Skip to main content

brep_kernel/feature_pipeline/features/
common.rs

1//! Shared feature parameters, reference resolution, and solid operations.
2
3use rustc_hash::FxHashSet;
4
5use crate::feature_pipeline::{
6    FeatureRefusal,
7    AddedSolid, Axis, EdgeRef, FaceRef, FeatureContext, FeatureResult, Frame, SketchProfile,
8};
9use crate::{AffineTransform, BooleanOperation, BooleanOptions, BrepSolid, KernelRefusal, KernelStage, NurbsCurve, OrRefuse, Vec3, transform_brep};
10
11/// Rotate a solid a half turn (180°) about the local X axis. This is a PROPER
12/// rotation (determinant +1), so `transform_brep` preserves face winding and every
13/// stamped face name. It realizes a NEGATIVE directional dimension: a primitive
14/// built along +Y with the value's MAGNITUDE is spun to occupy the -Y side, and a
15/// partial revolve/torus sweep is spun to the opposite side — exactly the geometry
16/// a signed value implies. `(x, y, z) -> (x, -y, -z)`.
17pub fn rotate_half_turn_about_x(solid: BrepSolid) -> Result<BrepSolid, String> {
18    let half_turn = AffineTransform::new([
19        1.0, 0.0, 0.0, 0.0,
20        0.0, -1.0, 0.0, 0.0,
21        0.0, 0.0, -1.0, 0.0,
22        0.0, 0.0, 0.0, 1.0,
23    ])?;
24    transform_brep(&solid, half_turn, false)
25}
26
27/// Collect `(face_id, name)` for every NAMED face, in shell/face order.
28pub fn collect_face_names(solid: &BrepSolid) -> Vec<(u64, String)> {
29    let mut names = Vec::new();
30    for shell in &solid.shells {
31        for face in &shell.faces {
32            if let Some(name) = &face.name {
33                names.push((face.id, name.clone()));
34            }
35        }
36    }
37    names
38}
39
40/// Collect `(edge_id, name)` for every NAMED edge.
41pub fn collect_edge_names(solid: &BrepSolid) -> Vec<(u64, String)> {
42    solid
43        .edges
44        .iter()
45        .filter_map(|edge| edge.name.as_ref().map(|name| (edge.id, name.clone())))
46        .collect()
47}
48
49/// Stamp one face's operation-role metadata (`faceRole` + `operationFaceType`,
50/// the established Sweep/Revolve convention the PMI dimension UI and tests read) into the
51/// kernel scene-metadata store, keyed by face NAME so it follows the face
52/// through booleans. Only the role keys are stamped — geometric metadata
53/// (`faceType`/`surfaceType`) stays inferred from the surface on the read side.
54pub fn stamp_face_role(face_name: &str, role: &str, op_type: &str) {
55    let mut record = serde_json::Map::new();
56    record.insert("faceRole".into(), serde_json::Value::String(role.into()));
57    record.insert(
58        "operationFaceType".into(),
59        serde_json::Value::String(op_type.into()),
60    );
61    crate::feature_pipeline::scene_metadata::merge_record(face_name, &record, true);
62}
63
64/// Stamp the whole sweep-family role convention on a BUILT solid's named faces:
65/// a name in `start_names`/`end_names` → `start_cap`/`STARTCAP` +
66/// `end_cap`/`ENDCAP`, any other name ending in `wall_suffix` →
67/// `sidewall`/`SIDEWALL`. Walking the actual faces (not the intended name list)
68/// means an absent cap (full revolve) or a skipped axis wall never leaves a
69/// phantom record in the store.
70///
71/// The lists are per-loop: each region of a multi-loop profile names its own
72/// caps (`{cap_base}:L{loopId}_START`), so the role pass takes the whole list
73/// rather than one name per end. A single-loop profile passes a one-element
74/// slice — there was a `stamp_sweep_roles` wrapper for that, and every caller
75/// went through this function instead, so it is gone.
76pub fn stamp_sweep_roles_multi(
77    solid: &BrepSolid,
78    wall_suffix: &str,
79    start_names: &[String],
80    end_names: &[String],
81) {
82    for face in solid.shells.iter().flat_map(|shell| shell.faces.iter()) {
83        let Some(name) = face.name.as_deref() else {
84            continue;
85        };
86        if start_names.iter().any(|start| start == name) {
87            stamp_face_role(name, "start_cap", "STARTCAP");
88        } else if end_names.iter().any(|end| end == name) {
89            stamp_face_role(name, "end_cap", "ENDCAP");
90        } else if name.ends_with(wall_suffix) {
91            stamp_face_role(name, "sidewall", "SIDEWALL");
92        }
93    }
94}
95
96/// The per-loop cap names of one profile-swept feature, plus the CONTAINER names
97/// they roll up into — the single place the per-loop cap convention is spelled,
98/// shared by extrude/sweep/revolve/path-sweep/loft so the five stay byte-identical.
99///
100/// `{cap_base}:{loop key}_START` / `_END` per region (see [`ProfileLoop::key`]),
101/// with `{cap_base}_START` / `_END` as the containers standing for all of them.
102/// A SINGLE-loop profile is the special case that matters most for compatibility:
103/// its one cap keys off its loop like any other, and its container has exactly one
104/// member, so every reference stored before per-loop naming resolves to exactly
105/// the face it always meant.
106pub struct CapNames {
107    /// Per region, in region order: `(start, end)`.
108    pub per_loop: Vec<(String, String)>,
109    pub start_container: String,
110    pub end_container: String,
111}
112
113impl CapNames {
114    /// Build the cap names for `regions` under `cap_base`.
115    ///
116    /// A region whose loop has no identity to key on (a FACE profile, a
117    /// hand-built profile) keeps the un-keyed `{cap_base}_START/_END` spelling it
118    /// has always had — such a profile is single-region, so there is nothing to
119    /// disambiguate and every saved reference to it stays exact.
120    pub fn new(cap_base: &str, regions: &[Vec<crate::feature_pipeline::ProfileLoop>]) -> Self {
121        let per_loop = regions
122            .iter()
123            .map(|region| {
124                match region.first().and_then(|outer| outer.key()) {
125                    Some(key) => (
126                        format!("{cap_base}:{key}_START"),
127                        format!("{cap_base}:{key}_END"),
128                    ),
129                    None => (format!("{cap_base}_START"), format!("{cap_base}_END")),
130                }
131            })
132            .collect();
133        Self {
134            per_loop,
135            start_container: format!("{cap_base}_START"),
136            end_container: format!("{cap_base}_END"),
137        }
138    }
139
140    /// This feature's `(container, members)` pairs for [`register_added_grouped`].
141    /// A container whose only member IS the container name (the un-keyed
142    /// single-region case) is dropped — the face is reachable exactly, so there is
143    /// no group to register.
144    pub fn containers(&self) -> Vec<(String, Vec<String>)> {
145        [
146            (self.start_container.clone(), self.starts()),
147            (self.end_container.clone(), self.ends()),
148        ]
149        .into_iter()
150        .filter(|(container, members)| members.as_slice() != [container.clone()])
151        .collect()
152    }
153
154    /// The INTERIOR cap names of a multi-segment sweep: one path SEGMENT's own
155    /// pair for `region_index`, spelled `{cap_base}:{loop key}:{segment}_START/_END`.
156    ///
157    /// A sweep along several path segments builds one portion per segment, and
158    /// every portion has two caps. The chain's own two ends keep the plain
159    /// per-loop spelling ([`Self::per_loop`]); every cap BETWEEN two portions is
160    /// a copy of the profile that the neighbouring portion's opposite cap cancels
161    /// in the union, so it normally does not reach the result at all. Naming it
162    /// after its segment anyway means that if a path ever leaves one standing
163    /// (a chain that doubles back), it arrives with a name tied to the segment
164    /// that built it instead of a positional `[n]` disambiguation.
165    pub fn interior(&self, region_index: usize, segment: &str) -> (String, String) {
166        let (start, end) = &self.per_loop[region_index];
167        let start_base = start.strip_suffix("_START").unwrap_or(start);
168        let end_base = end.strip_suffix("_END").unwrap_or(end);
169        (
170            format!("{start_base}:{segment}_START"),
171            format!("{end_base}:{segment}_END"),
172        )
173    }
174
175    /// All per-loop START names, for [`stamp_sweep_roles_multi`].
176    pub fn starts(&self) -> Vec<String> {
177        self.per_loop.iter().map(|(start, _)| start.clone()).collect()
178    }
179
180    /// All per-loop END names, for [`stamp_sweep_roles_multi`].
181    pub fn ends(&self) -> Vec<String> {
182        self.per_loop.iter().map(|(_, end)| end.clone()).collect()
183    }
184}
185
186pub(super) fn parse_boolean_operation(operation: &str) -> Result<BooleanOperation, String> {
187    match operation {
188        "UNION" => Ok(BooleanOperation::Union),
189        "SUBTRACT" => Ok(BooleanOperation::Subtract),
190        "INTERSECT" => Ok(BooleanOperation::Intersect),
191        other => Err(format!("unsupported boolean operation '{other}'")),
192    }
193}
194
195/// The optional `boolean` param, parsed from `inputParams.boolean`.
196struct BooleanParam {
197    operation: String,
198    targets: Vec<String>,
199    merge_coplanar_faces: bool,
200}
201
202fn read_boolean_param(ctx: &FeatureContext) -> BooleanParam {
203    let boolean = ctx.param("boolean");
204    let operation = boolean
205        .and_then(|value| value.get("operation"))
206        .and_then(|value| value.as_str())
207        .unwrap_or("NONE")
208        .to_uppercase();
209    let targets = boolean
210        .and_then(|value| value.get("targets"))
211        .and_then(|value| value.as_array())
212        .map(|array| {
213            array
214                .iter()
215                .filter_map(|entry| entry.as_str())
216                .map(|name| name.trim().to_string())
217                .filter(|name| !name.is_empty())
218                .collect()
219        })
220        .unwrap_or_default();
221    let merge_coplanar_faces = boolean
222        .and_then(|value| value.get("mergeCoplanarFaces"))
223        .and_then(|value| value.as_bool())
224        .unwrap_or(true);
225    BooleanParam {
226        operation,
227        targets,
228        merge_coplanar_faces,
229    }
230}
231
232/// Collect up to two distinct face names per edge, preserving first encounter order.
233fn collect_edge_face_names(
234    solid: &BrepSolid,
235) -> (std::collections::HashMap<u64, Vec<String>>, Vec<u64>) {
236    use std::collections::HashMap;
237    let mut edge_faces: HashMap<u64, Vec<String>> = HashMap::new();
238    let mut encounter_order: Vec<u64> = Vec::new();
239    for shell in &solid.shells {
240        for face in &shell.faces {
241            let face_name = face.name.clone().unwrap_or_default();
242            for loop_record in &face.loops {
243                for coedge in &loop_record.coedges {
244                    let entry = edge_faces.entry(coedge.edge_id).or_insert_with(|| {
245                        encounter_order.push(coedge.edge_id);
246                        Vec::new()
247                    });
248                    if entry.len() < 2 && !entry.contains(&face_name) {
249                        entry.push(face_name.clone());
250                    }
251                }
252            }
253        }
254    }
255    (edge_faces, encounter_order)
256}
257
258/// Name topology edges `{faceA}|{faceB}[n]`, sorting adjacent face names and
259/// numbering each pair in shell/face/loop encounter order. Existing names that
260/// contain `|` are regenerated; authored names are preserved.
