brep_render/engine_state/selection_ux.rs
1use super::*;
2
3/// The geometry selection [`EngineState::select_feature`] made, kept beside the
4/// feature id so the feature reads as selected exactly as long as that
5/// selection stands.
6#[derive(Debug, Clone, PartialEq, Eq)]
7pub(crate) struct FeatureSelection {
8 solids: crate::style::OrderedNames,
9 faces: crate::style::OrderedNames,
10 edges: crate::style::OrderedNames,
11 datums: crate::style::OrderedNames,
12}
13
14impl FeatureSelection {
15 fn of(emphasis: &crate::style::Emphasis) -> Self {
16 Self {
17 solids: emphasis.selected_solids.clone(),
18 faces: emphasis.selected_faces.clone(),
19 edges: emphasis.selected_edges.clone(),
20 datums: emphasis.selected_datums.clone(),
21 }
22 }
23}
24
25/// The active reference pick as a FORM sees it (see
26/// [`EngineState::ref_select_field`]): the subject whose field is being
27/// filled, the field's path, and the running list.
28#[derive(Debug, Clone, PartialEq, Eq)]
29pub struct RefSelectField {
30 /// The feature / constraint / annotation / sheet-object id the field
31 /// belongs to.
32 pub subject: String,
33 /// The field's JSON path (`["targetSolid"]`, `["boolean","targets"]`).
34 pub path: Vec<String>,
35 /// Whether the field takes a list.
36 pub multiple: bool,
37 /// The picked names so far.
38 pub names: Vec<String>,
39 /// Picks since the field was activated (see `RefSelectState::picks`).
40 pub picks: usize,
41 /// Which commit lane the pick belongs to.
42 pub target: RefSelectTarget,
43}
44
45impl EngineState {
46 /// Clear the current SELECTION (Esc): drop all selected solids/faces/edges/
47 /// vertices (hover is left untouched). Bumps the emphasis generation + marks
48 /// dirty only when something was actually cleared. Returns whether it changed.
49 pub fn clear_selection(&mut self) -> bool {
50 // The Work part's context selection clears with the rest.
51 let had_context = self.select_context(None);
52 // The viewport-selected CONSTRAINT (label click) clears with the rest.
53 let had_constraint = self.selected_constraint.is_some();
54 self.constraint_deselect();
55 // …and so do the tree selections that have no geometry of their own: a
56 // feature (whose geometry clears below), a PMI annotation and a sheet
57 // object.
58 let had_feature = self.selected_feature.take().is_some();
59 let had_pmi_annotation = self.pmi_selected_annotation.take().is_some();
60 if had_pmi_annotation {
61 self.refresh_pmi_overlay();
62 }
63 let had_pmi = self.pmi_selected_view.take().is_some() || had_pmi_annotation;
64 let had_sheet = self.sheet_selected_object.take().is_some();
65 let had_datums = !self.emphasis.selected_datums.is_empty();
66 let had = had_context
67 || had_constraint
68 || had_feature
69 || had_pmi
70 || had_sheet
71 || !self.emphasis.selected_solids.is_empty()
72 || !self.emphasis.selected_faces.is_empty()
73 || !self.emphasis.selected_edges.is_empty()
74 || !self.emphasis.selected_vertices.is_empty()
75 || had_datums;
76 if had {
77 self.emphasis.selected_solids.clear();
78 self.emphasis.selected_faces.clear();
79 self.emphasis.selected_edges.clear();
80 self.emphasis.selected_vertices.clear();
81 self.emphasis.selected_datums.clear();
82 self.emphasis.generation = self.emphasis.generation.wrapping_add(1);
83 self.dirty = true;
84 }
85 // A cleared datum drops its selection accent — re-feed the datum planes so
86 // the highlight disappears immediately (no re-run needed).
87 if had_datums {
88 self.refresh_construction_datums();
89 }
90 had
91 }
92
93 /// REPLACE the whole selection with these named entities — the write twin of
94 /// [`Self::selection_json`], and the only way to put a MULTI-entity selection
95 /// back the way it was (`select_by_name` takes one name and clears the rest).
96 ///
97 /// Names are taken as given, IN THE ORDER GIVEN: this is the write twin of a
98 /// pick order, so a selection saved from `selection_json` and put back here
99 /// seeds exactly what it seeded before. An unknown name simply highlights
100 /// nothing, the same as a stale name after a rebuild. VERTICES are not
101 /// addressable here —
102 /// they have no kernel name and emphasis keys them by position
103 /// ([`Self::select_vertex_by_position`]) — so a saved selection's vertices do
104 /// not come back through this call.
105 pub fn set_selection(
106 &mut self,
107 solids: &[String],
108 faces: &[String],
109 edges: &[String],
110 datums: &[String],
111 ) {
112 let had_datums = !self.emphasis.selected_datums.is_empty();
113 self.emphasis.selected_solids = solids.iter().cloned().collect();
114 self.emphasis.selected_faces = faces.iter().cloned().collect();
115 self.emphasis.selected_edges = edges.iter().cloned().collect();
116 self.emphasis.selected_datums = datums.iter().cloned().collect();
117 self.emphasis.selected_vertices.clear();
118 self.emphasis.generation = self.emphasis.generation.wrapping_add(1);
119 self.dirty = true;
120 if had_datums || !datums.is_empty() {
121 self.refresh_construction_datums();
122 }
123 }
124
125 /// SELECT a feature, as the history tree's single click does: the feature
126 /// becomes the selected one and the geometry it contributed to the model on
127 /// screen becomes the viewport selection, replacing whatever was selected.
128 ///
129 /// What a feature "contributed" is read from the last run, first match wins:
130 /// the FACES it created that are still in the scene (a fillet's blends, a
131 /// hole's bore — a feature later rewritten by another keeps its own faces);
132 /// else the SOLIDS it was the last to write (a boolean, which makes no face
133 /// of its own); else its own sketch or datum frames. A feature past the
134 /// rollback has built nothing, so it selects with an empty geometry
135 /// selection — the tree row still shows it.
136 ///
137 /// Returns false, changing nothing, when `id` is not a feature.
138 pub fn select_feature(&mut self, id: &str) -> bool {
139 if self.history.index_of(id).is_none() {
140 return false;
141 }
142 let in_scene_faces: Vec<String> = self
143 .scene
144 .solids()
145 .iter()
146 .flat_map(|solid| solid.faces.iter().map(|face| face.name.clone()))
147 .filter(|name| self.entity_origin.get(name).map(String::as_str) == Some(id))
148 .collect();
149 let mut solids: Vec<String> = Vec::new();
150 let mut datums: Vec<String> = Vec::new();
151 if in_scene_faces.is_empty() {
152 solids = self
153 .scene
154 .solids()
155 .iter()
156 .filter(|solid| {
157 self.provenance.get(&solid.name).map(String::as_str) == Some(id)
158 || solid.name == id
159 })
160 .map(|solid| solid.name.clone())
161 .collect();
162 }
163 if in_scene_faces.is_empty() && solids.is_empty() {
164 datums = self
165 .construction_frames
166 .iter()
167 .map(|(name, _)| name)
168 .filter(|name| {
169 self.datum_feature_for_name(name)
170 .is_some_and(|(feature, _)| feature == id)
171 })
172 .cloned()
173 .collect();
174 }
175 self.set_selection(&solids, &in_scene_faces, &[], &datums);
176 self.selected_feature = Some((id.to_string(), FeatureSelection::of(&self.emphasis)));
177 true
178 }
179
180 /// The feature selected through [`Self::select_feature`], while the
181 /// geometry selection it made still stands and the feature still exists.
182 /// Any other selection — a viewport pick, Esc, Clear, a Scene-tree row —
183 /// replaces that geometry and so reads as the feature being deselected.
184 pub fn selected_feature(&self) -> Option<&str> {
185 let (id, made) = self.selected_feature.as_ref()?;
186 (self.history.index_of(id).is_some() && *made == FeatureSelection::of(&self.emphasis)
187 && self.emphasis.selected_vertices.is_empty())
188 .then_some(id.as_str())
189 }
190
191 /// Select the top-priority pick under CSS-pixel `(x, y)` that the SELECTION
192 /// FILTER admits — replacing the current selection (a plain viewport click).
193 /// A miss (or a click when the filter admits nothing) clears the selection.
