pub fn fragment_solid(
solid: &BrepSolid,
operand: u8,
imprint: &ImprintResultRecord,
) -> Result<Vec<FaceFragmentRecord>, KernelRefusal>pub fn fragment_solid(
solid: &BrepSolid,
operand: u8,
imprint: &ImprintResultRecord,
) -> Result<Vec<FaceFragmentRecord>, KernelRefusal>