brep_render/pipeline.rs
1//! History → scene: run a whole feature history through the kernel's native
2//! `execute_history` (same process, same thread — the solid registry is
3//! thread-local) and populate a [`RenderScene`] from the resident handles via
4//! the kernel's native display payload accessor. No JSON, no typed-array
5//! boundary — the R1 promise.
6
7use crate::scene::{solid_display_from_payload, RenderScene, SolidDisplay};
8use brep_kernel::{display_payload_handle_native, execute_history, HistoryRequest};
9use std::collections::HashMap;
10
11/// Non-fatal diagnostics from a scene build (mirrors the previous app's run-history
12/// reporting: a failed feature halts the remaining features but the solids
13/// built so far still display — seeing what a failing history DID build is the
14/// point of the artifact).
15#[derive(Debug, Default, Clone, serde::Serialize, serde::Deserialize)]
16pub struct SceneBuildReport {
17 /// Successful plugin callback state, committed with the accepted scene only.
18 #[serde(default)]
19 pub plugin_persistent_data: Vec<(String, serde_json::Value)>,
20 /// Per-feature hard errors, as `"<feature id>: <message>"`.
21 pub feature_errors: Vec<String>,
22 /// Unresolved reference-selection names, as `"<feature id>: <name>"`.
23 pub unresolved: Vec<String>,
24 /// What the kernel REPAIRED while building a feature, as
25 /// `"<feature id>: <what>"` — today, a self-crossing the soundness
26 /// acceptance split and re-trimmed rather than refused. Not an error: the
27 /// feature SUCCEEDED, with a result the kernel changed on its way out, and
28 /// a change the user cannot see is the one thing a repair must never be.
29 /// `#[serde(default)]` keeps reports serialized before this field crossing
30 /// the worker boundary.
31 #[serde(default)]
32 pub feature_notes: Vec<String>,
33 /// What a SUCCESSFUL feature did with what it was asked, when not everything
34 /// (`brep_kernel::FeatureResult::fulfilment`): `(feature id, fulfilment)` in
35 /// run order, only for the features that report one. A partial is a
36 /// different answer from the one asked for, so the history tree shows it on
37 /// the feature's row and the run report carries it typed. `#[serde(default)]`
38 /// for reports serialized before this field.
39 #[serde(default)]
40 pub feature_fulfilment: Vec<(String, brep_kernel::Fulfilment)>,
41 /// The kernel's typed refusal for each feature that failed with one
42 /// (`brep_kernel::FeatureResult::refusal`): `(feature id, refusal, refused
43 /// step)` in run order — the class, stage and text `feature_errors` flattens
44 /// to a line, and the motion step that refused when the feature records one
45 /// (`FeatureResult::refused_step`). Features whose refusal is text only do
46 /// not appear. Additive: `#[serde(default)]` for reports serialized before
47 /// it, and omitted when empty.
48 #[serde(default, skip_serializing_if = "Vec::is_empty")]
49 pub feature_refusals: Vec<(String, brep_kernel::KernelRefusal, Option<String>)>,
50 /// The MEASURED approximations each SUCCESSFUL feature carries
51 /// (`brep_kernel::FeatureResult::approximations`): `(feature id,
52 /// approximations)` in run order, only for the features that carry any.
53 /// The result stands and this says by how much, and why, it is not exact —
54 /// the third kind of report beside a refusal (the result does not stand)
55 /// and a fulfilment (what was done of what was asked); today the STEP
56 /// import's shell-closure gate (`import.shell_closure`) is the producer.
57 /// Additive: `#[serde(default)]` for reports serialized before it, and
58 /// omitted when empty.
59 #[serde(default, skip_serializing_if = "Vec::is_empty")]
60 pub feature_approximations: Vec<(String, Vec<brep_kernel::Approximation>)>,
61 /// Solids whose display payload (tessellation) failed, as
62 /// `"<solid name>: <message>"` — the solid is skipped, not fatal.
63 pub display_errors: Vec<String>,
64 /// Per-feature wall-clock execution time `(feature id, milliseconds)` in run
65 /// order, carried through from the kernel's [`brep_kernel::HistoryResult`]
66 /// timings — the history tree's "N ms" readout.
67 pub feature_timings: Vec<(String, f64)>,
68 /// Per-feature output solid names `(feature id, [solid names])` in run order —
69 /// the history tree's read-only "Outputs" node.
70 pub feature_outputs: Vec<(String, Vec<String>)>,
71 /// Named plane FRAMES this run resolved `(frame name, frame)`, in run order —
72 /// every DATUM registers three (`{id}:XY|XZ|YZ`), every PLANE one (`{id}`), and
73 /// a SKETCH its own plane (`{id}`). Surfaced here so the engine can DISPLAY the
74 /// construction datum/plane frames (filtered to the D/P producing features) as
75 /// first-class scene citizens — the resolved frames ride
76 /// [`brep_kernel::FeatureResult::frames`] straight through, no kernel change.
77 pub frames: Vec<(String, brep_kernel::Frame)>,
78 /// Solved sketch PROFILES this run produced `(sketch id, profile)`, in run
79 /// order — every SKETCH feature publishes one under its own id. Surfaced here
80 /// (exactly like [`Self::frames`]) so the engine can display each committed
81 /// sketch as a SHEET SOLID (planar face + named boundary edges + corner
82 /// vertices) via `sketch_display_payload`, no kernel-contract change.
83 pub profiles: Vec<(String, brep_kernel::SketchProfile)>,
84 /// Named axis LINES this run produced `(axis name, line)`, in run order — a
85 /// SKETCH publishes one per line geometry (construction included). Surfaced
86 /// here (exactly like [`Self::frames`]/[`Self::profiles`]) so the engine can
87 /// resolve a revolve/sweep `axis` reference to a world line at annotation-build
88 /// time, fully headless. `#[serde(default)]` keeps older serialized reports
89 /// (pre-`axes`) deserializing cleanly across the worker boundary.