261pub fn stamp_derived_edge_names(solid: &mut BrepSolid) {
262    use std::collections::HashMap;
263    let (edge_faces, encounter_order) = collect_edge_face_names(solid);
264    let solid_name_fallback = "Solid".to_string();
265    let mut base_counts: HashMap<String, usize> = HashMap::new();
266    for edge_id in encounter_order {
267        let Some(edge) = solid.edges.iter_mut().find(|edge| edge.id == edge_id) else {
268            continue;
269        };
270        if edge.degenerate {
271            continue;
272        }
273        let mut faces: Vec<String> = edge_faces
274            .get(&edge_id)
275            .map(|list| list.iter().filter(|n| !n.is_empty()).cloned().collect())
276            .unwrap_or_default();
277        faces.sort();
278        let base = if faces.len() >= 2 {
279            format!("{}|{}", faces[0], faces[1])
280        } else {
281            format!(
282                "{}|BOUNDARY",
283                faces.first().unwrap_or(&solid_name_fallback)
284            )
285        };
286        // Only topology edges advance the counter, keeping each pair's indices dense.
287        let is_topology_name = edge.name.as_deref().is_none_or(|n| n.contains('|'));
288        if is_topology_name {
289            let index = base_counts.entry(base.clone()).or_insert(0);
290            edge.name = Some(format!("{base}[{index}]"));
291            *index += 1;
292        }
293    }
294}
295
296/// Suffix copied face and authored-edge names with `::{suffix}`, then regenerate
297/// topology-edge names from the renamed faces. This keeps copies distinct from
298/// their sources in the scene's name lookup. Empty names are skipped.
299pub fn namespace_copy_names(solid: &mut BrepSolid, suffix: &str) {
300    for shell in &mut solid.shells {
301        for face in &mut shell.faces {
302            if let Some(name) = face.name.as_ref() {
303                let trimmed = name.trim();
304                if !trimmed.is_empty() {
305                    face.name = Some(format!("{trimmed}::{suffix}"));
306                }
307            }
308        }
309    }
310    for edge in &mut solid.edges {
311        if let Some(name) = edge.name.as_ref() {
312            let trimmed = name.trim();
313            // Topology edges (`|`) are re-derived below from the retagged faces;
314            // authored edges take the suffix directly.
315            if !trimmed.is_empty() && !trimmed.contains('|') {
316                edge.name = Some(format!("{trimmed}::{suffix}"));
317            }
318        }
319    }
320    stamp_derived_edge_names(solid);
321}
322
323/// Disambiguate duplicate face names with `[n]` in shell/face encounter order.
324/// Unique names stay unchanged. Run before [`stamp_derived_edge_names`] so edge
325/// names embed the final face names and scene lookups remain unambiguous.
326pub fn ensure_unique_face_names(solid: &mut BrepSolid) {
327    use std::collections::HashMap;
328    let mut counts: HashMap<String, usize> = HashMap::new();
329    for shell in &solid.shells {
330        for face in &shell.faces {
331            if let Some(name) = &face.name {
332                *counts.entry(name.clone()).or_insert(0) += 1;
333            }
334        }
335    }
336    let mut running: HashMap<String, usize> = HashMap::new();
337    for shell in &mut solid.shells {
338        for face in &mut shell.faces {
339            let Some(name) = face.name.clone() else { continue };
340            if counts.get(&name).copied().unwrap_or(0) > 1 {
341                let index = running.entry(name.clone()).or_insert(0);
342                face.name = Some(format!("{name}[{index}]"));
343                *index += 1;
344            }
345        }
346    }
347}
348
349/// Register a freshly built base solid as a single `AddedSolid` under `name`.
350/// Deduplicates FACE names, then stamps the derived `{faceA}|{faceB}[n]` names
351/// onto the edges (which embed the now-unique face names), so face AND edge
352/// reference_selections both resolve uniquely against the scene.
353pub fn register_added(base: BrepSolid, name: &str) -> AddedSolid {
354    register_added_grouped(base, name, &[])
355}
356
357/// [`register_added`] plus CONTAINER groups: `containers` is
358/// `(container_name, member_face_names)`, the un-keyed name a profile-swept
359/// feature publishes for all of its per-loop faces at once (`{cap_base}_START`
360/// standing for every `{cap_base}:L{id}_START`).
361///
362/// Members are resolved against the FINAL solid, so a face a boolean merged or
363/// consumed simply drops out of its group, and a container whose members all
364/// vanished registers nothing. Each container also gets the EDGE group implied by
365/// it — see [`collect_edge_group_aliases`].
366pub fn register_added_grouped(
367    mut base: BrepSolid,
368    name: &str,
369    containers: &[(String, Vec<String>)],
370) -> AddedSolid {
371    ensure_unique_face_names(&mut base);
372    stamp_derived_edge_names(&mut base);
373    let face_names = collect_face_names(&base);
374    let edge_names = collect_edge_names(&base);
375    let face_groups = collect_face_groups(&face_names, containers);
376    let mut edge_groups = collect_edge_group_aliases(&base, containers);
377    collect_derived_edge_bases(&edge_names, &mut edge_groups);
378    let handle = crate::register_solid_value(base);
379    AddedSolid {
380        handle,
381        name: name.to_string(),
382        face_names,
383        edge_names,
384        face_groups,
385        edge_groups,
386    }
387}
388
389/// Publish each derived edge name's BASE — `{faceA}|{faceB}` without the `[n]`
390/// — as a group standing for every edge that carries it.
391///
392/// [`stamp_derived_edge_names`] always appends the index, even where a face
393/// pair meets along a single edge, so the bare base is never an edge name and a
394/// reference stored as one resolves to nothing on its own. Bare bases are
395/// exactly what a model saved against an UNSTAMPED solid holds — the standalone
396/// Boolean feature published the imprint's raw `{faceA}|{faceB}` until it
397/// started stamping like every other feature — so they must keep naming the
398/// edges they always named.
399///
400/// The group carries every member, which is what [`SceneMap::resolve_edge`]
401/// (single) and [`SceneMap::resolve_edge_group`] (fan-out) already read
402/// correctly: a base one edge carries resolves everywhere, one several edges
403/// carry stays ambiguous for a single-edge consumer and fans out for a
404/// selection. A base an EXACT edge name already spells is left alone (both
405/// resolvers try the exact map first, so it could never be reached), and so is
406/// one a container alias already claims.
407fn collect_derived_edge_bases(
408    edge_names: &[(u64, String)],
409    groups: &mut Vec<(String, Vec<String>)>,
410) {
411    use std::collections::HashSet;
412    let taken: HashSet<&str> = groups.iter().map(|(name, _)| name.as_str()).collect();
413    let exact: HashSet<&str> = edge_names.iter().map(|(_, name)| name.as_str()).collect();
414    let mut bases: Vec<(String, Vec<String>)> = Vec::new();
415    for (_, name) in edge_names {
416        // `{base}[{index}]`: the index is the trailing bracketed run of digits.
417        let Some(base) = name.strip_suffix(']').and_then(|head| {
418            let at = head.rfind('[')?;
419            let (base, index) = (&head[..at], &head[at + 1..]);
420            (!index.is_empty() && index.bytes().all(|byte| byte.is_ascii_digit()))
421                .then_some(base)
422        }) else {
423            continue;
424        };
425        if base.is_empty() || !base.contains('|') {
426            continue;
427        }
428        if taken.contains(base) || exact.contains(base) {
429            continue;
430        }
431        match bases.iter_mut().find(|(existing, _)| existing == base) {
432            Some((_, members)) => members.push(name.clone()),
433            None => bases.push((base.to_string(), vec![name.clone()])),
434        }
435    }
436    groups.append(&mut bases);
437}
438
439/// Keep each container's member NAMES that actually survived onto the final
440/// solid. Containers with no surviving member are dropped.
441fn collect_face_groups(
442    face_names: &[(u64, String)],
443    containers: &[(String, Vec<String>)],
444) -> Vec<(String, Vec<String>)> {
445    let mut groups = Vec::new();
446    for (container, members) in containers {
447        let live: Vec<String> = members
448            .iter()
449            .filter(|member| face_names.iter().any(|(_, name)| name == *member))
450            .cloned()
451            .collect();
452        if !live.is_empty() {
453            groups.push((container.clone(), live));
454        }
455    }
456    groups
457}
458
459/// The CONTAINER-name spelling of each derived edge name.
460///
461/// Derived edge names embed face names (`{faceA}|{faceB}[n]`), so keying the caps
462/// renamed every cap-adjacent edge along with them — a saved fillet on the top
463/// edge of a box references a name no face pair spells any more. This recomputes
464/// each edge's derived name with every member face name replaced by its container
465/// name, and registers THAT as an alias for the edge.
466///
467/// It mirrors [`stamp_derived_edge_names`] step for step — same adjacency, same
468/// encounter order, same per-base counter, substitution applied BEFORE the pair is
469/// sorted (a substituted name can sort differently from the one it replaced). So
470/// when the mapping is 1:1 — every model with a single-loop profile, i.e. every
471/// model saved before per-loop naming — the alias is byte-identical to the name
472/// that solid's edges used to carry.
473fn collect_edge_group_aliases(
474    solid: &BrepSolid,
475    containers: &[(String, Vec<String>)],
476) -> Vec<(String, Vec<String>)> {
477    use std::collections::HashMap;
478    if containers.is_empty() {
479        return Vec::new();
480    }
481    // member face name -> its container name.
482    let mut container_of: HashMap<&str, &str> = HashMap::new();
483    for (container, members) in containers {
484        for member in members {
485            container_of.insert(member.as_str(), container.as_str());
486        }
487    }
488
489    let (edge_faces, encounter_order) = collect_edge_face_names(solid);
490
491    let solid_name_fallback = "Solid".to_string();
492    let mut base_counts: HashMap<String, usize> = HashMap::new();
493    let mut aliases: HashMap<String, Vec<String>> = HashMap::new();
494    let mut order: Vec<String> = Vec::new();
495    for edge_id in encounter_order {
496        let Some(edge) = solid.edges.iter().find(|edge| edge.id == edge_id) else {
497            continue;
498        };
499        if edge.degenerate {
500            continue;
501        }
502        // Only edges `stamp_derived_edge_names` actually named advance its
503        // counter, so only those advance this one.
504        if !edge.name.as_deref().is_none_or(|name| name.contains('|')) {
505            continue;
506        }
507        let mut faces: Vec<String> = edge_faces
508            .get(&edge_id)
509            .map(|list| list.iter().filter(|name| !name.is_empty()).cloned().collect())
510            .unwrap_or_default();
511        // Substitute BEFORE sorting — a container name need not sort where the
512        // member name it replaces did.
513        let substituted = faces.iter().any(|name| container_of.contains_key(name.as_str()));
514        for face in &mut faces {
515            if let Some(container) = container_of.get(face.as_str()) {
516                *face = (*container).to_string();
517            }
518        }
519        faces.sort();
520        let base = if faces.len() >= 2 {
521            format!("{}|{}", faces[0], faces[1])
522        } else {
523            format!("{}|BOUNDARY", faces.first().unwrap_or(&solid_name_fallback))
524        };
525        let index = base_counts.entry(base.clone()).or_insert(0);
526        let alias = format!("{base}[{index}]");
527        *index += 1;
528        // An edge touching no member face spells its own name — nothing to alias.
529        // An edge whose alias IS its own name needs none either.
530        let Some(live) = edge.name.clone() else { continue };
531        if !substituted || live == alias {
532            continue;
533        }
534        if aliases.entry(alias.clone()).or_default().is_empty() {
535            order.push(alias.clone());
536        }
537        aliases.get_mut(&alias).expect("just inserted").push(live);
538    }
539    order
540        .into_iter()
541        .map(|alias| {
542            let ids = aliases.remove(&alias).unwrap_or_default();
543            (alias, ids)
544        })
545        .filter(|(_, ids)| !ids.is_empty())
546        .collect()
547}
548
549/// Finalize several bodies using the optional boolean operation. Without an
550/// operation or resolved targets, register each body separately. Otherwise fold
551/// bodies into the targets in order and use the first target's name. Missing
552/// targets are reported in `unresolved` for the caller to repair.
