kind {
649 FieldKind::Color => serde_json::json!({ "type": "color" }),
650 FieldKind::Bool => serde_json::json!({ "type": "bool" }),
651 FieldKind::Enum { variants } => {
652 serde_json::json!({ "type": "enum", "variants": variants })
653 }
654 FieldKind::Number { min, max, step } => serde_json::json!({
655 "type": "number", "min": min, "max": max, "step": step
656 }),
657 FieldKind::Range { min, max, step } => serde_json::json!({
658 "type": "range", "min": min, "max": max, "step": step
659 }),
660 // The feature-dialog kinds never appear in the settings
661 // schema, but the match must stay exhaustive.
662 FieldKind::Scalar { step } => {
663 serde_json::json!({ "type": "scalar", "step": step })
664 }
665 FieldKind::Text { read_only } => {
666 serde_json::json!({ "type": "text", "readOnly": read_only })
667 }
668 FieldKind::Vec3 { step } => serde_json::json!({ "type": "vec3", "step": step }),
669 FieldKind::Reference { filter, multiple } => serde_json::json!({
670 "type": "reference", "filter": filter, "multiple": multiple
671 }),
672 FieldKind::Button { label } => {
673 serde_json::json!({ "type": "button", "label": label })
674 }
675 };
676 serde_json::json!({
677 "key": field.key,
678 "label": field.label,
679 "group": field.group,
680 "kind": kind,
681 "value": current.get(field.key),
682 })
683 })
684 .collect();
685 serde_json::json!({ "fields": fields }).to_string()
686 }
687}
688
689/// Quantize an sRGB channel triple to a `#rrggbb` CSS hex string (the shape
690/// [`RenderSettings::apply_json`] parses back).
691fn rgb_to_css_hex(rgb: [f32; 3]) -> String {
692 format!("#{:06x}", rgba_to_u32([rgb[0], rgb[1], rgb[2], 1.0]))
693}
694
695/// Like [`rgb_to_css_hex`] but for an `Rgba` (the alpha is intentionally dropped
696/// — `apply_json` only overrides the rgb channels, preserving existing alpha).
697fn rgba_to_css_hex(rgba: Rgba) -> String {
698 rgb_to_css_hex([rgba[0], rgba[1], rgba[2]])
699}
700
701/// Clamp and round sRGB channels to packed `0xRRGGBB`, dropping alpha.
702/// Shared by CSS serialization and the sketch palette.
703fn rgba_to_u32(rgba: Rgba) -> u32 {
704 let q = |c: f32| (c.clamp(0.0, 1.0) * 255.0).round() as u32;
705 (q(rgba[0]) << 16) | (q(rgba[1]) << 8) | q(rgba[2])
706}
707
708/// The kind of one settings field — the closed set of widget shapes the generic
709/// form renderer knows how to emit. Plain data, NO egui dependency: the schema
710/// lives in the engine, the renderer (brep-app / a later brep-ui) walks it.
711#[derive(Debug, Clone, PartialEq)]
712pub enum FieldKind {
713 /// An sRGB color (`#rrggbb`) → a color picker button.
714 Color,
715 /// A boolean toggle → a checkbox.
716 Bool,
717 /// A closed choice → a combo box. `variants` are the JSON string values
718 /// (exactly what `apply_json` accepts / `to_json` emits).
719 Enum { variants: Vec<String> },
720 /// A bounded number → a slider / drag-value honoring `min`/`max`/`step`.
721 Number { min: f64, max: f64, step: f64 },
722 /// A 0..1 (or otherwise fractional) number → a slider honoring the bounds.
723 Range { min: f64, max: f64, step: f64 },
724 // --- extra kinds the FEATURE dialogs need (settings never use these) -------
725 /// An UNBOUNDED number (feature params carry no min/max) → a drag value.
726 Scalar { step: f64 },
727 /// A single-line text edit. `read_only` protects identity fields whose
728 /// renaming must also update references.
729 Text { read_only: bool },
730 /// A 3-vector (position / rotationEuler / scale) → three drag values.
731 Vec3 { step: f64 },
732 /// A reference-selection field for viewport picking. `filter` limits entity
733 /// kinds (e.g. `["SOLID"]`); `multiple` allows a list of selections.
734 Reference { filter: Vec<String>, multiple: bool },
735 /// An ACTION button (schema `"type":"button"`) → a clickable button. It binds
736 /// to no value; a click is surfaced to the caller by the field `key` (e.g.
