brep_render/engine_state/sketch_input.rs
1use super::*;
2use super::sketch_panel::{sketch_constraint_signature, sketch_perpendicular_should_swap};
3
4// ===========================================================================
5// Sketch interaction (S2) — plane-space picking: hover, selection, point drag.
6//
7// All operate on the active `self.sketch_edit` and no-op (false / 0) when not in
8// sketch mode. Pixel→plane→uv goes through the SAME `camera.pick_ray` the modeling
9// picker uses, intersected with the sketch plane (`crate::sketch::ray_plane_uv`).
10// Hit-testing (`SketchSession::pick_entity` / `pick_draggable_point`) is pure uv
11// math; points win over geometry within the ~8px grab radius. Every mutator
12// re-pushes the overlay via `refresh_sketch_overlay` (which colors the live hover +
13// selection) and marks the engine dirty. Kept in ONE appended block so concurrent
14// edits to the primary impl land clean.
15// ===========================================================================
16impl EngineState {
17 /// Re-push the sketch overlay reflecting the live hover + selection. Reads the
18 /// active `sketch_edit`'s session; a no-op when not in sketch mode. Called at
19 /// the end of every S2 mutator (the reusable counterpart of the initial
20 /// [`set_sketch_overlay`](Self::set_sketch_overlay) push).
21 pub(super) fn refresh_sketch_overlay(&mut self) {
22 let world_per_pixel = self.camera.world_per_pixel();
23 let (json, preview, leaders, glyphs) = match self.sketch_edit.as_ref() {
24 Some(edit) => (
25 edit.session.overlay_json_with_state(world_per_pixel),
26 edit.session.preview_overlay_json(
27 world_per_pixel,
28 &edit.pending,
29 edit.hover_uv,
30 &edit.handdraw_stroke,
31 ),
32 edit.session.dim_leaders_overlay_json_with_state(world_per_pixel),
33 edit.session
34 .constraint_glyphs_overlay_json_with_state(world_per_pixel),
35 ),
36 None => return,
37 };
38 let _ = self.set_overlay_json(&json);
39 // The draw-tool rubber-band rides in its own `sketch-preview` group so it
40 // upserts/clears independently of the solved geometry + point groups.
41 let _ = self.set_overlay_json(&preview);
42 // The dimension leaders + arrows ride in `sketch-dim-leaders`, refreshed
43 // alongside everything else (S5).
44 let _ = self.set_overlay_json(&leaders);
45 // The geometric-constraint glyphs ride in `sketch-constraint-glyphs` (S6c).
46 let _ = self.set_overlay_json(&glyphs);
47 }
48
49 /// Map CSS-pixel `(x, y)` to the active sketch plane's `(u, v)` via the camera
50 /// pick ray ∩ the sketch plane. `None` when not in sketch mode or the ray misses
51 /// the plane (parallel / behind).
52 pub fn sketch_uv_at(&self, x: f64, y: f64) -> Option<(f64, f64)> {
53 let edit = self.sketch_edit.as_ref()?;
54 let ray = self.camera.pick_ray(x, y);
55 crate::sketch::ray_plane_uv(&edit.session.plane, ray.origin, ray.dir)
56 }
57
58 /// The world-space pick tolerance at the current zoom — the ONE radius that
59 /// drives hover-highlight, click-select, drag-grab, draw-snap AND trim, for
60 /// points AND geometry, so "what highlights" is exactly "what you can grab".
61 /// Sized at 1.5× the visualized point (`POINT_SIZE_PX`) for forgiving clicking.
62 pub(super) fn sketch_pick_radius(&self) -> f64 {
63 f64::from(crate::sketch::tessellate::POINT_SIZE_PX) * 1.5 * self.camera.world_per_pixel()
64 }
65
66 /// The entity ref under CSS-pixel `(x, y)` within the grab radius, or `None`.
67 /// Priority is points > geometry > constraint: [`pick_entity`] resolves the first
68 /// two, and only when neither is in range do we consult [`pick_constraint`] (a glyph
69 /// or dimension leader that overlaps a point/edge never shadows it).
70 ///
71 /// [`pick_entity`]: crate::sketch::SketchSession::pick_entity
72 /// [`pick_constraint`]: crate::sketch::SketchSession::pick_constraint
73 fn sketch_entity_at(&self, x: f64, y: f64) -> Option<serde_json::Value> {
74 let (u, v) = self.sketch_uv_at(x, y)?;
75 let radius = self.sketch_pick_radius();
76 let wpp = self.camera.world_per_pixel();
77 self.sketch_edit.as_ref().and_then(|edit| {
78 edit.session
79 .pick_entity(u, v, radius)
80 .or_else(|| edit.session.pick_constraint(u, v, radius, wpp))
81 })
82 }
83
84 /// Set (or clear) the sketch hover, re-pushing the overlay + marking dirty only
85 /// when it actually changed. Returns whether the hover changed.
