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brep_render/engine_state/
feature_dims.rs

1use brep_kernel::first_reference_name;
2use super::*;
3use super::sketch_edit_ops::is_plain_number_literal;
4use brep_gizmos::hit_region::{point_region, segment_region, HitShape};
5
6/// The world-space overlay group carrying the FD leaders + arrowheads.
7const FEATURE_DIM_OVERLAY: &str = "feature-dim-leaders";
8
9/// The role a dimension-gizmo hit region plays. An `Arrow` is a value-drag handle
10/// (a linear leader or the angular arc handle, keyed by its `field_key`); `Origin`
11/// is the shared origin/center sphere (the mode toggle). Both share ONE region
12/// list so the pick + the drawn outline can never drift.
13#[derive(Clone, Debug)]
14enum DimRole {
15    Arrow(String),
16    Origin,
17}
18
19impl EngineState {
20    /// The armed ◎ gizmo mode: `"none"`, `"transform"`, or `"dimension"`. Drives
21    /// the ◎ highlight + the app's dimension-overlay draw / input routing.
22    pub fn gizmo_mode(&self) -> &'static str {
23        match self.transform_gizmo.mode {
24            GizmoMode::None => "none",
25            GizmoMode::Transform => "transform",
26            GizmoMode::Dimension => "dimension",
27        }
28    }
29
30    /// Whether the DIMENSION gizmo is armed for THIS feature (drives the ◎
31    /// dimension-mode highlight).
32    pub fn dimension_armed_for(&self, feature_id: &str) -> bool {
33        matches!(self.transform_gizmo.mode, GizmoMode::Dimension)
34            && self.transform_gizmo.feature_id.as_deref() == Some(feature_id)
35    }
36
37    /// The dimension-armed feature id (empty unless in dimension mode).
38    pub fn dimension_armed_feature(&self) -> String {
39        if matches!(self.transform_gizmo.mode, GizmoMode::Dimension) {
40            self.transform_gizmo.feature_id.clone().unwrap_or_default()
41        } else {
42            String::new()
43        }
44    }
45
46    /// Arm the DIMENSION gizmo for `feature_id`: hide the transform widget, show
47    /// the annotation overlay. Re-arming a different feature moves it.
48    pub fn arm_dimension(&mut self, feature_id: &str) {
49        // The widget slot is shared — an armed component Move gizmo yields.
50        self.component_move_reset();
51        self.transform_gizmo.feature_id = Some(feature_id.to_string());
52        self.transform_gizmo.mode = GizmoMode::Dimension;
53        self.transform_gizmo.drag = None;
54        // The transform widget and the dimension overlay are mutually exclusive.
55        let _ = self.widgets.set_transform_json("null");
56        self.refresh_feature_dimension_overlay();
57        self.dirty = true;
58    }
59
60    // --- The orange center-sphere ◎ TOGGLE (dimension ↔ transform) ---------
61    //
62    // A single orange sphere sits at the gizmo center in BOTH modes: the
63    // transform gizmo's `HANDLE_CENTER` sphere and the dimension arrows' shared
64    // origin sphere project to the same point. Clicking it flips the two modes,
65    // mirroring the old app's `CombinedTransformControls` center-handle toggle
66    // (pointer-down on `HANDLE_CENTER` calls
67    // `toggleDisplayMode`). The viewport routes a bare CLICK here; a DRAG on the
68    // center still free-moves via `transform_press` (unchanged).
69
70    /// Whether a screen-px pick in TRANSFORM mode lands on the orange CENTER
71    /// free-move sphere (`HANDLE_CENTER`). The viewport uses this to make a bare
72    /// click on the center TOGGLE to the dimension arrows (via
73    /// [`toggle_to_dimension`](Self::toggle_to_dimension)) instead of swallowing
74    /// it as a generic handle click. False in any other gizmo mode.
75    pub fn transform_center_pick(&self, x: f64, y: f64) -> bool {
76        matches!(self.transform_gizmo.mode, GizmoMode::Transform)
77            && self.transform_pick(x, y) == brep_gizmos::transform::HANDLE_CENTER
78    }
79
80    /// Whether a screen-px pick in DIMENSION mode lands on an orange ORIGIN
81    /// sphere of the armed feature's dimension arrows. Each distinct annotation
82    /// draws such a sphere — a LINEAR dim at its `point_a` (a cube's three axis
83    /// dims share one, a cone/pyramid draw two), an ANGULAR dim at its arc
84    /// `center` (the vertex; its sweep-END sphere is the angle DRAG handle, not a
85    /// toggle) — so every one is projected via the camera and hit-tested against
86    /// the screen-constant sphere radius. The viewport uses this to TOGGLE back to
87    /// the transform gizmo (via [`toggle_to_transform`](Self::toggle_to_transform)),
88    /// which is the ONLY way an angular-only feature (a revolve) reaches transform.
89    /// False in any other gizmo mode. The hit radius mirrors the gizmo center's own
90    /// tolerance (`PX_CENTER_RAD + 2.0`, transform.rs) so the two toggle targets match.
