brep_render/engine_state.rs
1//! [`EngineState`] — the windowing-agnostic viewer state machine the host UI
2//! programs against (R3): scene + camera + controls + settings + emphasis, plus
3//! the whole event/command/query surface (run-history feed, pointer/wheel
4//! ingestion, camera commands, picking, world→screen, visibility). No GPU, no
5//! canvas — the wasm `Engine` and the winit desktop shell both wrap this; it is
6//! fully unit-testable on native.
7//!
8//! Everything crosses the R3 boundary as plain JSON/scalars: the host never holds a
9//! renderer object, only names, ids, and JSON.
10
11use crate::controls::ArcballControls;
12use crate::history::History;
13use crate::pick::{self, PickOptions};
14use crate::scene::RenderScene;
15use crate::style::{Emphasis, RenderSettings};
16use crate::view::ViewCamera;
17use crate::widgets::{gizmo_camera, WidgetOverlay, WidgetRegistry};
18use brep_kernel::HistoryRequest;
19use std::collections::HashMap;
20
21/// One DIALOG row's hover state — which panel lit it, the row's own TEXT, and
22/// what that text resolved to in the scene.
23///
24/// The row text is the memo key rather than the candidate's name because the two
25/// differ whenever the derived-face fallback fires (a fillet's `Edges` row reads
26/// `A|B[0]` while the face it lights is `F1:BLEND:A|B[0]` — see
27/// [`EngineState::hover_entity_by_name`]). An unresolvable row memoizes as
28/// `candidate: None`, so a held hover over a name the scene does not carry scans
29/// the scene ONCE, not once per frame.
30#[derive(Clone)]
31pub(crate) struct DialogHover {
32 /// Which panel set it (`"history"`, `"constraints"`, `"pmi"`, `"refsel"`) —
33 /// [`EngineState::dialog_hover_end`] acts only for the owner that set it, so a
34 /// pane that never hovered a row cannot end another pane's hover.
35 pub(crate) owner: &'static str,
36 /// The row's TEXT, exactly as the dialog listed it.
37 pub(crate) row: String,
38 /// What it resolved to, or `None` for a row the scene does not carry.
39 pub(crate) candidate: Option<pick::PickCandidate>,
40}
41
42pub struct EngineState {
43 pub scene: RenderScene,
44 pub camera: ViewCamera,
45 pub controls: ArcballControls,
46 pub settings: RenderSettings,
47 pub emphasis: Emphasis,
48 /// In-scene overlay widgets: datums/dimensions/curves, transform
49 /// gizmo, ViewCube — fed as JSON, drawn by the render core's overlay pass.
50 pub widgets: WidgetRegistry,
51 /// The engine-owned editable model recipe (ordered features + rollback
52 /// index) — the SINGLE source of truth for the model. The UI never keeps its
53 /// own copy; it mutates/reads this through the `history_*` / feature methods.
54 pub history: History,
55 /// The build report (`{featureErrors, unresolved, displayErrors}`) of the
56 /// last history run, so the UI can show it without re-running.
57 history_report: String,
58 /// The Properties-panel metadata store: user attributes keyed by OBJECT NAME
59 /// (solid / face / edge kernel name), NOT feature id — so a record survives
60 /// feature edits as long as the object's name persists. Persisted with the
61 /// model (a top-level `metadata` field in the history document); see the
62 /// [`crate::metadata`] module for the store + the object-info/measurement API.
63 pub metadata: crate::metadata::MetadataStore,
64 /// Bumped whenever settings change so the renderer re-derives per-solid
65 /// base styles (a cheap key, not a per-frame diff).
66 pub settings_generation: u64,
67 /// The engine sets this whenever the camera/scene/emphasis changed; the
68 /// presentation shell renders only when it is set (R22 on-demand render —
69 /// the OrthoCameraIdle matrix-compare analogue, made explicit).
70 pub dirty: bool,
71 /// The modal reference-selection state (the ref-select widget). `Some` while
72 /// the user is picking references for a feature-dialog field; `None`
73 /// otherwise. The picked-name list here is the SINGLE source of truth while
74 /// active (the UI reads it back; the viewport appends to it on a pick).
75 pub ref_select: Option<RefSelectState>,
76 /// Which entity KINDS a plain viewport click may select (the selection
77 /// filter, mirroring the earlier `SelectionFilter.allowedSelectionTypes`). `select_top_at`
78 /// consults it via `pick_filtered`; see the appended `SelectionFilter` impl
79 /// block near the end of this file for the state + honoring logic.
80 pub selection_filter: SelectionFilter,
81 /// The transform-controls gizmo controller: which feature (if any) has the
82 /// move/rotate gizmo armed (via the in-viewport center-sphere toggle), plus the
83 /// in-flight handle drag. All the arm/drag/apply logic lives in the appended
84 /// transform-gizmo impl block near the end of this file.
85 pub transform_gizmo: TransformArm,
86 /// The COMPONENT Move gizmo controller (assemblies §8.5): which ACOMP
87 /// instance has the bbox-center move/rotate gizmo armed, the translate/
88 /// rotate cycle mode, and the commit-on-release drag. Exclusive with
89 /// `transform_gizmo` (shared widget slot). See `component_move.rs`.