86 pub(super) fn set_sketch_hover(&mut self, new_hover: Option<serde_json::Value>) -> bool {
87 let changed = match self.sketch_edit.as_ref() {
88 Some(edit) => {
89 !crate::sketch::entity_ref_eq(edit.session.hovered.as_ref(), new_hover.as_ref())
90 }
91 None => false,
92 };
93 if changed {
94 if let Some(edit) = self.sketch_edit.as_mut() {
95 edit.session.set_hover(new_hover);
96 }
97 self.refresh_sketch_overlay();
98 self.dirty = true;
99 }
100 changed
101 }
102
103 /// Update the sketch hover to the entity under CSS-pixel `(x, y)` (S2). Returns
104 /// whether the hover changed. A no-op returning `false` when not in sketch mode.
105 pub fn sketch_hover_at(&mut self, x: f64, y: f64) -> bool {
106 if self.sketch_edit.is_none() {
107 return false;
108 }
109 // Track the live cursor uv for the S3a rubber-band. In DRAW mode with pending
110 // clicks the preview follows the cursor even when the hovered ENTITY is
111 // unchanged, so force an overlay refresh there.
112 let uv = self.sketch_uv_at(x, y);
113 let preview_live = match self.sketch_edit.as_mut() {
114 Some(edit) => {
115 edit.hover_uv = uv;
116 edit.session.tool.is_some() && !edit.pending.is_empty()
117 }
118 None => false,
119 };
120 let new_hover = self.sketch_entity_at(x, y);
121 let changed = self.set_sketch_hover(new_hover);
122 if preview_live && !changed {
123 self.refresh_sketch_overlay();
124 self.dirty = true;
125 }
126 changed
127 }
128
129 /// Clear the sketch hover (pointer left the viewport / moved over the ViewCube).
130 /// Returns whether a hover was cleared.
131 pub fn sketch_clear_hover(&mut self) -> bool {
132 self.set_sketch_hover(None)
133 }
134
135 /// Click-select in sketch mode: pick the entity under `(x, y)`; nothing → clear
136 /// the selection; else `additive` (Ctrl/Cmd) toggles it in the set, a plain
137 /// click replaces the set with just it. Re-pushes the overlay + marks dirty.
138 pub fn sketch_click_at(&mut self, x: f64, y: f64, additive: bool) {
139 let hit = self.sketch_entity_at(x, y);
140 let Some(edit) = self.sketch_edit.as_mut() else {
141 return;
142 };
143 match hit {
144 None => edit.session.clear_selection(),
145 Some(entity_ref) => {
146 if additive {
147 edit.session.toggle_selection(entity_ref);
148 } else {
149 edit.session.clear_selection();
150 edit.session.toggle_selection(entity_ref);
151 }
152 }
153 }
154 self.refresh_sketch_overlay();
155 self.dirty = true;
156 }
157
158 /// Begin a point drag if a DRAGGABLE point is under `(x, y)` (S2): remember it
159 /// (id + original `fixed` flag). Returns `true` iff a point was grabbed (the
160 /// viewport routes the drag to the sketch; otherwise it orbits the camera). A
161 /// locked / fully-constrained point is not draggable, so an empty-space or
162 /// locked-point drag falls through to a camera orbit.
163 pub fn sketch_drag_begin(&mut self, x: f64, y: f64) -> bool {
164 let Some((u, v)) = self.sketch_uv_at(x, y) else {
165 return false;
166 };
167 let radius = self.sketch_pick_radius();
168 // Grab EXACTLY what's HIGHLIGHTED: the hovered entity was picked at the exact
169 // cursor position on the last move, so it is immune to egui reporting the
170 // drag-start ~6px into the gesture (the "highlighted but won't grab"
171 // intermittency — and it's what lets a whole geometry drag). A hovered LOCKED
172 // point yields `None` → the drag falls through to a camera gesture; it must
173 // NOT positional-fall-back there (that would grab a nearby UNhighlighted
174 // point). Only an EMPTY hover (a press with no prior move) falls back to a
175 // fresh positional pick.
176 let points = self.sketch_edit.as_ref().and_then(|edit| {
177 match edit.session.hovered.as_ref() {
178 Some(entity_ref) => edit.session.drag_points_from_ref(entity_ref),
179 None => edit
180 .session
181 .pick_draggable_point(u, v, radius)
182 .and_then(|(id, fixed)| {
183 edit.session
184 .doc
185 .point(&id)
186 .map(|p| vec![(id, p.x, p.y, fixed)])
187 }),
188 }
189 });
190 let Some(points) = points else {
191 return false;
192 };
193 if let Some(edit) = self.sketch_edit.as_mut() {
194 // Snapshot ONCE at the gesture start so the whole drag is one undo step
195 // (S6a); `sketch_drag_to` never snapshots. A grab that moves nothing is
196 // discarded in `sketch_drag_end`.