737 /// `editSketch`), which the host acts on. `label` is the button caption.
738 Button { label: String },
739}
740
741/// One field of the settings form: the camelCase `apply_json`/`to_json` key, a
742/// human label, a UI group, and the widget `kind`. The ordered list of these
743/// (see [`settings_schema`]) fully describes the form — a UI shell generates a
744/// widget per field with no per-field code.
745#[derive(Debug, Clone)]
746pub struct SettingsField {
747 /// The camelCase key — the SAME one `apply_json`/`to_json` use.
748 pub key: &'static str,
749 pub label: &'static str,
750 pub group: &'static str,
751 pub kind: FieldKind,
752}
753
754/// The GENERAL form field — the schema element ONE form engine renders for BOTH
755/// the display-settings dialog AND the schema-driven feature dialogs. Unlike
756/// [`SettingsField`] (which uses `&'static str` because the settings schema is
757/// compile-time), this owns its strings so it can carry a per-feature schema
758/// pulled from the kernel catalogue at run time, and it carries a `path` (a
759/// chain of JSON object keys) so a field can bind to a NESTED value —
760/// `["transform","position"]`, `["boolean","operation"]` — not just a top-level
761/// key. The settings form is `path == [key]`.
762#[derive(Debug, Clone)]
763pub struct FormField {
764 /// JSON object-key chain into the document the form edits (≥ 1 segment).
765 pub path: Vec<String>,
766 pub label: String,
767 pub group: String,
768 pub kind: FieldKind,
769}
770
771impl FormField {
772 /// The last path segment — a stable per-field id for egui salting / probing.
773 pub fn key(&self) -> &str {
774 self.path.last().map(String::as_str).unwrap_or("")
775 }
776}
777
778/// The "Render Quality" dropdown levels shown in Settings, each mapped to a
779/// display-tessellation LOD factor. Higher quality = finer mesh = SMALLER factor
780/// (chord tolerance = extent · 1.5e-3 · factor). Order is coarse→fine, the order
781/// the ComboBox lists them. `lod_factor` stays the internal representation the
782/// tessellation path reads; only the SETTINGS UI/serialization speaks in levels.
783pub const RENDER_QUALITY: &[(&str, f64)] = &[
784 ("Draft", 4.0),
785 ("Low", 2.0),
786 ("Medium", 1.0),
787 ("High", 0.5),
788 ("Ultra", 0.25),
789];
790
791/// The LOD factor for a quality label (`None` if not a known level).
792fn lod_from_quality(label: &str) -> Option<f64> {
793 RENDER_QUALITY
794 .iter()
795 .find(|(name, _)| *name == label)
796 .map(|(_, factor)| *factor)
797}
798
799/// The quality label NEAREST a LOD factor — the serialization inverse of
800/// [`lod_from_quality`]. A stored factor is always one of the level values in
801/// normal use; nearest-match keeps a hand-set/legacy value mapping to a sane label.
802fn quality_from_lod(lod: f64) -> &'static str {
803 RENDER_QUALITY
804 .iter()
805 .min_by(|(_, a), (_, b)| {
806 (a - lod).abs().total_cmp(&(b - lod).abs())
807 })
808 .map(|(name, _)| *name)
809 .unwrap_or("Medium")
810}
811
812/// Lift the compile-time display-settings schema into general [`FormField`]s so
813/// the ONE `field_input` engine (which the feature dialogs also use) renders the
814/// settings panel too — a single schema-driven dialog engine, not two.
815pub fn settings_form_fields() -> Vec<FormField> {
816 settings_schema()
817 .into_iter()
818 .map(|field| FormField {
819 path: vec![field.key.to_string()],
820 label: field.label.to_string(),
821 group: field.group.to_string(),
822 kind: field.kind,
823 })
824 .collect()
825}
826
827/// The Rust-owned settings schema: the ordered list of display-settings fields,
828/// grouped, analogous to the kernel feature schemas. Adding a field here (plus
829/// its `apply_json`/`to_json` handling) makes the whole UI grow a widget for it
830/// with ZERO renderer changes.