90 pub component_move: ComponentMoveArm,
91 /// The active engine-native sketch edit (`Some` while in sketch mode). Holds
92 /// the live [`crate::sketch::SketchSession`] plus the pre-entry camera + roll
93 /// to restore on exit. All the enter/exit/new logic lives in the appended
94 /// sketch-mode impl block at the END of this file.
95 sketch_edit: Option<SketchEdit>,
96 /// Sketch-mode camera lock. When true (the default on every sketch entry), the
97 /// camera is held flat-on to the sketch plane and an empty drag only PANS —
98 /// no orbit. Toggling it back on re-faces the camera to the plane. Meaningful
99 /// only while `sketch_edit` is `Some`. See the sketch-mode impl block.
100 sketch_camera_locked: bool,
101 /// Set for ONE frame when the sketch entity-LIST panel hovers a row (it calls
102 /// [`sketch_hover_entity`](Self::sketch_hover_entity)). The viewport, which
103 /// draws AFTER the panel and would otherwise `sketch_clear_hover` because the
104 /// pointer is off the viewport, consumes this flag via
105 /// [`take_sketch_list_hover`](Self::take_sketch_list_hover) and keeps the
106 /// panel-set hover so list→canvas highlight survives the frame.
107 sketch_list_hover_active: bool,
108 /// Transient user-facing notices (e.g. a sketch solve that failed after an
109 /// edit). The shell drains them each frame via [`take_notices`](Self::take_notices)
110 /// into a toast overlay; the engine only queues. Replaces the swallowed
111 /// `eprintln!` on the interactive re-solve paths.
112 notices: Vec<String>,
113 /// Committed-sketch visibility: the feature ids whose persistent committed-sketch
114 /// overlay is HIDDEN (its Scene-tree checkbox off). Absent = visible. See the
115 /// committed-sketch impl block appended at the END of this file.
116 hidden_sketches: std::collections::HashSet<String>,
117 /// The committed-sketch feature ids whose overlay groups were fed on the LAST
118 /// [`refresh_committed_sketches`](Self::refresh_committed_sketches), so an id that
119 /// is no longer shown (rolled back, deleted, hidden, or became the active edit)
120 /// can have its now-stale groups cleared.
121 shown_sketch_ids: Vec<String>,
122 /// The named plane FRAMES the last history run resolved `(frame name, frame)`.
123 /// Stored so [`refresh_construction_datums`](Self::refresh_construction_datums)
124 /// (and datum selection) can display/pick the construction datum/plane frames
125 /// without re-running. Filled from the run's
126 /// [`crate::pipeline::SceneBuildReport::frames`]; the D/P filter is applied at
127 /// display time (a frame name maps to its producing feature TYPE via the
128 /// history). See the appended construction-datum impl block at the END.
129 construction_frames: Vec<(String, brep_kernel::Frame)>,
130 /// The solved sketch PROFILES the last history run produced `(sketch id,
131 /// profile)`. Stored so [`refresh_committed_sketches`](Self::refresh_committed_sketches)
132 /// can synthesize each committed sketch's SHEET SOLID (planar face + named
133 /// boundary edges + corner vertices) without re-running. Filled from the run's
134 /// [`crate::pipeline::SceneBuildReport::profiles`]; rollback / active-edit /
135 /// visibility gating is applied at display time.
136 sketch_profiles: Vec<(String, brep_kernel::SketchProfile)>,
137 /// The named PATH chains the last history run produced `(path name, curves)`.
138 /// Stored alongside [`sketch_profiles`](Self::sketch_profiles) so
139 /// [`refresh_committed_sketches`](Self::refresh_committed_sketches) can draw the
140 /// sketch geometry no closed profile covers: a sketch's OPEN chain publishes no
141 /// profile, so the sheet builder had nothing to draw it from and an open sketch
142 /// was invisible in 3D. Filled from the run's
143 /// [`crate::pipeline::SceneBuildReport::paths`]; the per-segment `{id}:G{gid}`
144 /// entries are the display input (the whole-chain `{id}` entry duplicates them
145 /// and `{id}:REF:{source}` is projected reference geometry).
146 sketch_paths: Vec<(String, Vec<brep_kernel::NurbsCurve>)>,
147 /// The named world POINTS the last history run produced `(point name, point)`.
148 /// Stored alongside [`sketch_paths`](Self::sketch_paths) so
149 /// [`refresh_committed_sketches`](Self::refresh_committed_sketches) can draw the
150 /// sketch points no segment covers: a points-only sketch (a hole-placement
151 /// sketch) publishes no profile and no path, so it had nothing to draw from
152 /// and was invisible in 3D. Filled from the run's
153 /// [`crate::pipeline::SceneBuildReport::points`]; the per-point `{id}:P{pid}`
154 /// entries are the display input (construction points are skipped at draw
155 /// time, like construction geometry).
156 sketch_points: Vec<(String, brep_kernel::ScenePoint)>,
157 /// The named axis LINES the last history run produced `(axis name, line)`.
158 /// Stored so the feature-dimension angle gizmo can resolve a revolve `axis`
159 /// reference to a world line without re-running. Filled from the run's
160 /// [`crate::pipeline::SceneBuildReport::axes`].