194 /// Marks dirty when the selection changed; returns whether something was
195 /// selected. The by-kind honoring lives in [`select_filtered_at`](Self::select_filtered_at) in the
196 /// appended selection-filter impl block (kept separate so concurrent edits to
197 /// this primary block don't conflict).
198 pub fn select_top_at(&mut self, x: f64, y: f64) -> bool {
199 self.select_filtered_at(x, y)
200 }
201
202 /// The current SELECTION (not hover) as JSON
203 /// `{ solids:[..], faces:[..], edges:[..], vertices: n }` — lets a UI / the
204 /// headed verifier read selection state (e.g. assert Esc cleared it).
205 ///
206 /// Each array is in PICK ORDER, oldest first ([`OrderedNames`](crate::style::OrderedNames)): the first name in `faces` is the face that was picked
207 /// first, and a face toggled off and on again is last. That is the order
208 /// every seeder reads — the assembly constraint's `elements` (whose first
209 /// element is the Distance BASE face), the context bar's reference pre-fill,
210 /// a boolean's target/tool, a fillet's edge list — so the same picks seed the
211 /// same feature in every process. Order is per BUCKET: a face and an edge
212 /// picked in either order still list under `faces` and `edges`, and a seeder
213 /// that takes both reads them in ITS OWN kind order (the field's
214 /// `selectionFilter`), which is fixed by the schema.
215 pub fn selection_json(&self) -> String {
216 self.selection_value().to_string()
217 }
218
219 /// [`Self::selection_json`] as a JSON value.
220 pub fn selection_value(&self) -> serde_json::Value {
221 let solids: Vec<&String> = self.emphasis.selected_solids.iter().collect();
222 let faces: Vec<&String> = self.emphasis.selected_faces.iter().collect();
223 let edges: Vec<&String> = self.emphasis.selected_edges.iter().collect();
224 let datums: Vec<&String> = self.emphasis.selected_datums.iter().collect();
225 serde_json::json!({
226 "solids": solids,
227 "faces": faces,
228 "edges": edges,
229 "datums": datums,
230 "vertices": self.emphasis.selected_vertices.len(),
231 })
232 }
233
234 // --- Reference-selection widget (the engine-native picker, #42) --------
235 //
236 // A feature-dialog reference field activates this MODAL: the UI hides the
237 // rest of itself and shows only the widget's list + Finish/Cancel; the engine
238 // rolls to the pre-feature "before" state, highlights the running selection
239 // (via `emphasis`), and each click in the viewport type-constrained-picks a
240 // name into the list. Finish writes the names into the feature params (via
241 // the same `update_feature_params` path) and restores; Cancel discards. The
242 // list of names is the whole state — no event-on-object wiring.
243
244 /// True while the reference-selection modal is active (the shell hides the
245 /// rest of the UI and the viewport routes clicks to picking).
246 pub fn ref_select_active(&self) -> bool {
247 self.ref_select.is_some()
248 }
249
250 /// Enter reference-selection mode for feature `feature_id`'s param at `path`.
251 /// Seeds the running list from `seed_names` (the field's current value), rolls
252 /// the model to the pre-feature "before" state (the step just before the
253 /// edited feature ran), and highlights the seeded names. `filter` constrains
254 /// the pick kind (`["SOLID"]`, `["FACE"]`, …); `multiple` allows a list.
255 pub fn begin_ref_select(
256 &mut self,
257 feature_id: &str,
258 path: Vec<String>,
259 label: String,
260 filter: Vec<String>,
261 multiple: bool,
262 seed_names: Vec<String>,
263 ) {
264 let restore_index = self.history.rollback();
265 // "Before" = the step just before the edited feature ran, so the user
266 // picks against the correct geometry. Clamp at 0 for the first feature.
267 let before = self
268 .history
269 .index_of(feature_id)
270 .map(|i| i.saturating_sub(1))
271 .unwrap_or(restore_index);
272 // Constrain the GLOBAL selection filter to exactly the kinds this field
273 // permits: this drives BOTH click-picking (`ref_select_click`) AND
274 // hover-highlighting (`hover_at`, which reads `selection_filter`), so only
275 // the allowed kinds highlight/select while the picker is active. An
276 // absent/construction-only field filter maps to all-enabled (see
277 // `from_ref_filter`). Restored to the all-enabled default on finish/cancel
278 // (`end_ref_select`).
279 self.selection_filter = SelectionFilter::from_ref_filter(&filter);
280 self.ref_select = Some(RefSelectState {
281 feature_id: feature_id.to_string(),
282 path,
283 label,
284 filter,
285 multiple,
286 names: seed_names,
287 restore_index,
288 target: RefSelectTarget::Feature,
289 picks: 0,
290 claimed: false,
291 finish_requested: false,
292 });
293 // Roll to the before-state (re-runs + marks dirty), then light up the seed.
294 self.history.set_rollback(before);
295 self.rerun_history();
296 self.sync_ref_select_emphasis();
297 }
298
299 /// The running list of picked names (empty when not active) — the modal UI
300 /// reads this back to draw its one-per-line list.
301 pub fn ref_select_names(&self) -> Vec<String> {
302 self.ref_select
303 .as_ref()
304 .map(|r| r.names.clone())
305 .unwrap_or_default()
306 }
307
308 /// The active field's label (for the modal heading), or empty.
309 pub fn ref_select_label(&self) -> String {
310 self.ref_select
311 .as_ref()
312 .map(|r| r.label.clone())
313 .unwrap_or_default()
314 }
315
316 /// A one-line summary of the active field for the modal heading:
317 /// `"Tool solids (SOLID, multiple)"`.
318 pub fn ref_select_prompt(&self) -> String {
319 match &self.ref_select {
320 Some(r) if r.target == RefSelectTarget::Sheet => format!(
321 "{} (sheet anchor{})",
322 r.label,
323 if r.multiple { "s" } else { "" }
324 ),
325 Some(r) => format!(
326 "{} ({}{})",
327 r.label,
328 r.filter.join("/"),
329 if r.multiple { ", multiple" } else { "" }
330 ),
331 None => String::new(),
332 }
333 }
334
335 /// A viewport click while active: type-constrained-pick the nearest allowed
336 /// hit under CSS-pixel `(x, y)` and add its name to the running list (single
337 /// fields replace; multiple fields append, de-duplicated). Re-lights the
338 /// highlight. No-op on a miss / an empty (unnamed) hit.
339 pub fn ref_select_click(&mut self, x: f64, y: f64) {
340 let Some(state) = self.ref_select.as_ref() else {
341 return;
342 };
343 let filter = state.filter.clone();
344 let target = state.target;
345 // A SHEET pick is an anchor on the paper, never a 3D hit: the sheet
346 // viewport feeds `ref_select_pick_sheet_anchor` instead.
347 if target == RefSelectTarget::Sheet {
348 return;
349 }
350 // A Work part's CONTEXT is not the part's to reference: say so, and
351 // say what to do instead, rather than store a name its kernel cannot
352 // resolve. (An instructions pick names the ghosts in that layer on
353 // purpose: `pick_candidates_at` lists them for it.)
354 let instructions_pick = matches!(target, RefSelectTarget::Instructions { .. });
355 if let Some(hit) = self.context_hit_at(x, y).filter(|_| !instructions_pick) {
356 self.push_notice(format!(
357 "'{}' is another part of the assembly: a feature cannot reference it (it would not follow that part). \
358 Make a datum on it, or copy its edges into a sketch, and use that.",
359 hit.solid
360 ));
361 return;
362 }
363 // The field's RAW kind strings drive the pick (`pick_top_at` reads
364 // `DATUM` as an alias of `PLANE`), so a `["PLANE","FACE"]` sketchPlane
365 // field now picks a construction plane through the ORDINARY candidate
366 // list — including one sitting under a face, which the geometry-miss
367 // fallback below could never reach.
368 match self.pick_top_at(x, y, &filter) {
369 Some(hit) => self.ref_select_take_candidate(&hit),
370 None => self.ref_select_take_miss(x, y, &filter),
371 }
372 }
373
374 /// The candidates a reference pick may take under CSS-pixel `(x, y)`, for
375 /// the PICK LIST the viewport opens on a dwelled (or Alt) click while a
376 /// reference field is picking: the raw list
377 /// ([`pick_candidates_at`](Self::pick_candidates_at)) admitted by the
378 /// field's OWN kind strings — the same admission
379 /// [`ref_select_click`](Self::ref_select_click) applies — in the shared
380 /// pick-list order. A plain click takes the top admitted row by kind, so
381 /// with a `["SOLID","FACE","SKETCH"]` field the face always wins it and the
382 /// solid behind that face is reachable only through this list. Empty when
383 /// no field is picking, for a sheet pick (anchors are on the paper), and
384 /// when a Work part's context is in front (the click refuses that too).