90 #[serde(default)]
91 pub axes: Vec<(String, brep_kernel::Axis)>,
92 /// Named PATH chains this run produced `(path name, curves)`, in run order — a
93 /// SKETCH publishes its whole ordered chain under `{id}` and EACH model segment
94 /// under `{id}:G{gid}`. Surfaced here (exactly like [`Self::profiles`]) so the
95 /// engine can draw a committed sketch's OPEN geometry: an open chain closes no
96 /// region, so it publishes no profile, and before this the sheet builder had
97 /// nothing to draw it from — an open sketch was invisible in 3D. `#[serde(default)]`
98 /// keeps older serialized reports (pre-`paths`) deserializing cleanly across the
99 /// worker boundary.
100 #[serde(default)]
101 pub paths: Vec<(String, Vec<brep_kernel::NurbsCurve>)>,
102 /// Named world POINTS this run produced `(point name, point)`, in run order —
103 /// a SKETCH publishes every solved point under `{id}:P{pid}` with its
104 /// construction flag. Surfaced here (exactly like [`Self::paths`]) so the
105 /// engine can draw a committed sketch's STANDALONE points: a points-only
106 /// sketch (a hole-placement sketch) has no segment and no profile, so before
107 /// this the sheet builder had nothing to draw it from — it was invisible and
108 /// unpickable in 3D. `#[serde(default)]` keeps older serialized reports
109 /// (pre-`points`) deserializing cleanly across the worker boundary.
110 #[serde(default)]
111 pub points: Vec<(String, brep_kernel::ScenePoint)>,
112 /// The wire-harness tail's routing report (endpoints, segments, one route
113 /// per connection, bundles). Read RUNNER-SIDE like everything else here —
114 /// the tail ran on the runner's thread — and shipped so the harness panel
115 /// reads it off the applied run. `#[serde(default)]` keeps older serialized
116 /// reports deserializing across the worker boundary.
117 #[serde(default)]
118 pub wire_harness: Option<brep_kernel::WireHarnessReport>,
119 /// The PMI tail's resolution of every view's annotations (`None` when the
120 /// document carries no `pmi` block).
121 #[serde(default)]
122 pub pmi: Option<brep_kernel::PmiReport>,
123 /// The PORTS tail's resolution of the declared-ports block (`None` when the
124 /// document declares none). Shipped for the same reason the two above are:
125 /// the tail is not a feature, so its refused names and unresolved
126 /// references reach no feature row — the Qualify panel reads them here.
127 #[serde(default)]
128 pub ports: Option<brep_kernel::PortsReport>,
129}
130
131/// Execute a serialized `HistoryRequest` (the `execute_history_json` request
132/// shape — a saved part file parses as one) and build the display scene from
133/// the final resident solids.
134pub fn scene_from_history_json(
135 request_json: &str,
136) -> Result<(RenderScene, SceneBuildReport), String> {
137 let request: HistoryRequest = serde_json::from_str(request_json)
138 .map_err(|error| format!("history request parse: {error}"))?;
139 scene_from_history(&request)
140}
141
142/// Typed-request variant of [`scene_from_history_json`].
143pub fn scene_from_history(
144 request: &HistoryRequest,
145) -> Result<(RenderScene, SceneBuildReport), String> {
146 let mut scene = RenderScene::new();
147 let report = update_scene_from_history(&mut scene, request)?;
148 Ok((scene, report))
149}
150
151/// Explicitly provision trusted packages for a one-shot headless scene build.
152/// The document itself provides only exact pins; loading it never installs code.
153pub fn scene_from_history_with_plugins(
154 request: &HistoryRequest,
155 runtime: &brep_plugins::Runtime,
156) -> Result<(RenderScene, SceneBuildReport), String> {
157 runtime.with_provider(|| scene_from_history(request))
158}
159
160/// The fold of a history run into an ordered scene layout: each entry is the
161/// solid's final name, its resident handle, and whether the feature that
162/// produced it REPLAYED from the incremental cache (R10 — a reused solid is the
163/// same resident geometry, so its display can be kept verbatim and its GPU
164/// buffers reused).
165struct SceneLayout {
166 order: Vec<String>,
167 handles: std::collections::HashMap<String, u32>,
168 reused: std::collections::HashSet<String>,
169 /// `name -> creating-feature id` of the FINAL resident SOLIDS (last writer
170 /// wins; a `removed` name drops its entry) — the eager provenance the runner
171 /// ships so the main thread never has to re-run the history to answer
172 /// "what feature produced this SOLID?". Matches the resident semantics of the
173 /// old `resident_handles_and_creators`.
174 creators: std::collections::HashMap<String, String>,
175 /// `face/edge NAME -> ORIGINATING feature id` — the FIRST feature (timeline
176 /// order) to emit each face/edge name, i.e. the entity's TRUE origin (the
177 /// feature that gave it its name). Unlike `creators` this is FIRST-writer-wins
178 /// and is NEVER pruned on `removed`: a boolean removes its target solid and
179 /// re-adds the same solid name carrying mostly the same face names, so pruning
180 /// then re-adding would reset those origins to the boolean feature — the same
181 /// last-writer bug one level down. Accepted edge case: a fully-deleted solid
182 /// whose name later recurs on unrelated geometry keeps its old origin — but
183 /// under this app's DETERMINISTIC naming a recurring name is the same
184 /// conceptual entity, and the whole map is rebuilt every run, so it can never
185 /// point at a feature that was deleted from the history.
186 entity_origin: std::collections::HashMap<String, String>,
187}
188
189/// Whether `request` is an ASSEMBLY document: any ACOMP-typed feature, or a
190/// present `assembly` constraint block. Mirrors
191/// `EngineState::history_has_assembly` — a componentless document ships no
192/// [`AssemblySync`] and the main side clears its projection, exactly as the
193/// main-side sync used to.
194fn request_has_assembly(request: &HistoryRequest) -> bool {
195 request.assembly.is_some()
196 || request.features.iter().any(|feature| {
197 feature.feature_type.eq_ignore_ascii_case("ACOMP")
198 || feature.feature_type.eq_ignore_ascii_case("ASSEMBLY COMPONENT")
199 })
200}
201
202fn fold_history(result: &brep_kernel::HistoryResult, report: &mut SceneBuildReport) -> SceneLayout {
203 // Removals first (a boolean result reuses a removed target's name), then
204 // additions, insertion-ordered — mirrors SceneMap::apply.