553pub fn finalize_solids(ctx: &FeatureContext, bodies: Vec<(String, BrepSolid)>) -> FeatureResult {
554    let boolean = read_boolean_param(ctx);
555    let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
556
557    let separate = |mut result: FeatureResult, bodies: Vec<(String, BrepSolid)>| {
558        for (name, solid) in bodies {
559            result.added.push(register_added(solid, &name));
560        }
561        result
562    };
563
564    if boolean.operation == "NONE" || boolean.targets.is_empty() {
565        return separate(result, bodies);
566    }
567    let operation = match parse_boolean_operation(&boolean.operation) {
568        Ok(operation) => operation,
569        Err(error) => return ctx.fail(error),
570    };
571    let resolved = resolve_solid_names(ctx.scene, &boolean.targets, &mut result.unresolved);
572    if resolved.is_empty() {
573        return separate(result, bodies);
574    }
575    let options = BooleanOptions {
576        merge_coplanar_faces: boolean.merge_coplanar_faces,
577        ..BooleanOptions::default()
578    };
579    let mut bodies = bodies.into_iter();
580    let Some((_, first)) = bodies.next() else {
581        return result; // no bodies at all (shouldn't happen; callers gate)
582    };
583    // Fold the first body through every target (mirrors `finalize_solid`), then
584    // fold each remaining body into the running result (targets already merged in).
585    let mut current = first;
586    for (_, target_handle) in &resolved {
587        let operand = crate::register_solid_value(current);
588        let folded = crate::with_two_registered_solids(*target_handle, operand, |target, op_solid| {
589            crate::boolean_operation(target, op_solid, operation, &options)
590        });
591        crate::free_registered_solid(operand);
592        match folded {
593            Ok(solid) => current = solid,
594            Err(error) => return ctx.fail(format!("boolean {} failed: {error}", boolean.operation)),
595        }
596    }
597    for (_, body) in bodies {
598        match crate::boolean_operation(&current, &body, operation, &options) {
599            Ok(solid) => current = solid,
600            Err(error) => return ctx.fail(format!("boolean {} failed: {error}", boolean.operation)),
601        }
602    }
603    result.added.push(register_added(current, &resolved[0].0));
604    result.removed = resolved.into_iter().map(|(name, _)| name).collect();
605    result
606}
607
608pub fn finalize_solid(ctx: &FeatureContext, base: BrepSolid, base_name: &str) -> FeatureResult {
609    finalize_solid_grouped(ctx, base, base_name, &[])
610}
611
612/// [`finalize_solid`] carrying CONTAINER groups (the profile-swept features'
613/// per-loop cap roll-ups) onto whichever solid ends up registered — the base
614/// itself, or the boolean's result when one is folded. Members that the boolean
615/// consumed drop out of their group on their own (`register_added_grouped`
616/// resolves members against the FINAL solid).
617pub fn finalize_solid_grouped(
618    ctx: &FeatureContext,
619    base: BrepSolid,
620    base_name: &str,
621    containers: &[(String, Vec<String>)],
622) -> FeatureResult {
623    let boolean = read_boolean_param(ctx);
624    let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
625
626    if boolean.operation == "NONE" || boolean.targets.is_empty() {
627        result.added.push(register_added_grouped(base, base_name, containers));
628        return result;
629    }
630
631    let operation = match parse_boolean_operation(&boolean.operation) {
632        Ok(operation) => operation,
633        Err(error) => return ctx.fail(error),
634    };
635
636    let resolved = resolve_solid_names(ctx.scene, &boolean.targets, &mut result.unresolved);
637
638    // Nothing resolved: emit the base un-booleaned; `unresolved` signals the caller to
639    // repair + re-dispatch (NOT a hard error — Stage 5 gate).
640    if resolved.is_empty() {
641        result.added.push(register_added_grouped(base, base_name, containers));
642        return result;
643    }
644
645    let options = BooleanOptions {
646        merge_coplanar_faces: boolean.merge_coplanar_faces,
647        ..BooleanOptions::default()
648    };
649    // Fold, keeping the running result as a LOCAL owned BrepSolid: register only
650    // the operand needed for the two-solid borrow, fold, free that operand — no
651    // leaked intermediates. The base primitive is never itself scene-resident.
652    let mut current = base;
653    for (_, target_handle) in &resolved {
654        let operand_handle = crate::register_solid_value(current);
655        let folded = crate::with_two_registered_solids(*target_handle, operand_handle, |target, operand| {
656            crate::boolean_operation(target, operand, operation, &options)
657        });
658        crate::free_registered_solid(operand_handle);
659        match folded {
660            Ok(solid) => current = solid,
661            Err(error) => return ctx.fail(format!("boolean {} failed: {error}", boolean.operation)),
662        }
663    }
664
665    let result_name = resolved[0].0.clone();
666    result
667        .added
668        .push(register_added_grouped(current, &result_name, containers));
669    result.removed = resolved.into_iter().map(|(name, _)| name).collect();
670    result
671}
672
673// ===========================================================================
674// Dressup edge/face selection — shared by fillet.rs (F) and chamfer.rs (CH)
675// ===========================================================================
676//
677// Fillet and chamfer share selection resolution; chamfer alone validates its
678// `direction`.
679// Each feature owns its numeric parameters, kernel call, and abort policy.
680
681/// One solid and sampled edge points for a fillet or chamfer operation.
682pub struct BlendTarget {
683    pub handle: u32,
684    pub name: String,
685    pub edge_points: Vec<Vec3>,
686    /// Canonical names parallel to `edge_points`, used to name generated faces.
687    /// Unnamed edges fall back to `E{edge_id}`.
688    pub edge_names: Vec<String>,
689}
690
691/// Resolved blend selection; callers decide how to handle cross-solid input.
692pub struct BlendSelection {
693    /// Present when at least one reference resolves, all to the same solid.
694    pub target: Option<BlendTarget>,
695    pub multi_solid: bool,
696    /// Missing edge/face names for the caller to repair and redispatch.
697    pub unresolved: Vec<String>,
698}
699
700/// One resolved ref: which topology entity of the owning solid it names.
701enum ResolvedRef {
702    Edge(u64),
703    Face(u64),
704}
705
706/// A `reference_selection` entry -> its name: a plain string, or an object with a
707/// `name` field. No token-splitting / `[N]`-index /
708/// snapshot-scoring — exact match only (contract rule 1 forbids the heuristic).
709pub(crate) fn reference_name(value: &serde_json::Value) -> Option<String> {
710    let raw = match value {
711        serde_json::Value::String(text) => Some(text.as_str()),
712        serde_json::Value::Object(map) => map.get("name").and_then(|value| value.as_str()),
713        _ => None,
714    }?;
715    let trimmed = raw.trim();
716    (!trimmed.is_empty()).then(|| trimmed.to_string())
717}
718
719/// The canonical scene name of an edge (`{faceA}|{faceB}[n]`, stamped by
720/// `stamp_derived_edge_names`), used to name the blend face grown from it. An
721/// unnamed / empty edge (e.g. a hand-built test solid never run through the
722/// canonical pass) falls back to a deterministic `E{edge_id}` so parallel blend
723/// faces still get DISTINCT, stable names.
724fn edge_name_or_id(solid: &BrepSolid, edge_id: u64) -> String {
725    solid
726        .edges
727        .iter()
728        .find(|edge| edge.id == edge_id)
729        .and_then(|edge| edge.name.clone())
730        .filter(|name| !name.is_empty())
731        .unwrap_or_else(|| format!("E{edge_id}"))
732}
733
734/// Midpoint of an edge's curve (`evaluate((t0 + t1) / 2)`) — the sample the kernel
735/// decodes back to the edge.
736fn sample_edge_midpoint(solid: &BrepSolid, edge_id: u64) -> Result<Vec3, String> {
737    let edge = solid
738        .edges
739        .iter()
740        .find(|edge| edge.id == edge_id)
741        .ok_or_else(|| format!("dressup: edge {edge_id} not found on target solid"))?;
742    let mid = (edge.t0 + edge.t1) * 0.5;
743    edge.curve
744        .evaluate(mid)
745        .map_err(|error| format!("dressup: edge {edge_id} midpoint sample failed: {error}"))
746}
747
748/// Boundary edge ids of a face (its loops' coedges), deduped, skipping DEGENERATE
749/// (pole) edges — "fillet a face" means "fillet all its real shared edges".
750fn face_boundary_edges(solid: &BrepSolid, face_id: u64) -> Result<Vec<u64>, String> {
751    let face = solid
752        .shells
753        .iter()
754        .flat_map(|shell| &shell.faces)
755        .find(|face| face.id == face_id)
756        .ok_or_else(|| format!("dressup: face {face_id} not found on target solid"))?;
757    let mut ids = Vec::new();
758    let mut seen = FxHashSet::default();
759    for loop_record in &face.loops {
760        for coedge in &loop_record.coedges {
761            let degenerate = solid
762                .edges
763                .iter()
764                .find(|edge| edge.id == coedge.edge_id)
765                .map(|edge| edge.degenerate)
766                .unwrap_or(false);
767            if degenerate {
768                continue;
769            }
770            if seen.insert(coedge.edge_id) {
771                ids.push(coedge.edge_id);
772            }
773        }
774    }
775    Ok(ids)
776}
777
778/// Resolve the `edges` `reference_selection` (EDGE and/or FACE names) against the
779/// live scene-map and sample one 3D point per selected edge. Exact-match only;
780/// misses accumulate into `unresolved`. Errs only on a genuine geometry/lookup
781/// failure while sampling the resolved solid.
782pub fn resolve_blend_selection(ctx: &FeatureContext) -> Result<BlendSelection, String> {
783    let names = reference_names(ctx.param("edges"));
784
785    let mut unresolved = Vec::new();
786    let mut resolved: Vec<(u32, ResolvedRef)> = Vec::new();
787    for name in names {
788        // Exact edge, exact face, then the CONTAINER groups — a name a model
789        // stored before per-loop cap naming stands for every face (or edge) the
790        // feature built from that profile, so a fillet on "the end cap" of a
791        // 3-loop extrude blends all three, and one on a single-loop extrude
792        // blends the one face it always meant.
793        let edges = ctx.scene.resolve_edge_group(&name);
794        let faces = ctx.scene.resolve_face_group(&name);
795        if edges.is_empty() && faces.is_empty() {
796            unresolved.push(name);
797            continue;
798        }
799        for edge in edges {
800            resolved.push((edge.handle, ResolvedRef::Edge(edge.edge_id)));
801        }
802        for face in faces {
803            resolved.push((face.handle, ResolvedRef::Face(face.face_id)));
804        }
805    }
806
807    // Distinct owning handles among the resolved refs.
808    let mut handles: Vec<u32> = resolved.iter().map(|(handle, _)| *handle).collect();
809    handles.sort_unstable();
810    handles.dedup();
811    if handles.len() > 1 {
812        return Ok(BlendSelection {
813            target: None,
814            multi_solid: true,
815            unresolved,
816        });
817    }
818    let Some(&handle) = handles.first() else {
819        // Nothing resolved: `unresolved` carries the misses (rule 1); no target.
820        return Ok(BlendSelection {
821            target: None,
822            multi_solid: false,
823            unresolved,
824        });
825    };
826
827    // Reverse-lookup the target's scene name — the result reuses it (loop
828    // removes-then-adds, freeing the consumed handle), matching the established dressup naming
829    // (`new Solid(kernel, { name: targetSolid.name })`).
830    let name = ctx
831        .scene
832        .solids
833        .iter()
834        .find(|(_, &registered)| registered == handle)
835        .map(|(name, _)| name.clone())
836        .ok_or_else(|| format!("dressup: target handle {handle} has no scene name"))?;
837
838    // Sample one point per selected edge; dedup edge ids GLOBALLY across all refs
839    // (dedup spans the whole selection, not per-face) in a single short borrow.