385 pub fn ref_select_candidates_at(&self, x: f64, y: f64) -> Vec<pick::PickCandidate> {
386 let Some(state) = self.ref_select.as_ref() else {
387 return Vec::new();
388 };
389 if state.target == RefSelectTarget::Sheet {
390 return Vec::new();
391 }
392 let instructions_pick = matches!(state.target, RefSelectTarget::Instructions { .. });
393 if !instructions_pick && self.context_hit_at(x, y).is_some() {
394 return Vec::new();
395 }
396 let filter = &state.filter;
397 self.pick_candidates_at(x, y)
398 .into_iter()
399 .filter(|c| filter.is_empty() || self.candidate_admitted(filter, c))
400 .collect()
401 }
402
403 /// Whether `candidate` is already in the running reference list — the pick
404 /// list's per-row selected state while a reference field is picking.
405 pub fn ref_select_has_candidate(&self, candidate: &pick::PickCandidate) -> bool {
406 let Some(state) = self.ref_select.as_ref() else {
407 return false;
408 };
409 !candidate.name.trim().is_empty() && state.names.iter().any(|n| n == &candidate.name)
410 }
411
412 /// Take ONE candidate into the running reference list — what a plain click
413 /// does with its top hit, and what a pick-list row does with its own. The
414 /// candidate resolves to a name exactly as the click's did (a plane only by
415 /// a resolved D/P frame name, a vertex as a coordinate ref for the targets
416 /// that read one, a spline anchor as its owning port); single fields
417 /// replace, multiple fields append, de-duplicated. No-op while no field is
418 /// picking, for a sheet pick, and for a hit that resolves to no name.
419 pub fn ref_select_take_candidate(&mut self, hit: &pick::PickCandidate) {
420 let Some(target) = self.ref_select.as_ref().map(|state| state.target) else {
421 return;
422 };
423 if target == RefSelectTarget::Sheet {
424 return;
425 }
426 // A spline anchor attaches to a PORT: whatever part of a port's drawn
427 // sheet was hit (its line, its base vertex, the sheet itself), the
428 // pick resolves to the OWNING sheet, which is keyed by the port id;
429 // anything that is not a port is refused with a notice.
430 if let RefSelectTarget::SplineAnchor { .. } = target {
431 let owner = if hit.solid.trim().is_empty() { hit.name.clone() } else { hit.solid.clone() };
432 if !self.is_port_id(&owner) {
433 self.push_notice(format!("'{owner}' is not a port — pick a port to attach the anchor"));
434 return;
435 }
436 let state = self.ref_select.as_mut().expect("active by guard above");
437 state.names = vec![owner];
438 state.picks += 1;
439 self.sync_ref_select_emphasis();
440 return;
441 }
442 let picked = match hit {
443 hit if hit.kind == pick::PickKind::Plane => {
444 // Accept ONLY a resolved D/P frame name, the same guard the
445 // fallback applies — a stray widget-fed plane never lands in a
446 // reference field.
447 if self.datum_feature_for_name(&hit.name).is_none() {
448 return;
449 }
450 hit.name.clone()
451 }
452 hit if !hit.name.trim().is_empty() => hit.name.clone(),
453 hit => {
454 // A vertex pick carries no kernel name. For an ASSEMBLY CONSTRAINT
455 // field that accepts VERTEX, build the `{solidName}@x,y,z` ref with
456 // COMPONENT-LOCAL coordinates (world pick · owning-component
457 // pose⁻¹ — the lane-E selection contract; the kernel resolver snaps
458 // to the nearest topology vertex). Everything else stays a no-op.
459 if !matches!(hit.kind, pick::PickKind::Vertex) {
460 return;
461 }
462 match target {
463 RefSelectTarget::AssemblyConstraint => {
464 match self.component_vertex_ref(&hit.solid, hit.position) {
465 Some(vertex_ref) => vertex_ref,
466 None => return, // not component geometry — constraints reject it anyway
467 }
468 }
469 // PMI resolves against the world-posed resident solids, so
470 // its vertex refs carry WORLD coordinates.
471 RefSelectTarget::Pmi => super::pmi_ops::world_vertex_ref(&hit.solid, hit.position),
472 // A connection point's seat resolves against the finished
473 // part, which is the same world-posed scene, so its vertex
474 // refs take the same form and the kernel reads them with
475 // the same helper.
476 RefSelectTarget::PortPoint { .. } => {
477 super::pmi_ops::world_vertex_ref(&hit.solid, hit.position)
478 }
479 _ => return,
480 }
481 }
482 };
483 self.ref_select_add_name(picked);
484 }
485
486 /// A reference click that hit NO admitted candidate: only a plane field can
487 /// still take something, through the datum widget pick.
488 fn ref_select_take_miss(&mut self, x: f64, y: f64, filter: &[String]) {
489 // TOTAL MISS. The plane CARDS are candidates above and they are
490 // the same set `datum_pick` tests, so in the app this arm is
491 // unreachable for a plane field; it is kept as a second line of
492 // defense for the tested `["PLANE","FACE"]` sketchPlane flow (and
493 // it is the ONLY path that would reach a datum AXIS, were one ever
494 // fed). Accept ONLY a resolved D/P frame name
495 // (`datum_feature_for_name`, mirroring `select_datum`'s guard) so an
496 // AXIS name — which `datum_pick` may also return — never lands in a
497 // plane field.
498 let admits_plane = filter
499 .iter()
500 .any(|k| k.eq_ignore_ascii_case("PLANE") || k.eq_ignore_ascii_case("DATUM"));
501 if !admits_plane {
502 return;
503 }
504 let name = self.datum_pick(x, y);
505 if name.is_empty() || self.datum_feature_for_name(&name).is_none() {
506 return;
507 }
508 self.ref_select_add_name(name);
509 }
510
511 /// Feed a picked NAME into the running list — what [`Self::ref_select_click`]
512 /// does after its pick (single fields replace; multiple fields append,
513 /// de-duplicated), for a caller that already holds the name (a test, an
514 /// automation driver). No-op while no selection is running.
515 pub fn ref_select_add_name(&mut self, name: String) {
516 let Some(state) = self.ref_select.as_mut() else {
517 return;
518 };
519 if state.multiple {
520 if !state.names.iter().any(|n| n == &name) {
521 state.names.push(name);
522 }
523 } else {
524 state.names = vec![name];
525 }
526 state.picks += 1;
527 self.sync_ref_select_emphasis();
528 }
529
530 /// Remove the name at `index` from the running list (the modal's per-line X).
531 pub fn ref_select_remove(&mut self, index: usize) {
532 if let Some(state) = self.ref_select.as_mut() {
533 if index < state.names.len() {
534 state.names.remove(index);
535 }
536 }
537 self.sync_ref_select_emphasis();
538 }
539
540 /// Finish: write the running names into the edited feature's params at the
541 /// field path, restore the rolled-to step, clear the highlight, and re-run so
542 /// the feature rebuilds with the chosen references.
543 pub fn finish_ref_select(&mut self) {
544 let Some(state) = self.ref_select.take() else {
545 return;
546 };
547 // An ASSEMBLY CONSTRAINT field commits through the constraint update
548 // lane (kernel session + document fold), not feature params; the shared
549 // end tail below still restores the roll + re-runs (which re-solves).
550 if state.target == RefSelectTarget::AssemblyConstraint {
551 self.assembly_commit_constraint_refs(
552 &state.feature_id,
553 &state.path,
554 &state.names,
555 state.multiple,
556 );
557 self.end_ref_select(state.restore_index);
558 return;
559 }
560 // A PMI annotation field commits into the document's pmi block (no
561 // history feature is involved); the shared tail restores + re-runs,
562 // which resolves the annotation against the fresh scene.
563 if state.target == RefSelectTarget::Pmi {
564 if let Some((_, annotation)) = self.pmi_state().find_annotation(&state.feature_id) {
565 if annotation.kind.contains('/') {
566 let mut params = annotation.params.clone();
567 let value = if state.multiple { serde_json::json!(state.names) }
568 else { serde_json::json!(state.names.first().cloned().unwrap_or_default()) };
569 set_json_at(&mut params, &state.path, value);
570 // Clear picking state before the transaction captures selection/revision.
