pub fn sweep_ellipsoid_along_line(
center: Vec3,
x_direction: Vec3,
y_hint: Vec3,
semi_axes: [f64; 3],
slide: Vec3,
) -> Result<BrepSolid, KernelRefusal>Expand description
Everything the ellipsoid about center passes through as it slides without
turning by slide. Its semi-axes are semi_axes[0] along x_direction,
semi_axes[1] square to it toward y_hint, and semi_axes[2] along their
cross product (as crate::make_ellipsoid_brep).