197 edit.record_undo();
198 edit.drag = Some(SketchDrag { points, anchor: (u, v) });
199 }
200 true
201 }
202
203 /// Drag the grabbed target to `(x, y)` (S2): pin every grabbed point at its
204 /// ORIGINAL position plus the cursor delta (`fixed = true`) so the solver anchors
205 /// the whole shape there, re-solve, then restore each point's ORIGINAL `fixed`
206 /// flag. Absolute-from-anchor (never incremental), so a rigid geometry translate
207 /// tracks the cursor 1:1 without drifting as the solver nudges points between
208 /// frames. A resolve error rolls every grabbed point back to its pre-drag coords
209 /// (the last good state). No-op when nothing is grabbed / not in sketch mode / the
210 /// ray misses the plane.
211 pub fn sketch_drag_to(&mut self, x: f64, y: f64) {
212 let Some((u, v)) = self.sketch_uv_at(x, y) else {
213 return;
214 };
215 let Some(edit) = self.sketch_edit.as_mut() else {
216 return;
217 };
218 let Some(drag) = edit.drag.clone() else {
219 return;
220 };
221 let (du, dv) = (u - drag.anchor.0, v - drag.anchor.1);
222 let session = &mut edit.session;
223 for (id, ox, oy, _) in &drag.points {
224 if let Some(p) = session.doc.point_mut(id) {
225 p.x = *ox + du;
226 p.y = *oy + dv;
227 p.fixed = true;
228 }
229 }
230 match session.resolve() {
231 Ok(()) => {
232 for (id, _, _, orig_fixed) in &drag.points {
233 if let Some(p) = session.doc.point_mut(id) {
234 p.fixed = *orig_fixed;
235 }
236 }
237 }
238 Err(_) => {
239 // Unsolvable target: roll every grabbed point back to its pre-drag
240 // coords + flag (keep the last good state).
241 for (id, ox, oy, orig_fixed) in &drag.points {
242 if let Some(p) = session.doc.point_mut(id) {
243 p.x = *ox;
244 p.y = *oy;
245 p.fixed = *orig_fixed;
246 }
247 }
248 }
249 }
250 self.refresh_sketch_overlay();
251 self.dirty = true;
252 }
253
254 /// End a point drag (S2): clear the grab, then one final re-solve + overlay
255 /// refresh. No-op when no drag is live.
256 pub fn sketch_drag_end(&mut self) {
257 let had_grab = self
258 .sketch_edit
259 .as_ref()
260 .map_or(false, |edit| edit.drag.is_some());
261 if !had_grab {
262 return;
263 }
264 // Drop radius for constraint inference == the point grab radius (12 px in
265 // world units) — read before the `&mut` borrow of `sketch_edit`.
266 let drop_tol = self.sketch_pick_radius();
267 if let Some(edit) = self.sketch_edit.as_mut() {
268 // Drop-time inference (S6c): a SINGLE-point drop snaps to a coincident
269 // point / point-on-line at the release position, mirroring the previous
270 // coincident-on-drop / point-on-line-on-drop inference. A whole-
271 // geometry drag (multiple points) never infers — running it per
272 // endpoint could glue or collapse the curve in one solve.
273 let dragged_single = edit.drag.as_ref().and_then(|drag| {
274 (drag.points.len() == 1).then(|| drag.points[0].0.clone())
275 });
276 edit.drag = None;
277 if let Some(point_id) = dragged_single {
278 crate::sketch::infer::infer_drop_constraint(
279 &mut edit.session.doc,
280 &point_id,
281 drop_tol,
282 );
283 }
284 let _ = edit.session.resolve();
285 // Discard the drag's undo snapshot when the doc is unchanged (a mere
286 // grab-and-release, no move and no inferred constraint), so it neither
287 // pollutes undo nor clobbers redo. An inferred constraint changes the
288 // doc, so the snapshot is kept — one Ctrl+Z then undoes move+constraint.
289 if edit
290 .undo_stack
291 .last()
292 .map_or(false, |snap| snap.doc == edit.session.doc)
293 {
294 edit.undo_stack.pop();
295 }
296 }
297 self.refresh_sketch_overlay();
298 self.dirty = true;
299 }
300
301 /// The number of selected sketch entities (0 when not in sketch mode) — the mode
302 /// bar / verifier readout.