831pub fn settings_schema() -> Vec<SettingsField> {
832 let f = |key, label, group, kind| SettingsField { key, label, group, kind };
833 vec![
834 // --- Appearance ----------------------------------------------------
835 // FIRST so the "Appearance" group renders at the TOP of the settings tree
836 // (groups are ordered by first field appearance). The GUI-chrome theme —
837 // NOT the 3D viewport background (that lives under Scene).
838 f(
839 "theme",
840 "Theme",
841 "Appearance",
842 FieldKind::Enum { variants: ["auto", "light", "dark"].iter().map(|s| s.to_string()).collect() },
843 ),
844 // A SLIDER (both `Range` and `Number` render an `egui::Slider` over the
845 // given domain) scaling the whole egui UI via `Context::set_zoom_factor`.
846 f(
847 "uiScale",
848 "UI scale",
849 "Appearance",
850 FieldKind::Range { min: 0.5, max: 3.0, step: 0.05 },
851 ),
852 // The size of the floating text labels overlaid on the MODEL (dimension
853 // value chips, constraint chips, gizmo axis letters) — a multiplier over
854 // their base monospace size, NOT a point size. Bounds MATCH the
855 // `apply_json` clamp so the slider can't set a value that re-clamps on
856 // reload. The 0.25 floor (a quarter of the base, on the 0.05 step) is the
857 // smallest chip whose click/drag target a pointer can still land on — see
858 // `RenderSettings::label_scale`. Separate from `uiScale`, which sizes the
859 // egui chrome.
860 f(
861 "labelScale",
862 "Label scale",
863 "Appearance",
864 FieldKind::Range { min: 0.25, max: 3.0, step: 0.05 },
865 ),
866 // The workbench actions toolbar (the feature-button strip under the
867 // primary toolbar). Chrome, so it sits with the other chrome settings.
868 f(
869 "showWorkbenchToolbar",
870 "Show workbench actions toolbar",
871 "Appearance",
872 FieldKind::Bool,
873 ),
874 // --- Scene ---------------------------------------------------------
875 f("background", "Background", "Scene", FieldKind::Color),
876 f(
877 "axisLengthPx",
878 "Axis length (px)",
879 "Scene",
880 FieldKind::Number { min: 0.0, max: 512.0, step: 1.0 },
881 ),
882 // The corner ViewCube's on-screen size. Bounds MATCH the `apply_json` clamp
883 // ([40, 230], centered on the 135px default) so the slider can't set a value
884 // that re-clamps on reload. Renders as an `egui::Slider`.
885 f(
886 "viewcubeSizePx",
887 "ViewCube size (px)",
888 "Scene",
889 FieldKind::Number { min: 40.0, max: 230.0, step: 1.0 },
890 ),
891 f(
892 "renderQuality",
893 "Render Quality",
894 "Scene",
895 FieldKind::Enum { variants: RENDER_QUALITY.iter().map(|(label, _)| label.to_string()).collect() },
896 ),
897 // --- Faces ---------------------------------------------------------
898 f(
899 "faceColorMode",
900 "Face color mode",
901 "Faces",
902 FieldKind::Enum { variants: ["uniform", "hashedBySolid"].iter().map(|s| s.to_string()).collect() },
903 ),
904 f("faceColor", "Face color", "Faces", FieldKind::Color),
905 f("faceSelectedColor", "Selected face", "Faces", FieldKind::Color),
906 f("hoverColor", "Hover", "Faces", FieldKind::Color),
907 f("flatShading", "Flat shading", "Faces", FieldKind::Bool),
908 f("wireframe", "Wireframe", "Faces", FieldKind::Bool),
909 f("showFaces", "Show faces", "Faces", FieldKind::Bool),
910 f(
911 "overrideModelColors",
912 "Override model colors",
913 "Faces",
914 FieldKind::Bool,
915 ),
916 // --- Edges ---------------------------------------------------------
917 f("showEdges", "Show edges", "Edges", FieldKind::Bool),
918 f("edgeColor", "Edge color", "Edges", FieldKind::Color),
919 f("edgeSelectedColor", "Selected edge", "Edges", FieldKind::Color),
920 f(
921 "edgeWidthPx",
922 "Edge width (px)",
923 "Edges",
924 FieldKind::Number { min: 0.0, max: 32.0, step: 0.1 },
925 ),
926 f("showOccludedEdges", "Show occluded edges", "Edges", FieldKind::Bool),
927 f(
928 "hiddenEdgeAlpha",
929 "Hidden-edge alpha",
930 "Edges",
931 FieldKind::Range { min: 0.0, max: 1.0, step: 0.01 },
932 ),
933 // --- Vertices ------------------------------------------------------
934 f("showVertices", "Show vertices", "Vertices", FieldKind::Bool),
935 f("vertexColor", "Vertex color", "Vertices", FieldKind::Color),
936 f("vertexSelectedColor", "Selected vertex", "Vertices", FieldKind::Color),
937 f(
938 "vertexSizePx",
939 "Vertex size (px)",
940 "Vertices",
941 FieldKind::Number { min: 0.0, max: 64.0, step: 0.5 },
942 ),
943 // --- Picking -------------------------------------------------------
944 f("pickDoubleSided", "Pick double-sided", "Picking", FieldKind::Bool),
945 // How a plain viewport click builds a multi-selection: the classic
946 // Ctrl+Click add, or modifier-free click-toggles (click an item to add
947 // it, click it again to remove it).
