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brep_kernel/feature_pipeline/features/
import3d.rs

1//! IMPORT3D — Import 3D Model (STEP). Ported from the retired `Import3dModelFeature`.
2//!
3//! Three headless sources, tried in order:
4//! 0. **`inputParams.nativeBrep`** — a native [`crate::snapshot_solids`] payload
5//!    (`io/snapshot.rs`): the exact solids of an earlier import, already carrying
6//!    their final IMPORT3D names. Tried FIRST and EXCLUSIVE — a feature carrying
7//!    it must not also carry `stepText`/`igesText` (an error, not a precedence
8//!    puzzle). The solids register VERBATIM under their stored names: re-deriving
9//!    them would break every scene-metadata record and every constraint keyed to a
10//!    face name. This is the lane a STEP-assembly part document rides on, and the
11//!    reason the snapshot container is a DURABLE format, not a cache (§6 there,
12//!    and the `io/snapshot.rs` module doc).
13//! 1. **`inputParams.stepText`** — the raw ISO-10303-21 document, baked in by the
14//!    toolbar Import lane ([`crate`]'s host: `EngineState::import_step_feature`).
15//!    Runs the exact Rust STEP importer
16//!    ([`crate::import_step_with_appearance`] — the colour-carrying form).
17//! 2. **`persistentData.importCache`** (`kind == "step-brep"`) — SUPERSEDED by
18//!    `nativeBrep`. The JS-era persisted EXACT BREP records of a previous import
19//!    (`serializeBrepSolid` was the serde `BrepSolid` JSON, so records deserialize
20//!    directly) — verbose and unversioned. NOTHING in the Rust tree writes it; the
21//!    reader stays only so a JS-era saved model still opens. New payloads go in
22//!    `nativeBrep`.
23//!
24//! Name fidelity (contract rule 2, byte-matching `Import3dModelFeature`):
25//! - Body names (`importedSolidNames`): a single body keeps the feature name;
26//!   several get `{feature}_SOLID_{N}` with N 1-based, zero-padded to
27//!   `max(2, digits(count))`.
28//! - Faces (`importedBodyFaceNames` / the single-body fallback): a MULTI-body
29//!   import names EVERY face `{bodyName}_Face_{f}` positionally (shell/face
30//!   order) so faces stay unique across bodies; a SINGLE body prepends the
31//!   (unique) feature name — `{feature}_{stepName}`, or `{feature}_Face_{f}` where
32//!   the STEP file left the face unnamed — so two separate imports never share a
33//!   face name (the cross-solid name-uniqueness guard's collision class). Edge
34//!   names re-derive from the face names, so the derived edges are namespaced too.
35//!
36//! COLOUR rides the same names. What a STEP file's presentation entities assign
37//! (`io/step_import/styles.rs`) is stamped here as a `{"color": "#RRGGBB"}`
38//! scene-metadata record on the FINAL body/face names — see `io/appearance.rs`
39//! for the convention, [`stamp_appearance`] for the write, and
40//! [`native_import_payload_with_appearance`] for the lane that seals it into a
41//! part payload. The stamp is a NON-overwriting merge, so a colour edited in the
42//! caller's info panel survives a history replay.
43//!
44//! ONE convention, ONE implementation: [`stamp_imported_names`] holds it, and
45//! every lane that names imported bodies goes through it — the live import lanes
46//! (via [`add_named_bodies`]) and the payload encoder [`native_import_payload`].
47//! Names are stamped ONCE, at import, and then frozen in the payload; a later
48//! change here does NOT retro-rename already-imported parts, which is the point
49//! (a constraint keyed to a face name survives reload).
50//!
51//! The failed-import base64 retry lane (`persistentData.failedImportFile`) is
52//! not yet migrated — it errors loudly rather than silently skipping.