303 pub fn sketch_selection_count(&self) -> usize {
304 self.sketch_edit
305 .as_ref()
306 .map_or(0, |edit| edit.session.selection.len())
307 }
308
309 /// The number of selected CONSTRAINTS (refs whose `kind` is `"constraint"`; 0 when
310 /// not in sketch mode) — the `__brepSketch` verifier readout for constraint
311 /// selection + delete.
312 pub fn sketch_selected_constraint_count(&self) -> usize {
313 self.sketch_edit.as_ref().map_or(0, |edit| {
314 edit.session
315 .selection
316 .iter()
317 .filter(|r| r.get("kind").and_then(|v| v.as_str()) == Some("constraint"))
318 .count()
319 })
320 }
321}
322
323// ===========================================================================
324// Sketch draw tools (S3a) — primitive placement: point / line / rect / circle / arc.
325//
326// A click-state machine over the active `self.sketch_edit`. The active tool lives
327// on `session.tool` ("select"/None = selection mode, S2); a DRAW tool routes clicks
328// to `sketch_tool_click_at` (pixel → plane uv via the same S2 `sketch_uv_at`, then
329// `sketch_tool_place_uv`). Points/geometries are minted through `SketchDoc`
330// (`next_point_id`/`next_geometry_id` + `snap_or_add_point`, so shared vertices
331// coincide). Each placement re-solves (swallowing solve errors), re-pushes the
332// overlay (incl. the rubber-band preview), and marks dirty. Kept in ONE appended
333// block so concurrent edits to the primary impl land clean.
334// ===========================================================================
335impl EngineState {
336 /// Set (or clear) the active draw tool: `"select"`/`None` → selection mode (S2);
337 /// `"point"|"line"|"rect"|"circle"|"arc"|"bezier"` arm the corresponding draw
338 /// tool; `"handdraw"` arms the freehand stroke tool (S6b-3); `"trim"` arms the
339 /// trim tool (S6b); `"pickEdges"` arms the external-edge link tool (S6b-2). Clears
340 /// any in-progress click buffer + preview and refreshes the overlay. No-op when not
341 /// in sketch mode.
342 pub fn sketch_set_tool(&mut self, tool: Option<&str>) {
343 let normalized = normalize_sketch_tool(tool);
344 if let Some(edit) = self.sketch_edit.as_mut() {
345 edit.session.tool = normalized;
346 edit.pending.clear();
347 edit.hover_uv = None;
348 edit.handdraw_stroke.clear();
349 } else {
350 return;
351 }
352 self.refresh_sketch_overlay();
353 self.dirty = true;
354 }
355
356 /// The active draw tool (`"point"|"line"|"rect"|"circle"|"arc"`), or `None` in
357 /// selection mode / when not in sketch mode.
358 pub fn sketch_active_tool(&self) -> Option<&str> {
359 self.sketch_edit
360 .as_ref()
361 .and_then(|edit| edit.session.tool.as_deref())
362 }
363
364 /// The number of in-progress draw-tool clicks buffered (0 in selection mode /
365 /// when not in sketch mode) — the UI/preview + verifier readout.
366 pub fn sketch_pending_len(&self) -> usize {
367 self.sketch_edit.as_ref().map_or(0, |edit| edit.pending.len())
368 }
369
370 /// A draw-tool click at CSS-pixel `(x, y)`: map to plane uv (the S2 pixel→plane
371 /// math) and drive the tool state machine. No-op when not in sketch mode, in
372 /// selection mode, or the ray misses the plane.
373 pub fn sketch_tool_click_at(&mut self, x: f64, y: f64) {
374 // pickEdges (S6b-2) acts on the 3D SCENE EDGE under the cursor — it needs the
375 // PIXEL coords (a scene pick), not a plane uv, so short-circuit before the
376 // pixel→plane projection (which would drop clicks that miss the plane).
377 if self.sketch_active_tool() == Some("pickEdges") {
378 self.sketch_pick_edge_at(x, y);
379 return;
380 }
381 let Some((u, v)) = self.sketch_uv_at(x, y) else {
382 return;
383 };
384 self.sketch_tool_place_uv(u, v);
385 }
386
387 /// The per-tool placement logic, in plane `(u, v)` (the headless-testable core
388 /// `sketch_tool_click_at` delegates to). Snaps to existing points within the grab
389 /// radius so shared vertices coincide; appends geometry and re-solves when a
390 /// primitive completes; carries the line chain via `pending`.
391 pub fn sketch_tool_place_uv(&mut self, u: f64, v: f64) {
392 let radius = self.sketch_pick_radius();
393 // Selection mode (no tool / "select") never places. Read the tool without
394 // holding a borrow so the trim branch can call back into `self`.