571 // PMI never rolled the history; a second rerun would invalidate the worker reply.
572 let _ = self.emphasis.apply_json("{}");
573 self.selection_filter = SelectionFilter::default();
574 if let Err(error) = self.plugin_update_annotation(&state.feature_id, params) {
575 self.push_notice(format!("PMI update failed: {error}"));
576 }
577 self.dirty = true;
578 return;
579 }
580 }
581 self.pmi_commit_refs(&state.feature_id, &state.path, &state.names, state.multiple);
582 self.end_ref_select(state.restore_index);
583 return;
584 }
585 // A CAM record's field commits into the `cam` block; nothing rolled
586 // and no run is needed, so the tail is the highlight and the filter
587 // going back to their defaults.
588 if state.target == RefSelectTarget::Cam {
589 let _ = self.emphasis.apply_json("{}");
590 self.selection_filter = SelectionFilter::default();
591 if let Err(error) = self.cam_commit_refs(&state.path, &state.names, state.multiple) {
592 self.push_notice(format!("CAM: {error}"));
593 }
594 self.dirty = true;
595 return;
596 }
597 // An INSTRUCTIONS step's occurrence field commits into the
598 // instructions block (one undo step through `instructions_edit`);
599 // nothing rolled and no run is needed, so the tail is the highlight
600 // and the filter going back to their defaults.
601 if let RefSelectTarget::Instructions { field } = state.target {
602 let _ = self.emphasis.apply_json("{}");
603 self.clear_ghost_lights();
604 self.selection_filter = SelectionFilter::default();
605 if let Some(solid) = state.names.first() {
606 if let Err(error) = self.instructions_commit_ref(&state.feature_id, field, solid) {
607 self.push_notice(format!("Instructions: {error}"));
608 }
609 }
610 self.dirty = true;
611 return;
612 }
613 // A SHEET object's field commits into the `sheets` block, and a sheet
614 // edit never re-runs the history — so its tail is its own: no roll to
615 // restore, no rebuild, just the modal gone.
616 if state.target == RefSelectTarget::Sheet {
617 if let Err(error) =
618 self.sheet_commit_refs(&state.feature_id, &state.path, &state.names, state.multiple)
619 {
620 self.push_notice(format!("Sheets: {error}"));
621 }
622 self.dirty = true;
623 return;
624 }
625 // A CONNECTION POINT's reference commits into the `ports` block (no
626 // history feature is involved, and nothing was rolled). The shared
627 // tail re-runs, which is what re-seats the point on what was picked.
628 if let RefSelectTarget::PortPoint { field } = state.target {
629 self.ports_commit_ref(
630 &state.feature_id,
631 field,
632 state.names.first().map(String::as_str).unwrap_or_default(),
633 );
634 self.end_ref_select(state.restore_index);
635 return;
636 }
637 // A SPLINE ANCHOR attachment commits through the anchor lane (the
638 // persistent spline document), then the shared tail restores + re-runs.
639 if let RefSelectTarget::SplineAnchor { index } = state.target {
640 if let Some(port) = state.names.first() {
641 self.attach_spline_anchor_no_rerun(&state.feature_id, index, port);
642 }
643 self.end_ref_select(state.restore_index);
644 return;
645 }
646 // A motion-study CLIP's parts commit into the `simulation` block
647 // through the study patch lane; nothing rolled and nothing re-runs,
648 // so the tail is the CAM one: highlight and filter back to default.
649 // A REPLACE REPAIR pick is handed to the replace dialog, which runs
650 // the repair (one undo step, nested assemblies included); nothing
651 // rolled, so the tail is the highlight and the filter going back.
652 if state.target == RefSelectTarget::ReplaceRepair {
653 let _ = self.emphasis.apply_json("{}");
654 self.selection_filter = SelectionFilter::default();
655 let old_ref = state.path.first().cloned().unwrap_or_default();
656 self.replace_repair_pick = state.names.into_iter().next().map(|pick| (state.feature_id, old_ref, pick));
657 self.dirty = true;
658 return;
659 }
660 if state.target == RefSelectTarget::Simulation {
661 let _ = self.emphasis.apply_json("{}");
662 self.selection_filter = SelectionFilter::default();
663 if let Err(error) = self.simulation_commit_refs(&state.feature_id, &state.path, &state.names) {
664 self.push_notice(format!("Simulation: {error}"));
665 }
666 self.dirty = true;
667 return;
668 }
669 if let Some(index) = self.history.index_of(&state.feature_id) {
670 let mut params = self
671 .history
672 .feature_params(index)
673 .unwrap_or_else(|| serde_json::json!({}));
674 let value = if state.multiple {
675 serde_json::Value::Array(
676 state
677 .names
678 .iter()
679 .cloned()
680 .map(serde_json::Value::String)
681 .collect(),
682 )
683 } else {
684 serde_json::Value::String(state.names.first().cloned().unwrap_or_default())
685 };
686 set_json_at(&mut params, &state.path, value);
687 self.stamp_face_transform_pivot(index, &mut params);
688 self.history.set_feature_params(index, params);
689 }
690 self.end_ref_select(state.restore_index);
691 }
692
693 /// The ghosts a running instructions pick lights whole (`Self::sync_ref_select_emphasis`).
694 pub fn ref_select_ghosts_lit(&self) -> Vec<String> {
695 self.context_pick_lit.clone()
696 }
697
698 /// Put the ghosts' lights out (a pick ending).
699 fn clear_ghost_lights(&mut self) {
700 if !self.context_pick_lit.is_empty() {
701 self.context_pick_lit.clear();
702 self.sync_context_highlight();
703 }
704 }
705
706 /// Cancel: discard the running selection, clear the highlight, restore the
707 /// rolled-to step, and re-run (no param change).
708 pub fn cancel_ref_select(&mut self) {
709 if let Some(state) = self.ref_select.take() {
710 if state.target == RefSelectTarget::Sheet {
711 // Nothing rolled and nothing was highlighted: just close.
712 self.dirty = true;
713 return;
714 }
715 self.end_ref_select(state.restore_index);
716 }
717 }
718
719 /// Whether the active picker is picking ANCHORS on a drawing sheet — the
720 /// sheet viewport routes its clicks to [`Self::ref_select_pick_sheet_anchor`]
721 /// and the modal's hint speaks of the paper rather than the 3D view.
722 pub fn ref_select_is_sheet(&self) -> bool {
723 self.ref_select.as_ref().is_some_and(|state| state.target == RefSelectTarget::Sheet)
724 }
725
726 /// Whether the active pick belongs to a FORM FIELD — a feature's, an
727 /// assembly constraint's, a PMI annotation's or a sheet object's reference
728 /// row. Such a pick is drawn by the field itself, the way other CAD
729 /// applications keep the dialog up and the selection box focused: the
730 /// field lists the picks, its button ends them, and the rest of the UI
731 /// stays. The other targets (a connection point's seat, a spline anchor's
732 /// port) are opened from list rows that have no field, so they keep the
733 /// top-right card and the shell steps everything else aside for them —
734 /// [`Self::ref_select_modal`].
735 pub fn ref_select_in_form(&self) -> bool {
736 self.ref_select.as_ref().is_some_and(|state| {
737 matches!(
738 state.target,
739 RefSelectTarget::Feature
740 | RefSelectTarget::AssemblyConstraint
741 | RefSelectTarget::Pmi
742 | RefSelectTarget::Sheet
743 | RefSelectTarget::Cam
744 | RefSelectTarget::Instructions { .. }
745 | RefSelectTarget::Simulation
746 | RefSelectTarget::ReplaceRepair
747 )
748 })
749 }
750
751 /// Whether a pick is up that takes the shell over (the dock folds away and
752 /// the top-right card is the picker): an active pick that is NOT a form
753 /// field's. The shell's "special mode" question.
754 pub fn ref_select_modal(&self) -> bool {
755 self.ref_select_active() && !self.ref_select_in_form()
756 }
757
758 /// The active pick as its form sees it — who it is for, which field, what
759 /// it holds — or `None` while no pick is up. A form draws the field whose
760 /// `subject` and `path` match as the FOCUSED one.
