pub fn ortho_camera(
eye: [f64; 3],
target: [f64; 3],
up: [f64; 3],
half_width: f64,
half_height: f64,
near: f64,
far: f64,
) -> CameraExpand description
Build a camera from an explicit eye/target/up + ortho frustum (the shared path for the artifact framing and the desktop orbit).