91    pub fn dimension_origin_pick(&self, x: f64, y: f64) -> bool {
92        // The origin sphere (LINEAR at `point_a`, ANGULAR at the arc `center`) is an
93        // `Origin`-role region. 2D-test the cursor against the SAME screen-space
94        // regions the outline draws — a point-in-circle test, so what is outlined
95        // is exactly what toggles.
96        let p = [x as f32, y as f32];
97        self.dimension_hit_regions()
98            .into_iter()
99            .any(|(role, shape)| matches!(role, DimRole::Origin) && shape.contains(p))
100    }
101
102    /// Whether a screen-px pick in DIMENSION mode lands on a dimension ARROWHEAD
103    /// (a linear leader's orange cone TIP at `point_b`, or an angular arc's orange
104    /// sweep-END handle sphere). Returns the grabbed annotation's `field_key` — the
105    /// viewport routes a DRAG that starts here to [`feature_dimension_drag`](Self::
106    /// feature_dimension_drag), editing that param live (Fix 4). `None` in any other
107    /// gizmo mode / when no arrowhead is under the pointer. Distinct from
108    /// [`dimension_origin_pick`](Self::dimension_origin_pick): that grabs the SHARED
109    /// origin sphere (a mode toggle), this grabs an arrowHEAD (a value edit). The
110    /// nearest arrowhead within the screen-constant hit radius wins.
111    pub fn dimension_arrow_pick(&self, x: f64, y: f64) -> Option<String> {
112        // The NEAREST `Arrow`-role region containing the cursor wins. LINEAR: the
113        // WHOLE leader CAPSULE (`point_a → point_b`) is grabbable, so a cursor
114        // anywhere on the visible shaft grabs it — even when `point_b` crosses
115        // BEHIND the eye (the reported sizeY failure), because in ortho the whole
116        // leader still projects (and in perspective the region is front-clipped to
117        // its visible part). ANGULAR: the arc sweep-END handle CIRCLE. These are
118        // the SAME screen-space regions the outline draws, so what is outlined is
119        // exactly what grabs.
120        let p = [x as f32, y as f32];
121        let mut best: Option<(f32, String)> = None;
122        for (role, shape) in self.dimension_hit_regions() {
123            if let DimRole::Arrow(key) = role {
124                let d = shape.spine_distance(p);
125                if d <= shape.radius() && best.as_ref().map(|(bd, _)| d < *bd).unwrap_or(true) {
126                    best = Some((d, key));
127                }
128            }
129        }
130        best.map(|(_, key)| key)
131    }
132
133    /// The authoritative SCREEN-space (viewport-local px) pickable regions of the
134    /// armed feature's dimension gizmo, each paired with its [`DimRole`]. The
135    /// SINGLE source `dimension_arrow_pick` (its `Arrow` regions), `dimension_origin_pick`
136    /// (its `Origin` regions), and `dimension_hit_areas_json` (draws them ALL) all
137    /// consume — so the grabbable area is exactly the drawn outline. Projection +
138    /// the perspective front-clip happen ONCE in [`brep_gizmos::hit_region`].
139    ///   * LINEAR → a leader CAPSULE (`point_a → point_b`, `ARROW_HANDLE_HIT_RAD_PX`)
140    ///     with role `Arrow` + an origin CIRCLE (`point_a`, `ORIGIN_SPHERE_RAD_PX + 2`)
141    ///     with role `Origin`.
142    ///   * ANGULAR → an arc-handle CIRCLE (`arrow_handle_point`,
143    ///     `ARROW_HANDLE_HIT_RAD_PX`) with role `Arrow` + an arc-center origin
144    ///     CIRCLE (`center`, `ORIGIN_SPHERE_RAD_PX + 2`) with role `Origin`.
145    /// Origin balls are deduped by world position (a torus's linear origin + its
146    /// angular center coincide) so they match the single drawn sphere. `[]` unless
147    /// the DIMENSION gizmo is armed for a feature.