948 f(
949 "multiSelect",
950 "Multi-select",
951 "Picking",
952 FieldKind::Enum {
953 variants: MultiSelectMode::ALL.iter().map(|m| m.label().to_string()).collect(),
954 },
955 ),
956 // --- Sketch --------------------------------------------------------
957 // The sketcher overlay palette, editable live like every other display
958 // color. `sketch_colors()` feeds these to the tessellation/overlay builders.
959 f("sketchMovableColor", "Movable geometry", "Sketch", FieldKind::Color),
960 f("sketchLockedColor", "Locked geometry", "Sketch", FieldKind::Color),
961 f("sketchGeometryColor", "Geometry (no mobility)", "Sketch", FieldKind::Color),
962 f("sketchPointColor", "Point", "Sketch", FieldKind::Color),
963 f("sketchConstructionPointColor", "Construction point", "Sketch", FieldKind::Color),
964 f("sketchUnderConstrainedPointColor", "Under-constrained point", "Sketch", FieldKind::Color),
965 f("sketchSelectedColor", "Selected", "Sketch", FieldKind::Color),
966 f("sketchHoveredColor", "Hovered", "Sketch", FieldKind::Color),
967 f("sketchPreviewColor", "Draw preview", "Sketch", FieldKind::Color),
968 f("sketchConstraintColor", "Constraint / dimension", "Sketch", FieldKind::Color),
969 f("sketchConflictColor", "Conflicting constraint", "Sketch", FieldKind::Color),
970 // --- Debug ---------------------------------------------------------
971 // LAST so the "Debug" group renders at the BOTTOM of the settings tree.
972 f("debugGrabHandles", "Debug grab handles", "Debug", FieldKind::Bool),
973 ]
974}
975
976/// A selected/hovered vertex reference: vertices have no kernel names, so they
977/// resolve by owning solid + position.
978#[derive(Debug, Clone)]
979pub struct VertexRef {
980 pub solid: String,
981 pub position: [f64; 3],
982}
983
984/// A set of entity NAMES that remembers the order they were ADDED in — the
985/// selection's pick order.
986///
987/// The selection used to be a plain `HashSet`, so which of two picked faces
988/// came out first was the hash seed's choice and differed between processes.
989/// That is not cosmetic: an assembly Distance takes element 0 as its BASE face,
990/// whose outward normal gives the value its sign and the arrow its direction,
991/// so the same two picks could seed opposite constraints in two runs. Every
992/// reader of the selection — [`EngineState::selection_json`], the context bar's
993/// feature offers, the constraint seeder — now sees the picks in the order they
994/// were made.
995///
996/// [`insert`](Self::insert) appends, and a name already in the set keeps its
997/// place; [`remove`](Self::remove) keeps the rest in order. Toggling a name off
998/// and on therefore moves it to the END, which is where a re-pick belongs.
999/// Membership rides in a `HashSet` beside the order, because `contains` is
1000/// called for every face and every edge of every solid, every frame, by the
1001/// emphasis colour feed.
1002#[derive(Debug, Clone, Default, PartialEq, Eq)]
1003pub struct OrderedNames {
1004 order: Vec<String>,
1005 index: HashSet<String>,
1006}
1007
1008impl OrderedNames {
1009 /// Add `name` at the END. Returns whether it was not already there (the
1010 /// `HashSet::insert` contract), and an already-present name does NOT move.