53
54use crate::feature_pipeline::features::common;
55use crate::feature_pipeline::{scene_metadata, AddedSolid, FeatureContext, FeatureResult};
56use crate::{
57    import_iges, import_step_with_appearance, restore_solids, BodyAppearance, BrepSolid,
58    ImportedColor, COLOR_METADATA_KEY,
59};
60
61pub fn execute(ctx: &FeatureContext) -> FeatureResult {
62    match build(ctx) {
63        Ok(result) => result,
64        Err(error) => ctx.fail(error),
65    }
66}
67
68fn build(ctx: &FeatureContext) -> Result<FeatureResult, String> {
69    let feature_name = if ctx.id.is_empty() {
70        "IMPORT3D".to_string()
71    } else {
72        ctx.id.clone()
73    };
74
75    // 0. Native payload — the exact solids of an earlier import, names frozen in.
76    //    EXCLUSIVE by design (see the module doc): a document carrying both this
77    //    and a text source is malformed, and answering it with a precedence rule
78    //    would silently drop one of the two. Keyed on PRESENCE, not on a
79    //    successful `as_str`, so a non-string `nativeBrep` errors here instead of
80    //    falling through to a different source.
81    if let Some(native) = ctx.param("nativeBrep").filter(|value| !value.is_null()) {
82        if ctx.param("stepText").is_some() || ctx.param("igesText").is_some() {
83            return Err(
84                "import3d: `nativeBrep` is exclusive — a feature carrying it must not also carry `stepText`/`igesText`"
85                    .into(),
86            );
87        }
88        let payload = native
89            .as_str()
90            .ok_or("import3d: param `nativeBrep` must be a base64 snapshot string")?;
91        return restore_native_bodies(ctx, payload);
92    }
93
94    // 1. Fresh STEP text (baked into `stepText` by the toolbar Import lane).
95    if let Some(step_text) = ctx.param("stepText").and_then(|v| v.as_str()) {
96        if step_text.contains("ISO-10303-21") {
97            let (solids, appearances) = import_step_with_appearance(step_text)
98                .map_err(|error| format!("import3d: STEP import failed: {error}"))?;
99            if solids.is_empty() {
100                return Err("import3d: STEP file contained no importable solids".into());
101            }
102            return Ok(add_named_bodies(ctx, solids, &appearances, &feature_name));
103        }
104        return Err(
105            "import3d: only STEP (ISO-10303-21) files are supported (STL/3MF mesh import was removed)"
106                .into(),
107        );
108    }
109
110    // 1b. Fresh IGES text (baked into `igesText` by the toolbar Import lane).
111    if let Some(iges_text) = ctx.param("igesText").and_then(|v| v.as_str()) {
112        let solids = import_iges(iges_text)
113            .map_err(|error| format!("import3d: IGES import failed: {error}"))?;
114        if solids.is_empty() {
115            return Err("import3d: IGES file contained no importable solids".into());
116        }
117        return Ok(add_named_bodies(ctx, solids, &[], &feature_name));
118    }
119
120    // 2. Persisted exact-BREP records from a previous import.
121    let cache = ctx.persistent.get("importCache");
122    if let Some(cache) = cache {
123        let kind = cache.get("kind").and_then(|v| v.as_str()).unwrap_or("");
124        if kind == "step-brep" {
125            let records = cache
126                .get("kernelSolidRecords")
127                .and_then(|v| v.as_array())
128                .ok_or("import3d: importCache has no kernelSolidRecords")?;
129            let mut solids = Vec::with_capacity(records.len());
130            for (index, record) in records.iter().enumerate() {
131                let solid: BrepSolid = serde_json::from_value(record.clone()).map_err(|error| {
132                    format!("import3d: kernel record {index} failed to deserialize: {error}")
133                })?;
134                solids.push(solid);
135            }
136            if solids.is_empty() {
137                return Err("import3d: importCache is empty".into());
138            }
139            return Ok(add_named_bodies(ctx, solids, &[], &feature_name));
140        }
141        return Err(format!(
142            "import3d: unsupported importCache kind '{kind}' (only 'step-brep')"
143        ));
144    }
145
146    // A failed-import retry payload without a cache is a not-yet-migrated lane.