840    // The originating edge NAME is captured PARALLEL to each point so the grown
841    // blend face can be named after the edge it came from.
842    let (edge_points, edge_names) = crate::with_registered_solid_str(handle, |solid| {
843        let mut seen = FxHashSet::default();
844        let mut points = Vec::new();
845        let mut names = Vec::new();
846        for (_, entity) in &resolved {
847            match entity {
848                ResolvedRef::Edge(edge_id) => {
849                    if seen.insert(*edge_id) {
850                        points.push(sample_edge_midpoint(solid, *edge_id)?);
851                        names.push(edge_name_or_id(solid, *edge_id));
852                    }
853                }
854                ResolvedRef::Face(face_id) => {
855                    for edge_id in face_boundary_edges(solid, *face_id)? {
856                        if seen.insert(edge_id) {
857                            points.push(sample_edge_midpoint(solid, edge_id)?);
858                            names.push(edge_name_or_id(solid, edge_id));
859                        }
860                    }
861                }
862            }
863        }
864        Ok((points, names))
865    })?;
866
867    Ok(BlendSelection {
868        target: Some(BlendTarget {
869            handle,
870            name,
871            edge_points,
872            edge_names,
873        }),
874        multi_solid: false,
875        unresolved,
876    })
877}
878
879/// Shared wall and corner prefix, `{featureID || 'F'}:BLEND`.
880pub fn blend_face_base(id: &str) -> String {
881    format!("{}:BLEND", if id.is_empty() { "F" } else { id })
882}
883
884/// Per-edge face name; distinct wall names keep derived blend-edge names stable.
885pub fn blend_face_name(id: &str, edge_name: &str) -> String {
886    format!("{}:{}", blend_face_base(id), edge_name)
887}
888
889/// Reject chamfer directions that depended on the removed mesh blend pipeline.
890/// Fillet has no `direction` param: its blend side is always classified per edge.
891pub fn require_blend_direction(ctx: &FeatureContext, operation: &str) -> Result<(), String> {
892    let direction = ctx
893        .param("direction")
894        .and_then(|value| value.as_str())
895        .map(|text| text.trim().to_uppercase())
896        .filter(|text| !text.is_empty())
897        .unwrap_or_else(|| "AUTO".to_string());
898    if direction != "AUTO" && direction != "INSET" {
899        return Err(format!(
900            "{operation} direction '{direction}' belonged to the removed legacy mesh pipeline (only AUTO/INSET exist)"
901        ));
902    }
903    Ok(())
904}
905
906/// Read a finite parameter value, falling back for missing/null entries or
907/// evaluation errors. Used by features whose optional fields are lenient.
908pub(super) fn number_or_default(ctx: &FeatureContext, key: &str, default: f64) -> f64 {
909    match ctx.param(key) {
910        None | Some(serde_json::Value::Null) => default,
911        Some(_) => match ctx.number(key) {
912            Ok(value) if value.is_finite() => value,
913            _ => default,
914        },
915    }
916}
917
918/// An OPTIONAL numeric param: `None` when absent, else evaluated via
919/// [`FeatureContext::number`] (a hard error on a broken expression, like the
920/// primitive features). Used for the dressup gate/shape params (`inflate`,
921/// `nudgeFaceDistance`, `radiusEnd`, `distance2`, `angle`).
922pub fn optional_number(ctx: &FeatureContext, key: &str) -> Result<Option<f64>, String> {
923    if ctx.param(key).is_some() {
924        ctx.number(key).map(Some)
925    } else {
926        Ok(None)
927    }
928}
929
930// ===========================================================================
931// The ONE feature-transform convention (XFORM, ACOMP, gizmo write-back)
932// ===========================================================================
933
934/// Compose the row-major TRS matrix `[ RS | translate + pivot − RS·pivot ]`
935/// with `R` the intrinsic `XYZ` Euler rotation (= `Rx·Ry·Rz`) and `S =
936/// diag(scale)` — the SINGLE feature-transform compose. XFORM, the ACOMP
937/// instance pose, and any solver/gizmo pose write-back must all speak this
938/// convention; forking it would make the same stored angles place geometry
939/// differently per consumer.
940pub fn compose_trs_matrix(
941    translate: [f64; 3],
942    rotate_rad: [f64; 3],
943    scale: [f64; 3],
944    pivot: [f64; 3],
945) -> [f64; 16] {
946    let (a, b) = (rotate_rad[0].cos(), rotate_rad[0].sin());
947    let (c, d) = (rotate_rad[1].cos(), rotate_rad[1].sin());
948    let (e, f) = (rotate_rad[2].cos(), rotate_rad[2].sin());
949    let (ae, af, be, bf) = (a * e, a * f, b * e, b * f);
950    // Intrinsic 'XYZ' Euler rotation (row-major) = Rx·Ry·Rz.
951    let r = [
952        [c * e, -c * f, d],
953        [af + be * d, ae - bf * d, -b * c],
954        [bf - ae * d, be + af * d, a * c],
955    ];
956    // RS = R·diag(scale): scale each column (matches the standard TRS compose).
957    let mut rs = [[0.0f64; 3]; 3];
958    for i in 0..3 {
959        for j in 0..3 {
960            rs[i][j] = r[i][j] * scale[j];
961        }
962    }
963    let rs_pivot = [
964        rs[0][0] * pivot[0] + rs[0][1] * pivot[1] + rs[0][2] * pivot[2],
965        rs[1][0] * pivot[0] + rs[1][1] * pivot[1] + rs[1][2] * pivot[2],
966        rs[2][0] * pivot[0] + rs[2][1] * pivot[1] + rs[2][2] * pivot[2],
967    ];
968    let tx = translate[0] + pivot[0] - rs_pivot[0];
969    let ty = translate[1] + pivot[1] - rs_pivot[1];
970    let tz = translate[2] + pivot[2] - rs_pivot[2];
971    [
972        rs[0][0], rs[0][1], rs[0][2], tx, //
973        rs[1][0], rs[1][1], rs[1][2], ty, //
974        rs[2][0], rs[2][1], rs[2][2], tz, //
975        0.0, 0.0, 0.0, 1.0,
976    ]
977}
978
979/// Read a vec3 VALUE (array `[x,y,z]` or object `{x,y,z}`); each component may
980/// be a JSON number, an expression string (evaluated against the shared env),
981/// or null/missing (→ default). `None`/`Null` as the whole value is the
982/// default. Anything else is a loud error naming `key`. The shared reader for
983/// TOP-LEVEL vec3 params (via [`FeatureContext::param`]) and NESTED ones (the
984/// ACOMP `transform.translate` / `transform.rotateEulerDeg`).
985pub fn vec3_from_value(
986    env: &crate::feature_pipeline::Env,
987    value: Option<&serde_json::Value>,
988    key: &str,
989    default: [f64; 3],
990) -> Result<[f64; 3], String> {
991    let Some(value) = value.filter(|value| !value.is_null()) else {
992        return Ok(default);
993    };
994    let component = |slot: Option<&serde_json::Value>, fallback: f64| -> Result<f64, String> {
995        match slot {
996            None | Some(serde_json::Value::Null) => Ok(fallback),
997            Some(serde_json::Value::Number(number)) => number
998                .as_f64()
999                .ok_or_else(|| format!("param `{key}` has a non-finite component")),
1000            Some(serde_json::Value::String(source)) => {
1001                let number = env
1002                    .eval(source)
1003                    .map_err(|error| format!("param `{key}`: {error}"))?;
1004                // An expression may evaluate to a NON-finite number (`1/0`) — that
1005                // must fail HERE, naming the slot, rather than travel on as a
1006                // point coordinate or reach `AffineTransform::new` as a nameless
1007                // "matrix must be finite".
1008                if !number.is_finite() {
1009                    return Err(format!(
1010                        "param `{key}`: `{source}` evaluated to {number}"
1011                    ));
1012                }
1013                Ok(number)
1014            }
1015            Some(other) => Err(format!(
1016                "param `{key}` component must be a number or expression, found {other}"
1017            )),
1018        }
1019    };
1020    if let Some(array) = value.as_array() {
1021        return Ok([
1022            component(array.first(), default[0])?,
1023            component(array.get(1), default[1])?,
1024            component(array.get(2), default[2])?,
1025        ]);
1026    }
1027    if value.is_object() {
1028        return Ok([
1029            component(value.get("x"), default[0])?,
1030            component(value.get("y"), default[1])?,
1031            component(value.get("z"), default[2])?,
1032        ]);
1033    }
1034    Err(format!("param `{key}` must be a vec3 array or object"))
1035}
1036
1037// ===========================================================================
1038// Reference-name + geometric-input resolution shared by profile-consumers
1039// ===========================================================================
1040
1041/// Resolve exact names in selection order, retaining duplicates and appending misses.
1042pub(super) fn resolve_solid_names(
1043    scene: &crate::feature_pipeline::SceneMap,
1044    names: &[String],
1045    unresolved: &mut Vec<String>,
1046) -> Vec<(String, u32)> {
1047    let mut resolved = Vec::new();
1048    for name in names {
1049        match scene.resolve_solid(name) {
1050            Some(handle) => resolved.push((name.clone(), handle)),
1051            None => unresolved.push(name.clone()),
1052        }
1053    }
1054    resolved
1055}
1056
1057/// Use an explicit sheet selection, or the sole sheet-metal body in the scene.
1058/// Missing or ambiguous implicit targets remain unselected.
1059pub(super) fn sheet_body_name(ctx: &FeatureContext) -> Option<String> {
1060    first_reference_name(ctx.param("sheet")).or_else(|| {
1061        let mut bodies = ctx.scene.solids.iter().filter_map(|(name, &handle)| {
1062            crate::feature_pipeline::sheet_metal::get_tree(handle).map(|_| name.clone())
1063        });
1064        match (bodies.next(), bodies.next()) {
1065            (Some(only), None) => Some(only),
1066            _ => None,
1067        }
1068    })
1069}
1070
1071/// Read a single selection without descending into nested arrays.
1072/// An empty first textual entry means no selection; later entries are ignored.
1073pub(super) fn single_reference_name(value: Option<&serde_json::Value>) -> Option<String> {
1074    let name = match value {
1075        Some(serde_json::Value::String(text)) => Some(text.clone()),
1076        Some(serde_json::Value::Array(array)) => array.iter().find_map(|entry| {
1077            entry
1078                .as_str()
1079                .or_else(|| entry.get("name").and_then(|name| name.as_str()))
1080                .map(str::to_string)
1081        }),
1082        Some(object @ serde_json::Value::Object(_)) => {
1083            object.get("name").and_then(|name| name.as_str()).map(str::to_string)
1084        }
1085        _ => None,
1086    }?;
1087    let trimmed = name.trim();
1088    (!trimmed.is_empty()).then(|| trimmed.to_string())
1089}
1090
1091/// The first reference name of a `reference_selection` param value (a plain
1092/// string, a `{name}` object, or an array of either — post-sanitization it is an
1093/// array). Exact match only; no `[N]` index / snapshot scoring.
1094pub fn first_reference_name(value: Option<&serde_json::Value>) -> Option<String> {
1095    fn one(value: &serde_json::Value) -> Option<String> {
1096        match value {
1097            serde_json::Value::Array(items) => items.iter().find_map(one),
1098            other => reference_name(other),
1099        }
1100    }
1101    value.and_then(one)
1102}
1103
1104/// Normalize a PROFILE reference name: a committed sketch is shown as a render-side
1105/// display SHEET whose planar face is PICKED as `{sketch}:FACE`, but the kernel run
1106/// never materializes that sheet — the pick actually names the sketch's PROFILE. So
1107/// strip a trailing `:FACE` to the sketch base, and every profile-consumer's resolve
1108/// + cap-naming + sketch-consume then uses the canonical id. Resident SOLID faces are
1109/// `{solid}|{face}[n]` and never end in `:FACE`, so real faces pass through untouched.