205 let mut order: Vec<String> = Vec::new();
206 let mut handles: std::collections::HashMap<String, u32> = std::collections::HashMap::new();
207 let mut reused: std::collections::HashSet<String> = std::collections::HashSet::new();
208 let mut creators: std::collections::HashMap<String, String> = std::collections::HashMap::new();
209 let mut entity_origin: std::collections::HashMap<String, String> =
210 std::collections::HashMap::new();
211 for (index, feature) in result.results.iter().enumerate() {
212 if let Some(data) = &feature.persistent_data {
213 if feature.error.is_none() { report.plugin_persistent_data.push((feature.id.clone(), data.clone())); }
214 }
215 // A feature whose `inputParams` carry no `id` still has to be nameable in
216 // the report, or its errors read as `": <message>"` and point at nothing.
217 // Its POSITION is the only handle it has, and the one `feature_delete`
218 // takes to remove it again.
219 let label = if feature.id.is_empty() { format!("feature[{index}]") } else { feature.id.clone() };
220 for removed in &feature.removed {
221 if handles.remove(removed).is_some() {
222 order.retain(|name| name != removed);
223 }
224 reused.remove(removed);
225 creators.remove(removed);
226 // NOTE: `entity_origin` is deliberately NOT pruned here — see its doc on
227 // `SceneLayout`. First-writer-with-no-pruning is the whole point.
228 }
229 for added in &feature.added {
230 if handles.insert(added.name.clone(), added.handle).is_none() {
231 order.push(added.name.clone());
232 }
233 creators.insert(added.name.clone(), feature.id.clone());
234 // The FIRST feature to emit a given face/edge name IS its origin (this
235 // loop is in timeline order). `entry(..).or_insert_with` keeps that
236 // first writer — using `insert` here would be last-writer and silently
237 // reproduce the exact bug this map exists to fix.
238 for (_, name) in &added.face_names {
239 entity_origin
240 .entry(name.clone())
241 .or_insert_with(|| feature.id.clone());
242 }
243 for (_, name) in &added.edge_names {
244 entity_origin
245 .entry(name.clone())
246 .or_insert_with(|| feature.id.clone());
247 }
248 // A solid displays as reused only when its whole producing feature
249 // replayed unchanged; a re-run feature re-tessellates.
250 if feature.reused {
251 reused.insert(added.name.clone());
252 } else {
253 reused.remove(&added.name);
254 }
255 }
256 if let Some(error) = &feature.error {
257 report.feature_errors.push(format!("{label}: {error}"));
258 }
259 for name in &feature.unresolved {
260 report.unresolved.push(format!("{label}: {name}"));
261 }
262 for note in &feature.notes {
263 report.feature_notes.push(format!("{label}: {note}"));
264 }
265 if let Some(fulfilment) = &feature.fulfilment {
266 report
267 .feature_fulfilment
268 .push((feature.id.clone(), fulfilment.clone()));
269 }
270 if let Some(refusal) = &feature.refusal {
271 report
272 .feature_refusals
273 .push((feature.id.clone(), refusal.clone(), feature.refused_step.clone()));
274 }
275 if !feature.approximations.is_empty() {
276 report
277 .feature_approximations
278 .push((feature.id.clone(), feature.approximations.clone()));
279 }
280 // The feature's output solid name(s) — the history tree's Outputs node.
281 report.feature_outputs.push((
282 feature.id.clone(),
283 feature.added.iter().map(|a| a.name.clone()).collect(),
284 ));
285 // The named plane frames this feature resolved (DATUM three / PLANE one /
286 // SKETCH its own). Carried straight through so the engine can display the
287 // construction datum/plane frames (it filters to the D/P producers).
288 for (name, frame) in &feature.frames {
289 report.frames.push((name.clone(), *frame));
290 }
291 // The solved sketch profile (SKETCH features publish one under `{id}`) —
292 // carried straight through so the engine can synthesize its sheet solid.
293 for (name, profile) in &feature.profiles {
294 report.profiles.push((name.clone(), profile.clone()));
295 }
296 // The named axis lines this feature published (a SKETCH emits one per line
297 // geometry) — carried through so the engine can resolve a revolve `axis`
298 // reference to a world line for the angle gizmo.
299 for (name, axis) in &feature.axes {
300 report.axes.push((name.clone(), *axis));
301 }
302 // The named path chains this feature published (a SKETCH emits its whole
303 // chain under `{id}` and every model segment under `{id}:G{gid}`) — carried
304 // through so the engine can draw the segments no closed profile covers.
305 for (name, curves) in &feature.paths {
306 report.paths.push((name.clone(), curves.clone()));
307 }
308 // The named world points this feature published (a SKETCH emits every
309 // solved point under `{id}:P{pid}`) — carried through so the engine can
310 // draw a sketch's standalone points, which no segment covers.
311 for (name, point) in &feature.points {
312 report.points.push((name.clone(), *point));
313 }
314 }
315 // Per-feature timing rides the kernel result straight through.
316 report.feature_timings = result.timings.clone();
317 // The wire-harness routing report rides through the same way; its bundle
318 // solids arrived above as the appended `WireHarness` result's `added`.
319 report.wire_harness = result.wire_harness.clone();
320 report.pmi = result.pmi.clone();
321 report.ports = result.ports.clone();
322 SceneLayout { order, handles, reused, creators, entity_origin }
323}
324
325/// Executes history without accessing the render scene and emits display deltas.
326/// Tracks resident handles so unchanged solids retain their meshes and GPU
327/// buffers when the main thread applies the resulting [`RunOutput`].
328pub struct SceneRunner {
329 pub(crate) plugin_revision: Option<u64>,
330 plugins: Option<brep_plugins::Runtime>,
331 plugin_error: Option<String>,
332 /// Last emitted handle per solid name. Handles are never recycled, so a
333 /// matching handle identifies a cache replay whose display can be reused.