148    fn dimension_hit_regions(&self) -> Vec<(DimRole, HitShape)> {
149        if !matches!(self.transform_gizmo.mode, GizmoMode::Dimension) {
150            return Vec::new();
151        }
152        let feature = self.dimension_armed_feature();
153        if feature.is_empty() {
154            return Vec::new();
155        }
156        let wpp = self.camera.world_per_pixel();
157        let arrow_px = crate::feature_dimensions::ARROW_HANDLE_HIT_RAD_PX as f32;
158        let origin_px = (crate::feature_dimensions::ORIGIN_SPHERE_RAD_PX + 2.0) as f32;
159        let cam = &self.camera;
160        let mut out: Vec<(DimRole, HitShape)> = Vec::new();
161        let mut origins: Vec<[f64; 3]> = Vec::new();
162        for ann in self.feature_dimension_annotations(&feature) {
163            match ann.kind {
164                crate::feature_dimensions::FeatureDimKind::Linear => {
165                    if let Some(shape) = segment_region(cam, ann.point_a, ann.point_b, arrow_px) {
166                        out.push((DimRole::Arrow(ann.field_key.clone()), shape));
167                    }
168                    push_origin_region(&mut out, &mut origins, cam, ann.point_a, origin_px);
169                }
170                crate::feature_dimensions::FeatureDimKind::Angular => {
171                    let handle = crate::feature_dimensions::arrow_handle_point(&ann, wpp);
172                    if let Some(shape) = point_region(cam, handle, arrow_px) {
173                        out.push((DimRole::Arrow(ann.field_key.clone()), shape));
174                    }
175                    push_origin_region(&mut out, &mut origins, cam, ann.center, origin_px);
176                }
177            }
178        }
179        out
180    }
181
182    /// DEBUG overlay: the EXACT SCREEN-space (viewport-local px) pickable regions
183    /// of the armed feature's dimension gizmo — the SAME regions
184    /// `dimension_arrow_pick` + `dimension_origin_pick` 2D-test the cursor against
185    /// ([`dimension_hit_regions`](Self::dimension_hit_regions)) — so the red
186    /// outline can NEVER drift from the grabbable area. Each item is a
187    /// `{ kind:"capsule", a:[x,y], b:[x,y], r }` (linear leaders) or
188    /// `{ kind:"circle", c:[x,y], r }` (origin / arc-handle spheres); the app only
189    /// offsets by `rect.min`. `[]` unless the DIMENSION gizmo is armed.
190    pub fn dimension_hit_areas_json(&self) -> String {
191        let regions = self.dimension_hit_regions();
192        super::camera_widgets::hit_shapes_json(regions.iter().map(|(_, shape)| shape))
193    }
194
195    /// Toggle the armed ◎ gizmo from TRANSFORM to DIMENSION for the currently
196    /// transform-armed feature (the orange center-sphere click). No-op unless a
197    /// feature is transform-armed.
198    pub fn toggle_to_dimension(&mut self) {
199        let feature = self.transform_armed_feature();
200        if !feature.is_empty() && self.feature_dimension_annotations_json(&feature) != "[]" {
201            self.arm_dimension(&feature);
202        }
203    }
204
205    /// Toggle the armed ◎ gizmo from DIMENSION to TRANSFORM for the currently
206    /// dimension-armed feature (the orange origin-sphere click). No-op unless a
207    /// feature is dimension-armed.
208    pub fn toggle_to_transform(&mut self) {
209        let feature = self.dimension_armed_feature();
210        if feature.is_empty() {
211            return;
212        }
213        // A PLANE has NO transform — its placement is fully the orientation +
214        // `offset_distance` the offset dimension gizmo drives — so it never gets a
215        // transform gizmo: the origin-sphere toggle stays in dimension mode. (Other
216        // dim features, e.g. a revolve, still toggle to their transform gizmo.)
217        if let Some(index) = self.history.index_of(&feature) {
218            if self.history.feature_type(index).as_deref() == Some("P") {
219                return;
220            }
221        }
222        self.arm_transform(&feature);
223    }
224
225    /// The linear dimension annotations for `feature_id` (resolving expression
226    /// params against the live history env first). `[]` for a feature type with
227    /// no FD-1 builder / a missing feature.
228    fn feature_dimension_annotations(
229        &self,
230        feature_id: &str,
231    ) -> Vec<crate::feature_dimensions::FeatureDimAnnotation> {
232        let Some(index) = self.history.index_of(feature_id) else {
233            return Vec::new();
234        };
235        let Some(feature_type) = self.history.feature_type(index) else {
236            return Vec::new();
237        };
238        let Some(params) = self.history.feature_params(index) else {
239            return Vec::new();
240        };
241        let resolved = self.resolve_param_expressions(&params);
242        // Resolve any scene references the builder needs (extrude profile plane,
243        // revolve axis line) from the run report's profiles/axes — keyed off the
244        // ORIGINAL params so reference-name strings are read verbatim.
245        let refs = self.feature_dimension_refs(&feature_type, &params);
246        crate::feature_dimensions::build_annotations_with_refs(&feature_type, &resolved, &refs)
247    }
248
249    /// Resolve the scene references a feature-dimension builder needs beyond its
250    /// pure params: the extrude/revolve profile PLANE (center + normal) and the
251    /// revolve AXIS line. Sourced from the run report the engine already holds —
252    /// `sketch_profiles` (the sketch's world profile, which survives being
253    /// consumed by the extrude/revolve since only solids honor `removed`) and
254    /// `sketch_axes` (a sketch's published axis lines) — with resident-scene
255    /// fallbacks for a profile that is a solid FACE (its display-mesh plane, see
256    /// [`Self::lookup_profile_plane`]) and an axis that is a solid EDGE (its
257    /// polyline). Empty for any other feature type; missing pieces stay `None`
258    /// so the builder degrades to `[]` gracefully.