1110/// Apply ONLY to `profile` fields (never to `path`/`axis`).
1111pub fn normalize_profile_alias(name: String) -> String {
1112    match name.strip_suffix(":FACE") {
1113        Some(base) => base.to_string(),
1114        None => name,
1115    }
1116}
1117
1118/// Names from an array-valued reference selection, preserving order and duplicates.
1119/// Missing and non-array values are ignored; entries use [`reference_name`].
1120pub(crate) fn reference_name_array(value: Option<&serde_json::Value>) -> Vec<String> {
1121    value
1122        .and_then(serde_json::Value::as_array)
1123        .map(|items| items.iter().filter_map(reference_name).collect())
1124        .unwrap_or_default()
1125}
1126
1127/// ALL reference names of a `reference_selection` param, in order (a `multiple`
1128/// selection). Also accepts a single string or `{name}` object; empties are dropped.
1129pub fn reference_names(value: Option<&serde_json::Value>) -> Vec<String> {
1130    match value {
1131        Some(serde_json::Value::Array(items)) => items.iter().filter_map(reference_name).collect(),
1132        Some(other) => reference_name(other).into_iter().collect(),
1133        None => Vec::new(),
1134    }
1135}
1136
1137/// Reference names with duplicates removed, retaining first-occurrence order.
1138pub(super) fn unique_reference_names(value: Option<&serde_json::Value>) -> Vec<String> {
1139    let mut seen = std::collections::HashSet::new();
1140    reference_names(value)
1141        .into_iter()
1142        .filter(|name| seen.insert(name.clone()))
1143        .collect()
1144}
1145
1146/// `consumeProfileSketch` (default true) — the profile-consumers remove the sketch
1147/// after building, echoing its name into `removed` for the caller's display cleanup.
1148pub fn consume_profile_sketch(ctx: &FeatureContext) -> bool {
1149    !matches!(
1150        ctx.param("consumeProfileSketch"),
1151        Some(serde_json::Value::Bool(false))
1152    )
1153}
1154
1155/// Echo the consumed sketch's base name (`{ref}` with any `:PROFILE` stripped) into
1156/// `result.removed` when `consumeProfileSketch` is set. Sketches register no scene
1157/// solid, so this only signals caller-side display cleanup.
1158pub fn consume_sketch(ctx: &FeatureContext, reference_name: &str, result: &mut FeatureResult) {
1159    if !consume_profile_sketch(ctx) {
1160        return;
1161    }
1162    consume_sketch_always(reference_name, result);
1163}
1164
1165/// Sheet-metal contract: a sketch that fed a generated piece of geometry is
1166/// ALWAYS consumed (removed from the scene) — there is no keep-the-sketch
1167/// switch. Non-sheet-metal profile consumers keep the `consumeProfileSketch`
1168/// gate via `consume_sketch` above.
1169pub fn consume_sketch_always(reference_name: &str, result: &mut FeatureResult) {
1170    let base = reference_name
1171        .strip_suffix(":PROFILE")
1172        .unwrap_or(reference_name)
1173        .to_string();
1174    if !result.removed.contains(&base) {
1175        result.removed.push(base);
1176    }
1177}
1178
1179/// Map one profile loop's WORLD-space curves into the profile's own plane as
1180/// local `(u, v, 0)` curves: each control point `p` → `((p−origin)·x, (p−origin)·y, 0)`,
1181/// weights kept. A rigid in-plane change of frame, so rational curves (circles /
1182/// arcs) stay EXACT — the sheet-metal `Flat::holes` contract (hole loops in
1183/// flat-local coordinates at `z = 0`).
1184pub fn profile_loop_uv_curves(
1185    profile: &crate::feature_pipeline::SketchProfile,
1186    profile_loop: &crate::feature_pipeline::ProfileLoop,
1187) -> Result<Vec<NurbsCurve>, String> {
1188    let mut curves = Vec::with_capacity(profile_loop.curves.len());
1189    for curve in &profile_loop.curves {
1190        let mut control_points = Vec::with_capacity(curve.control_points.len());
1191        for cp in &curve.control_points {
1192            let delta = cp.point()?.sub(profile.origin);
1193            control_points.push(crate::Vec4::from_point(
1194                Vec3::new(delta.dot(profile.x_axis), delta.dot(profile.y_axis), 0.0),
1195                cp.w,
1196            ));
1197        }
1198        curves.push(NurbsCurve::new(
1199            curve.degree,
1200            curve.knots.clone(),
1201            control_points,
1202        )?);
1203    }
1204    Ok(curves)
1205}
1206
1207/// Resolve a sweep/rib PATH reference to its ordered world curve chain: a SKETCH
1208/// path (`scene.resolve_path`), a single resident solid EDGE (its curve TRIMMED
1209/// to the edge — [`edge_curve`]), or a sketch GEOMETRY name `{sketchId}:G{gid}`
1210/// → the owning sketch's published chain (the tube.rs convention —
1211/// per-geometry curves are not scene-indexed, and a chain holding more than the
1212/// named segment defers loudly downstream). A consumer wanting one path curve
1213/// uses the chain when it is length 1.
1214pub fn resolve_path(ctx: &FeatureContext, name: &str) -> Result<Vec<NurbsCurve>, String> {
1215    if let Some(chain) = ctx.scene.resolve_path(name) {
1216        return Ok(chain.clone());
1217    }
1218    if let Some(edge) = ctx.scene.resolve_edge(name) {
1219        return Ok(vec![edge_curve(edge)?]);
1220    }
1221    if let Some((owner, geometry)) = name.rsplit_once(':') {
1222        if geometry.len() > 1 && geometry.starts_with('G') {
1223            if let Some(chain) = ctx.scene.resolve_path(owner) {
1224                return Ok(chain.clone());
1225            }
1226        }
1227    }
1228    Err(format!(
1229        "path '{name}' not found (no sketch path or resident edge)"
1230    ))
1231}
1232
1233/// ONE segment of a resolved sweep path: the world curve, plus the SOURCE NAME
1234/// it came from (`{sketchId}:G{gid}` for a sketch geometry, the edge's own scene
1235/// name for a resident solid edge).
1236///
1237/// The name is the whole point: a feature that builds one PORTION per path
1238/// segment names that portion's faces after the segment, so adding, removing or
1239/// re-picking a path edge never renames a face built from a segment that did not
1240/// change. Naming by chain POSITION would renumber every downstream face the
1241/// moment a segment is inserted.
1242#[derive(Debug, Clone)]
1243pub struct PathSegment {
1244    pub name: String,
1245    pub curve: NurbsCurve,
1246    /// The segment's SCREW AXIS direction when its publisher knows it is a helix
1247    /// ([`SceneMap::resolve_path_segment_axes`]). Reversing the segment leaves it
1248    /// valid: a frame referenced to an axis does not depend on the axis' sign.
1249    pub axis: Option<Vec3>,
1250}
1251
1252/// Resolve a `path` `reference_selection` — one name or MANY — to a single
1253/// ordered, head-to-tail connected chain of NAMED segments.
1254///
1255/// Each reference contributes its curves through [`resolve_path`] (a whole
1256/// SKETCH's published chain, a single `{sketchId}:G{gid}` sketch segment, or a
1257/// resident solid EDGE), and each curve carries a name: the publisher's
1258/// per-segment names when it published them
1259/// ([`SceneMap::resolve_path_segment_names`]), else the reference name itself
1260/// (a one-curve reference) or `{reference}[i]` (an unnamed multi-curve chain).
1261/// A curve already contributed under the same name is dropped, so selecting a
1262/// sketch AND one of its own segments is not a duplicate.
1263///
1264/// The segments are then CHAINED by endpoint coincidence: the first reference
1265/// seeds the chain in its natural orientation, the chain grows from its tail and
1266/// then from its head (mirroring the sketch chainer), and a segment that has to
1267/// run backwards to join is reversed. So the picking ORDER does not matter —
1268/// the same set of edges always yields the same chain. Any segment that reaches
1269/// neither end is a disconnected or branching selection, and is reported BY NAME
1270/// rather than silently dropped.
1271/// Resolve a `path` `reference_selection` to the sweep's own PATH TYPE: the
1272/// ordered chain [`resolve_path_chain`] produces, CLASSIFIED once
1273/// ([`crate::SweepPath`]) — open or closed, the plane it lies in if it lies in
1274/// one, and the continuity of every joint including a closed path's closing one.
1275///
1276/// Every sweep refusal that used to answer one of those questions for itself now
1277/// reads this: the builder's corner gate, the closed-path lane, and `SW`'s own
1278/// `translate` fold-back rule, which could previously only report a closed path
1279/// as the consequence it happened to notice (a segment that must reverse).
1280/// Resolution, order and orientation are unchanged — this classifies the chain
1281/// the resolver produced, it does not re-resolve or re-order it.
1282pub fn resolve_sweep_path(
1283    ctx: &FeatureContext,
1284    names: &[String],
1285) -> Result<crate::SweepPath, String> {
1286    let segments = resolve_path_chain(ctx, names)?;
1287    let mut curves = Vec::with_capacity(segments.len());
1288    let mut segment_names = Vec::with_capacity(segments.len());
1289    let mut axes = Vec::with_capacity(segments.len());
1290    for segment in segments {
1291        curves.push(segment.curve);
1292        segment_names.push(segment.name);
1293        axes.push(segment.axis);
1294    }
1295    crate::SweepPath::new(curves, segment_names)?
1296        .with_screw_axes(axes)
1297        .map_err(String::from)
1298}
1299
1300pub fn resolve_path_chain(
1301    ctx: &FeatureContext,
1302    names: &[String],
1303) -> Result<Vec<PathSegment>, String> {
1304    let mut segments: Vec<PathSegment> = Vec::new();
1305    let mut seen: std::collections::HashSet<String> = std::collections::HashSet::new();
1306    for reference in names {
1307        let curves = resolve_path(ctx, reference)?;
1308        let published = ctx.scene.resolve_path_segment_names(reference);
1309        let published_axes = ctx.scene.resolve_path_segment_axes(reference);
1310        let single = curves.len() == 1;
1311        for (index, curve) in curves.into_iter().enumerate() {
1312            let name = published
1313                .and_then(|names| names.get(index).cloned().flatten())
1314                .filter(|name| !name.trim().is_empty())
1315                .unwrap_or_else(|| {
1316                    if single {
1317                        reference.clone()
1318                    } else {
1319                        format!("{reference}[{index}]")
1320                    }
1321                });
1322            let axis = published_axes
1323                .and_then(|axes| axes.get(index).copied().flatten())
1324                .map(|axis| axis.direction);
1325            if seen.insert(name.clone()) {
1326                segments.push(PathSegment { name, curve, axis });
1327            }
1328        }
1329    }
1330    if segments.is_empty() {
1331        return Err("path selection resolved to no curves".into());
1332    }
1333    chain_path_segments(segments)
1334}
1335
1336/// A path curve's world endpoints (`(start, end)` at its domain ends).
1337fn path_endpoints(curve: &NurbsCurve) -> Result<(Vec3, Vec3), String> {
1338    let [t0, t1] = curve.domain()?;
1339    Ok((curve.evaluate(t0)?, curve.evaluate(t1)?))
1340}
1341
1342/// Order `segments` head-to-tail (see [`resolve_path_chain`]). Segments that join
1343/// nothing are reported by name.