334 last_sent: HashMap<String, u32>,
335 /// Baseline tessellation LOD. A change clears `last_sent` so even unchanged
336 /// handles receive meshes built with the new chord tolerance.
337 last_lod: f64,
338 /// Revision installed via `Command::SetPartsLibrary`. Runs with a different
339 /// revision are refused; `reset` clears this alongside the kernel store.
340 pub(crate) parts_library_revision: Option<u64>,
341 /// Names in the last library install. A missing installed part triggers a
342 /// library reload; a name never installed proceeds to the feature's normal
343 /// unresolved-reference error, avoiding an endless reload loop.
344 pub(crate) parts_library_names: std::collections::BTreeSet<String>,
345 /// The run whose tail installed this thread's assembly session: its
346 /// generation and the kernel's session serial right after it. A session
347 /// anything else has replaced since (serial moved) is not that run's.
348 pub(crate) session_of: Option<(u64, u64)>,
349}
350
351/// One placed component as the run left it — the engine's own projection of the
352/// kernel's `ComponentRecord`, which is a `#[serde(skip)]` side-channel and
353/// carries no serde derives of its own. Shipped in the reply so the main thread
354/// has the post-solve component set without re-running the history.
355#[derive(Debug, Clone, PartialEq, serde::Serialize, serde::Deserialize)]
356pub struct ComponentSnapshot {
357 /// The owning ACOMP feature id — also the namespace prefix segment.
358 pub id: String,
359 /// The display / parts-library part name.
360 pub part_name: String,
361 /// The rigid instance pose (part-local snapshot space -> assembly space)
362 /// as the kernel's row-major 4x4; [`Self::affine`] wraps it back up.
363 pub transform: [f64; 16],
364 /// Evaluated pose before the constraint solver adjusts it.
365 #[serde(default)]
366 pub requested_transform: Option<[f64; 16]>,
367 /// Authored expressions captured at the run boundary.
368 #[serde(default)]
369 pub authored_transform: serde_json::Value,
370 /// Grounded flag (the feature's `isFixed`).
371 pub fixed: bool,
372 /// Opaque source metadata (`sourceKey` / `sourceSignature` / …).
373 pub source: serde_json::Value,
374 /// Member solid scene names, already namespaced (`{id}:{part solid name}`).
375 pub solids: Vec<String>,
376 /// The part's harness PORT ids, namespaced (`{id}:{part port id}`).
377 pub ports: Vec<String>,
378 /// A sub-assembly's SOLVED occurrence poses: path below this component
379 /// (`ACOMP2`, `ACOMP2:ACOMP1`) → pose in this component's part-local
380 /// frame, row-major 4x4. A nested occurrence sits at `transform` composed
381 /// with this, NOT at the transform its document authors: the
382 /// sub-assembly's own mates may have moved it. Empty for a part.
383 #[serde(default, skip_serializing_if = "std::collections::BTreeMap::is_empty")]
384 pub nested_poses: std::collections::BTreeMap<String, [f64; 16]>,
385}
386
387impl ComponentSnapshot {
388 /// The pose as the kernel's transform type (for `transform_brep` and the
389 /// structured STEP writer).
390 pub fn affine(&self) -> brep_kernel::AffineTransform {
391 brep_kernel::AffineTransform { elements: self.transform }
392 }
393}
394
395/// Bake an ACOMP `transform` param (`{translate, rotateEulerDeg}`, degrees,
396/// intrinsic `XYZ` — `R = Rx·Ry·Rz`) into the kernel's row-major 4x4. The
397/// inverse of [`brep_kernel::transform_to_pose_params`], which is the encoder
398/// the solver's write-back uses; a component's record pose and its
399/// `inputParams.transform` are the same rigid placement in the two spellings,
400/// and `component_snapshot_pose_matches_the_kernel_bake` pins this against the
401/// kernel's own bake of the same params.
402///
403/// Needed because the per-feature `components` side-channel is captured when the
404/// ACOMP EXECUTES, which is before the constraint tail solves; the solved pose
405/// arrives separately as the write-back. Missing/garbage values fall back to the
406/// identity placement, exactly like the feature's own reader.
407pub(crate) fn pose_params_to_transform(pose: &serde_json::Value) -> [f64; 16] {
408 let vec3 = |key: &str| -> [f64; 3] {
409 let value = &pose[key];
410 std::array::from_fn(|axis| value[axis].as_f64().unwrap_or(0.0))
411 };
412 let translate = vec3("translate");
413 let [rx, ry, rz] = vec3("rotateEulerDeg").map(f64::to_radians);
414 let (sx, cx) = rx.sin_cos();
415 let (sy, cy) = ry.sin_cos();
416 let (sz, cz) = rz.sin_cos();
417 let x = [[1.0, 0.0, 0.0], [0.0, cx, -sx], [0.0, sx, cx]];
418 let y = [[cy, 0.0, sy], [0.0, 1.0, 0.0], [-sy, 0.0, cy]];
419 let z = [[cz, -sz, 0.0], [sz, cz, 0.0], [0.0, 0.0, 1.0]];
420 let mul = |a: [[f64; 3]; 3], b: [[f64; 3]; 3]| -> [[f64; 3]; 3] {
421 std::array::from_fn(|i| {
422 std::array::from_fn(|j| (0..3).map(|k| a[i][k] * b[k][j]).sum())
423 })
424 };
425 let r = mul(x, mul(y, z));
426 [
427 r[0][0], r[0][1], r[0][2], translate[0],
428 r[1][0], r[1][1], r[1][2], translate[1],
429 r[2][0], r[2][1], r[2][2], translate[2],
430 0.0, 0.0, 0.0, 1.0,
431 ]
432}
433
434impl From<&brep_kernel::ComponentRecord> for ComponentSnapshot {
435 fn from(record: &brep_kernel::ComponentRecord) -> Self {
436 Self {
437 id: record.id.clone(),
438 part_name: record.part_name.clone(),
439 transform: record.transform.elements,
440 requested_transform: Some(record.transform.elements),
441 authored_transform: serde_json::Value::Null,
442 fixed: record.fixed,
443 source: record.source.clone(),
444 solids: record.solids.clone(),
445 ports: record.ports.clone(),
446 nested_poses: record
447 .nested_poses
448 .iter()
449 .map(|(path, pose)| (path.clone(), pose.elements))
450 .collect(),
451 }
452 }
453}
454
455/// Everything the main thread needs from the run's ASSEMBLY tail, read on the
456/// runner right after the run and shipped in the reply.