259    fn feature_dimension_refs(
260        &self,
261        feature_type: &str,
262        params: &serde_json::Value,
263    ) -> crate::feature_dimensions::ResolvedRefs {
264        let mut refs = crate::feature_dimensions::ResolvedRefs::default();
265        match feature_type {
266            "E" => {
267                if let Some((center, normal)) = self.lookup_profile_plane(params.get("profile")) {
268                    refs.profile_center = Some(center);
269                    refs.profile_normal = Some(normal);
270                }
271            }
272            "R" => {
273                if let Some((center, normal)) = self.lookup_profile_plane(params.get("profile")) {
274                    refs.profile_center = Some(center);
275                    refs.profile_normal = Some(normal);
276                }
277                if let Some((point, dir)) = self.lookup_axis_line(params.get("axis")) {
278                    refs.axis_point = Some(point);
279                    refs.axis_dir = Some(dir);
280                }
281            }
282            "P" => {
283                // The plane feature registers ONE scene frame under its own id; the
284                // offset dim hangs off that resolved plane (origin + z-axis normal).
285                if let Some(id) = params.get("id").and_then(|v| v.as_str()) {
286                    if let Some((_, frame)) =
287                        self.construction_frames.iter().find(|(name, _)| name == id)
288                    {
289                        refs.plane_origin = Some(vec3_to_arr(frame.origin));
290                        refs.plane_normal = Some(fd_normalize3(vec3_to_arr(frame.z_axis)));
291                        // Screen-constant handle stub for the offset ≈ 0 case (~48 px).
292                        refs.plane_dim_length = Some(self.camera.world_per_pixel() * 48.0);
293                    }
294                }
295            }
296            _ => {}
297        }
298        refs
299    }
300
301    /// Resolve a `profile` reference param to the world plane the extrude/revolve
302    /// gizmo hangs off, as `(center, unit normal)`. A SKETCH profile first (its
303    /// outer-loop centroid + `z_axis`), else a resident solid FACE named by the
304    /// reference (the area-weighted centroid + outward normal of its display
305    /// mesh) — the same two sources the kernel's extrude/revolve accept for
306    /// `profile` (`scene.resolve_profile`, then `resolve_face` →
307    /// `face_profile`, whose `z_axis` is likewise the OUTWARD face normal, so the
308    /// arc's `orient_revolve_axis` sign matches the kernel's sweep direction).
309    /// `None` when neither resolves — a face whose owning solid was later
310    /// consumed (a boolean target) is no longer in the scene, and the builder
311    /// then degrades to `[]` as before.
312    fn lookup_profile_plane(
313        &self,
314        profile_param: Option<&serde_json::Value>,
315    ) -> Option<([f64; 3], [f64; 3])> {
316        if let Some(profile) = self.lookup_sketch_profile(profile_param) {
317            return Some((sketch_profile_centroid(profile), vec3_to_arr(profile.z_axis)));
318        }
319        let name = first_reference_name(profile_param)?;
320        self.scene.face_plane_world(&name)
321    }
322
323    /// Resolve a `profile` reference param to the sketch profile the engine holds
324    /// (exact name, or the `:PROFILE`-suffixed form — mirrors `SceneMap::resolve_profile`).
325    fn lookup_sketch_profile(
326        &self,
327        profile_param: Option<&serde_json::Value>,
328    ) -> Option<&brep_kernel::SketchProfile> {
329        let name = first_reference_name(profile_param)?;
330        // A committed sketch is surfaced as a render display sheet aliased
331        // `{sketch}:FACE`, and profile consumers may reference the `{sketch}:PROFILE`
332        // form; both alias the base sketch id the run report keys `sketch_profiles`
333        // by. Strip either so the extrude/revolve gizmo resolves the same profile the
334        // kernel does (mirrors `common::normalize_profile_alias` / `resolve_profile`).
335        let base = name
336            .strip_suffix(":FACE")
337            .or_else(|| name.strip_suffix(":PROFILE"))
338            .unwrap_or(&name);
339        self.sketch_profiles
340            .iter()
341            .find(|(id, _)| id == &name || id == base)
342            .map(|(_, profile)| profile)
343    }
344
345    /// Resolve an `axis` reference param to a world line `(point, unit direction)`:
346    /// a published sketch axis first (`sketch_axes`), else a resident solid EDGE's
347    /// polyline endpoints (`scene.edge_polyline_world`). `None` if neither resolves.
348    fn lookup_axis_line(
349        &self,
350        axis_param: Option<&serde_json::Value>,
351    ) -> Option<([f64; 3], [f64; 3])> {
352        let name = first_reference_name(axis_param)?;
353        if let Some((_, axis)) = self.sketch_axes.iter().find(|(id, _)| id == &name) {
354            let dir = fd_normalize3(vec3_to_arr(axis.direction));
355            return Some((vec3_to_arr(axis.point), dir));
356        }
357        // Fallback: a resident edge used as an axis — take its polyline endpoints.
358        let poly = self.scene.edge_polyline_world(&name)?;
359        let first = *poly.first()?;
360        let last = *poly.last()?;
361        let dir = fd_sub3(last, first);
362        if fd_norm3(dir) < 1e-9 {
363            return None;
364        }
365        Some((first, fd_normalize3(dir)))
366    }
367
368    /// A copy of `params` with each top-level STRING field evaluated against the
369    /// history's `expressions` + `configurator` (the kernel `eval_expression`) and
370    /// replaced by its finite numeric result — so an expression-valued param
371    /// (e.g. `sizeX: "a + b"`) places its dimension at the resolved length.