147    if ctx.persistent.get("failedImportFile").is_some() {
148        return Err(
149            "import3d: the failed-import base64 retry lane is not yet migrated to the Rust pipeline"
150                .into(),
151        );
152    }
153
154    Err(
155        "import3d: no model data (no `nativeBrep`/`stepText` param and no `importCache`)".into(),
156    )
157}
158
159/// Restore a native payload and register its solids VERBATIM — the `nativeBrep`
160/// lane. Nothing about the names is re-derived: they were stamped once, when the
161/// geometry was first imported, and every scene-metadata record and every
162/// constraint attached to a face is keyed to exactly those strings. (This is
163/// `component::create_component`'s phase 2 for the same reason — see its module
164/// doc: "do not `fix` this by routing members through `register_added`".)
165///
166/// The payload's captured metadata records are merged back into the scene store
167/// UN-namespaced, exactly as they were captured: an IMPORT3D feature is not a
168/// component boundary, so there is no instance prefix to apply. The ACOMP lane
169/// namespaces on insert if this document is later used as a part.
170fn restore_native_bodies(ctx: &FeatureContext, payload: &str) -> Result<FeatureResult, String> {
171    let restored = restore_solids(payload)
172        .map_err(|error| format!("import3d: native payload did not decode: {error}"))?;
173    if restored.solids.is_empty() {
174        return Err("import3d: native payload contained no solids".into());
175    }
176    let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
177    for solid in restored.solids {
178        result.added.push(register_verbatim(solid.solid, &solid.name));
179    }
180    // Overwriting: the payload's records ARE the part's metadata. The pipeline's
181    // own `sourceFeatureId` seed runs after this feature returns and is
182    // NON-overwriting, so a face keeps the producing-feature id it was imported
183    // with rather than picking up this feature's.
184    for (name, record) in restored.metadata {
185        scene_metadata::merge_record(&name, &record, true);
186    }
187    Ok(result)
188}
189
190/// [`common::register_added`] WITHOUT its two name-deriving passes: collect the
191/// names the solid already carries and make it scene-resident.
192///
193/// The container groups are EMPTY, and that is the right answer rather than a
194/// stub: a group is the un-keyed alias a PROFILE-SWEPT feature publishes for its
195/// per-loop face families (`{cap_base}_START` standing for every
196/// `{cap_base}:L{id}_START` — see [`common::register_added_grouped`]). Imported
197/// geometry has no sketch loops behind it, so there is no family to alias; its
198/// names arrived stamped from outside and are already the final, unique ones.
199fn register_verbatim(solid: BrepSolid, name: &str) -> AddedSolid {
200    let face_names = common::collect_face_names(&solid);
201    let edge_names = common::collect_edge_names(&solid);
202    let handle = crate::register_solid_value(solid);
203    AddedSolid {
204        handle,
205        name: name.to_string(),
206        face_names,
207        edge_names,
208        face_groups: Vec::new(),
209        edge_groups: Vec::new(),
210    }
211}
212
213/// Stamp the established naming convention onto the imported bodies, register
214/// them, and stamp whatever COLOUR the file carried onto those same names.
215///
216/// `appearances` is parallel to `solids` (see [`crate::BodyAppearance`]); pass
217/// `&[]` from a lane whose format has no colour, which stamps nothing.
218fn add_named_bodies(
219    ctx: &FeatureContext,
220    mut solids: Vec<BrepSolid>,
221    appearances: &[BodyAppearance],
222    feature_name: &str,
223) -> FeatureResult {
224    let body_names = stamp_imported_names(&mut solids, feature_name);
225    let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
226    for (index, (solid, body_name)) in solids.into_iter().zip(body_names).enumerate() {
227        // Colour is stamped AFTER `register_added`, which is where the names
228        // become final (it dedupes face names before deriving the edge names).
229        let added = common::register_added(solid, &body_name);
230        if let Some(appearance) = appearances.get(index) {
231            stamp_appearance(&added.name, &added.face_names, appearance);
232        }
233        result.added.push(added);
234    }
235    result
236}
237
238/// Write an imported body's colours into the scene-metadata store, keyed by the
239/// FINAL names — the one place the `{"color": "#RRGGBB"}` convention of
240/// `io/appearance.rs` is written.
241///
242/// `face_names` is `(face_id, name)` in shell/face order
243/// ([`common::collect_face_names`]), the same order `appearance.faces` is
244/// indexed by. A length disagreement means the two walks have drifted, so
245/// nothing per-face is stamped rather than colouring the wrong faces — the body
246/// colour, which is not positional, still lands.