457///
458/// The kernel's assembly session — the post-solve constraint state, its
459/// per-constraint statuses, the DOF summary and the overlay geometry — is
460/// thread-local to whoever ran `execute_history`. Before this the main thread
461/// obtained them by executing the whole history a SECOND time
462/// (`sync_assembly`), which on a document with a wire harness swept every
463/// bundle twice per edit. It reads them from here instead; the only main-side
464/// replay left is the one a constraint MUTATION needs, because that solve runs
465/// against resident geometry on the thread that asks (see
466/// `EngineState::ensure_assembly_session`).
467///
468/// `None` for a componentless document: nothing here is read and the reads cost
469/// nothing.
470#[derive(Debug, Clone, Default, serde::Serialize, serde::Deserialize)]
471pub struct AssemblySync {
472 /// The scene's component set in deterministic id order — the same fold
473 /// (`removed` unmaps, `components` inserts) the scene build honours.
474 pub components: Vec<ComponentSnapshot>,
475 /// The post-solve `assembly` block (`{constraints, idCounter}`), which the
476 /// applier folds back into the document — the pose-authority write-back's
477 /// state half (the pose/`isFixed` half rides
478 /// [`RunOutput::assembly_poses`]/[`RunOutput::assembly_fixed`]).
479 pub state: serde_json::Value,
480 /// Per-constraint status rows for the constraints panel.
481 pub statuses: serde_json::Value,
482 /// The solve's DOF / diagnostics summary.
483 pub dof: serde_json::Value,
484 /// Per-constraint overlay rows (world anchors/directions/status/value).
485 pub overlay: serde_json::Value,
486 /// The runner's parts-library store, shipped ONLY when the run itself moved
487 /// it — the ACOMP self-heal and the orphan GC are library mutations and the
488 /// main side has no other way to see them. Omitted (`None`) otherwise: it
489 /// carries every embedded part payload, which for an imported STEP assembly
490 /// is megabytes.
491 #[serde(default, skip_serializing_if = "Option::is_none")]
492 pub parts_library: Option<brep_kernel::PartsLibraryMap>,
493}
494
495/// The delta a [`SceneRunner::run`] produces: the displayed KERNEL solids IN
496/// ORDER plus the run's [`SceneBuildReport`]. The applier walks `snapshot` in
497/// order, reusing or replacing each entry (see the field docs).
498#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
499pub struct RunOutput {
500 /// The displayed KERNEL solids IN ORDER. `display: Some` = freshly tessellated
501 /// (new, or the handle changed since last emit); `None` = UNCHANGED — the
502 /// applier keeps its existing [`SolidDisplay`] for this name, whose
503 /// `source_handle` equals `handle`.
504 pub snapshot: Vec<(String /* name */, u32 /* handle */, Option<SolidDisplay>)>,
505 pub report: SceneBuildReport,
506 /// Eager PROVENANCE: `name -> creating-feature id` for the run's FINAL resident
507 /// SOLIDS (same last-writer-wins fold as the display snapshot). Shipped WITH the
508 /// run so the main thread can answer SOLID provenance without a cold
509 /// `execute_history` — critical once the run lives on a background thread and the
510 /// main-side registry is cold.
511 pub provenance: Vec<(String, String)>,
512 /// Eager ENTITY ORIGIN: `face/edge NAME -> ORIGINATING feature id` (FIRST writer
513 /// in timeline order, never pruned — see `SceneLayout::entity_origin`). Shipped
514 /// beside `provenance` so `creating_feature` can answer "which feature gave this
515 /// face/edge its name?" (the "Edit owning feature" context action + the Info
516 /// tab's `creatingFeature`) with no cold re-run. Crosses the background-worker
517 /// seam, so the serde round-trip test asserts it survives.
518 pub entity_origin: Vec<(String, String)>,
519 /// Assembly-solver POSE write-backs from this run's constraint tail:
520 /// `(component feature id, {translate, rotateEulerDeg})` — read RUNNER-SIDE
521 /// (the kernel assembly session is thread-local to the thread/worker that ran
522 /// `execute_history`, so only the runner can see it) and shipped here so the
523 /// engine folds them into the owning ACOMP features' `inputParams` (the
524 /// pose-authority contract). Empty on a no-motion solve — a satisfied
525 /// assembly must not churn feature fingerprints. `#[serde(default)]` keeps
526 /// pre-assembly serialized replies deserializing.
527 #[serde(default)]
528 pub assembly_poses: Vec<(String, serde_json::Value)>,
529 /// `isFixed` write-backs riding the same fold (the Fixed-constraint lane
530 /// grounds a component); shape mirrors [`Self::assembly_poses`].
531 #[serde(default)]
532 pub assembly_fixed: Vec<(String, bool)>,
533 /// Names of solids the solve re-posed IN PLACE this run (the display seam:
534 /// their producing feature may have replayed `reused`, yet their geometry
535 /// moved). The runner already defeated the handle-unchanged reuse fast path
536 /// for these (their snapshot entries arrive `Some`, freshly tessellated);
537 /// shipped for observability/tests. Empty on zero-mate/no-motion runs.
538 #[serde(default)]
539 pub moved_solids: Vec<String>,
540 /// IMPORTED COLOURS: `entity name -> "#RRGGBB"` for every solid/face this run
541 /// left a `color` scene-metadata record on (STEP presentation entities, read
542 /// by `brep_kernel::io/appearance.rs` and stamped by IMPORT3D).