372    /// Non-numeric strings (ids, enum options) fail to eval and stay verbatim.
373    fn resolve_param_expressions(&self, params: &serde_json::Value) -> serde_json::Value {
374        let expressions = self.history.expressions();
375        let configurator = self.history.configurator();
376        let mut out = params.clone();
377        if let Some(object) = out.as_object_mut() {
378            for value in object.values_mut() {
379                if let Some(source) = value.as_str() {
380                    if let Ok(number) =
381                        brep_kernel::eval_expression(&expressions, &configurator, source)
382                    {
383                        if number.is_finite() {
384                            *value = serde_json::json!(number);
385                        }
386                    }
387                }
388            }
389        }
390        out
391    }
392
393    /// The dimension annotations for `feature_id` as JSON:
394    /// `[{ fieldKey, pointA, pointB, value, label, mid }]` (world-space points;
395    /// `mid` is the leader midpoint the app anchors the label at). `[]` when the
396    /// feature type has no FD-1 builder.
397    pub fn feature_dimension_annotations_json(&self, feature_id: &str) -> String {
398        use crate::feature_dimensions::FeatureDimKind;
399        let annotations = self.feature_dimension_annotations(feature_id);
400        let wpp = self.camera.world_per_pixel();
401        let out: Vec<serde_json::Value> = annotations
402            .iter()
403            .map(|a| {
404                // The chip anchor: a linear leader's midpoint, or an angular arc's
405                // mid-sweep point at the screen-constant radius (camera-dependent,
406                // so computed here with the live `world_per_pixel`). `kind` lets the
407                // app format the chip (`A 234°` for an angular value in DEGREES).
408                let (kind, mid) = match a.kind {
409                    FeatureDimKind::Linear => ("linear", a.midpoint()),
410                    FeatureDimKind::Angular => {
411                        ("angular", crate::feature_dimensions::angular_chip_anchor(a, wpp))
412                    }
413                };
414                serde_json::json!({
415                    "fieldKey": a.field_key,
416                    "pointA": a.point_a,
417                    "pointB": a.point_b,
418                    "value": a.value,
419                    "label": a.label,
420                    "mid": mid,
421                    "kind": kind,
422                })
423            })
424            .collect();
425        serde_json::to_string(&out).unwrap_or_else(|_| "[]".to_string())
426    }
427
428    /// The `{ mode, feature, annotations }` snapshot the headless verifier reads
429    /// (published as `__brepFeatureDim`).
430    pub fn feature_dimension_state_json(&self) -> String {
431        let feature = self.dimension_armed_feature();
432        let annotations: serde_json::Value = if feature.is_empty() {
433            serde_json::json!([])
434        } else {
435            serde_json::from_str(&self.feature_dimension_annotations_json(&feature))
436                .unwrap_or_else(|_| serde_json::json!([]))
437        };
438        serde_json::json!({
439            "mode": self.gizmo_mode(),
440            "feature": feature,
441            "annotations": annotations,
442        })
443        .to_string()
444    }
445
446    /// The `set_overlay` JSON for the `feature-dim-leaders` group — the annotation
447    /// leaders + arrowheads for the dimension-armed feature (empty when not in
448    /// dimension mode, so a stale group is cleared).
449    fn feature_dimension_overlay_json(&self) -> String {
450        let feature = self.dimension_armed_feature();
451        let annotations = if feature.is_empty() {
452            Vec::new()
453        } else {
454            self.feature_dimension_annotations(&feature)
455        };
456        let (positions, colors) = crate::feature_dimensions::leaders_buffers(
457            &annotations,
458            self.camera.world_per_pixel(),
459        );
460        serde_json::json!({
461            "groups": [
462                {
463                    "name": FEATURE_DIM_OVERLAY,
464                    "renderOrder": 10003,
465                    "tris": { "positions": positions, "colors": colors },
466                }
467            ]
468        })
469        .to_string()
470    }
471
472    /// (Re)project the dimension leaders onto the current geometry. Called on arm
473    /// + after every param change (drag / value edit / rerun in dimension mode)
474    /// + on a material ZOOM ([`Self::ensure_feature_dimension_overlay_current`]).
475    /// Remembers the `world_per_pixel` it baked at, which is what lets that
476    /// per-frame ensure fire on change ONLY.
477    pub fn refresh_feature_dimension_overlay(&mut self) {
478        let json = self.feature_dimension_overlay_json();
479        let _ = self.set_overlay_json(&json);
480        let wpp = self.camera.world_per_pixel();
481        self.feature_dim_overlay_wpp = if wpp > 0.0 { wpp } else { f64::MIN_POSITIVE };
482    }
483
484    /// Clear the dimension overlay (an empty group), e.g. when disarming or
485    /// switching to transform mode.