1344fn chain_path_segments(segments: Vec<PathSegment>) -> Result<Vec<PathSegment>, String> {
1345    if segments.len() < 2 {
1346        return Ok(segments);
1347    }
1348    let ends: Vec<(Vec3, Vec3)> = segments
1349        .iter()
1350        .map(|segment| path_endpoints(&segment.curve))
1351        .collect::<Result<_, _>>()?;
1352    // Scale-relative join tolerance, on the same footing as the sketch chainer's
1353    // absolute 1e-5: individually picked solid edges meet only to within the
1354    // tolerance their own builders left behind.
1355    let scale = ends
1356        .iter()
1357        .flat_map(|(a, b)| [a, b])
1358        .map(|point| point.sub(ends[0].0).length())
1359        .fold(1.0_f64, f64::max);
1360    let tolerance = 1e-5 * scale;
1361    let joins = |a: Vec3, b: Vec3| a.sub(b).length() <= tolerance;
1362
1363    let mut used = vec![false; segments.len()];
1364    used[0] = true;
1365    // `(index, reversed)` in head-to-tail order, seeded on the FIRST picked
1366    // segment in its natural orientation.
1367    let mut order: Vec<(usize, bool)> = vec![(0, false)];
1368    let mut head = ends[0].0;
1369    let mut tail = ends[0].1;
1370    loop {
1371        // Closed chain: the tail returned to the head — stop before overshooting
1372        // into a segment attached at the seam (the sketch chainer's rule).
1373        if order.len() > 1 && joins(tail, head) {
1374            break;
1375        }
1376        if let Some((index, reversed, far)) = attach_path_segment(&ends, &used, tail, tolerance) {
1377            used[index] = true;
1378            order.push((index, reversed));
1379            tail = far;
1380            continue;
1381        }
1382        if let Some((index, reversed, far)) = attach_path_segment(&ends, &used, head, tolerance) {
1383            used[index] = true;
1384            // Walking head-ward: `attach_path_segment` orients tail-ward, so flip.
1385            order.insert(0, (index, !reversed));
1386            head = far;
1387            continue;
1388        }
1389        break;
1390    }
1391    let stranded: Vec<&str> = segments
1392        .iter()
1393        .zip(&used)
1394        .filter(|(_, used)| !**used)
1395        .map(|(segment, _)| segment.name.as_str())
1396        .collect();
1397    if !stranded.is_empty() {
1398        return Err(format!(
1399            "the selected path edges do not form ONE connected chain — {} joins neither \
1400             end of the chain the other selections form (a sweep path must be a single \
1401             head-to-tail run; select connected edges, or one branch at a time)",
1402            stranded.join(", ")
1403        ));
1404    }
1405    let mut chained = Vec::with_capacity(segments.len());
1406    let mut taken: Vec<Option<PathSegment>> = segments.into_iter().map(Some).collect();
1407    for (index, reversed) in order {
1408        let mut segment = taken[index].take().expect("each segment placed once");
1409        if reversed {
1410            segment.curve = segment.curve.reversed()?;
1411        }
1412        chained.push(segment);
1413    }
1414    Ok(chained)
1415}
1416
1417/// The first unused segment with an endpoint at `cursor`, oriented to walk AWAY
1418/// from it: `(index, reversed, far_end)`. Index-order scan, deterministic.
1419fn attach_path_segment(
1420    ends: &[(Vec3, Vec3)],
1421    used: &[bool],
1422    cursor: Vec3,
1423    tolerance: f64,
1424) -> Option<(usize, bool, Vec3)> {
1425    for (index, (start, end)) in ends.iter().enumerate() {
1426        if used[index] {
1427            continue;
1428        }
1429        if start.sub(cursor).length() <= tolerance {
1430            return Some((index, false, *end));
1431        }
1432        if end.sub(cursor).length() <= tolerance {
1433            return Some((index, true, *start));
1434        }
1435    }
1436    None
1437}
1438
1439/// Translate every curve of a profile loop by `offset` — the per-portion
1440/// placement a multi-segment sweep needs (each path segment sweeps a COPY of the
1441/// profile, moved to that segment's start).
1442pub fn translate_curves(curves: &[NurbsCurve], offset: Vec3) -> Result<Vec<NurbsCurve>, String> {
1443    curves
1444        .iter()
1445        .map(|curve| translate_curve(curve, offset))
1446        .collect()
1447}
1448
1449/// The SKETCH PLANE governing a path/profile reference, if it has one: the
1450/// reference name itself (a SKETCH publishes its resolved frame under its own id)
1451/// or the owner prefix of a sketch-geometry name (`{sketchId}:G{gid}`,
1452/// `{sketchId}:PROFILE`, `{sketchId}:FACE`). `None` for a non-sketch reference —
1453/// a resident solid EDGE publishes no frame.
1454///
1455/// This is the plane a sketch was AUTHORED on, and it is the answer to every
1456/// "which way is out of this chain?" question a consumer would otherwise re-derive
1457/// from the chain's own bends: the re-derivation is sign-ambiguous (it follows the
1458/// order the segments happen to be drawn in), and for a chain with no bend at all —
1459/// a single straight segment — it does not exist. Consumed by the sheet-metal
1460/// contour flange, and by the rib.
1461pub fn sketch_plane_frame(ctx: &FeatureContext, names: &[String]) -> Option<Frame> {
1462    for name in names {
1463        if let Some(frame) = ctx.scene.resolve_frame(name) {
1464            return Some(frame);
1465        }
1466        if let Some((owner, _)) = name.rsplit_once(':') {
1467            if let Some(frame) = ctx.scene.resolve_frame(owner) {
1468                return Some(frame);
1469            }
1470        }
1471    }
1472    None
1473}
1474
1475/// The base name a sketch-consuming feature should REMOVE for a reference: the
1476/// owning SKETCH for a sketch-geometry pick (`{sketchId}:G{gid}` whose owner
1477/// published a frame), else the raw reference name (`consume_sketch_always` strips
1478/// `:PROFILE` itself; non-sketch names are harmless display no-ops).
1479///
1480/// A viewport pick on a sketch's drawn SEGMENT stores `{sketchId}:G{gid}`, so
1481/// without this the consume would echo a name no display knows and the consumed
1482/// sketch would linger in the scene. Consumed by the sheet-metal contour flange,
1483/// and by the rib.
1484pub fn sketch_base_name(ctx: &FeatureContext, name: &str) -> String {
1485    if let Some((owner, tail)) = name.rsplit_once(':') {
1486        if tail.len() > 1 && tail.starts_with('G') && ctx.scene.resolve_frame(owner).is_some() {
1487            return owner.to_string();
1488        }
1489    }
1490    name.to_string()
1491}
1492
1493/// A curve trimmed to the parameter range `[t0, t1]` (the `coalesce.rs` pattern):
1494/// skip a split whose parameter sits within [`crate::NurbsCurve::split`]'s absolute
1495/// knot tolerance of a domain end, or the guard inside `split` rejects it. The
1496/// result keeps the original parameterization, so its domain IS `[t0, t1]`.
1497pub fn trimmed_curve(curve: &NurbsCurve, t0: f64, t1: f64) -> Result<NurbsCurve, String> {
1498    let [start, end] = curve.domain()?;
1499    let epsilon = (1e-9 * (end - start)).max(2e-9);
1500    let mut result = curve.clone();
1501    if t0 > start + epsilon && t0 < end - epsilon {
1502        result = result.split(t0)?.1;
1503    }
1504    let domain = result.domain()?;
1505    if t1 < domain[1] - epsilon && t1 > domain[0] + epsilon {
1506        result = result.split(t1)?.0;
1507    }
1508    Ok(result)
1509}
1510
1511/// The world curve of one resident solid EDGE, TRIMMED to that edge's own
1512/// `[t0, t1]`.
1513///
1514/// An `EdgeRecord` carries a curve plus the subrange of it the edge actually
1515/// spans, and the two disagree constantly: every boolean and every dressup that
1516/// shortens an edge rewrites `t0`/`t1` and leaves the whole underlying curve in
1517/// place (a box edge whose end is eaten by a fillet keeps its full 20mm line and
1518/// records `t=[0, 0.8]`). A consumer that clones `record.curve` and reads its
1519/// DOMAIN therefore builds along a curve that runs past the edge the user picked
1520/// — a tube or a sweep that overshoots into thin air. Everything that turns a
1521/// picked edge into a path goes through here so that cannot happen once per
1522/// feature.
1523pub fn edge_curve(edge: EdgeRef) -> Result<NurbsCurve, String> {
1524    crate::with_registered_solid_str(edge.handle, |solid| {
1525        let record = solid
1526            .edges
1527            .iter()
1528            .find(|candidate| candidate.id == edge.edge_id)
1529            .ok_or_else(|| format!("edge {} not found on solid", edge.edge_id))?;
1530        trimmed_curve(&record.curve, record.t0, record.t1)
1531    })
1532}
1533
1534/// Resolve a revolve/sweep axis from a resident solid EDGE: the axis passes through
1535/// the edge's start and runs along its chord (start → end). A straight edge is
1536/// exact; a curved edge yields its chord (best-effort, matching the established edge-axis use).
1537pub fn edge_axis(edge: EdgeRef) -> Result<Axis, String> {
1538    crate::with_registered_solid_str(edge.handle, |solid| {
1539        let record = solid
1540            .edges
1541            .iter()
1542            .find(|candidate| candidate.id == edge.edge_id)
1543            .ok_or_else(|| format!("edge {} not found on solid", edge.edge_id))?;
1544        let start = record.curve.evaluate(record.t0)?;
1545        let end = record.curve.evaluate(record.t1)?;
1546        let direction = end.sub(start).normalized()?;
1547        Ok(Axis {
1548            point: start,
1549            direction,
1550        })
1551    })
1552}
1553
1554// ===========================================================================
1555// Hole-loop subtraction (multi-loop regions) shared by the profile-consumers
1556// ===========================================================================
1557//
1558// A [`SketchProfile`] region carries `region[0]` = outer boundary,
1559// `region[1..]` = its containment-classified holes. Every profile-consumer
1560// (extrude, sweep, revolve, path sweep, loft) builds each region's OUTER solid
1561// with its own sweep, cuts the region's holes with the SAME sweep via
1562// [`subtract_region_holes`], then unions the region solids
1563// ([`union_region_solids`]). The nesting FOREST machinery below stays general
1564// (a hole group may carry children), though the sketch classifier promotes an
1565// island inside a hole to its own region, so sketch-produced regions are flat.
1566
1567/// Rigid-translate a curve by `offset` (homogeneous-safe: rational weights kept).
1568pub fn translate_curve(curve: &NurbsCurve, offset: Vec3) -> Result<NurbsCurve, String> {
1569    let mut control_points = Vec::with_capacity(curve.control_points.len());
1570    for cp in &curve.control_points {
1571        let cartesian = cp.point()?;
1572        control_points.push(crate::Vec4::from_point(cartesian.add(offset), cp.w));
1573    }
1574    NurbsCurve::new(curve.degree, curve.knots.clone(), control_points)
1575}
1576
1577/// One inner loop of a region with its DIRECTLY nested loops: `region[index]`
1578/// cuts material at even-odd `depth` 0; each child is one level deeper.
1579pub struct HoleGroup {
1580    /// Index into the region's loops (>= 1).
1581    pub index: usize,
1582    /// Nesting depth below the outer loop (0 = a direct hole).
1583    pub depth: usize,
1584    pub children: Vec<HoleGroup>,
1585}
1586
1587/// Classify `region[1..]` into a containment FOREST. Loops are sampled into 2D
1588/// polygons in the profile's own plane frame; loop `i` nests inside loop `j`
1589/// iff a representative point of `i` lies in `j`'s polygon (valid profiles
1590/// never intersect, so one point decides). Returns the depth-0 groups in loop
1591/// order.