247///
248/// Merged NON-overwriting: a history replay re-runs this feature, and a colour
249/// the user has since edited in the info panel must survive it.
250fn stamp_appearance(body_name: &str, face_names: &[(u64, String)], appearance: &BodyAppearance) {
251    if let Some(color) = appearance.body {
252        stamp_color(body_name, color);
253    }
254    if appearance.faces.is_empty() || appearance.faces.len() != face_names.len() {
255        return;
256    }
257    for ((_, face_name), color) in face_names.iter().zip(&appearance.faces) {
258        if let Some(color) = color {
259            stamp_color(face_name, *color);
260        }
261    }
262}
263
264fn stamp_color(name: &str, color: ImportedColor) {
265    let mut record = serde_json::Map::new();
266    record.insert(
267        COLOR_METADATA_KEY.to_string(),
268        serde_json::Value::String(color.to_hex()),
269    );
270    scene_metadata::merge_record(name, &record, false);
271}
272
273/// The naming half of [`add_named_bodies`]: stamp body + face names onto
274/// `solids` IN PLACE and return the body name chosen for each, WITHOUT
275/// registering anything. Shared by the live import lanes and the payload encoder
276/// [`native_import_payload`], so an imported part is named identically however it
277/// arrived (kernel-plan `step-assembly-import.md` §3.1).
278fn stamp_imported_names(solids: &mut [BrepSolid], feature_name: &str) -> Vec<String> {
279    let body_names = imported_solid_names(solids.len(), feature_name);
280    let multi_body = solids.len() > 1;
281    let mut chosen = Vec::with_capacity(solids.len());
282    for (index, solid) in solids.iter_mut().enumerate() {
283        let body_name = body_names
284            .get(index)
285            .cloned()
286            .unwrap_or_else(|| feature_name.to_string());
287        let mut face_index = 0usize;
288        for shell in &mut solid.shells {
289            for face in &mut shell.faces {
290                if multi_body {
291                    // Multi-body: EVERY face namespaced under its body.
292                    face.name = Some(format!("{body_name}_Face_{face_index}"));
293                } else {
294                    // Single body: prepend the (unique) feature name so faces never
295                    // collide with ANOTHER import's faces — two single-body imports
296                    // both stamped bare `Face_N` before, which the cross-solid
297                    // name-uniqueness guard flags. Keep any STEP-authored name as the
298                    // stem, else the positional `Face_N` fallback. (`body_name` IS the
299                    // feature name here — see `imported_solid_names`.) Edge names are
300                    // re-derived from these face names downstream, so namespacing the
301                    // faces namespaces the derived edges too.
302                    let stem = face
303                        .name
304                        .as_deref()
305                        .map(str::trim)
306                        .filter(|name| !name.is_empty())
307                        .map(str::to_string)
308                        .unwrap_or_else(|| format!("Face_{face_index}"));
309                    face.name = Some(format!("{body_name}_{stem}"));
310                }
311                face_index += 1;
312            }
313        }
314        chosen.push(body_name);
315    }
316    chosen
317}
318
319/// `importedSolidNames` port: 1 body keeps the feature name; several get a
320/// stable, zero-padded `{feature}_SOLID_0N` suffix.
321pub(crate) fn imported_solid_names(count: usize, feature_name: &str) -> Vec<String> {
322    if count == 0 {
323        return Vec::new();
324    }
325    if count == 1 {
326        return vec![feature_name.to_string()];
327    }
328    let digits = count.to_string().len().max(2);
329    (1..=count)
330        .map(|index| format!("{feature_name}_SOLID_{index:0width$}", width = digits))
331        .collect()
332}
333
334/// Encode `solids` as a native IMPORT3D payload: stamp the names this feature
335/// would stamp under `feature_name`, then seal them into the `io/snapshot`
336/// container. The result is exactly what the `nativeBrep` source above reads
337/// back, so a part is named identically however it arrived — imported live from
338/// a text source, or restored from a payload built here.
339///
340/// GENERIC, not STEP-specific: any producer of finished `BrepSolid`s that wants
341/// them to become an IMPORT3D part document uses this (the STEP-assembly import
342/// lane is the first caller — kernel-plan `step-assembly-import.md` §3.1/§3.2).