486    pub(super) fn clear_feature_dimension_overlay(&mut self) {
487        let _ = self.set_overlay_json(&serde_json::json!({
488            "groups": [ { "name": FEATURE_DIM_OVERLAY } ]
489        }).to_string());
490        self.feature_dim_overlay_wpp = 0.0;
491    }
492
493    /// Per-frame upkeep for the DIMENSION gizmo (driven by
494    /// [`Self::ensure_overlays_current`]).
495    ///
496    /// The group is baked into pre-expanded vertices at feed time, and its
497    /// rod/cone/origin-sphere sizing — plus the angular arc's entire world
498    /// RADIUS (`ANGLE_ARC_RAD_PX × world_per_pixel`) — is screen-constant. So a
499    /// zoom that is not followed by a re-bake leaves the handles drawn at the old
500    /// pixel size, and the angular sweep handle drawn at the old world position
501    /// while [`Self::dimension_hit_regions`] (which projects against the LIVE
502    /// camera) grabs at the new one: the outline and the drawn handle drift apart.
503    ///
504    /// Re-bakes ONLY on a material `world_per_pixel` change
505    /// ([`overlay_wpp_stale`](super::overlay_wpp_stale)) — a quiet frame does not
506    /// touch the overlay, so there is no per-frame dirty loop. Nothing armed →
507    /// nothing baked, and the remembered zoom is dropped so re-arming re-bakes.
508    pub(super) fn ensure_feature_dimension_overlay_current(&mut self) {
509        if !matches!(self.transform_gizmo.mode, GizmoMode::Dimension)
510            || self.dimension_armed_feature().is_empty()
511        {
512            self.feature_dim_overlay_wpp = 0.0;
513            return;
514        }
515        let wpp = self.camera.world_per_pixel();
516        if super::overlay_wpp_stale(self.feature_dim_overlay_wpp, wpp) {
517            self.refresh_feature_dimension_overlay();
518        }
519    }
520
521    /// Drag a dimension handle: project the pointer pixel `(x, y)` onto the
522    /// annotation's world axis (`pointA → pointB`), take the distance along the
523    /// axis from `pointA` as the new value (correcting for any transform scale so
524    /// the PARAM — not the scaled world length — is what changes), set the param,
525    /// and re-run the history live. Degenerate projections (parallel ray / zero
526    /// axis) no-op.
527    pub fn feature_dimension_drag(&mut self, feature_id: &str, field_key: &str, x: f64, y: f64) {
528        let annotations = self.feature_dimension_annotations(feature_id);
529        let Some(annotation) = annotations.iter().find(|a| a.field_key == field_key) else {
530            return;
531        };
532        if annotation.kind == crate::feature_dimensions::FeatureDimKind::Angular {
533            if let Some(degrees) = self.angular_drag_degrees(annotation, x, y) {
534                self.write_feature_dimension_param(feature_id, field_key, serde_json::json!(degrees));
535                // Live-follow: re-bake the world-space leaders onto the rebuilt
536                // geometry so the arc tracks the pointer this frame (Fix 3).
537                self.refresh_feature_dimension_overlay();
538            }
539            return;
540        }
541        let a = annotation.point_a;
542        let b = annotation.point_b;
543        let axis = fd_sub3(b, a);
544        let len = fd_norm3(axis);
545        if len < 1e-9 {
546            return;
547        }
548        let dir = [axis[0] / len, axis[1] / len, axis[2] / len];
549        let ray = self.camera.pick_ray(x, y);
550        let ray_dir = fd_normalize3(ray.dir);
551        let Some(t_world) = closest_t_on_axis(a, dir, ray.origin, ray_dir) else {
552            return;
553        };
554        // World distance → param value: correct for the local axis scale via the
555        // CURRENT ratio (world length / current param). Under unit scale this is
556        // the identity; when the param is ~0 there is no ratio, so use the world
557        // distance directly (unit-scale assumption).
558        let scale_recip = if annotation.value.abs() > 1e-9 && len > 1e-9 {
559            annotation.value / len
560        } else {
561            1.0
562        };
563        // Preserve SIGN so a linear dim can be dragged through the origin to the
564        // negative side (a directional dim — cube size, height — then extends the
565        // other way; the kernel takes |value| for magnitude dims). A small dead-zone
566        // keeps it off an exact 0 (a degenerate extent the builders reject).
567        let raw = t_world * scale_recip;
568        let new_value = if raw >= 0.0 { raw.max(1e-4) } else { raw.min(-1e-4) };
569        self.write_feature_dimension_param(feature_id, field_key, serde_json::json!(new_value));
570        // Live-follow: re-bake the world-space leaders onto the rebuilt geometry so
571        // the arrow tracks the pointer this frame (Fix 3).
572        self.refresh_feature_dimension_overlay();
573    }
574
575    /// Map a pointer pixel to a swept angle (DEGREES) for an ANGULAR annotation:
576    /// search the sweep for the degree whose arc-end projects nearest the pointer
577    /// (a coarse 2° pass, then a ±2° refine at 0.25°), snap to 1°, clamp to
578    /// `[-360, 360]`. Ported from the overlay `angle` drag. The magnitude is
579    /// floored off exactly 0 so a torus `arc` drag never lands on 0 — which the
580    /// kernel's `|| 360` falsy fallback would flip to a FULL torus mid-drag.
