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project_polyline

Function project_polyline 

Source
pub fn project_polyline(
    plane: &PlaneFrame,
    world: &[[f64; 3]],
) -> Vec<(f64, f64)>
Expand description

Project a world-space polyline into the plane’s (u, v) frame (orthogonal projection; the off-plane component is dropped). Mirrors the previous world→UV projection applied per vertex.