161 sketch_axes: Vec<(String, brep_kernel::Axis)>,
162 /// The wire-harness routing report of the last APPLIED run (`None` before
163 /// the first run). Filled from [`crate::pipeline::SceneBuildReport::wire_harness`];
164 /// the harness panel reads it, the committed-curve display reads the port
165 /// kinds off it. See the appended wire-harness impl block.
166 wire_harness_report: Option<brep_kernel::WireHarnessReport>,
167 /// The PMI tail's report of the last APPLIED run (`pmi_ops.rs`).
168 pub(crate) pmi_report: Option<brep_kernel::PmiReport>,
169 /// The ACTIVE PMI view (engine memory, never persisted): its camera,
170 /// display state and explode poses are applied; its annotations drawn.
171 pub(crate) pmi_active_view: Option<String>,
172 /// The annotation whose form the PMI panel shows (engine memory).
173 pub(crate) pmi_open_annotation: Option<String>,
174 /// The modeling camera / visibility / wireframe remembered on entering
175 /// the PMI workbench, restored when a view deactivates or the workbench
176 /// is left.
177 pub(crate) pmi_modeling: Option<pmi_ops::PmiModelingSnapshot>,
178 /// The un-exploded displays of the solids the active view's explode
179 /// annotations posed, for an exact restore.
180 pub(crate) pmi_explode_originals: std::collections::HashMap<String, crate::scene::SolidDisplay>,
181 /// `(world_per_pixel, view direction)` the PMI overlay was last baked at.
182 pub(crate) pmi_overlay_key: Option<(f64, [f64; 3])>,
183 pub(crate) pmi_hovered: Option<String>,
184 pub(crate) pmi_label_hover_active: bool,
185 /// What the spline-anchor cage overlay was last fed for — `(spline id,
186 /// selected anchor, applied run generation)` — so the per-frame refresh
187 /// the history panel makes while an SP form is open is a no-op until one
188 /// of those moves. See `spline_edit.rs`.
189 spline_overlay_key: Option<(String, Option<usize>, u64)>,
190 /// Whether the ports placed components carry (`ACOMP1:PORT1`) draw their
191 /// sheets. The app sets it from the active workbench — one that shows the
192 /// Wire Harness panel; a document's own PORT features always draw.
193 component_ports_visible: bool,
194 /// The spline whose anchor editor is open (fed by the history panel with
195 /// the cage overlay), so a viewport click on one of its anchor dots selects
196 /// that anchor; the index of the last such pick, until the panel takes it.
197 spline_edit_feature: Option<String>,
198 spline_anchor_picked: Option<usize>,
199 /// Construction datum/plane visibility: the frame NAMES whose datum plane is
200 /// HIDDEN (its Scene-tree checkbox off). Absent = visible. Mirrors
201 /// [`hidden_sketches`].
202 hidden_datums: std::collections::HashSet<String>,
203 /// The datum frame NAMES fed to the widget on the LAST
204 /// [`refresh_construction_datums`](Self::refresh_construction_datums). The datum
205 /// feed REPLACES its set wholesale each call, so this is a bookkeeping mirror of
206 /// what is currently shown (parallels [`shown_sketch_ids`]).
207 shown_datum_names: Vec<String>,
208 /// The history-run seam (M2a of the off-thread runner). Owns the scene-free
209 /// runner + its delta baseline (`name → last-emitted handle`) ACROSS reruns:
210 /// [`rerun_history`](Self::rerun_history) SUBMITS a run tagged with
211 /// [`run_generation`](Self::run_generation), and [`pump`](Self::pump) drains
212 /// the completed reply and [`apply_run_output`](Self::apply_run_output)s its
213 /// delta to [`Self::scene`]. The [`InlineRunner`](crate::runner::InlineRunner)
214 /// default runs synchronously (submit → immediate poll, byte-identical to the
215 /// old in-place reconcile); a background thread/worker impl slots in behind the
216 /// same trait in M2b/M3. Reset on a document switch
217 /// ([`set_history_json`](Self::set_history_json)) so a new model rebuilds fully.
218 pub(crate) runner: Box<dyn crate::runner::HistoryRunner>,
219 /// Monotonic run counter: bumped each time [`rerun_history`](Self::rerun_history)
220 /// SUBMITS a run, and stamped onto the reply so a stale reply (a newer run that
221 /// finished first) can be dropped. `run_generation != applied_generation` means
222 /// a run is in flight (always equal for the synchronous Inline runner).
223 run_generation: u64,
224 /// The generation of the last reply [`pump`](Self::pump) APPLIED — the high-water
225 /// mark that gates stale replies.
226 applied_generation: u64,
227 /// The latest [`crate::runner::RunProgress`] of the run in flight (a
228 /// background runner posts one before each feature it executes), or
229 /// `None` when nothing is running. Names what the spinner is waiting on.
230 run_progress: Option<crate::runner::RunProgress>,
231 /// The feature the last CANCELLED run was executing (`Some("")` when the
232 /// run was cancelled before any progress arrived), cleared by the next
233 /// submit. The history header shows it until the model is rebuilt.
234 cancelled_run: Option<String>,
235 /// A pending one-shot "frame the scene once the in-flight run lands" request.