581    /// `None` if the arc never projects in front of the camera.
582    ///
583    /// `pub(super)`: the assembly-constraint angle-arc drag
584    /// (`assembly_overlay.rs`) maps its pointer through this SAME search so the
585    /// two angle gizmos share one drag feel.
586    pub(super) fn angular_drag_degrees(
587        &self,
588        ann: &crate::feature_dimensions::FeatureDimAnnotation,
589        x: f64,
590        y: f64,
591    ) -> Option<f64> {
592        let radius = crate::feature_dimensions::ANGLE_ARC_RAD_PX * self.camera.world_per_pixel();
593        if radius <= 1e-9 {
594            return None;
595        }
596        // A sweep of `deg` and `deg - 360` share the SAME arc-end world point, so
597        // the screen-nearest search alone can't tell them apart at the wrap. Break
598        // the tie toward the CURRENT value (angle-unwrap
599        // continuity) with a tiny bias `~1e-6·Δ°²` — decisive only when screen
600        // errors are essentially equal, negligible against any real pointer move.
601        let current = ann.value;
602        let combined = |screen_err: f64, deg: f64| -> f64 {
603            let d = deg - current;
604            screen_err + 1e-6 * d * d
605        };
606        let mut best_deg = current;
607        let mut best_err = f64::INFINITY;
608        // Coarse sweep over the full range.
609        let mut deg = -360.0;
610        while deg <= 360.0 {
611            if let Some(err) = self.angle_arc_end_err(ann, radius, deg, x, y) {
612                let err = combined(err, deg);
613                if err < best_err {
614                    best_err = err;
615                    best_deg = deg;
616                }
617            }
618            deg += 2.0;
619        }
620        if !best_err.is_finite() {
621            return None;
622        }
623        // Refine around the coarse best.
624        let center = best_deg;
625        let mut deg = center - 2.0;
626        while deg <= center + 2.0 {
627            if (-360.0..=360.0).contains(&deg) {
628                if let Some(err) = self.angle_arc_end_err(ann, radius, deg, x, y) {
629                    let err = combined(err, deg);
630                    if err < best_err {
631                        best_err = err;
632                        best_deg = deg;
633                    }
634                }
635            }
636            deg += 0.25;
637        }
638        let clamped = best_deg.round().clamp(-360.0, 360.0);
639        let floored = if clamped.abs() < 0.1 {
640            if clamped < 0.0 { -0.1 } else { 0.1 }
641        } else {
642            clamped
643        };
644        Some(floored)
645    }
646
647    /// Squared screen-pixel distance from `(x, y)` to the arc-end at `deg` for an
648    /// angular annotation (`center + rotate(ref_dir, axis, deg) * radius`), or
649    /// `None` when that point is behind the camera.
650    fn angle_arc_end_err(
651        &self,
652        ann: &crate::feature_dimensions::FeatureDimAnnotation,
653        radius: f64,
654        deg: f64,
655        x: f64,
656        y: f64,
657    ) -> Option<f64> {
658        let dir = fd_normalize3(crate::feature_dimensions::rotate_about_axis(
659            ann.ref_dir,
660            ann.axis,
661            deg.to_radians(),
662        ));
663        let p = [
664            ann.center[0] + dir[0] * radius,
665            ann.center[1] + dir[1] * radius,
666            ann.center[2] + dir[2] * radius,
667        ];
668        let (sx, sy, depth) = self.camera.project(p);
669        if depth <= 0.0 {
670            return None;
671        }
672        Some((sx - x) * (sx - x) + (sy - y) * (sy - y))
673    }
674
675    /// Edit a dimension value from a label field: a plain numeric literal sets the
676    /// param to that number; otherwise the input is treated as an EXPRESSION —
677    /// evaluated LIVE against the history's `expressions` + `configurator` (the
678    /// kernel `eval_expression`) and, on success, STORED as the expression string
679    /// (the kernel re-evaluates it via `ctx.number`, so it stays live). A blank /
680    /// bad-expression input no-ops (never corrupts the feature). Re-runs live.
681    pub fn feature_dimension_set_value(&mut self, feature_id: &str, field_key: &str, input: &str) {
682        let trimmed = input.trim();
683        if trimmed.is_empty() {
684            return;
685        }
686        if is_plain_number_literal(trimmed) {
687            let Ok(number) = trimmed.parse::<f64>() else {
688                return;
689            };
690            if !number.is_finite() {
691                return;
692            }
693            self.write_feature_dimension_param(feature_id, field_key, serde_json::json!(number));
694        } else {
695            // Validate the expression before storing it (a bad expression no-ops).