343///
344/// The two passes after the stamping are `register_added`'s name-FINALIZING half
345/// ([`common::ensure_unique_face_names`] + [`common::stamp_derived_edge_names`]),
346/// applied HERE rather than at restore time: the `nativeBrep` lane registers
347/// verbatim, so whatever the payload carries IS the final name set. Without them
348/// a payload's edge names would be the importer's raw ones while the `stepText`
349/// lane's are the derived `{faceA}|{faceB}[n]` — the same geometry under two
350/// different name sets, which is exactly what this helper exists to prevent.
351///
352/// The payload is byte-deterministic for identical input (`snapshot_solids`), so
353/// two encodings of the same part collapse to ONE parts-library entry.
354pub fn native_import_payload(feature_name: &str, solids: &[BrepSolid]) -> Result<String, String> {
355    native_import_payload_with_appearance(feature_name, solids, &[])
356}
357
358/// [`native_import_payload`] carrying the import's COLOURS into the payload.
359///
360/// `appearances` is parallel to `solids` (see [`crate::BodyAppearance`]); `&[]`
361/// is the colourless case and makes this identical to [`native_import_payload`].
362///
363/// The colours are stamped into the AMBIENT scene-metadata store just before
364/// `snapshot_solids`, which is exactly how they get INTO the payload — the
365/// snapshot captures each stamped name's own record alongside the geometry. So a
366/// caller that runs this inside a `crate::IsolatedSceneMetadata` bracket (the
367/// STEP-assembly part-document lane does, and must) gets the colours sealed into
368/// the part and discarded from the live document, which is the whole point of
369/// that bracket: the part carries its own metadata, the open document is not
370/// touched.
371pub fn native_import_payload_with_appearance(
372    feature_name: &str,
373    solids: &[BrepSolid],
374    appearances: &[BodyAppearance],
375) -> Result<String, String> {
376    if solids.is_empty() {
377        return Err("import3d: native payload needs at least one solid".into());
378    }
379    let mut bodies = solids.to_vec();
380    let body_names = stamp_imported_names(&mut bodies, feature_name);
381    for solid in &mut bodies {
382        common::ensure_unique_face_names(solid);
383        common::stamp_derived_edge_names(solid);
384    }
385    // Names are FINAL from here, so this is where colour can be keyed to them.
386    for (index, (solid, body_name)) in bodies.iter().zip(&body_names).enumerate() {
387        if let Some(appearance) = appearances.get(index) {
388            stamp_appearance(body_name, &common::collect_face_names(solid), appearance);
389        }
390    }
391    let named: Vec<(&str, &BrepSolid)> = body_names
392        .iter()
393        .map(String::as_str)
394        .zip(bodies.iter())
395        .collect();
396    crate::snapshot_solids(&named)
397}
398
399
400/// Context-bar applicability ([`crate::feature_pipeline::context_offer`]):
401/// never offered from a selection (no reference inputs).
402pub fn context_applicable(_probe: &crate::feature_pipeline::SelectionProbe) -> bool {
403    false
404}
405
406///
407/// Only `id` is exposed: an IMPORT3D feature is created by an import lane that
408/// bakes its payload in — the toolbar Import lane
409/// ([`EngineState::import_step_feature`] / `import_iges_feature`) writes the raw
410/// document text into `inputParams.stepText` / `igesText`, and the native lane
411/// ([`native_import_payload`], the STEP-assembly part document) writes
412/// `inputParams.nativeBrep`. None of the three is form-editable, so none is
413/// exposed. (The former `fileToImport` "file" param was a JS-era vestige: nothing
414/// produced or consumed it and no form builder rendered it.)
415pub fn schema() -> serde_json::Value {
416    serde_json::json!({
417    "type": "IMPORT3D",
418    "shortName": "IMPORT3D",
419    "longName": "Import 3D Model",
420    "displayBuilder": false,
421    "inputParamsSchema": {
422        "id": {
423            "type": "string",
424            "default_value": null,
425            "hint": "unique identifier for the import feature"
426        }
427    }
428})
429}
430