395 let tool = match self.sketch_edit.as_ref() {
396 Some(edit) => match edit.session.tool.clone() {
397 Some(tool) => tool,
398 None => return,
399 },
400 None => return,
401 };
402 // Trim (S6b) is a click tool that acts IMMEDIATELY on the geometry under the
403 // cursor — it never buffers `pending` or places a point. It owns its own undo
404 // snapshot (and pops it on a no-op), so short-circuit before the draw path.
405 if tool == "trim" {
406 self.sketch_trim_uv(u, v);
407 return;
408 }
409 // pickEdges is NOT a uv-placement tool — it acts on a 3D scene edge (routed via
410 // pixel coords in `sketch_tool_click_at`), so a stray uv place is a no-op here.
411 if tool == "pickEdges" {
412 return;
413 }
414 // handdraw (S6b-3) captures a DRAG as a stroke (routed via `sketch_handdraw_*`),
415 // not a click-placed point — a plain click is a no-op (and never records a dead
416 // undo step here, since we return before `record_undo`).
417 if tool == "handdraw" {
418 return;
419 }
420 let Some(edit) = self.sketch_edit.as_mut() else {
421 return;
422 };
423 // A draw tool is active → this click WILL mutate the doc (a point and/or a
424 // geometry); snapshot for undo before it does (S6a).
425 edit.record_undo();
426 let doc = &mut edit.session.doc;
427 match tool.as_str() {
428 "point" => {
429 doc.snap_or_add_point(u, v, radius);
430 edit.pending.clear();
431 }
432 "line" => {
433 if edit.pending.is_empty() {
434 let a = doc.snap_or_add_point(u, v, radius);
435 edit.pending.push(a);
436 } else {
437 let start = edit.pending.last().cloned().expect("pending non-empty");
438 let end = doc.snap_or_add_point(u, v, radius);
439 push_sketch_geometry(doc, "line", vec![start, end.clone()]);
440 // Continue the chain: the just-placed end is the next start.
441 edit.pending = vec![end];
442 }
443 }
444 "rect" => {
445 if edit.pending.is_empty() {
446 let a = doc.snap_or_add_point(u, v, radius);
447 edit.pending.push(a);
448 } else {
449 let a_id = edit.pending[0].clone();
450 let Some((ax, ay)) = doc.point(&a_id).map(|p| (p.x, p.y)) else {
451 edit.pending.clear();
452 return;
453 };
454 let (bx, by) = (u, v);
455 // Corners A=(ax,ay), (bx,ay), (bx,by), (ax,by) → 4 closed lines.
456 let b1 = doc.snap_or_add_point(bx, ay, radius);
457 let b2 = doc.snap_or_add_point(bx, by, radius);
458 let b3 = doc.snap_or_add_point(ax, by, radius);
459 push_sketch_geometry(doc, "line", vec![a_id.clone(), b1.clone()]);
460 push_sketch_geometry(doc, "line", vec![b1.clone(), b2.clone()]);
461 push_sketch_geometry(doc, "line", vec![b2.clone(), b3.clone()]);
462 push_sketch_geometry(doc, "line", vec![b3.clone(), a_id.clone()]);
463 // Keep the rectangle rectangular under drag: three ⟂ constraints on
464 // the adjacent-edge pairs (the 4th corner's right angle follows from
465 // the closed loop). This is the minimal rigid set — it removes 3 DOF
466 // from the 8-DOF four-corner quad, leaving position (2) + rotation (1)
467 // + width + height = 5 DOF, so the sketch is neither over-constrained
468 // nor conflicting.
469 push_rect_perpendicular_constraints(doc, [a_id, b1, b2, b3]);
470 edit.pending.clear();
471 }
472 }
473 "circle" => {
474 if edit.pending.is_empty() {
475 let c = doc.snap_or_add_point(u, v, radius);
476 edit.pending.push(c);
477 } else {
478 let center = edit.pending[0].clone();
479 let r = doc.snap_or_add_point(u, v, radius);
480 push_sketch_geometry(doc, "circle", vec![center, r]);
481 edit.pending.clear();
482 }
483 }
484 "arc" => {
485 // Clicks: center, start, then end completes [center, start, end].
486 if edit.pending.len() < 2 {
487 let p = doc.snap_or_add_point(u, v, radius);
488 edit.pending.push(p);
489 } else {
490 let center = edit.pending[0].clone();
491 let start = edit.pending[1].clone();
492 let end = doc.snap_or_add_point(u, v, radius);
493 push_sketch_geometry(doc, "arc", vec![center, start, end]);
494 edit.pending.clear();
495 }
496 }
497 "bezier" => {
498 // Cubic Bezier: 4 clicks place end0, ctrl0, ctrl1, end1 (in order).