1011 pub fn insert(&mut self, name: String) -> bool {
1012 if !self.index.insert(name.clone()) {
1013 return false;
1014 }
1015 self.order.push(name);
1016 true
1017 }
1018
1019 /// Drop `name`, keeping the order of everything else. Returns whether it
1020 /// was there (the `HashSet::remove` contract).
1021 pub fn remove(&mut self, name: &str) -> bool {
1022 if !self.index.remove(name) {
1023 return false;
1024 }
1025 self.order.retain(|n| n != name);
1026 true
1027 }
1028
1029 pub fn contains(&self, name: &str) -> bool {
1030 self.index.contains(name)
1031 }
1032
1033 pub fn clear(&mut self) {
1034 self.order.clear();
1035 self.index.clear();
1036 }
1037
1038 pub fn len(&self) -> usize {
1039 self.order.len()
1040 }
1041
1042 pub fn is_empty(&self) -> bool {
1043 self.order.is_empty()
1044 }
1045
1046 /// The names in PICK ORDER, oldest first.
1047 pub fn iter(&self) -> std::slice::Iter<'_, String> {
1048 self.order.iter()
1049 }
1050}
1051
1052impl FromIterator<String> for OrderedNames {
1053 fn from_iter<I: IntoIterator<Item = String>>(iter: I) -> Self {
1054 let mut out = Self::default();
1055 for name in iter {
1056 out.insert(name);
1057 }
1058 out
1059 }
1060}
1061
1062impl Extend<String> for OrderedNames {
1063 fn extend<I: IntoIterator<Item = String>>(&mut self, iter: I) {
1064 for name in iter {
1065 self.insert(name);
1066 }
1067 }
1068}
1069
1070impl<'a> IntoIterator for &'a OrderedNames {
1071 type Item = &'a String;
1072 type IntoIter = std::slice::Iter<'a, String>;
1073 fn into_iter(self) -> Self::IntoIter {
1074 self.order.iter()
1075 }
1076}
1077
1078/// The emphasis state (selection + hover), name-keyed like `SelectionFilter`.
1079/// Solid-level emphasis cascades to that solid's faces/edges (the
1080/// `SelectionState._applyToSolid` behavior).
1081#[derive(Debug, Default)]
1082pub struct Emphasis {
1083 pub selected_solids: OrderedNames,
1084 pub selected_faces: OrderedNames,
1085 pub selected_edges: OrderedNames,
1086 pub selected_vertices: Vec<VertexRef>,
1087 /// Selected construction datum/plane FRAMES, keyed by frame NAME (`{id}:XY`
1088 /// for a DATUM base plane, `{id}` for a PLANE feature). Datums carry no
1089 /// resident geometry, so — like the render-color feed — they emphasize purely
1090 /// by name; a selected datum is re-colored with the selection accent when the
1091 /// engine re-feeds the datum planes.
1092 pub selected_datums: OrderedNames,
1093 pub hovered_solids: HashSet<String>,
1094 pub hovered_faces: HashSet<String>,
1095 pub hovered_edges: HashSet<String>,
1096 pub hovered_vertices: Vec<VertexRef>,
1097 /// HOVERED construction datum/plane FRAMES — the hover twin of
1098 /// [`selected_datums`](Self::selected_datums), keyed the same way. Construction
1099 /// planes are ordinary pick candidates, so the pointer (and a pick-list row)
1100 /// pre-highlights one exactly like a face; the accent is applied when the engine
1101 /// re-feeds the datum planes.
1102 pub hovered_datums: HashSet<String>,
1103 /// Bumped on every change — cache key for derived GPU state.
1104 pub generation: u64,
1105}
1106
1107impl Emphasis {
1108 pub fn is_empty(&self) -> bool {
1109 self.selected_solids.is_empty()
1110 && self.selected_faces.is_empty()
1111 && self.selected_edges.is_empty()
1112 && self.selected_vertices.is_empty()
1113 && self.selected_datums.is_empty()
1114 && self.hovered_solids.is_empty()
1115 && self.hovered_faces.is_empty()
1116 && self.hovered_edges.is_empty()
1117 && self.hovered_vertices.is_empty()
1118 && self.hovered_datums.is_empty()
1119 }
1120
1121 /// Replace the whole emphasis state from the R3 JSON shape:
1122 /// `{selected: {solids, faces, edges, vertices:[{solid,position}]}, hovered: {...}}`.