761 pub fn ref_select_field(&self) -> Option<RefSelectField> {
762 self.ref_select.as_ref().map(|state| RefSelectField {
763 subject: state.feature_id.clone(),
764 path: state.path.clone(),
765 multiple: state.multiple,
766 names: state.names.clone(),
767 picks: state.picks,
768 target: state.target,
769 })
770 }
771
772 /// The pick's form drew it this frame. Called by the form's consumer every
773 /// frame it draws the focused field; read back by the shell through
774 /// [`Self::ref_select_take_claim`].
775 pub fn ref_select_claim(&mut self) {
776 if let Some(state) = self.ref_select.as_mut() {
777 state.claimed = true;
778 }
779 }
780
781 /// Ask for the running pick to finish at the end of the frame (see
782 /// `RefSelectState::finish_requested`); the shell's settle step does it.
783 pub fn ref_select_request_finish(&mut self) {
784 if let Some(state) = self.ref_select.as_mut() {
785 state.finish_requested = true;
786 }
787 }
788
789 /// Whether [`Self::ref_select_request_finish`] was called on the running
790 /// pick.
791 pub fn ref_select_finish_requested(&self) -> bool {
792 self.ref_select.as_ref().is_some_and(|state| state.finish_requested)
793 }
794
795 /// Whether the pick was claimed since the last call — and reset, so each
796 /// frame answers for itself. `true` while no pick is up, so the shell's
797 /// "finish an unclaimed in-form pick" never fires on nothing.
798 pub fn ref_select_take_claim(&mut self) -> bool {
799 match self.ref_select.as_mut() {
800 Some(state) => std::mem::replace(&mut state.claimed, false),
801 None => true,
802 }
803 }
804
805 /// Restore the rolled-to step + clear emphasis + re-run + reset the selection
806 /// filter to the all-enabled default (shared Finish/Cancel tail).
807 ///
808 /// Resetting to the DEFAULT (not a saved "prior" filter) is deliberate: the
809 /// spec baseline out of ref-select is "all kinds enabled", and `begin_ref_select`
810 /// overwrites `ref_select` without routing through here, so a stashed prior
811 /// could be a stale already-constrained filter. Living in this shared tail also
812 /// means a stray `finish_ref_select()` while inactive (early return on `take`)
813 /// never clobbers the filter.
814 fn end_ref_select(&mut self, restore_index: usize) {
815 let _ = self.emphasis.apply_json("{}");
816 self.clear_ghost_lights();
817 // The rerun below marks the frame only when it lands, which on the
818 // background runner is later; the cleared highlight is shown now.
819 self.dirty = true;
820 self.selection_filter = SelectionFilter::default();
821 self.history.set_rollback(restore_index);
822 self.rerun_history();
823 }
824
825 /// Drive the selection highlight (`emphasis`) from the running name list so
826 /// picks light up in the viewport. A field may allow SEVERAL kinds at once
827 /// (e.g. `FACE`/`EDGE`), and a pick can be any of them, so every picked name is
828 /// fed to EVERY name-based bucket the filter permits — a name only ever matches
829 /// its own kind's entities (edge names carry the `|…[n]` topology form, faces do
830 /// not), so the cross-listing is harmless and each pick highlights correctly.
831 /// (The old code bucketed ALL names by `filter.first()` only, so an EDGE pick
832 /// under a `FACE`-first filter landed in `faces`, matched nothing, and never
833 /// showed.) VERTEX picks are position-keyed, not name-keyed, so they can't be
834 /// emphasized from a name list here.
835 pub(crate) fn sync_ref_select_emphasis(&mut self) {
836 // A sheet pick names paper anchors, not scene entities: the 3D
837 // highlight is not its to drive (the paper draws its own picks).
838 if self.ref_select_is_sheet() {
839 return;
840 }
841 let json = match &self.ref_select {
842 Some(state) => {
843 let names = serde_json::json!(state.names);
844 let mut selected = serde_json::Map::new();
845 for kind in &state.filter {
846 // Case-INSENSITIVE match, mirroring `SelectionFilter::set` (which
847 // pick-filtering uses via `from_ref_filter`). Without this, a
848 // schema that spelled a kind non-canonically (e.g. `"Edge"`) would
849 // let the user PICK that kind but silently skip its seed HIGHLIGHT
850 // here — a lenient-pick / strict-highlight split. VERTEX is inert:
851 // vertex picks carry no kernel name, so `ref_select_click` never
852 // records one in `names` (empty-name early-return), so there is
853 // nothing to highlight by name.
854 let bucket = match kind.to_ascii_uppercase().as_str() {
855 "FACE" => "faces",
856 "EDGE" => "edges",
857 "SOLID" => "solids",
858 "PLANE" | "DATUM" => "datums",
859 _ => continue, // VERTEX (never name-seeded) / unknown
860 };
861 selected.entry(bucket.to_string()).or_insert_with(|| names.clone());
862 }
863 // No highlightable kind in the filter → fall back to solids (the
864 // prior default) so at least solid-name picks still light up.
865 if selected.is_empty() {
866 selected.insert("solids".to_string(), names);
867 }
868 serde_json::json!({ "selected": selected }).to_string()
869 }
870 None => "{}".to_string(),
871 };
872 let _ = self.emphasis.apply_json(&json);
873 // An instructions pick's names can be GHOSTS (the parts earlier steps
874 // placed, drawn in the context layer with their solid hidden): those
875 // light through the context highlight, whole.
876 let ghosts: Vec<String> = match &self.ref_select {
877 Some(state) if matches!(state.target, RefSelectTarget::Instructions { .. }) => {
878 state.names.iter().filter(|name| self.context_scene.solid(name).is_some()).cloned().collect()
879 }
880 _ => Vec::new(),
881 };
882 if self.context_pick_lit != ghosts {
883 self.context_pick_lit = ghosts;
884 self.sync_context_highlight();
885 }
886 // A picked construction PLANE/DATUM highlights through the datum-plane
887 // WIDGET, whose accent is baked at feed time (`refresh_construction_datums`
888 // reads `emphasis.selected_datums`) — so a plain `apply_json` does not
889 // re-color it. Re-feed here so a datum pick lights up (and un-lights on
890 // remove) in the modal. Harmless for non-datum fields (no datum selected →
891 // an ordinary calm-color re-feed).
892 self.refresh_construction_datums();
893 self.dirty = true;
894 }
895}
896
897/// Write `value` into `root` at `path` (object-key chain), auto-vivifying
898/// intermediate objects — the engine-side twin of the form's nested setter, used
899/// to commit a reference field's picked names back into the feature params.
900pub(crate) fn set_json_at(root: &mut serde_json::Value, path: &[String], value: serde_json::Value) {
901 if path.is_empty() {
902 *root = value;
903 return;
904 }
905 if !root.is_object() {
906 *root = serde_json::Value::Object(serde_json::Map::new());
907 }
908 let mut cur = root;
909 for seg in &path[..path.len() - 1] {
910 let obj = cur.as_object_mut().expect("object by construction");
911 cur = obj
912 .entry(seg.clone())
913 .or_insert_with(|| serde_json::Value::Object(serde_json::Map::new()));
914 if !cur.is_object() {
915 *cur = serde_json::Value::Object(serde_json::Map::new());
916 }
917 }
918 cur.as_object_mut()
919 .expect("object by construction")
920 .insert(path[path.len() - 1].clone(), value);
921}
922
923impl EngineState {
924 /// The ONE candidate under CSS-pixel `(x, y)` that the hover highlight lights
925 /// and a plain click takes: the filter-admitted candidate FIRST IN THE
926 /// RAYCAST by depth, the shared kind order breaking ties inside the nearest
927 /// depth layer (`front_layer_winner`).
928 /// `None` on a miss, or when the filter admits nothing.
929 ///
930 /// Built from [`candidates_filtered_at`](Self::candidates_filtered_at), so
931 /// what the pointer promises is drawn from exactly the set the PICK LIST
932 /// offers — one selection rule over one list, never a second pick with its
933 /// own admission rules. The list's own ordering is untouched.
934 ///
935 /// The layer band is the camera's world-per-pixel times the picker's
936 /// [`EDGE_PICK_PX`](crate::pick::EDGE_PICK_PX): the same 6 px neighbourhood
937 /// the picker already accepts *laterally* for an edge or a vertex, applied in
938 /// depth. It is a screen-space quantity, so it tracks zoom and model scale
939 /// without a unit of its own. (A face seen at a grazing angle changes depth
940 /// faster than that across 6 px, so its bounding edge can fall outside the
941 /// band and lose to the face — click nearer the edge, or dwell for the list.)