499 // The 4th click commits the span [p0, p1, p2, p3] PLUS two dashed
500 // construction guide lines for the control handles (end0→ctrl0 and
501 // end1→ctrl1), matching the previous basic bezier tool.
502 // TODO(S3): chained multi-span bezier (3n+1 points, one geom per span).
503 if edit.pending.len() < 3 {
504 let p = doc.snap_or_add_point(u, v, radius);
505 edit.pending.push(p);
506 } else {
507 let p0 = edit.pending[0].clone();
508 let p1 = edit.pending[1].clone();
509 let p2 = edit.pending[2].clone();
510 let p3 = doc.snap_or_add_point(u, v, radius);
511 push_sketch_geometry(
512 doc,
513 "bezier",
514 vec![p0.clone(), p1.clone(), p2.clone(), p3.clone()],
515 );
516 // Construction guide lines (dashed, non-modeling) for the two
517 // control handles — separate freshly minted geometry ids.
518 push_sketch_construction_line(doc, vec![p0, p1]);
519 push_sketch_construction_line(doc, vec![p3, p2]);
520 edit.pending.clear();
521 }
522 }
523 _ => return,
524 }
525 // Every draw click mutates the doc (a new point and/or geometry); re-solve so
526 // coordinates + mobility stay fresh, keeping the doc if the solve fails.
527 self.resolve_active_sketch("draw-tool");
528 self.refresh_sketch_overlay();
529 self.dirty = true;
530 }
531
532 /// Abort the in-progress draw geometry (Escape / right-click): clear the pending
533 /// clicks + preview and refresh. No-op when not in sketch mode.
534 pub fn sketch_tool_cancel(&mut self) {
535 if let Some(edit) = self.sketch_edit.as_mut() {
536 edit.pending.clear();
537 } else {
538 return;
539 }
540 self.refresh_sketch_overlay();
541 self.dirty = true;
542 }
543}
544
545/// Normalize a tool name to the stored form: `None`/`"select"`/`""` → selection mode
546/// (`None`), else the tool string (`"point"|"line"|"rect"|"circle"|"arc"|"bezier"|
547/// "trim"|"pickEdges"|"handdraw"`).
548fn normalize_sketch_tool(tool: Option<&str>) -> Option<String> {
549 match tool {
550 None | Some("select") | Some("") => None,
551 Some(t) => Some(t.to_string()),
552 }
553}
554
555/// Append a geometry to a sketch doc with a freshly minted id (the caller passes the
556/// solver `type` — `rect` corners are pushed as `line`s), carrying an explicit
557/// `construction: false` so it matches the authored shape and round-trips.
558fn push_sketch_geometry(
559 doc: &mut crate::sketch::SketchDoc,
560 geom_type: &str,
561 points: Vec<serde_json::Value>,
562) {
563 let id = doc.next_geometry_id();
564 let mut extra = serde_json::Map::new();
565 extra.insert("construction".to_string(), serde_json::Value::Bool(false));
566 doc.geometries.push(crate::sketch::SketchGeometry {
567 id,
568 geom_type: geom_type.to_string(),
569 points,
570 extra,
571 });
572}
573
574/// Append a CONSTRUCTION `line` geometry (dashed, non-modeling — `construction: true`)
575/// with a freshly minted id: the bezier tool's control-handle guide lines. Mirrors
576/// [`push_sketch_geometry`] but flips the construction flag so the line renders dashed
577/// and is excluded from profiles while still being constrainable.
578fn push_sketch_construction_line(
579 doc: &mut crate::sketch::SketchDoc,
580 points: Vec<serde_json::Value>,
581) {
582 let id = doc.next_geometry_id();
583 let mut extra = serde_json::Map::new();
584 extra.insert("construction".to_string(), serde_json::Value::Bool(true));
585 doc.geometries.push(crate::sketch::SketchGeometry {
586 id,
587 geom_type: "line".to_string(),
588 points,
589 extra,
590 });
591}
592
593/// Append the three perpendicular (`⟂`) constraints that keep a freshly drawn
594/// rectangle rectangular when a corner is dragged. `corners` are the rect's four
595/// points in loop order `[a, b1, b2, b3]` (edges a→b1, b1→b2, b2→b3, b3→a); the
596/// constraints go on the adjacent-edge pairs sharing corners b1 / b2 / b3. The fourth
597/// corner (a) is left implied — a closed quad with three right angles is a rectangle —
598/// so this is the MINIMAL rigid set (3 equations, no over-constraint / redundancy).
599///
600/// Each `⟂` stores the two edges' endpoint pairs `[l1a, l1b, l2a, l2b]`, swap-oriented
601/// exactly like a palette-added perpendicular ([`sketch_build_and_add_constraint`]), and
602/// is deduped on its signature. No-op unless the four corners are all distinct (a
603/// degenerate rect whose corners snapped together would otherwise carry a `⟂` on a
604/// zero-length edge, which is meaningless and can wedge the solver).