1123 pub fn apply_json(&mut self, json: &str) -> Result<(), String> {
1124 let value: serde_json::Value =
1125 serde_json::from_str(json).map_err(|error| format!("emphasis parse: {error}"))?;
1126 let names = |group: &serde_json::Value, key: &str| -> HashSet<String> {
1127 crate::json_support::string_values(group.get(key))
1128 .map(str::to_string)
1129 .collect()
1130 };
1131 // The SELECTED buckets keep the order they are given: a saved selection
1132 // comes back in the order it was picked in.
1133 let ordered = |group: &serde_json::Value, key: &str| -> OrderedNames {
1134 crate::json_support::string_values(group.get(key))
1135 .map(str::to_string)
1136 .collect()
1137 };
1138 let vertices = |group: &serde_json::Value| -> Vec<VertexRef> {
1139 group
1140 .get("vertices")
1141 .and_then(|v| v.as_array())
1142 .map(|list| {
1143 list.iter()
1144 .filter_map(|v| {
1145 let solid = v.get("solid")?.as_str()?.to_string();
1146 let p = v.get("position")?.as_array()?;
1147 Some(VertexRef {
1148 solid,
1149 position: [
1150 p.first()?.as_f64()?,
1151 p.get(1)?.as_f64()?,
1152 p.get(2)?.as_f64()?,
1153 ],
1154 })
1155 })
1156 .collect()
1157 })
1158 .unwrap_or_default()
1159 };
1160 let empty = serde_json::json!({});
1161 let selected = value.get("selected").unwrap_or(&empty);
1162 let hovered = value.get("hovered").unwrap_or(&empty);
1163 self.selected_solids = ordered(selected, "solids");
1164 self.selected_faces = ordered(selected, "faces");
1165 self.selected_edges = ordered(selected, "edges");
1166 self.selected_datums = ordered(selected, "datums");
1167 self.selected_vertices = vertices(selected);
1168 self.hovered_solids = names(hovered, "solids");
1169 self.hovered_faces = names(hovered, "faces");
1170 self.hovered_edges = names(hovered, "edges");
1171 self.hovered_datums = names(hovered, "datums");
1172 self.hovered_vertices = vertices(hovered);
1173 self.generation = self.generation.wrapping_add(1);
1174 Ok(())
1175 }
1176}
1177
1178/// The visual state of one displayed face/edge (hover wins over selected, the
1179/// `SelectionState` order).
1180#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1181pub enum EmphasisState {
1182 Base,
1183 Selected,
1184 Hovered,
1185}
1186
1187impl Emphasis {
1188 pub fn face_state(&self, solid: &str, face: &str) -> EmphasisState {
1189 if self.hovered_solids.contains(solid) || (!face.is_empty() && self.hovered_faces.contains(face)) {
1190 EmphasisState::Hovered
1191 } else if self.selected_solids.contains(solid)
1192 || (!face.is_empty() && self.selected_faces.contains(face))
1193 {
1194 EmphasisState::Selected
1195 } else {
1196 EmphasisState::Base
1197 }
1198 }
1199
1200 pub fn edge_state(&self, solid: &str, edge: &str) -> EmphasisState {
1201 if self.hovered_solids.contains(solid) || (!edge.is_empty() && self.hovered_edges.contains(edge)) {
1202 EmphasisState::Hovered
1203 } else if self.selected_solids.contains(solid)
1204 || (!edge.is_empty() && self.selected_edges.contains(edge))
1205 {
1206 EmphasisState::Selected
1207 } else {
1208 EmphasisState::Base
1209 }
1210 }
1211
1212 pub fn vertex_state(&self, solid: &str, position: [f64; 3], tol: f64) -> EmphasisState {
1213 let matches = |refs: &[VertexRef]| {
1214 refs.iter().any(|r| {
1215 r.solid == solid
1216 && (r.position[0] - position[0]).abs() <= tol
1217 && (r.position[1] - position[1]).abs() <= tol
1218 && (r.position[2] - position[2]).abs() <= tol
1219 })
1220 };
1221 if matches(&self.hovered_vertices) {
1222 EmphasisState::Hovered
1223 } else if matches(&self.selected_vertices) {
1224 EmphasisState::Selected
1225 } else {
1226 EmphasisState::Base
1227 }
1228 }
1229}
1230