942 ///
943 /// COMPONENT promotion mirrors
944 /// [`select_filtered_at`](Self::select_filtered_at): with the filter's
945 /// COMPONENT lane on, a winner that is component geometry answers as its
946 /// owning COMPONENT, so the highlight lights the same whole component the
947 /// click would select.
948 pub fn nearest_candidate_at(&self, x: f64, y: f64) -> Option<pick::PickCandidate> {
949 let candidates = self.candidates_filtered_at(x, y);
950 let band = self.camera.world_per_pixel() * crate::pick::EDGE_PICK_PX;
951 let winner = super::plane_pick::front_layer_winner(&candidates, band)?;
952 if self.selection_filter.component && winner.kind != pick::PickKind::Component {
953 if let Some(owner) = self.hit_owning_component(winner) {
954 // The COMPONENT row for that owner is already in the list (the
955 // builder appends one per owning component), carrying its
956 // nearest member hit — reuse it rather than synthesizing one.
957 if let Some(entry) = candidates
958 .iter()
959 .find(|c| c.kind == pick::PickKind::Component && c.name == owner)
960 {
961 return Some(entry.clone());
962 }
963 }
964 }
965 Some(winner.clone())
966 }
967
968 /// Hover-highlight the candidate under CSS-pixel `(x, y)` that a plain click
969 /// would take — the NEAREST admitted hit by depth
970 /// ([`nearest_candidate_at`](Self::nearest_candidate_at)) — setting it
971 /// HOVERED in `emphasis` (the renderer tints it). A miss — or a filter
972 /// admitting nothing — clears the hover. No-ops (returns `false`, no dirty)
973 /// when the hovered entity is unchanged, so a stationary pointer over the
974 /// same face doesn't re-render every frame. Returns whether the hover state
975 /// changed — the signal the viewport's dwell clock restarts on, so "how long
976 /// has THIS highlight been showing" is answered without a second pick.
977 ///
978 /// The highlight is the promise the click keeps: both resolve through the one
979 /// query above, so what lights up is what a plain click selects.
980 pub fn hover_at(&mut self, x: f64, y: f64) -> bool {
981 // A Work part's context face in front lights as context hover; for
982 // the sketch pickEdges tool, the context edge it would copy.
983 let context = if self.sketch_active_tool() == Some("pickEdges") {
984 self.context_edge_at(x, y)
985 } else {
986 self.context_hit_at(x, y)
987 };
988 let context_changed = self.hover_context(context);
989 let changed = match self.nearest_candidate_at(x, y) {
990 Some(hit) => {
991 if self.hover_is(&hit) {
992 false // unchanged — keep the frame clean.
993 } else {
994 self.set_hover_to_candidate(&hit);
995 true
996 }
997 }
998 None => self.clear_hover(),
999 };
1000 changed || context_changed
1001 }
1002
1003 /// Whether ANY hover highlight is lit right now. The viewport's dwell clock
1004 /// runs only over a lit highlight (there is nothing to open a list about over
1005 /// empty space), and this is the cheap read of that.
1006 pub fn hover_is_lit(&self) -> bool {
1007 !self.emphasis.hovered_solids.is_empty()
1008 || !self.emphasis.hovered_faces.is_empty()
1009 || !self.emphasis.hovered_edges.is_empty()
1010 || !self.emphasis.hovered_vertices.is_empty()
1011 || !self.emphasis.hovered_datums.is_empty()
1012 }
1013
1014 /// Clear the hover highlight (pointer moved to empty space / off the
1015 /// viewport). Bumps the emphasis generation + marks dirty only when a hover
1016 /// was actually lit. Returns whether it changed. (Distinct from
1017 /// [`clear_selection`](Self::clear_selection), which leaves hover alone.)
1018 pub fn clear_hover(&mut self) -> bool {
1019 let had_datums = !self.emphasis.hovered_datums.is_empty();
1020 let had = !self.emphasis.hovered_solids.is_empty()
1021 || !self.emphasis.hovered_faces.is_empty()
1022 || !self.emphasis.hovered_edges.is_empty()
1023 || !self.emphasis.hovered_vertices.is_empty()
1024 || had_datums;
1025 if had {
1026 self.emphasis.hovered_solids.clear();
1027 self.emphasis.hovered_faces.clear();
1028 self.emphasis.hovered_edges.clear();
1029 self.emphasis.hovered_vertices.clear();
1030 self.emphasis.hovered_datums.clear();
1031 self.emphasis.generation = self.emphasis.generation.wrapping_add(1);
1032 self.dirty = true;
1033 }
1034 // A hovered plane's accent is baked into the datum feed, so dropping the
1035 // hover needs a re-feed to un-light it (the datum twin of the selection
1036 // re-feed in `clear_selection`).
1037 if had_datums {
1038 self.refresh_construction_datums();
1039 }
1040 had
1041 }
1042
1043 /// The current HOVER (not selection) as JSON
1044 /// `{ solids:[..], faces:[..], edges:[..], vertices: n }` — the hover twin of
1045 /// [`selection_json`](Self::selection_json) so a UI / the headed verifier can
1046 /// assert that moving the pointer over a face lit the hover emphasis.
1047 pub fn hovered_json(&self) -> String {
1048 let solids: Vec<&String> = self.emphasis.hovered_solids.iter().collect();
1049 let faces: Vec<&String> = self.emphasis.hovered_faces.iter().collect();
1050 let edges: Vec<&String> = self.emphasis.hovered_edges.iter().collect();
1051 let datums: Vec<&String> = self.emphasis.hovered_datums.iter().collect();
1052 serde_json::json!({
1053 "solids": solids,
1054 "faces": faces,
1055 "edges": edges,
1056 "datums": datums,
1057 "vertices": self.emphasis.hovered_vertices.len(),
1058 })
1059 .to_string()
1060 }
1061
1062 /// TOGGLE the admitted pick under CSS-pixel `(x, y)` — the NEAREST by depth,
1063 /// the one the hover highlight is showing — in the current
1064 /// selection (a **Ctrl/Cmd+click**): add it if absent, remove it if present,
1065 /// leaving the rest of the selection intact (unlike [`select_top_at`](Self::select_top_at), which
1066 /// REPLACES). With the COMPONENT filter on, a hit on component geometry
1067 /// toggles the whole component (all member solids as one unit). A miss — or
1068 /// a filter admitting nothing — leaves the selection untouched (additive
1069 /// mode never clears). Returns whether a hit was toggled.
1070 pub fn select_toggle_at(&mut self, x: f64, y: f64) -> bool {
1071 // The SAME hit the hover highlight is showing
1072 // ([`nearest_candidate_at`](Self::nearest_candidate_at)) — a modifier
1073 // changes whether the pick replaces or adds, never WHICH entity it is,
1074 // so the highlight stays the promise. Its COMPONENT promotion carries
1075 // the whole component through as one unit, which is what
1076 // [`toggle_candidate`](Self::toggle_candidate) toggles for a COMPONENT
1077 // row, and it answers `None` when the filter admits nothing.
1078 match self.nearest_candidate_at(x, y) {
1079 Some(hit) => {
1080 self.toggle_candidate(&hit);
1081 true
1082 }
1083 None => false,
1084 }
1085 }
1086
1087 /// The RANKED, filter-respecting candidates under CSS-pixel `(x, y)` as JSON
1088 /// `[{kind, name, solid, depth}]` — the "candidates under the cursor" list
1089 /// (feeds the pick-list popup + the headed verifier).
1090 ///
1091 /// Sorted category-major in the pick-list order (VERTEX > EDGE > FACE >
1092 /// PLANE > SOLID > COMPONENT), nearest (smallest depth) first within each
1093 /// category — see [`candidates_filtered_at`](Self::candidates_filtered_at).
1094 pub fn candidates_at(&self, x: f64, y: f64) -> String {
1095 let list = self.candidates_filtered_at(x, y);
1096 let out: Vec<serde_json::Value> = list
1097 .iter()
1098 .map(|c| {
1099 serde_json::json!({
1100 "kind": self.candidate_kind_label(c),
1101 "name": c.name,
1102 "solid": c.solid,
1103 "depth": c.depth,
1104 })
1105 })
1106 .collect();
1107 serde_json::Value::Array(out).to_string()
1108 }
1109
1110 /// What a REGULAR (non-dwelling) viewport click at CSS-pixel `(x, y)` takes,
1111 /// as one JSON `{kind, name, solid, depth}` — the same shape a row of
1112 /// [`candidates_at`](Self::candidates_at) carries — or `null` on a miss.