1592pub fn hole_nesting(
1593    profile: &SketchProfile,
1594    region: &[crate::feature_pipeline::ProfileLoop],
1595) -> Result<Vec<HoleGroup>, String> {
1596    let count = region.len().saturating_sub(1);
1597    if count == 0 {
1598        return Ok(Vec::new());
1599    }
1600    // Sampled UV polygon per inner loop (8 samples per curve).
1601    let mut polygons: Vec<Vec<[f64; 2]>> = Vec::with_capacity(count);
1602    for hole in &region[1..] {
1603        let mut polygon = Vec::new();
1604        for curve in &hole.curves {
1605            let [t0, t1] = curve.domain()?;
1606            for step in 0..8 {
1607                let t = t0 + (t1 - t0) * (step as f64 / 8.0);
1608                let point = curve.evaluate(t)?;
1609                let delta = point.sub(profile.origin);
1610                polygon.push([delta.dot(profile.x_axis), delta.dot(profile.y_axis)]);
1611            }
1612        }
1613        polygons.push(polygon);
1614    }
1615    // Pairwise containment + per-loop depth (# of loops containing it).
1616    let mut contains = vec![vec![false; count]; count];
1617    for i in 0..count {
1618        let Some(representative) = polygons[i].first().copied() else {
1619            continue;
1620        };
1621        for j in 0..count {
1622            if i != j && point_in_polygon_uv(representative, &polygons[j]) {
1623                contains[i][j] = true;
1624            }
1625        }
1626    }
1627    let depths: Vec<usize> = (0..count)
1628        .map(|i| contains[i].iter().filter(|inside| **inside).count())
1629        .collect();
1630    Ok((0..count)
1631        .filter(|&i| depths[i] == 0)
1632        .map(|i| hole_group(i, &contains, &depths))
1633        .collect())
1634}
1635
1636/// Build the [`HoleGroup`] rooted at inner-loop `i`: its children are the loops
1637/// directly inside it (contained by it, exactly one level deeper).
1638fn hole_group(i: usize, contains: &[Vec<bool>], depths: &[usize]) -> HoleGroup {
1639    let children = (0..depths.len())
1640        .filter(|&k| contains[k][i] && depths[k] == depths[i] + 1)
1641        .map(|k| hole_group(k, contains, depths))
1642        .collect();
1643    HoleGroup {
1644        index: i + 1,
1645        depth: depths[i],
1646        children,
1647    }
1648}
1649
1650/// Standard even-odd ray-cast point-in-polygon in the profile's UV plane.
1651fn point_in_polygon_uv(point: [f64; 2], polygon: &[[f64; 2]]) -> bool {
1652    let count = polygon.len();
1653    if count < 3 {
1654        return false;
1655    }
1656    let mut inside = false;
1657    let mut j = count - 1;
1658    for i in 0..count {
1659        let pi = polygon[i];
1660        let pj = polygon[j];
1661        let intersects = (pi[1] > point[1]) != (pj[1] > point[1])
1662            && point[0] < (pj[0] - pi[0]) * (point[1] - pi[1]) / (pj[1] - pi[1]) + pi[0];
1663        if intersects {
1664            inside = !inside;
1665        }
1666        j = i;
1667    }
1668    inside
1669}
1670
1671/// Stamp `{id}:HOLE:{key}` on every still-unnamed face of a hole cutter — the
1672/// extrude hole-cutter convention every profile-consumer shares (the boolean
1673/// propagates these names onto the cut walls). `key` is the hole loop's STABLE
1674/// identity ([`ProfileLoop::key`]), not its position, so adding or removing one
1675/// hole never renames another's walls. `segment` keys the name further for a
1676/// feature that cuts the SAME hole once per path segment (see [`hole_face_name`]).
1677pub fn name_hole_cutter_faces(cutter: &mut BrepSolid, id: &str, key: &str, segment: Option<&str>) {
1678    let name = hole_face_name(id, key, segment);
1679    for face in cutter
1680        .shells
1681        .iter_mut()
1682        .flat_map(|shell| shell.faces.iter_mut())
1683    {
1684        if face.name.is_none() {
1685            face.name = Some(name.clone());
1686        }
1687    }
1688}
1689
1690/// A hole wall's face name: `{id}:HOLE:{key}`, and `{id}:HOLE:{key}:{segment}`
1691/// when the feature cuts the same hole once PER PATH SEGMENT (the multi-segment
1692/// sweep). The un-keyed spelling is then the CONTAINER standing for all of them,
1693/// exactly as it is for the per-loop caps.
1694pub fn hole_face_name(id: &str, key: &str, segment: Option<&str>) -> String {
1695    match segment {
1696        Some(segment) => format!("{id}:HOLE:{key}:{segment}"),
1697        None => format!("{id}:HOLE:{key}"),
1698    }
1699}
1700
1701/// Boolean-subtract `cutter` from `body` with `merge_coplanar_faces` — the
1702/// hole-cut boolean (register both, subtract, free both).
1703pub fn subtract_solid(body: BrepSolid, cutter: BrepSolid) -> Result<BrepSolid, KernelRefusal> {
1704    let options = BooleanOptions {
1705        merge_coplanar_faces: true,
1706        ..BooleanOptions::default()
1707    };
1708    let body_handle = crate::register_solid_value(body);
1709    let cutter_handle = crate::register_solid_value(cutter);
1710    let cut = crate::with_two_registered_solids(body_handle, cutter_handle, |body, tool| {
1711        crate::boolean_operation(body, tool, BooleanOperation::Subtract, &options)
1712    });
1713    crate::free_registered_solid(body_handle);
1714    crate::free_registered_solid(cutter_handle);
1715    cut
1716}
1717
1718/// The straight-sweep hole cutter: the hole loop extruded into a prism that
1719/// clears BOTH caps (offset `margin` before the start plane, `2*margin`
1720/// over-long — the sheet-metal cutout pattern). `depth` scales the margin so a
1721/// nested island's prism strictly overhangs its parent hole's prism caps (no
1722/// coincident cutter-on-cutter cap faces); depth 0 is extrude's exact margin.
1723pub fn hole_prism(
1724    hole_curves: &[NurbsCurve],
1725    direction: Vec3,
1726    distance: f64,
1727    depth: usize,
1728) -> Result<BrepSolid, KernelRefusal> {
1729    let dir = direction.normalized().or_input(KernelStage::Collect, "direction")?;
1730    let span = distance.abs();
1731    let margin = span.max(1.0) * (depth as f64 + 1.0);
1732    let start_t = distance.min(0.0) - margin;
1733    let length = span + 2.0 * margin;
1734    let offset = dir.scale(start_t);
1735    let mut curves = Vec::with_capacity(hole_curves.len());
1736    for curve in hole_curves {
1737        curves.push(translate_curve(curve, offset).or_refuse(KernelStage::Collect, "translate_curve")?);
1738    }
1739    crate::extrude_profile_brep(&curves, dir, length)
1740}
1741
1742/// Subtract one hole loop from `body` as a through prism — extrude's
1743/// `subtract_hole`, verbatim (build the over-long prism, stamp
1744/// `{id}:HOLE:{index}` on its faces, boolean-subtract with coplanar merge). A
1745/// degenerate (< 2 curve) hole loop is nothing to cut.
1746pub fn subtract_hole_prism(
1747    feature: &str,
1748    body: BrepSolid,
1749    hole_curves: &[NurbsCurve],
1750    direction: Vec3,
1751    distance: f64,
1752    id: &str,
1753    key: &str,
1754) -> Result<BrepSolid, String> {
1755    if hole_curves.len() < 2 {
1756        return Ok(body);
1757    }
1758    let mut cutter = hole_prism(hole_curves, direction, distance, 0)?;
1759    name_hole_cutter_faces(&mut cutter, id, key, None);
1760    subtract_solid(body, cutter)
1761        .map_err(|error| format!("{feature}: hole {key} cut failed: {error}"))
1762}
1763
1764/// Subtract every inner loop of `region` from `body`, nesting-aware: each
1765/// depth-0 hole becomes ONE cutter — its own swept solid minus its children's
1766/// sub-cutters (recursively). `build` sweeps `region[loop_index]` with the
1767/// FEATURE's own sweep (prism / revolve / path / loft); it receives the loop's
1768/// nesting depth for margin scaling. Cutter faces are stamped `{id}:HOLE:{key}`
1769/// with the hole loop's OWN stable identity ([`ProfileLoop::key`]), so the name
1770/// survives another hole being added or removed — the hole-wall sibling of the
1771/// per-loop cap naming (the old stamp counted holes positionally across regions,
1772/// so deleting one renumbered the rest). `segment`, when the feature cuts this
1773/// region once PER PATH SEGMENT (the multi-segment sweep), keys each cut's walls
1774/// by the segment that made them — otherwise adjacent portions' channel walls
1775/// would collide on one name and fall back to a positional `[n]`.
1776pub fn subtract_region_holes(
1777    mut body: BrepSolid,
1778    profile: &SketchProfile,
1779    region: &[crate::feature_pipeline::ProfileLoop],
1780    feature: &str,
1781    id: &str,
1782    segment: Option<&str>,
1783    build: &mut dyn FnMut(usize, usize) -> Result<BrepSolid, KernelRefusal>,
1784) -> Result<BrepSolid, FeatureRefusal> {
1785    for group in hole_nesting(profile, region)? {
1786        let key = hole_key(&region[group.index], group.index);
1787        // The cutter's and the cut's refusals keep their class through the
1788        // feature's wrap.
1789        let Some(cutter) = hole_cutter(region, &group, id, segment, build).map_err(|error| {
1790            error.with_message(|error| format!("{feature}: hole {key} cut failed: {error}"))
1791        })?
1792        else {
1793            continue;
1794        };
1795        body = subtract_solid(body, cutter).map_err(|error| {
1796            error.with_message(|error| format!("{feature}: hole {key} cut failed: {error}"))
1797        })?;
1798    }
1799    Ok(body)
1800}
1801
1802/// A hole loop's naming key: its own stable loop identity, else its POSITION —
1803/// the pre-existing spelling, kept for a profile whose loops have no identity to
1804/// key on (a FACE profile, a hand-built profile), so their names never move.
1805pub fn hole_key(hole: &crate::feature_pipeline::ProfileLoop, index: usize) -> String {
1806    hole.key().unwrap_or_else(|| index.to_string())
1807}
1808
1809/// Build one hole group's CUTTER: the loop's swept solid minus each child's
1810/// cutter. `None` for a degenerate (< 2 curve) loop — nothing to cut.
1811fn hole_cutter(
1812    region: &[crate::feature_pipeline::ProfileLoop],
1813    group: &HoleGroup,
1814    id: &str,
1815    segment: Option<&str>,
1816    build: &mut dyn FnMut(usize, usize) -> Result<BrepSolid, KernelRefusal>,
1817) -> Result<Option<BrepSolid>, KernelRefusal> {
1818    if region[group.index].curves.len() < 2 {
1819        return Ok(None);
1820    }
1821    let mut cutter = build(group.index, group.depth)?;
1822    name_hole_cutter_faces(
1823        &mut cutter,
1824        id,
1825        &hole_key(&region[group.index], group.index),
1826        segment,
1827    );
1828    for child in &group.children {
1829        let Some(child_cutter) = hole_cutter(region, child, id, segment, build)? else {
1830            continue;
1831        };
1832        cutter = subtract_solid(cutter, child_cutter).map_err(|error| {
1833            error.with_message(|error| {
1834                format!("island {} carve from hole {} failed: {error}", child.index, group.index)
1835            })
1836        })?;
1837    }
1838    Ok(Some(cutter))
1839}
1840
1841// ===========================================================================
1842// Face frame — a sketch/plane FRAME from a resident BREP face (planar-only)
1843// ===========================================================================
1844
1845/// A resolved "plane-like" reference — a solid FACE or a datum/construction PLANE
1846/// frame. THE shared resolution for a `["FACE","PLANE"]` reference: a datum plane
1847/// (from a `D`/`P` feature — both emit a scene [`Frame`]) and a planar face are
1848/// the same underlying object here, so every consumer (mirror, split, pattern,
1849/// plane) treats them identically instead of hand-rolling the two-table lookup.