543 ///
544 /// Read RUNNER-SIDE for the same reason as `assembly_poses`: the kernel's
545 /// scene-metadata store is thread-local to whoever ran `execute_history`, so
546 /// a main-thread read under a background runner sees nothing. The applier
547 /// folds these into the engine's own [`crate::metadata::MetadataStore`]
548 /// WITHOUT overwriting, so the Info window shows an imported colour and a
549 /// user's edit of it still wins.
550 ///
551 /// Filtered to the names this run actually produced, so a colour left in the
552 /// (never-cleared) kernel store by a previous document cannot bleed into
553 /// this one.
554 #[serde(default)]
555 pub imported_colors: Vec<(String, String)>,
556 /// Every output name some feature of this run CONSUMED — the union of the
557 /// per-feature `removed` lists, sorted. The committed-sketch refresh hides a
558 /// sketch a downstream extrude/revolve/sheet-metal consumer absorbed, and it
559 /// used to learn that by executing the history again on the UI thread; it
560 /// reads this instead. NOT pruned the way the display fold prunes: a name
561 /// removed and later re-added is still a name this run consumed.
562 #[serde(default)]
563 pub consumed: Vec<String>,
564 /// The run's assembly tail, for a document that has one (see
565 /// [`AssemblySync`]).
566 #[serde(default)]
567 pub assembly: Option<AssemblySync>,
568}
569
570impl SceneRunner {
571 /// Provision explicitly trusted packages on this runner's execution thread.
572 pub fn set_plugins(&mut self, revision: u64, packages: serde_json::Value) {
573 let runtime = serde_json::from_value(packages)
574 .map_err(|e| format!("plugin packages: {e}"))
575 .and_then(brep_plugins::Runtime::new);
576 match runtime {
577 Ok(runtime) => { self.plugins = Some(runtime); self.plugin_error = None; }
578 Err(error) => { self.plugins = None; self.plugin_error = Some(error); }
579 }
580 self.plugin_revision = Some(revision);
581 self.last_sent.clear();
582 }
583
584 pub(crate) fn plugin_action(&self, request: crate::runner::PluginActionRequest) -> crate::runner::PluginActionReply {
585 let result = if let Some(source) = &request.script {
586 brep_plugins::execute_script(source, &request.input)
587 } else { match &self.plugins {
588 Some(runtime) => runtime.execute_action(&request.pins, &request.action, &request.input),
589 None => Err(self.plugin_error.clone().unwrap_or_else(|| "no plugin packages installed".into())),
590 }};
591 crate::runner::PluginActionReply { id: request.id, result }
592 }
593
594 pub fn new() -> Self {
595 Self {
596 plugin_revision: None,
597 plugins: None,
598 plugin_error: None,
599 last_sent: HashMap::new(),
600 last_lod: 1.0,
601 parts_library_revision: None,
602 parts_library_names: std::collections::BTreeSet::new(),
603 session_of: None,
604 }
605 }
606
607 /// Reset the delta baseline (call on a wholesale document switch so the next
608 /// run is a full rebuild — no stale reuse across unrelated models).
609 pub fn reset(&mut self) {
610 self.last_sent.clear();
611 // A reset always accompanies the `clear_history_cache` that empties
612 // this side's parts library, so forget what was installed — the next
613 // run's stamp will not match and the library is re-sent.
614 self.parts_library_revision = None;
615 self.parts_library_names.clear();
616 self.session_of = None;
617 }
618
619 /// An owned copy of the assembly session the run of `generation` left on
620 /// this thread, or `None` when this thread's session is not that run's.
621 pub(crate) fn export_session(&self, generation: u64) -> Option<brep_kernel::SessionTransfer> {
622 match self.session_of {
623 Some((ran, serial)) if ran == generation && serial == brep_kernel::assembly_session_serial() => {
624 brep_kernel::assembly_session_export()
625 }
626 _ => None,
627 }
628 }
629
630 /// Execute `request` and fold it into an ordered delta snapshot (does NOT
631 /// touch any scene). For each displayed kernel solid in order: if the handle
632 /// is unchanged since the last emit, emit `(name, handle, None)` (the applier
633 /// keeps its existing display); otherwise (re-)tessellate the resident handle
634 /// and emit `(name, handle, Some(display))`. A display-payload error is
635 /// recorded in `report.display_errors` and the entry is SKIPPED — and NOT
636 /// recorded in the new baseline, so a later successful run re-tessellates it.
637 ///
638 ///
639 /// Colours are NOT applied here. A display arrives colourless and the main
640 /// side paints it from the metadata store
641 /// ([`EngineState::sync_colors_from_metadata`](crate::engine_state::EngineState::sync_colors_from_metadata)),
642 /// which is the only colour authority — a runner may be a background thread
643 /// or worker with no view of that store.
644 pub fn run(&mut self, request: &HistoryRequest) -> RunOutput {
645 self.run_observed(request, &mut |_| true)
646 }
647
648 /// [`Self::run`] with a progress observer: `observe` is called before every
649 /// feature the kernel actually executes (see
650 /// [`brep_kernel::execute_history_observed`]); returning `false` stops the
651 /// run at that boundary, and the partial result is folded like any other.
652 pub fn run_observed(
653 &mut self,
654 request: &HistoryRequest,
655 observe: &mut dyn FnMut(brep_kernel::HistoryProgress<'_>) -> bool,
656 ) -> RunOutput {
657 // The parts-library revision ACROSS the run: a run heals a dirty entry
658 // and GCs orphans, and those are the only library mutations the main
659 // side cannot see for itself. Compared below to decide whether the
660 // (potentially megabyte) store has to ride the reply.
661 let library_revision_before = brep_kernel::parts_library_revision();
662 let result = {
663 let mut trace = crate::run_trace::span("runner");
664 let result = match &self.plugins {
665 Some(runtime) => runtime.with_provider(|| brep_kernel::execute_history_observed(request, observe)),
666 None => brep_kernel::execute_history_observed(request, observe),
667 };
668 if let Some(trace) = trace.as_mut() {
669 trace.result(&result);
670 }
671 result
672 };
673 let mut report = SceneBuildReport::default();
674 let layout = fold_history(&result, &mut report);
675
676 // --- assembly pose-authority read (RUNNER-SIDE) ---- The kernel assembly
677 // session (constraint solve tail) is THREAD-LOCAL to whoever ran
678 // `execute_history` — i.e. this thread/worker — so the pose and isFixed
679 // write-backs must be read HERE and shipped in the RunOutput; a
680 // main-thread read under a background runner would see a cold session.