605fn push_rect_perpendicular_constraints(
606 doc: &mut crate::sketch::SketchDoc,
607 corners: [serde_json::Value; 4],
608) {
609 use crate::sketch::doc::id_key;
610 let [a, b1, b2, b3] = corners;
611 let keys = [id_key(&a), id_key(&b1), id_key(&b2), id_key(&b3)];
612 for i in 0..keys.len() {
613 for j in (i + 1)..keys.len() {
614 if keys[i] == keys[j] {
615 return; // two corners collapsed → skip (no zero-length-edge ⟂).
616 }
617 }
618 }
619 // Adjacent edge pairs sharing corner b1 / b2 / b3.
620 let pairs = [
621 [a.clone(), b1.clone(), b1.clone(), b2.clone()],
622 [b1.clone(), b2.clone(), b2.clone(), b3.clone()],
623 [b2.clone(), b3.clone(), b3.clone(), a.clone()],
624 ];
625 for pair in pairs {
626 let mut pts = pair.to_vec();
627 if sketch_perpendicular_should_swap(doc, &pts) {
628 pts.swap(0, 1);
629 }
630 push_geometric_constraint(doc, "⟂", pts);
631 }
632}
633
634/// Append a NON-dimensional geometric constraint (`type` + ordered `points`) with a
635/// freshly minted id and the same base fields a palette-added constraint carries
636/// (`labelX`/`labelY` = 0, `displayStyle` = "", `value` = null, `valueNeedsSetup` =
637/// true — see [`sketch_build_and_add_constraint`]). Deduped on `type + sorted-points`
638/// (the solver runs with `remove_implied_duplicates: false`, so this is the only
639/// dedup); a no-op on a duplicate.
640fn push_geometric_constraint(
641 doc: &mut crate::sketch::SketchDoc,
642 ctype: &str,
643 points: Vec<serde_json::Value>,
644) {
645 let sig = sketch_constraint_signature(ctype, &points);
646 let duplicate = doc.constraints.iter().any(|c| match c.ctype() {
647 Some(t) => sketch_constraint_signature(t, c.points()) == sig,
648 None => false,
649 });
650 if duplicate {
651 return;
652 }
653 let id = doc.next_constraint_id();
654 let mut raw = serde_json::Map::new();
655 raw.insert("id".to_string(), id);
656 raw.insert("type".to_string(), serde_json::Value::String(ctype.to_string()));
657 raw.insert("points".to_string(), serde_json::Value::Array(points));
658 raw.insert("labelX".to_string(), serde_json::Value::from(0));
659 raw.insert("labelY".to_string(), serde_json::Value::from(0));
660 raw.insert(
661 "displayStyle".to_string(),
662 serde_json::Value::String(String::new()),
663 );
664 raw.insert("value".to_string(), serde_json::Value::Null);
665 raw.insert("valueNeedsSetup".to_string(), serde_json::Value::Bool(true));
666 doc.constraints.push(crate::sketch::SketchConstraint { raw });
667}
668
669// ===========================================================================
670// Sketch delete-selected (S3b) — remove the selected entities + orphan cleanup.
671//
672// Operates on the active `self.sketch_edit`. Rule (chosen so a remaining geometry
673// NEVER references a missing point):
674// 1. Partition the selection into selected geometry / point / constraint ids.
675// 2. Drop every geometry that is SELECTED *or* references any selected point (the
676// remove-point cascade — deleting a vertex kills geometry that used it).
677// 3. Drop the selected points.
678// 4. Orphan cleanup: drop any remaining point NOT referenced by any surviving
679// geometry (a shared vertex — still referenced — stays; a deleted line's now
680// unshared endpoints vanish). Always on for this slice.
681// 5. Drop any constraint that is SELECTED *or* references a removed point (selected ∪
682// orphaned) — done LAST, over the full removed-point set, so no constraint dangles
683// either. A selected constraint drops ONLY itself; the geometry/points it
684// referenced are untouched (deleting a constraint never deletes geometry).
685// Then clear selection + hover, re-solve (swallowing errors), refresh, mark dirty.
686// Kept in ONE appended block so concurrent edits to the primary impl land clean.
687// ===========================================================================
688impl EngineState {
689 /// Delete the selected sketch entities (S3b): the selected geometries + points,
690 /// plus any geometry orphaned by a deleted vertex, plus orphaned points and the
691 /// constraints referencing any removed point. Re-solves + refreshes the overlay.
692 /// Returns `true` when something was deleted; `false` when not in sketch mode or
693 /// the selection is empty.