236 /// Import / Open SUBMIT an async run (native [`ThreadRunner`], wasm worker) and
237 /// want to `zoom_to_fit` the RESULT — but the scene is still empty when they
238 /// return, so an immediate fit frames nothing (bbox empty → no-op). Instead they
239 /// set this flag and [`pump`](Self::pump) performs the fit on the first apply that
240 /// leaves the run no longer pending. Under the synchronous Inline runner the run
241 /// applies inside the submitting call's own `pump`, so the fit is still immediate.
242 pending_fit: bool,
243 /// EAGER provenance `name → creating-feature id` for the current resident
244 /// solids, shipped with each run ([`crate::pipeline::RunOutput::provenance`]) and
245 /// replaced wholesale in [`apply_run_output`](Self::apply_run_output). Answers
246 /// `creating_feature` + the Info tab's `creatingFeature` WITHOUT a cold
247 /// `execute_history` — the freeze side-door once the run lives off-thread.
248 pub(crate) provenance: std::collections::HashMap<String, String>,
249 /// EAGER ENTITY ORIGIN `face/edge NAME → ORIGINATING feature id` (FIRST writer in
250 /// timeline order), shipped with each run
251 /// ([`crate::pipeline::RunOutput::entity_origin`]) and replaced wholesale in
252 /// [`apply_run_output`](Self::apply_run_output). Unlike `provenance` (the SOLID's
253 /// LAST writer) this is the feature that gave the face/edge its NAME — the answer
254 /// `creating_feature` returns for a face/edge (the "Edit owning feature" action +
255 /// the Info tab's `creatingFeature`), so it rolls to the entity's origin, not the
256 /// owning solid's last producer.
257 pub(crate) entity_origin: std::collections::HashMap<String, String>,
258 /// Object-info MEASUREMENT cache `name → merged object-info JSON`, filled by
259 /// [`pump_queries`](crate::metadata) from the runner's replies and served every
260 /// frame a selection persists (so `object_info_json` fires ONE query per
261 /// selection, not one per frame). Invalidated on any geometry change
262 /// (`apply_run_output`) or metadata edit (`set_metadata_attribute`).
263 pub(crate) info_cache: std::collections::HashMap<String, String>,
264 /// In-flight measurement queries `id → object NAME` — the key needed to MERGE a
265 /// reply back into the info cache (inject `name` + `creatingFeature`, the latter
266 /// now resolved by the entity name itself). Cleared alongside `info_cache` on a
267 /// geometry change so a stale reply is dropped rather than caching a superseded
268 /// measurement.
269 pub(crate) pending_query: std::collections::HashMap<u64, String>,
270 /// Monotonic measurement-query id (pairs a [`crate::runner::MeasureReply`] back
271 /// with its `pending_query` entry).
272 pub(crate) next_query_id: u64,
273 /// Off-thread mesh reconstructions awaiting a runner reply.
274 pub(crate) pending_mesh_imports: std::collections::HashMap<u64, MeshImportDestination>,
275 pub(crate) mesh_preview_results: std::collections::VecDeque<crate::runner::MeshImportReply>,
276 /// Monotonic id for pairing mesh import replies with submissions.
277 pub(crate) next_mesh_import_id: u64,
278 /// The scene's assembly COMPONENT records (deterministic id order), a
279 /// PROJECTION captured by the main-side assembly sync (`assembly_ops`) —
280 /// the Assembly Structure tree's source. Empty for componentless documents.
281 pub(crate) assembly_components: Vec<brep_kernel::ComponentRecord>,
282 /// The [`Self::applied_generation`] the last assembly sync ran against
283 /// (`None` = never synced). `ensure_assembly_synced` re-syncs when a newer
284 /// display run has been applied. See `assembly_ops`.
285 pub(crate) assembly_synced_generation: Option<u64>,
286 /// Re-entrancy guard for the parts-library resync in [`Self::pump`] (a
287 /// refused run re-runs, and `rerun_history` pumps).
288 pub(crate) library_resync: bool,
289 /// The kernel parts-library revision the document's `partsLibrary` block
290 /// was last refreshed from (`sync_assembly`). Serializing the store is
291 /// proportional to the embedded part payload, so it is re-read only when
292 /// the library actually changed, not once per edit.
293 pub(crate) parts_library_block_revision: Option<u64>,
294 /// The assembly-constraint viewport overlays (build-spec §8.4) — the cached
295 /// [`crate::constraint_overlays::ConstraintOverlay`] records the engine last
296 /// built from the kernel session (`assembly_overlay_json` + state), the source
297 /// of the drawn leader/arrow group, the label feed, and the grabbable-handle
298 /// hit regions. Refreshed after every history apply and every constraint
299 /// mutation; see the appended assembly-overlay impl block.
300 pub(crate) constraint_overlays: Vec<crate::constraint_overlays::ConstraintOverlay>,
301 /// A live GRAB on a constraint's distance-arrow / angle-arc handle (`Some`
302 /// between `constraint_drag_begin` and `constraint_drag_release`): the drag
303 /// previews the value locally and COMMITS on release via
304 /// `assembly_update_constraint_json` (which auto-solves).
305 pub(crate) constraint_drag: Option<ConstraintDrag>,
306 /// The `world_per_pixel` the constraint overlay buffers were last baked at
307 /// (screen-constant arc/rod sizing): `ensure_constraint_overlay_current`
308 /// re-bakes when the camera zoom moves it materially. `0.0` = never baked.