696            let expressions = self.history.expressions();
697            let configurator = self.history.configurator();
698            match brep_kernel::eval_expression(&expressions, &configurator, trimmed) {
699                Ok(number) if number.is_finite() => {
700                    self.write_feature_dimension_param(
701                        feature_id,
702                        field_key,
703                        serde_json::Value::String(trimmed.to_string()),
704                    );
705                }
706                _ => {}
707            }
708        }
709    }
710
711    /// Set one `inputParams` field of `feature_id` (a number or an expression
712    /// string) and re-run the history (which re-projects the leaders in dimension
713    /// mode). No-op when the feature is absent.
714    fn write_feature_dimension_param(
715        &mut self,
716        feature_id: &str,
717        field_key: &str,
718        value: serde_json::Value,
719    ) {
720        let Some(index) = self.history.index_of(feature_id) else {
721            return;
722        };
723        let mut params = self
724            .history
725            .feature_params(index)
726            .unwrap_or_else(|| serde_json::json!({}));
727        let Some(object) = params.as_object_mut() else {
728            return;
729        };
730        object.insert(field_key.to_string(), value);
731        let _ = self.update_feature_params(feature_id, &params.to_string());
732    }
733}
734
735// --- FD-1 geometry helpers (self-contained, `fd_` prefixed to avoid clashes) ---
736
737fn fd_sub3(a: [f64; 3], b: [f64; 3]) -> [f64; 3] {
738    [a[0] - b[0], a[1] - b[1], a[2] - b[2]]
739}
740
741fn fd_dot3(a: [f64; 3], b: [f64; 3]) -> f64 {
742    a[0] * b[0] + a[1] * b[1] + a[2] * b[2]
743}
744
745fn fd_norm3(v: [f64; 3]) -> f64 {
746    fd_dot3(v, v).sqrt()
747}
748
749fn fd_normalize3(v: [f64; 3]) -> [f64; 3] {
750    let n = fd_norm3(v);
751    if n < 1e-12 {
752        [0.0, 0.0, 1.0]
753    } else {
754        [v[0] / n, v[1] / n, v[2] / n]
755    }
756}
757
758/// Push an origin-ball region at world `p` unless a ball already sits there (dedup
759/// by world position, matching `leaders_buffers`' single drawn sphere). The shared
760/// point-region builder projects it to a screen circle; a behind-eye (perspective)
761/// origin is omitted — invisible, so not grabbable — matching the outline.
762fn push_origin_region(
763    out: &mut Vec<(DimRole, HitShape)>,
764    seen: &mut Vec<[f64; 3]>,
765    cam: &crate::view::ViewCamera,
766    p: [f64; 3],
767    px: f32,
768) {
769    if seen.iter().any(|o| fd_norm3(fd_sub3(*o, p)) < 1e-6) {
770        return;
771    }
772    seen.push(p);
773    if let Some(shape) = point_region(cam, p, px) {
774        out.push((DimRole::Origin, shape));
775    }
776}
777
778/// The parameter `t` of the point on the axis line `a + t*dir` (dir UNIT) closest
779/// to the ray `ray_o + s*ray_d` (ray_d UNIT). `None` when the two are parallel
780/// (no well-defined projection). `t` is the signed world distance along `dir`
781/// from `a`. (`pub(super)`: shared with the constraint distance-arrow drag.)
782pub(super) fn closest_t_on_axis(
783    a: [f64; 3],
784    dir: [f64; 3],
785    ray_o: [f64; 3],
786    ray_d: [f64; 3],
787) -> Option<f64> {
788    let w0 = fd_sub3(a, ray_o);
789    let b = fd_dot3(dir, ray_d);
790    let d = fd_dot3(dir, w0);
791    let e = fd_dot3(ray_d, w0);
792    let denom = 1.0 - b * b;
793    if denom.abs() < 1e-9 {
794        return None;
795    }
796    Some((b * e - d) / denom)
797}
798
799fn vec3_to_arr(v: brep_kernel::Vec3) -> [f64; 3] {
800    [v.x, v.y, v.z]
801}
802
803/// The world CENTROID of a sketch profile — the average of its outer-loop curve
804/// start points (the profile-polygon vertices), approximating the previous
805/// face-average-center computation. Falls back to the sketch plane origin when
806/// no outer loop is available. Used to anchor the extrude/revolve gizmos on the
807/// geometry rather than at a possibly-far sketch-plane origin.
808fn sketch_profile_centroid(profile: &brep_kernel::SketchProfile) -> [f64; 3] {
809    let mut sum = [0.0f64; 3];
810    let mut count = 0usize;
811    if let Some(outer) = profile.regions.first().and_then(|region| region.first()) {
812        for curve in &outer.curves {
813            if let Ok(domain) = curve.domain() {
814                if let Ok(point) = curve.evaluate(domain[0]) {
815                    sum[0] += point.x;
816                    sum[1] += point.y;
817                    sum[2] += point.z;
818                    count += 1;
819                }
820            }
821        }
822    }
823    if count > 0 {
824        [sum[0] / count as f64, sum[1] / count as f64, sum[2] / count as f64]
825    } else {
826        vec3_to_arr(profile.origin)
827    }
828}
829
830// BREP private tests: e42e8dd362af6efd