1113 ///
1114 /// The automation bridge reads this to answer "would a click here reach the
1115 /// entity I named": since the trigger moved, the top ROW of the list and what
1116 /// a plain click resolves to are no longer the same question, and a script
1117 /// that guesses wrong picks the wrong thing silently.
1118 pub fn nearest_candidate_json(&self, x: f64, y: f64) -> String {
1119 match self.nearest_candidate_at(x, y) {
1120 Some(c) => serde_json::json!({
1121 "kind": self.candidate_kind_label(&c),
1122 "name": c.name,
1123 "solid": c.solid,
1124 "depth": c.depth,
1125 })
1126 .to_string(),
1127 None => "null".to_string(),
1128 }
1129 }
1130
1131 /// The same ranked, filter-respecting candidate list as typed values (the
1132 /// in-process egui pick-list popup consumes these directly, then re-hovers /
1133 /// selects a chosen one via [`hover_candidate`](Self::hover_candidate) /
1134 /// [`select_candidate`](Self::select_candidate) /
1135 /// [`toggle_candidate`](Self::toggle_candidate)). EMPTY when the filter admits
1136 /// nothing (not the `pick_filtered` "empty filter = any" case).
1137 ///
1138 /// The raw list is [`pick_candidates_at`](Self::pick_candidates_at), so
1139 /// construction PLANE cards are ordinary entries here — a plane under other
1140 /// geometry is listed (right after the faces) instead of being reachable only
1141 /// on a geometry miss.
1142 ///
1143 /// With the filter's COMPONENT lane on, one COMPONENT entry per owning
1144 /// assembly component of ANY raw hit is appended (name = component id, depth
1145 /// = the component's nearest hit) — a raw hit of a filtered-OFF kind still
1146 /// reaches its owning component, mirroring `select_filtered_at`'s
1147 /// component-only promotion (a PLANE hit owns no component). The final list is
1148 /// sorted category-major in the pick-list order
1149 /// (VERTEX > EDGE > FACE > PLANE > SOLID > COMPONENT), nearest first within
1150 /// each category.
1151 pub fn candidates_filtered_at(&self, x: f64, y: f64) -> Vec<pick::PickCandidate> {
1152 let kinds = self.selection_filter.enabled_kinds();
1153 let component_on = self.selection_filter.component;
1154 if kinds.is_empty() && !component_on {
1155 return Vec::new();
1156 }
1157 let raw = self.pick_candidates_at(x, y);
1158 let mut out: Vec<pick::PickCandidate> = raw
1159 .iter()
1160 .filter(|c| self.candidate_admitted(&kinds, c))
1161 .cloned()
1162 .collect();
1163 if component_on {
1164 // One entry per owning component, carrying its NEAREST member hit's
1165 // depth/position (raw hits are kind-major, so scan them all).
1166 let mut components: Vec<pick::PickCandidate> = Vec::new();
1167 for hit in &raw {
1168 let Some(owner) = self.hit_owning_component(hit) else {
1169 continue;
1170 };
1171 match components.iter_mut().find(|c| c.name == owner) {
1172 Some(entry) => {
1173 if hit.depth < entry.depth {
1174 entry.depth = hit.depth;
1175 entry.position = hit.position;
1176 }
1177 }
1178 None => components.push(pick::PickCandidate {
1179 kind: pick::PickKind::Component,
1180 name: owner,
1181 solid: String::new(),
1182 depth: hit.depth,
1183 screen_dist: hit.screen_dist,
1184 position: hit.position,
1185 }),
1186 }
1187 }
1188 out.extend(components);
1189 }
1190 // Category-major (PickKind's discriminant order IS the pick-list order),
1191 // nearest first within a category — the shared ordering every pick path
1192 // uses, so the appended COMPONENT rows land in the same sort.
1193 super::plane_pick::sort_pick_candidates(&mut out);
1194 out
1195 }
1196
1197 /// Whether a candidate is CURRENTLY selected (drives the pick-list popup's
1198 /// per-row selected state so click-toggling reads back visually).
1199 pub fn candidate_is_selected(&self, candidate: &pick::PickCandidate) -> bool {
1200 use crate::pick::PickKind;
1201 match candidate.kind {
1202 PickKind::Solid => self
1203 .emphasis
1204 .selected_solids
1205 .contains(&self.candidate_solid_name(candidate)),
1206 PickKind::Face => self.emphasis.selected_faces.contains(&candidate.name),
1207 PickKind::Edge => self.emphasis.selected_edges.contains(&candidate.name),
1208 PickKind::Vertex => self
1209 .emphasis
1210 .selected_vertices
1211 .iter()
1212 .any(|v| Self::vertex_ref_matches(v, candidate)),
1213 PickKind::Plane => self.emphasis.selected_datums.contains(&candidate.name),
1214 PickKind::Component => {
1215 let members = self.component_member_solids(&candidate.name);
1216 !members.is_empty()
1217 && members
1218 .iter()
1219 .all(|m| self.emphasis.selected_solids.contains(m))
1220 }
1221 }
1222 }
1223
1224 /// Hover a SPECIFIC candidate (the popup entry the pointer is over) — sets it
1225 /// HOVERED in `emphasis`, replacing any prior hover.
1226 pub fn hover_candidate(&mut self, candidate: &pick::PickCandidate) {
1227 self.set_hover_to_candidate(candidate);
1228 }
1229
1230 /// REPLACE the selection with a specific candidate (a plain click on a popup
1231 /// entry) — reuses the same bucketing as a plain viewport click.
1232 pub fn select_candidate(&mut self, candidate: &pick::PickCandidate) {
1233 self.set_selection_to_candidate(candidate);
1234 }
1235
1236 /// TOGGLE a specific candidate in the selection (a Ctrl/Cmd+click on a popup
1237 /// entry, or the [`select_toggle_at`](Self::select_toggle_at) hit): add if
1238 /// absent, remove if present. Returns whether it is NOW selected (`true` =
1239 /// added, `false` = removed). Bumps the emphasis generation + marks dirty.
1240 pub fn toggle_candidate(&mut self, candidate: &pick::PickCandidate) -> bool {
1241 use crate::pick::PickKind;
1242 let now_selected = match candidate.kind {
1243 PickKind::Solid => {
1244 let name = self.candidate_solid_name(candidate);
1245 if self.emphasis.selected_solids.remove(&name) {
1246 false
1247 } else {
1248 self.emphasis.selected_solids.insert(name);
1249 true
1250 }
1251 }
1252 PickKind::Face => {
1253 if self.emphasis.selected_faces.remove(&candidate.name) {
1254 false
1255 } else {
1256 self.emphasis.selected_faces.insert(candidate.name.clone());
1257 true
1258 }
1259 }
1260 PickKind::Edge => {
1261 if self.emphasis.selected_edges.remove(&candidate.name) {
1262 false
1263 } else {
1264 self.emphasis.selected_edges.insert(candidate.name.clone());
1265 true
1266 }
1267 }
1268 PickKind::Vertex => {
1269 if let Some(index) = self
1270 .emphasis
1271 .selected_vertices
1272 .iter()
1273 .position(|v| Self::vertex_ref_matches(v, candidate))
1274 {
1275 self.emphasis.selected_vertices.remove(index);
1276 false
1277 } else {
1278 self.emphasis.selected_vertices.push(crate::style::VertexRef {
1279 solid: candidate.solid.clone(),
1280 position: candidate.position,
1281 });
1282 true
1283 }
1284 }
1285 PickKind::Plane => {
1286 // A construction PLANE toggles by FRAME NAME, the datum bucket the
1287 // Scene-tree row / `select_datum` fill.
1288 if self.emphasis.selected_datums.remove(&candidate.name) {
1289 false
1290 } else {
1291 self.emphasis.selected_datums.insert(candidate.name.clone());
1292 true
1293 }
1294 }
1295 PickKind::Component => {
1296 // The whole component toggles as ONE unit (member solids), the
1297 // same rule as the Ctrl/Cmd+click COMPONENT promotion.