309 constraint_overlay_wpp: f64,
310 /// The `world_per_pixel` the FEATURE-DIMENSION gizmo group
311 /// (`feature-dim-leaders`) was last baked at. The leaders' rod/cone/origin
312 /// sphere — and the angular arc's whole world RADIUS — are
313 /// `pixels × world_per_pixel`, so a zoom makes the drawn gizmo stale;
314 /// `ensure_feature_dimension_overlay_current` re-bakes on a material move.
315 /// `0.0` = nothing baked (gizmo disarmed / not in dimension mode).
316 /// See `feature_dims`.
317 pub(crate) feature_dim_overlay_wpp: f64,
318 /// The `world_per_pixel` the live SKETCH overlay groups (geometry, points,
319 /// preview, `sketch-dim-leaders`, `sketch-constraint-glyphs`) were last baked
320 /// at — construction dashes, dimension arrowheads and constraint glyphs are
321 /// all screen-constant. `ensure_sketch_overlay_current` re-bakes on a material
322 /// zoom. `0.0` = nothing baked (not in sketch mode). See `sketch_input`.
323 pub(crate) sketch_overlay_wpp: f64,
324 /// The constraint id whose referenced ELEMENTS the panel/label hover is
325 /// currently highlighting (dedupe key so a held hover doesn't re-bump the
326 /// emphasis generation every frame).
327 constraint_hovered: Option<String>,
328 /// Set for ONE frame when a constraint LABEL hover applied the element
329 /// highlight; the viewport's modeling hover branch consumes it (mirrors
330 /// [`Self::take_sketch_list_hover`]) so the scene hover doesn't clobber it.
331 constraint_label_hover_active: bool,
332 /// The SCENE-TREE row the pointer is over, as the pick candidate its hover
333 /// lit (the row→viewport highlight). Kept so
334 /// [`scene_tree_hover_end`](Self::scene_tree_hover_end) clears ONLY a hover
335 /// the tree itself set — never one the viewport lit in the meantime — and as
336 /// the dedupe key that keeps a held row hover from re-bumping the emphasis
337 /// generation every frame. See `scene_query.rs`.
338 scene_tree_hovered: Option<pick::PickCandidate>,
339 /// Set for ONE frame while a Scene-tree row is hovered; the viewport's
340 /// modeling hover branch consumes it via
341 /// [`take_scene_tree_hover`](Self::take_scene_tree_hover) and skips the
342 /// pointer-off-viewport `clear_hover` (mirrors
343 /// [`Self::take_sketch_list_hover`]) so the row-set highlight survives.
344 scene_tree_hover_active: bool,
345 /// The DIALOG row the pointer is over — a feature form's reference line, its
346 /// read-only `Outputs` line, or the reference picker card's picked-name line
347 /// (the row→viewport highlight, the twin of the Scene tree's above). Its OWN
348 /// slot, not the tree's: History, Constraints, PMI and the Scene tree can all
349 /// be on screen at once in a split dock, and a shared slot would let the pane
350 /// that draws second end the hover the pane that drew first had just set. See
351 /// [`DialogHover`] for what it memoizes and `scene_query.rs` for the API.
352 dialog_hovered: Option<DialogHover>,
353 /// Set for ONE frame while a dialog row is hovered; the viewport's modeling
354 /// hover branch consumes it via [`take_dialog_hover`](Self::take_dialog_hover)
355 /// and skips the pointer-off-viewport `clear_hover` (mirrors
356 /// [`Self::take_scene_tree_hover`]) so the row-set highlight survives.
357 dialog_hover_active: bool,
358 /// The constraint SELECTED via its viewport label chip (`Some` = selected):
359 /// drives the chip's selected accent, the context bar's Delete-constraint
360 /// action, and clears with the selection (Esc / Clear / delete). Read
361 /// through [`Self::selected_constraint`], which prunes a stale id.
362 selected_constraint: Option<String>,
363 /// The STEP product structure a [`Self::probe_step_assembly`] parsed, held
364 /// until the import dialog's button decides its fate: consumed by
365 /// [`Self::import_probed_step_assembly`], dropped by
366 /// [`Self::discard_probed_step_assembly`] (Cancel), by the next probe, or by
367 /// a document switch. The ONE parse of a structured STEP import lives here —
368 /// the dialog needs the counts BEFORE the user chooses, and re-parsing
369 /// multi-MB Part-21 text on the way back would double the most expensive step
370 /// of the import. See `model_io`'s import block.
371 pub(crate) pending_step_assembly: Option<brep_kernel::StepAssembly>,
372 /// STEP probes submitted to the runner and not yet answered (their ids).
373 pub(crate) pending_step_probes: std::collections::HashSet<u64>,
374 /// Answered probes awaiting [`Self::take_step_probe`], oldest first.
375 pub(crate) step_probe_results: std::collections::VecDeque<(u64, StepProbeOutcome)>,
376 /// Monotonic id pairing a probe reply with its submission.
377 pub(crate) next_step_probe_id: u64,
378}
379
380/// What a STEP probe found, as the file panel consumes it (see
381/// [`EngineState::submit_step_probe`]).