1850/// That duplication was the source of the "picking a datum plane does nothing"
1851/// bug class — a new consumer just calls [`resolve_plane_reference`].
1852pub enum PlaneLikeRef {
1853    /// A solid face — its `(handle, face_id)`.
1854    Face(FaceRef),
1855    /// A datum / construction plane — its scene frame.
1856    Frame(Frame),
1857}
1858
1859impl PlaneLikeRef {
1860    /// The reference's plane as `(point, unit outward normal)`. A datum PLANE is
1861    /// its frame's `(origin, z-axis)`; a FACE is its midpoint tangent plane
1862    /// ([`face_point_normal`], valid for any face — a curved face yields the
1863    /// midpoint tangent, matching the pre-refactor mirror/split behaviour).
1864    pub fn point_normal(&self) -> Result<(Vec3, Vec3), String> {
1865        match self {
1866            PlaneLikeRef::Frame(frame) => Ok((frame.origin, frame.z_axis)),
1867            PlaneLikeRef::Face(face) => face_point_normal(*face),
1868        }
1869    }
1870
1871    /// The reference's full plane BASIS (origin + in-plane axes + normal). A datum
1872    /// PLANE is its frame directly; a FACE is [`face_frame`] (planar faces only).
1873    pub fn frame(&self) -> Result<Frame, String> {
1874        match self {
1875            PlaneLikeRef::Frame(frame) => Ok(*frame),
1876            PlaneLikeRef::Face(face) => face_frame(*face),
1877        }
1878    }
1879}
1880
1881/// Resolve a `["FACE","PLANE"]` reference name against the live scene-map: a solid
1882/// FACE first, else a datum / construction PLANE frame. The two name tables are
1883/// disjoint, so the order is irrelevant. `None` = unresolved (the caller records
1884/// it as an `unresolved` entry, contract rule 1 — never a no-op-with-no-signal).
1885pub fn resolve_plane_reference(ctx: &FeatureContext, name: &str) -> Option<PlaneLikeRef> {
1886    if let Some(face) = ctx.scene.resolve_face(name) {
1887        return Some(PlaneLikeRef::Face(face));
1888    }
1889    ctx.scene.resolve_frame(name).map(PlaneLikeRef::Frame)
1890}
1891
1892/// A face's plane as `(point on it, unit outward normal)`: the surface value +
1893/// normal at its parameter-domain midpoint, oriented by `same_sense`. Works on
1894/// ANY face (a curved face yields its midpoint tangent plane). The shared version
1895/// of the `plane_from_face` helper mirror/split/pattern each carried privately.
1896pub fn face_point_normal(face: FaceRef) -> Result<(Vec3, Vec3), String> {
1897    crate::with_registered_solid_str(face.handle, |solid| {
1898        for shell in &solid.shells {
1899            for record in &shell.faces {
1900                if record.id != face.face_id {
1901                    continue;
1902                }
1903                let [u0, u1] = record.surface.domain_u()?;
1904                let [v0, v1] = record.surface.domain_v()?;
1905                let (um, vm) = (0.5 * (u0 + u1), 0.5 * (v0 + v1));
1906                let point = record.surface.evaluate(um, vm)?;
1907                let mut normal = record.surface.normal(um, vm)?;
1908                if !record.same_sense {
1909                    normal = normal.scale(-1.0);
1910                }
1911                return Ok((point, normal));
1912            }
1913        }
1914        Err(format!("face {} not found on solid", face.face_id))
1915    })
1916}
1917
1918/// The world-space BOUNDARY SAMPLES of a face: five points along each
1919/// non-degenerate edge of each of its loops. This is the face EXTENT as this
1920/// kernel measures it — [`face_frame`]'s origin is the AABB centre of exactly
1921/// these points, and the assembly inference lane
1922/// ([`crate::feature_pipeline::assembly::infer`]) decides whether two faces
1923/// overlap by projecting them. Empty when every boundary edge is degenerate.
1924pub fn face_boundary_points(
1925    solid: &BrepSolid,
1926    record: &crate::FaceRecord,
1927) -> Result<Vec<Vec3>, String> {
1928    let mut points = Vec::new();
1929    for loop_record in &record.loops {
1930        for coedge in &loop_record.coedges {
1931            let Some(edge) = solid.edges.iter().find(|e| e.id == coedge.edge_id) else {
1932                continue;
1933            };
1934            if edge.degenerate {
1935                continue;
1936            }
1937            for step in 0..=4 {
1938                let t = edge.t0 + (edge.t1 - edge.t0) * (step as f64 / 4.0);
1939                points.push(edge.curve.evaluate(t)?);
1940            }
1941        }
1942    }
1943    Ok(points)
1944}
1945
1946/// The AABB of a point cloud (`None` when empty).
1947pub fn bounds_of(points: &[Vec3]) -> Option<(Vec3, Vec3)> {
1948    let mut iter = points.iter();
1949    let first = *iter.next()?;
1950    let (mut min, mut max) = (first, first);
1951    for point in iter {
1952        min = Vec3::new(min.x.min(point.x), min.y.min(point.y), min.z.min(point.z));
1953        max = Vec3::new(max.x.max(point.x), max.y.max(point.y), max.z.max(point.z));
1954    }
1955    Some((min, max))
1956}
1957
1958/// Compute a placement [`Frame`] from a resident face, for headless sketch/plane
1959/// resolution against a solid's face. Uses the face-basis convention:
1960/// the normal is the OUTWARD face normal (sense
1961/// respected); in-plane axes come from [`Frame::from_origin_normal`]; the origin is
1962/// the face boundary AABB center projected onto the plane. **Planar faces only** —
1963/// a curved face is not yet migrated (loud error, no-fallback).
1964pub fn face_frame(face: FaceRef) -> Result<Frame, String> {
1965    crate::with_registered_solid_str(face.handle, |solid| {
1966        let record = solid
1967            .shells
1968            .iter()
1969            .flat_map(|shell| &shell.faces)
1970            .find(|candidate| candidate.id == face.face_id)
1971            .ok_or_else(|| format!("face {} not found on solid", face.face_id))?;
1972
1973        let [u0, u1] = record.surface.domain_u()?;
1974        let [v0, v1] = record.surface.domain_v()?;
1975        let (um, vm) = ((u0 + u1) * 0.5, (v0 + v1) * 0.5);
1976
1977        // Planarity: the normal must be constant across the patch.
1978        let center_normal = record.surface.normal(um, vm)?;
1979        for (u, v) in [(u0, v0), (u1, v0), (u1, v1), (u0, v1)] {
1980            let normal = record.surface.normal(u, v)?;
1981            if normal.dot(center_normal).abs() < 1.0 - 1e-6 {
1982                return Err(
1983                    "sketch/plane on a non-planar face is not yet migrated to the Rust pipeline"
1984                        .into(),
1985                );
1986            }
1987        }
1988        // Outward face normal (respect the face sense, like `getAverageNormal`).
1989        let normal = if record.same_sense {
1990            center_normal
1991        } else {
1992            center_normal.scale(-1.0)
1993        };
1994
1995        // Boundary AABB center from the face loops' non-degenerate edges.
1996        let boundary = face_boundary_points(solid, record)?;
1997        let plane_point = record.surface.evaluate(um, vm)?;
1998        let center = match bounds_of(&boundary) {
1999            Some((min, max)) => min.add(max).scale(0.5),
2000            None => plane_point,
2001        };
2002        // Project the AABB center onto the plane so the origin lies exactly on it.
2003        let unit = normal.normalized()?;
2004        let signed = center.sub(plane_point).dot(unit);
2005        let origin = center.sub(unit.scale(signed));
2006        Frame::from_origin_normal(origin, normal)
2007    })
2008}
2009
2010// ===========================================================================
2011// Multi-region profiles — union the per-region solids into ONE result
2012// ===========================================================================
2013
2014/// UNION the per-region solids of a multi-region profile into ONE solid — the
2015/// established multi-region behavior (one solid per region, boolean-unioned). Folds with
2016/// `merge_coplanar_faces` (handle-registered operands, freed after each fold);
2017/// a single region passes through untouched, so single-region consumers are
2018/// byte-identical to the pre-region pipeline.
2019pub fn union_region_solids(solids: Vec<BrepSolid>) -> Result<BrepSolid, String> {
2020    union_solids_keeping(solids, &[])
2021}
2022
2023/// [`union_region_solids`] that PINS the named faces out of the coplanar merge:
2024/// a face whose name contains one of `keep_unmerged` is never coalesced with a
2025/// mergeable neighbour.
2026///
2027/// The multi-segment sweep needs it. Two portions built from CONSECUTIVE path
2028/// segments meet at a shared cap, and their sidewalls are frequently coplanar
2029/// (always so for two collinear segments, and for the walls parallel to the plane
2030/// a turn happens in). Merging those fuses two portions' walls into one face
2031/// carrying ONE of the two names — so which of the two source segments a
2032/// downstream fillet still resolves to would depend on the boolean's internal
2033/// face order, and would move whenever the path is edited. Pinning keeps one wall
2034/// face per (path segment × profile edge), each named after both — the same call
2035/// sheet metal makes to keep a flange attachable to a specific outline segment.
2036pub fn union_solids_keeping(
2037    solids: Vec<BrepSolid>,
2038    keep_unmerged: &[String],
2039) -> Result<BrepSolid, String> {
2040    let mut iter = solids.into_iter();
2041    let mut current = iter
2042        .next()
2043        .ok_or("profile produced no region solids to union")?;
2044    let options = BooleanOptions {
2045        merge_coplanar_faces: true,
2046        keep_unmerged_name_substrs: keep_unmerged.to_vec(),
2047        ..BooleanOptions::default()
2048    };
2049    for next in iter {
2050        let a = crate::register_solid_value(current);
2051        let b = crate::register_solid_value(next);
2052        let unioned = crate::with_two_registered_solids(a, b, |left, right| {
2053            crate::boolean_operation(left, right, BooleanOperation::Union, &options)
2054        });
2055        crate::free_registered_solid(a);
2056        crate::free_registered_solid(b);
2057        current = unioned.map_err(|error| format!("region union failed: {error}"))?;
2058    }
2059    Ok(current)
2060}
2061
2062
2063/// Transform controls shared by primitive solid schemas.
2064pub(super) fn primitive_transform_schema() -> serde_json::Value {
2065    serde_json::json!({
2066        "type": "transform",
2067        "default_value": {
2068            "position": [
2069                0,
2070                0,
2071                0
2072            ],
2073            "rotationEuler": [
2074                0,
2075                0,
2076                0
2077            ],
2078            "scale": [
2079                1,
2080                1,
2081                1
2082            ]
2083        },
2084        "referenceSelectionFilter": [
2085            "FACE",
2086            "EDGE",
2087            "VERTEX",
2088            "PLANE",
2089            "DATUM"
2090        ],
2091        "referenceLabel": "Start Reference",
2092        "referencePlaceholder": "Select point, edge, or face…",
2093        "hint": "Select a start reference, then position, rotate, and scale the solid relative to it."
2094    })
2095}
2096
2097/// Optional Boolean controls shared by solid-producing feature schemas.
2098pub(super) fn optional_boolean_schema() -> serde_json::Value {
2099    serde_json::json!({
2100        "type": "boolean_operation",
2101        "default_value": {
2102            "targets": [],
2103            "operation": "NONE",
2104            "mergeCoplanarFaces": true
2105        },
2106        "hint": "Optional boolean operation with selected solids"
2107    })
2108}
2109
2110