1298 let was_selected = self.candidate_is_selected(candidate);
1299 self.toggle_component_selection(&candidate.name);
1300 !was_selected
1301 }
1302 };
1303 self.emphasis.generation = self.emphasis.generation.wrapping_add(1);
1304 self.dirty = true;
1305 // A plane's accent is baked into the datum feed, so a toggled plane only
1306 // lights / un-lights after a re-feed.
1307 if candidate.kind == PickKind::Plane {
1308 self.refresh_construction_datums();
1309 }
1310 now_selected
1311 }
1312
1313 /// Set the hover emphasis to exactly one candidate (bucketed by kind), the
1314 /// hover twin of `set_selection_to_candidate`.
1315 fn set_hover_to_candidate(&mut self, candidate: &pick::PickCandidate) {
1316 use crate::pick::PickKind;
1317 // A hovered PLANE's accent lives in the datum FEED, so the re-feed below
1318 // is needed both when a plane becomes hovered and when one stops being.
1319 let touches_datums =
1320 !self.emphasis.hovered_datums.is_empty() || candidate.kind == PickKind::Plane;
1321 self.emphasis.hovered_solids.clear();
1322 self.emphasis.hovered_faces.clear();
1323 self.emphasis.hovered_edges.clear();
1324 self.emphasis.hovered_vertices.clear();
1325 self.emphasis.hovered_datums.clear();
1326 match candidate.kind {
1327 PickKind::Solid => {
1328 self.emphasis
1329 .hovered_solids
1330 .insert(self.candidate_solid_name(candidate));
1331 }
1332 PickKind::Face => {
1333 self.emphasis.hovered_faces.insert(candidate.name.clone());
1334 }
1335 PickKind::Edge => {
1336 self.emphasis.hovered_edges.insert(candidate.name.clone());
1337 }
1338 PickKind::Vertex => {
1339 self.emphasis.hovered_vertices.push(crate::style::VertexRef {
1340 solid: candidate.solid.clone(),
1341 position: candidate.position,
1342 });
1343 }
1344 PickKind::Plane => {
1345 self.emphasis.hovered_datums.insert(candidate.name.clone());
1346 }
1347 PickKind::Component => {
1348 // Hovering a COMPONENT entry lights every member solid.
1349 for member in self.component_member_solids(&candidate.name) {
1350 self.emphasis.hovered_solids.insert(member);
1351 }
1352 }
1353 }
1354 self.emphasis.generation = self.emphasis.generation.wrapping_add(1);
1355 self.dirty = true;
1356 if touches_datums {
1357 self.refresh_construction_datums();
1358 }
1359 }
1360
1361 /// Whether the CURRENT hover is exactly this one candidate (the `hover_at`
1362 /// early-out) — a single hovered entity that matches `candidate` (for a
1363 /// COMPONENT candidate: exactly its member-solid set). `pub(super)` so the
1364 /// Scene-tree row hover (`scene_query.rs`) shares the same identity test for
1365 /// its dedupe + its "only clear what the tree lit" rule.
1366 pub(super) fn hover_is(&self, candidate: &pick::PickCandidate) -> bool {
1367 use crate::pick::PickKind;
1368 if candidate.kind == PickKind::Component {
1369 let members = self.component_member_solids(&candidate.name);
1370 return !members.is_empty()
1371 && self.emphasis.hovered_faces.is_empty()
1372 && self.emphasis.hovered_edges.is_empty()
1373 && self.emphasis.hovered_vertices.is_empty()
1374 && self.emphasis.hovered_datums.is_empty()
1375 && self.emphasis.hovered_solids.len() == members.len()
1376 && members.iter().all(|m| self.emphasis.hovered_solids.contains(m));
1377 }
1378 let total = self.emphasis.hovered_solids.len()
1379 + self.emphasis.hovered_faces.len()
1380 + self.emphasis.hovered_edges.len()
1381 + self.emphasis.hovered_vertices.len()
1382 + self.emphasis.hovered_datums.len();
1383 if total != 1 {
1384 return false;
1385 }
1386 match candidate.kind {
1387 PickKind::Solid => self
1388 .emphasis
1389 .hovered_solids
1390 .contains(&self.candidate_solid_name(candidate)),
1391 PickKind::Face => self.emphasis.hovered_faces.contains(&candidate.name),
1392 PickKind::Edge => self.emphasis.hovered_edges.contains(&candidate.name),
1393 PickKind::Vertex => self
1394 .emphasis
1395 .hovered_vertices
1396 .iter()
1397 .any(|v| Self::vertex_ref_matches(v, candidate)),
1398 PickKind::Plane => self.emphasis.hovered_datums.contains(&candidate.name),
1399 PickKind::Component => false, // handled by the early return above
1400 }
1401 }
1402
1403 /// The scene name a SOLID candidate resolves to (its owning `solid`, falling
1404 /// back to `name` when the pick didn't carry one) — the same rule
1405 /// `set_selection_to_candidate` uses.
1406 fn candidate_solid_name(&self, candidate: &pick::PickCandidate) -> String {
1407 if candidate.solid.is_empty() {
1408 candidate.name.clone()
1409 } else {
1410 candidate.solid.clone()
1411 }
1412 }
1413
1414 /// Vertex identity: same owning solid + position within the emphasis match
1415 /// tolerance (vertices carry no kernel name, so they resolve by solid+pos).
1416 fn vertex_ref_matches(v: &crate::style::VertexRef, candidate: &pick::PickCandidate) -> bool {
1417 const TOL: f64 = 1e-4;
1418 v.solid == candidate.solid
1419 && (v.position[0] - candidate.position[0]).abs() <= TOL
1420 && (v.position[1] - candidate.position[1]).abs() <= TOL
1421 && (v.position[2] - candidate.position[2]).abs() <= TOL
1422 }
1423}
1424
1425// ---------------------------------------------------------------------------
1426// Sketch display (S0) — read-only overlay of a solved SketchSession.
1427//
1428// Additive, self-contained: a solved sketch is fed to the general `set_overlay`
1429// channel as the named groups `sketch-geometry` (lines) and `sketch-points`
1430// (billboarded points), colored by solver mobility. No interaction (the tools /
1431// picking / dimensions of later slices live elsewhere); this block only pushes /
1432// clears the display geometry.
1433// ---------------------------------------------------------------------------
1434impl EngineState {
1435 /// Display a solved [`crate::sketch::SketchSession`] as a read-only overlay.
1436 /// The plane geometry is tessellated to world space and pushed via
1437 /// [`set_overlay_json`](Self::set_overlay_json); construction dashes are sized
1438 /// against the LIVE camera so they stay screen-constant.
1439 pub fn set_sketch_overlay(&mut self, session: &crate::sketch::SketchSession) {
1440 let world_per_pixel = self.camera.world_per_pixel();
1441 let json = session.overlay_json(world_per_pixel);
1442 // The overlay channel accepts our exact `{groups:[…]}` shape; a parse
1443 // failure would be a programming error in the tessellator, so drop it.
1444 let _ = self.set_overlay_json(&json);
1445 // The dimension leaders ride in their own `sketch-dim-leaders` group (S5).
1446 let _ = self.set_overlay_json(&session.dim_leaders_overlay_json(world_per_pixel));
1447 // The geometric-constraint glyphs ride in `sketch-constraint-glyphs` (S6c).
1448 let _ = self.set_overlay_json(&session.constraint_glyphs_overlay_json(world_per_pixel));
1449 // The zoom this screen-constant sizing was baked at, so the per-frame
1450 // `ensure_sketch_overlay_current` re-bakes it when the camera zooms.
1451 self.sketch_overlay_wpp = if world_per_pixel > 0.0 {
1452 world_per_pixel
1453 } else {
1454 f64::MIN_POSITIVE
1455 };
1456 }
1457
1458 /// Remove the sketch overlay groups (feeding empty same-named groups upserts
1459 /// them to empty, which the overlay channel treats as a removal — other
1460 /// overlay groups are left untouched).
1461 pub fn clear_sketch_overlay(&mut self) {
1462 let _ = self.set_overlay_json(
1463 "{\"groups\":[{\"name\":\"sketch-geometry\"},{\"name\":\"sketch-points\"},{\"name\":\"sketch-preview\"},{\"name\":\"sketch-dim-leaders\"},{\"name\":\"sketch-constraint-glyphs\"}]}",
1464 );
1465 self.sketch_overlay_wpp = 0.0;
1466 }
1467}
1468