382#[derive(Debug, Clone, PartialEq)]
383pub enum StepProbeOutcome {
384 /// Product structure: the parsed assembly is stashed for
385 /// [`EngineState::import_probed_step_assembly`]; these are its counts.
386 Structure(model_io::StepAssemblyProbe),
387 /// No structure worth keeping — take the flat lane.
388 Flat,
389 /// The text did not parse as Part 21; the flat lane refuses it with its
390 /// own wording.
391 Failed(String),
392}
393
394/// A live constraint-handle drag: which constraint + which `inputParams` field
395/// (`distance` / `angle`), the params snapshot the commit mutates, and the live
396/// preview value the overlay/label show while dragging.
397#[derive(Debug, Clone)]
398pub struct ConstraintDrag {
399 pub id: String,
400 pub field: &'static str,
401 pub params: serde_json::Value,
402 pub preview: f64,
403}
404
405/// WHO a finished reference-selection commits to: a history FEATURE's params
406/// (the original widget) or an ASSEMBLY CONSTRAINT's `inputParams` (same modal,
407/// different commit lane — see `assembly_ops::begin_ref_select_for_constraint`).
408#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
409pub enum RefSelectTarget {
410 #[default]
411 Feature,
412 AssemblyConstraint,
413 /// ONE SPLINE ANCHOR's port attachment: `path` is unused, the picked name
414 /// must be a PORT feature id (a click on a port's drawn sheet), and Finish
415 /// writes `persistentData.spline.points[index].attachment` (see
416 /// `spline_edit.rs`).
417 SplineAnchor { index: usize },
418 /// A PMI annotation's reference field: `feature_id` is the annotation id;
419 /// Finish writes the picked names into its params through the PMI block
420 /// (`pmi_ops.rs`). Vertex picks are `{solid}@x,y,z` in WORLD coordinates.
421 Pmi,
422}
423
424/// The modal state of the reference-selection widget while it is ACTIVE: which
425/// feature-dialog field is being filled, what it accepts, and the running list
426/// of picked kernel names (the source of truth — added by picking in the view,
427/// removed via the per-line X). See the ref-select methods below.
428#[derive(Debug, Clone, Default)]
429pub struct RefSelectState {
430 /// The id of the feature whose param is being edited.
431 pub feature_id: String,
432 /// The JSON path into that feature's `inputParams` the names write to
433 /// (`["targetSolid"]`, `["boolean","targets"]`, `["faceRef"]`, …).
434 pub path: Vec<String>,
435 /// A human label for the modal heading (the field's label).
436 pub label: String,
437 /// The allowed pick kinds (`["SOLID"]`, `["FACE"]`, …) — the type constraint.
438 pub filter: Vec<String>,
439 /// Whether the field takes a LIST of references (else a single one).
440 pub multiple: bool,
441 /// The picked kernel names — the running selection (source of truth).
442 pub names: Vec<String>,
443 /// The rollback step to restore on Finish/Cancel (the edited feature's own
444 /// step): entering the mode rolls to the pre-feature "before" state, so we
445 /// remember where to return.
446 pub restore_index: usize,
447 /// Which surface Finish commits the names to (feature params vs an
448 /// assembly constraint's `inputParams`). Defaults to [`RefSelectTarget::Feature`].
449 pub target: RefSelectTarget,
450}
451
452impl Default for EngineState {
453 fn default() -> Self {
454 Self {
455 scene: RenderScene::new(),
456 camera: ViewCamera::default(),
457 controls: ArcballControls::new(),
458 settings: RenderSettings::default(),
459 emphasis: Emphasis::default(),
460 widgets: WidgetRegistry::new(),
461 history: History::default(),
462 history_report: String::new(),
463 metadata: crate::metadata::MetadataStore::new(),
464 settings_generation: 1,
465 dirty: true,
466 ref_select: None,
467 selection_filter: SelectionFilter::default(),
468 transform_gizmo: TransformArm::default(),
469 component_move: ComponentMoveArm::default(),
470 sketch_edit: None,
471 sketch_camera_locked: true,
472 sketch_list_hover_active: false,
473 notices: Vec::new(),
474 hidden_sketches: std::collections::HashSet::new(),
475 shown_sketch_ids: Vec::new(),
476 construction_frames: Vec::new(),
477 sketch_profiles: Vec::new(),
478 sketch_paths: Vec::new(),
479 sketch_points: Vec::new(),
480 sketch_axes: Vec::new(),
481 wire_harness_report: None,
482 pmi_report: None,
483 pmi_active_view: None,
484 pmi_open_annotation: None,
485 pmi_modeling: None,
486 pmi_explode_originals: std::collections::HashMap::new(),
487 pmi_overlay_key: None,
488 pmi_hovered: None,
489 pmi_label_hover_active: false,
490 spline_overlay_key: None,
491 component_ports_visible: false,
492 spline_edit_feature: None,
493 spline_anchor_picked: None,
494 hidden_datums: std::collections::HashSet::new(),
495 shown_datum_names: Vec::new(),
496 runner: Box::new(crate::runner::InlineRunner::new()),
497 run_generation: 0,
498 applied_generation: 0,
499 run_progress: None,
500 cancelled_run: None,
501 pending_fit: false,
502 provenance: std::collections::HashMap::new(),
503 entity_origin: std::collections::HashMap::new(),
504 info_cache: std::collections::HashMap::new(),