681 let pose_updates: serde_json::Value =
682 serde_json::from_str(&brep_kernel::assembly_pose_updates_json())
683 .unwrap_or(serde_json::Value::Null);
684 let assembly_poses: Vec<(String, serde_json::Value)> = pose_updates["poses"]
685 .as_object()
686 .map(|map| map.iter().map(|(id, pose)| (id.clone(), pose.clone())).collect())
687 .unwrap_or_default();
688 let assembly_fixed: Vec<(String, bool)> = pose_updates["isFixed"]
689 .as_object()
690 .map(|map| {
691 map.iter()
692 .filter_map(|(id, flag)| flag.as_bool().map(|b| (id.clone(), b)))
693 .collect()
694 })
695 .unwrap_or_default();
696 // The display seam: solids the solve re-posed IN PLACE keep their resident
697 // handle, so the handle-unchanged reuse fast path below would wrongly skip
698 // re-tessellating them even though their geometry moved. Drop them from
699 // the baseline so they re-emit fresh displays. The `movedSolids` key is
700 // ABSENT on zero-mate reports — tolerated (empty).
701 let dof: serde_json::Value = serde_json::from_str(&brep_kernel::assembly_dof_json())
702 .unwrap_or(serde_json::Value::Null);
703 let moved_solids: Vec<String> = dof["movedSolids"]
704 .as_array()
705 .map(|items| {
706 items
707 .iter()
708 .filter_map(|item| item["name"].as_str().map(String::from))
709 .collect()
710 })
711 .unwrap_or_default();
712 for name in &moved_solids {
713 self.last_sent.remove(name);
714 }
715
716 // --- the assembly session + consumed names (RUNNER-SIDE) -------------
717 // Same thread-local reason as the poses above, and the whole point of
718 // `AssemblySync`: read here, applied there, never re-executed.
719 let assembly = request_has_assembly(request).then(|| {
720 let authored: HashMap<&str, &serde_json::Value> = request.features.iter()
721 .filter_map(|f| f.input_params["id"].as_str().map(|id| (id, &f.input_params["transform"])))
722 .collect();
723 let mut components: std::collections::BTreeMap<String, ComponentSnapshot> =
724 std::collections::BTreeMap::new();
725 for feature in &result.results {
726 for removed in &feature.removed {
727 components.remove(removed);
728 }
729 for record in &feature.components {
730 let mut snapshot = ComponentSnapshot::from(record);
731 snapshot.authored_transform = authored.get(record.id.as_str())
732 .map(|value| (*value).clone()).unwrap_or_default();
733 components.insert(record.id.clone(), snapshot);
734 }
735 }
736 // A record's pose is captured when its ACOMP EXECUTES, which is
737 // before the constraint tail solves — so a solved component's record
738 // still carries its authored placement. Re-pose from the same solver
739 // write-back the document adopts, or the projection (the structure
740 // tree, the BOM, the structured STEP writer, the component vertex
741 // ref) would lag the solve by a run.
742 for (id, pose) in &assembly_poses {
743 if let Some(component) = components.get_mut(id) {
744 component.transform = pose_params_to_transform(pose);
745 }
746 }
747 let parse = |json: String| {
748 serde_json::from_str::<serde_json::Value>(&json).unwrap_or(serde_json::Value::Null)
749 };
750 AssemblySync {
751 components: components.into_values().collect(),
752 state: parse(brep_kernel::assembly_state_json()),
753 statuses: parse(brep_kernel::assembly_statuses_json()),
754 dof: dof.clone(),
755 overlay: parse(brep_kernel::assembly_overlay_json()),
756 parts_library: (brep_kernel::parts_library_revision() != library_revision_before)
757 .then(brep_kernel::parts_library_map),
758 }
759 });
760 // The consumed-name union the committed-sketch refresh needs. Sorted, so
761 // the reply is byte-stable for a given run (the worker seam serializes it).
762 let consumed: Vec<String> = result
763 .results
764 .iter()
765 .flat_map(|feature| feature.removed.iter().cloned())
766 .collect::<std::collections::BTreeSet<String>>()
767 .into_iter()
768 .collect();
769
770 // Display LOD: a finite, positive factor (garbage from a hand-edited saved
771 // file → the "Normal" 1.0, since chord = extent·1.5e-3·lod and a 0/NaN lod
772 // would zero the tolerance → runaway refinement). A change since the last
773 // run means every resident mesh must re-tessellate at the new chord even
774 // though its handle is unchanged, so drop the reuse baseline.
775 let lod = if request.display_lod.is_finite() && request.display_lod > 0.0 {
776 request.display_lod
777 } else {
778 1.0
779 };
780 if lod != self.last_lod {
781 self.last_sent.clear();
782 self.last_lod = lod;
783 }
784
785 let mut snapshot: Vec<(String, u32, Option<SolidDisplay>)> =
786 Vec::with_capacity(layout.order.len());
787 let mut next_sent: HashMap<String, u32> = HashMap::with_capacity(layout.order.len());
788
789 for name in &layout.order {
790 let handle = layout.handles[name];
791 if self.last_sent.get(name) == Some(&handle) {
792 // Handle unchanged since last emit ⇒ same resident geometry ⇒ the
793 // applier keeps its existing display. This is EXACTLY the old
794 // `reused && source_handle == handle` fast path (monotonic handles):
795 // the canary below verifies the implication holds.
