pub const SKETCH_ORIGIN_POINT_ID: &str = "origin";Expand description
The reserved id of every sketch’s PART ORIGIN reference point: world
(0, 0, 0) projected onto the sketch plane. The editor adds it on entry as
a fixed, grounded, construction external reference, so geometry can be
constrained to the origin. The sketch feature re-projects it onto the
resolved frame before solving and never publishes it — it exists only
inside the sketch (no scene point, no hole center, no 3D display).