505 pending_query: std::collections::HashMap::new(),
506 next_query_id: 0,
507 pending_mesh_imports: std::collections::HashMap::new(),
508 mesh_preview_results: std::collections::VecDeque::new(),
509 next_mesh_import_id: 0,
510 assembly_components: Vec::new(),
511 assembly_synced_generation: None,
512 library_resync: false,
513 parts_library_block_revision: None,
514 constraint_overlays: Vec::new(),
515 constraint_drag: None,
516 constraint_overlay_wpp: 0.0,
517 feature_dim_overlay_wpp: 0.0,
518 sketch_overlay_wpp: 0.0,
519 constraint_hovered: None,
520 constraint_label_hover_active: false,
521 scene_tree_hovered: None,
522 scene_tree_hover_active: false,
523 dialog_hovered: None,
524 dialog_hover_active: false,
525 selected_constraint: None,
526 pending_step_assembly: None,
527 pending_step_probes: std::collections::HashSet::new(),
528 step_probe_results: std::collections::VecDeque::new(),
529 next_step_probe_id: 1,
530 }
531 }
532}
533
534impl EngineState {
535 pub fn new() -> Self {
536 Self::default()
537 }
538
539 fn pick_options(&self) -> PickOptions {
540 PickOptions {
541 double_sided: self.settings.pick_double_sided,
542 ..PickOptions::default()
543 }
544 }
545}
546
547/// Has the camera's `world_per_pixel` moved MATERIALLY (>0.5%) away from the
548/// value an overlay group's screen-constant sizing was baked at?
549///
550/// The ONE judgement every camera-keyed overlay re-bake shares
551/// (`ensure_overlays_current` and the per-group ensures it drives), so
552/// "what counts as a zoom" cannot drift between them. `baked == 0.0` means
553/// "never baked" — a state each caller handles itself, so it reads as NOT
554/// stale here. The band is what keeps a quiet frame quiet: float jitter in the
555/// camera never trips it, so there is no per-frame re-bake loop.
556pub(crate) fn overlay_wpp_stale(baked: f64, now: f64) -> bool {
557 baked > 0.0 && (now - baked).abs() > baked * 0.005
558}
559
560// ============================================================================
561// MODULE MAP — engine_state is split into topic children. THIS file is the
562// module root: it keeps the EngineState/RefSelectState structs, Default, the
563// constructor + shared pick_options, the child `mod` declarations, and the
564// re-exports that preserve the original `engine_state::*` public paths.
565// Append new work to the matching child (or add a new child + re-export here).
566// ============================================================================
567
568/// The assembly surface (Wave-3): main-side session sync + component
569/// projection, constraint CRUD with the document fold (pose-authority
570/// contract), the insert-component flow, component fix/select actions, the
571/// constraint flavor of the reference picker, and `document_signature` — the
572/// ONE parts-library `sourceSignature` hash every writer shares.
573mod assembly_ops;
574/// Assembly-constraint viewport overlays (build-spec §8.4): overlay refresh from
575/// the kernel session, the grabbable distance/angle handle pick + drag preview +
576/// `assembly_update_constraint_json` commit, movedSolids re-tessellation, the
577/// drag-path document fold, label feed + element hover, and tests.
578mod assembly_overlay;
579/// BOM export (assemblies build-spec §9): the `{partName, sourceKey,
580/// quantity}` parts list off the main-side parts library + live component
581/// projection, serialized as CSV / JSON for the file dialog's Export modal.
582mod bom;
583/// Camera & view commands (zoom-to-fit, resize, pointer/wheel ingestion,
584/// projection, standard views, camera state/matrices, world→screen) plus the
585/// widget-overlay feeds (datums/overlay/dimensions/transform JSON), the
586/// ViewCube (incl. `apply_look_direction`), `datum_pick`, the widget
587/// transform-handle hover/pick/drag path, and `dimension_anchors_json`.
588mod camera_widgets;
589/// Committed-sketch persistent overlays: sheet-solid synthesis from stored
590/// profiles (`refresh_committed_sketches`), per-sketch visibility, the
591/// Scene-tree rows + `sketch_entities_json`, and the committed-sketch tests.
592mod committed_sketches;
593/// The COMPONENT Move gizmo (assemblies §8.5): translate→rotate→off cycle at
594/// the member-bbox center, fixed-refusal, free-move drag with the pose commit
595/// (and re-solve) on release. See `ComponentMoveArm`.
596mod component_move;
597/// Assembly COMPONENT read surface: the app-side component projection derived
598/// from the history's ACOMP features + the scene's namespaced solid names
599/// (`component_of_solid` / `component_info` / `component_bbox_center`), and its
600/// tests + shared assembly fixtures.
601mod components;
602/// Construction datum/plane display: frame→feature mapping,
603/// `refresh_construction_datums`, datum visibility + selection + entity rows,
604/// and the construction-datum tests.
605mod construction_datums;
606/// Expressions & configurator surface (`expressions_json`, `set_expressions`,
607/// `configurator_json`, `expression_variables_json`) + parsing helpers + tests.