694 pub fn sketch_delete_selection(&mut self) -> bool {
695 use crate::sketch::doc::id_key;
696 use std::collections::HashSet;
697
698 let Some(edit) = self.sketch_edit.as_mut() else {
699 return false;
700 };
701 if edit.session.selection.is_empty() {
702 return false;
703 }
704 // A non-empty selection always removes something → snapshot for undo (S6a).
705 edit.record_undo();
706
707 // 1. Partition the selection into selected geometry / point / constraint ids
708 // (keyed via `id_key`, so 4 / 4.0 / "4" all match).
709 let mut sel_geo: HashSet<String> = HashSet::new();
710 let mut sel_pt: HashSet<String> = HashSet::new();
711 let mut sel_constraint: HashSet<String> = HashSet::new();
712 for r in &edit.session.selection {
713 match (r.get("kind").and_then(|v| v.as_str()), r.get("id")) {
714 (Some("geometry"), Some(id)) => {
715 sel_geo.insert(id_key(id));
716 }
717 (Some("point"), Some(id)) => {
718 sel_pt.insert(id_key(id));
719 }
720 (Some("constraint"), Some(id)) => {
721 sel_constraint.insert(id_key(id));
722 }
723 _ => {}
724 }
725 }
726
727 let doc = &mut edit.session.doc;
728
729 // 2. Drop geometries that are selected OR reference any selected point (so a
730 // deleted vertex never leaves a geometry dangling).
731 doc.geometries.retain(|g| {
732 if sel_geo.contains(&id_key(&g.id)) {
733 return false;
734 }
735 !g.points.iter().any(|pid| sel_pt.contains(&id_key(pid)))
736 });
737
738 // 3. Drop the explicitly-selected points.
739 doc.points.retain(|p| !sel_pt.contains(&id_key(&p.id)));
740
741 // 4. Orphan cleanup: drop points no longer referenced by any surviving
742 // geometry. Accumulate every removed point id (selected ∪ orphaned).
743 let referenced: HashSet<String> = doc
744 .geometries
745 .iter()
746 .flat_map(|g| g.points.iter().map(id_key))
747 .collect();
748 let mut removed_pts = sel_pt;
749 doc.points.retain(|p| {
750 let key = id_key(&p.id);
751 if referenced.contains(&key) {
752 true
753 } else {
754 removed_pts.insert(key);
755 false
756 }
757 });
758
759 // 5. Drop constraints that are EXPLICITLY selected OR reference ANY removed
760 // point (done last, over the full removed set, so no constraint dangles onto
761 // a missing point). A selected constraint drops ONLY itself — the geometry /
762 // points it references are left intact (deleting a constraint never deletes
763 // geometry).
764 doc.constraints.retain(|c| {
765 if let Some(id) = c.raw.get("id") {
766 if sel_constraint.contains(&id_key(id)) {
767 return false;
768 }
769 }
770 !c.points().iter().any(|pid| removed_pts.contains(&id_key(pid)))
771 });
772
773 // Clear the interaction state, re-solve (keep the doc on failure), refresh.
774 edit.session.clear_selection();
775 edit.session.set_hover(None);
776 self.resolve_active_sketch("delete");
777 self.refresh_sketch_overlay();
778 self.dirty = true;
779 true
780 }
781}
782
783// ===========================================================================
784// Sketch constraint palette (S4) — selection → applicable constraints + apply.
785//
786// A faithful port of the previous sketcher's TWO authoritative pieces, kept engine-side:
787// * `SketchMode3D.#refreshContextBar` → [`sketch_applicable_constraints`] (which
788// selection surfaces which palette buttons).
789// * `ConstraintEngine.createConstraint` → [`sketch_add_constraint`] (selection →
790// ordered point-id list per symbol, incl. the arc-pop, the geometry-role
791// specials `◎/⊜/⌒/⋰/⋈`, the `⋯` point-first reverse, the `⟂` 4-point
792// orientation swap, and the `⏛`-from-2-lines DOUBLE push).
793//
794// Dimensional constraints (`⟺ ↥ ∠ R ⌀`) are added with `value:null` +
795// `valueNeedsSetup:true` (matching the previous app) — the Rust solver seeds a NaN target to
796// the CURRENT measured value on the next solve (`c_distance`/`c_angle`), so S4 never
797// prompts for a value (S5 makes it editable). Every constraint carries the
798// base fields (`labelX/labelY/displayStyle`) so a load/save round-trips unchanged.
799//
800// Adds are DEDUP'd on `type + sorted-point-ids` (the solver runs with
801// `remove_implied_duplicates:false`, so this is the only dedup). Kept in ONE
802// appended block so concurrent edits to the primary impl land clean.
803// ===========================================================================
804