796 debug_assert!(
797 layout.reused.contains(name),
798 "handle unchanged must imply reused (monotonic handles): {name}"
799 );
800 snapshot.push((name.clone(), handle, None));
801 next_sent.insert(name.clone(), handle);
802 continue;
803 }
804 match display_payload_handle_native(handle, lod) {
805 Ok(payload) => {
806 let mut solid = solid_display_from_payload(name, payload);
807 solid.source_handle = handle;
808 // Runner thread → the SheetTree thread-local is warm here; stamp
809 // the sheet-metal marker so the UI thread reads it off the scene
810 // (never calling the thread-local from a cold UI thread).
811 solid.is_sheet_metal = brep_kernel::is_sheet_metal_handle(handle);
812 snapshot.push((name.clone(), handle, Some(solid)));
813 next_sent.insert(name.clone(), handle);
814 }
815 // A tessellation failure skips the solid (non-fatal) and does NOT
816 // poison the baseline — dropping it lets a later successful run
817 // re-tessellate from scratch.
818 Err(error) => report.display_errors.push(format!("{name}: {error}")),
819 }
820 }
821
822 self.last_sent = next_sent;
823 // Eager provenance for the run's final resident solids (the applier stores
824 // this map main-side so per-frame provenance queries never re-run history).
825 let provenance: Vec<(String, String)> = layout
826 .creators
827 .iter()
828 .map(|(name, id)| (name.clone(), id.clone()))
829 .collect();
830 // Eager entity origin (face/edge NAME -> originating feature id) rides
831 // alongside, so face/edge provenance survives the off-thread seam too.
832 let entity_origin: Vec<(String, String)> = layout
833 .entity_origin
834 .iter()
835 .map(|(name, id)| (name.clone(), id.clone()))
836 .collect();
837 // Imported colours, read HERE for the thread-local reason above and
838 // filtered to this run's own entities: the solids it displays plus the
839 // faces/edges it named. The kernel store is never cleared between
840 // documents, so an unfiltered ship could hand the applier a colour that
841 // belongs to a model the user closed.
842 let imported_colors: Vec<(String, String)> = serde_json::from_str::<serde_json::Value>(
843 &brep_kernel::scene_metadata_colors_json(),
844 )
845 .ok()
846 .and_then(|value| value.as_object().cloned())
847 .map(|map| {
848 map.into_iter()
849 .filter(|(name, _)| {
850 layout.handles.contains_key(name) || layout.entity_origin.contains_key(name)
851 })
852 .filter_map(|(name, hex)| hex.as_str().map(|hex| (name, hex.to_string())))
853 .collect()
854 })
855 .unwrap_or_default();
856
857 RunOutput {
858 snapshot,
859 report,
860 provenance,
861 entity_origin,
862 assembly_poses,
863 assembly_fixed,
864 moved_solids,
865 imported_colors,
866 consumed,
867 assembly,
868 }
869 }
870
871 /// The resident handle last EMITTED for `name` (the delta baseline), or `None`
872 /// if the runner has not emitted a solid of that name. The measurement-query
873 /// path resolves an object's owning-solid handle through this so the query runs
874 /// against the SAME resident geometry the last run displayed (on the runner's
875 /// own thread, whose registry is warm from that run).
876 pub fn handle_of(&self, name: &str) -> Option<u32> {
877 self.last_sent.get(name).copied()
878 }
879}
880
881impl Default for SceneRunner {
882 fn default() -> Self {
883 Self::new()
884 }
885}
886
887/// Execute the history and reconcile `scene` in place (R10 incremental update):
888/// reused solids already present keep their [`SolidDisplay`] verbatim (stable
889/// `revision` ⇒ the renderer reuses their GPU buffers); everything else is
890/// (re-)tessellated from the resident handle; departed solids are dropped.
891///
892/// Implemented on the M1 seam: a throwaway [`SceneRunner`] primed from the
893/// CURRENT scene (`name → source_handle` of what is displayed) reproduces the
894/// pre-seam reuse in a single synchronous call, and its [`RunOutput`] delta is
895/// applied back to `scene` by MOVING existing displays out (via
896/// [`RenderScene::drain`]) so a reused solid's mesh is never cloned.
897pub fn update_scene_from_history(
898 scene: &mut RenderScene,
899 request: &HistoryRequest,
900) -> Result<SceneBuildReport, String> {
901 let mut runner = SceneRunner::new();
902 runner.last_sent = scene
903 .solids()
904 .iter()
905 .map(|solid| (solid.name.clone(), solid.source_handle))
906 .collect();
907 let output = runner.run(request);
908
909 // Move the current displays out, then reinsert in snapshot ORDER: a fresh
910 // entry replaces, an UNCHANGED entry reuses the moved-out display (whose
911 // `source_handle` equals the run's handle — guaranteed by the reuse
912 // invariant). Leftovers (departed names) are dropped.
913 let mut kept: HashMap<String, SolidDisplay> = scene
914 .drain()
915 .into_iter()
916 .map(|solid| (solid.name.clone(), solid))
917 .collect();
918 for (name, _handle, maybe) in output.snapshot {
919 match maybe {
920 Some(display) => scene.insert_solid(display),
921 None => scene.insert_solid(
922 kept.remove(&name).expect("keep target present"),
923 ),
924 }
925 }
926 Ok(output.report)
927}
928
929/// Execute `request` and return the FINAL resident solids as `(name, handle)` in
930/// display order — the export lane (STEP/STL) needs the current solids' resident
931/// handles, which the scene build does not itself retain. Run right after a scene
932/// build (warm incremental cache) this replays the cached features, so the
933/// handles it returns are the very ones the displayed scene was built from; run
934/// cold it re-executes and registers fresh (still-valid) handles. Either way the
935/// handles are live in the thread-local registry when this returns, ready to
936/// hand to `brep_kernel::export_step_handles`.
937pub fn resident_solid_handles(request: &HistoryRequest) -> Vec<(String, u32)> {
938 let _trace = crate::run_trace::span("export_resident_handles");
939 let result = execute_history(request);
940 let mut report = SceneBuildReport::default();
941 let layout = fold_history(&result, &mut report);
942 layout
943 .order
944 .iter()
945 .map(|name| (name.clone(), layout.handles[name]))
946 .collect()
947}
948