608mod expressions;
609/// The feature-dimension gizmo (dimension arrows / angle arc / center-sphere
610/// toggle): arm state, `__brep`-style annotation JSON, overlay publishing,
611/// drag + set-value writeback, `FEATURE_DIM_OVERLAY`, fd_* math helpers, tests.
612mod feature_dims;
613/// The assembly interference check (build-spec §9): the bbox-prefiltered
614/// pairwise non-destructive INTERSECT sweep over component instances
615/// (`interference_check`), its report types, and the pure pair planner.
616mod interference;
617/// History runs & the feature CRUD surface: `run_history_json`, the
618/// runner/pump/apply seam, history JSON accessors, roll/update/add/delete/
619/// reorder, engine undo/redo, `load_model_and_fit`,
620/// and the history-cache rollback tests.
621mod history_ops;
622/// Model I/O: `import_step_feature`, `export_step_text`, `export_stl_text`,
623/// `triangle_normal`, and the io tests.
624mod model_io;
625/// Construction PLANES as ordinary pick candidates: the combined
626/// scene+plane-card candidate list (`pick_candidates_at`), the planes-aware
627/// single-hit pick (`pick_top_at`), the shared candidate ordering, and the
628/// plane-pick tests. Read its header for how a plane competes for a pick.
629mod plane_pick;
630/// Scene & object queries: `pick_json`/`hover_json`, settings + emphasis +
631/// visibility + color overrides, `scene_listing_json`, `depth_range_bbox`,
632/// `scene_entities_json`/select-by-name, mass properties + object info, tests.
633mod scene_query;
634/// The selection-filter state + kind gating (`SelectionFilter`,
635/// `select_filtered_at`, hide-selected) and its tests.
636mod selection_filter;
637/// Selection & hover UX: clear/select-top/selection JSON, the modal
638/// ref-select widget (incl. `set_json_at`), hover/candidate cycling, and the
639/// live sketch overlay feed (`set_sketch_overlay`/`clear_sketch_overlay`) +
640/// selection UX tests.
641mod selection_ux;
642/// Sketch editing ops appended after dimensions: dimension labels/value/drag,
643/// sketch undo/redo + diagnostics dump, trim, external edge refs
644/// (pick/link/reproject), and hand-draw strokes.
645mod sketch_edit_ops;
646/// Sketch-mode viewport input: overlay refresh, uv picking, hover/click/drag,
647/// the draw tools + pending-geometry helpers, and delete-selection.
648mod sketch_input;
649/// Sketch mode session: `SketchDrag`/`SketchEdit` state, plane-frame helpers,
650/// enter/exit/new sketch, and the camera lock.
651mod sketch_mode;
652/// Sketch entity-list panel rows + notices + solver settings
653/// (`SketchEntityRow`), and the constraint palette/actions
654/// (`SketchConstraintAction`, add-constraint builders, ground/construction
655/// toggles, cleanup).
656mod sketch_panel;
657/// The transform-controls gizmo: `GizmoMode`/`TransformArm`, arm/drag/apply,
658/// pose ⇄ params JSON, quaternion helpers (`rotate_euler_xyz_f64`), tests.
659mod transform_gizmo;
660/// The wire-harness surface: the document's `wireHarness` block (connection
661/// add / edit / remove / bundles toggle — checkpointed document edits that
662/// re-run the history, whose tail routes them), the applied run's routing
663/// report, the endpoint list, and the panel's hover highlight.
664mod wire_harness_ops;
665mod pmi_ops;
666pub use pmi_ops::{world_vertex_ref, PmiModelingSnapshot, PmiViewPatch};
667mod pmi_overlay;
668/// The 3D spline-anchor editor: the resolved anchor list, the value edits
669/// (position / distances / flip / side / add / remove / reorder / detach),
670/// the anchor flavour of the transform gizmo, the port-attach flavour of the
671/// reference picker, and the direction-cage overlay.
672mod spline_edit;
673
674// Re-exports preserving the original `engine_state::*` public surface.
675pub use assembly_ops::{document_signature, ComponentInsert};
676pub use bom::PART_ATTRIBUTES;
677pub use component_move::ComponentMoveArm;
678pub use components::ComponentInfo;
679pub use interference::{InterferencePair, InterferenceReport};
680pub use model_io::{
681 EmbeddedOnly, PartSink, StepAssemblyImport, StepAssemblyProbe, StepAssemblyReport,
682};
683// BREP private tests: 46ca25670c1b5601
684pub use selection_filter::SelectionFilter;
685pub use sketch_mode::{SketchDrag, SketchEdit};
686pub use sketch_panel::{SketchConstraintAction, SketchEntityRow};
687pub use wire_harness_ops::ConnectionPatch;
688pub use spline_edit::SplineAnchorRow;
689pub use transform_gizmo::{GizmoMode, TransformArm};
690pub(crate) use transform_gizmo::rotate_euler_xyz_f64;
691
692// BREP private tests: 49a4d8d471e9cf5a
693
694// BREP private tests: 34eb9d031fb01de9
695
696/// Reconstruction results either append to a document or remain uncommitted.
697#[derive(Clone, Copy, PartialEq, Eq)]
698pub(crate) enum MeshImportDestination {
699 Document,
700 Preview,
701}