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brep_kernel/feature_pipeline/
mod.rs

1//! The Rust feature-history execution engine — the load-bearing CONTRACT that
2//! per-feature migration agents fill in (migration-plan Stage 4/5 foundation).
3//!
4//! # The three contract rules (do not break these — the fan-out depends on them)
5//!
6//! 1. **Resolution happens inside the loop, by name.** [`execute_history`] keeps a
7//!    live [`SceneMap`] (`solid_name -> handle`, `face_name -> (handle, face_id)`,
8//!    `edge_name -> (handle, edge_id)`) and UPDATES it as each feature executes. A
9//!    feature resolves its `reference_selection` params against that map by
10//!    EXACT-MATCH (no scoring heuristic). A miss is a structured `unresolved`
11//!    entry in the [`FeatureResult`] (the caller repairs + re-dispatches later), never a
12//!    panic.
13//! 2. **Name fidelity is the gate.** Output face/edge/solid names must BYTE-MATCH
14//!    the established conventions (saved part files + every `reference_selection` store
15//!    these strings). Each feature replicates the established naming exactly.
16//! 3. **The descriptor IS the existing serialized `inputParams` shape** —
17//!    `{ type, inputParams, persistentData, timestamp }` (see `PartHistory`
18//!    `toSerializable`). `inputParams` is a JSON object; numeric params may be
19//!    literals OR expression strings (evaluated against the shared [`Env`]).
20//!
21//! # Handle / registry discipline
22//!
23//! The scene-map owns handles (`u32`). Each op does its OWN short
24//! `SOLID_REGISTRY` borrow internally (via the `crate::*_registered_solid*`
25//! helpers) and NEVER holds a borrow across a feature execution. The engine calls
26//! the underlying Rust fns directly (`crate::make_box_brep`, `crate::make_sphere_brep`,
27//! `crate::boolean_operation`, …), not the `*_json` wasm wrappers, so names live on
28//! the resident solids throughout. A leaked handle is a wasm32 OOM (4 GB ceiling),
29//! so removed scene-resident solids are freed and features free their own
30//! consumed intermediates.
31
32use serde::{Deserialize, Serialize};
33use std::collections::HashMap;
34use wasm_bindgen::prelude::*;
35
36use crate::{NurbsCurve, Vec3};
37
38// The scene component concept (assemblies): component records + per-instance
39// entity-name namespacing at the component boundary. See component.rs.
40pub(crate) mod component;
41pub use component::ComponentRecord;
42// The per-document parts library (assemblies): unique part payloads the ACOMP
43// instance feature references by name; kernel-resident, request-seeded,
44// GC'd at the end of every history run. See parts_library.rs.
45pub(crate) mod parts_library;
46pub use parts_library::{
47    add_part_to_library, install_parts_library, missing_library_parts, parts_library_json,
48    parts_library_map, parts_library_revision, refresh_library_entry, PartsLibraryEntry,
49    PartsLibraryMap,
50};
51// Assembly constraint state + lifecycle (build-spec §4/§6/§7): the `assembly`
52// history block, the ten constraint schemas, the mate-mapping + solve tail,
53// and the exported constraint-mutation ABI. See assembly.rs.
54pub mod assembly;
55pub use assembly::{AssemblyState, ConstraintEntry};
56mod expression;
57#[path = "features/mod.rs"]
58mod features;
59pub(crate) use features::transform::bbox_center as transform_bbox_center;
60// The native IMPORT3D payload encoder: finished solids → an `io/snapshot`
61// payload carrying IMPORT3D's own names, ready to become an
62// `inputParams.nativeBrep` part document. Lives WITH the feature that reads it
63// back (one naming convention, one implementation); exported for the import
64// lanes that build part documents (kernel-plan `step-assembly-import.md` §3.1).
65pub use features::import3d::{native_import_payload, native_import_payload_with_appearance};
66pub(crate) mod scene_metadata;
67// The scene-metadata isolation bracket, for out-of-crate producers that encode a
68// payload against a LIVE document (the STEP-assembly import lane).
69pub use scene_metadata::IsolatedSceneMetadata;
70// The colour-only read of the name-keyed store: THREAD-LOCAL, so a caller whose
71// history runs off-thread must read it runner-side (`io/appearance.rs`).
72pub use scene_metadata::scene_metadata_colors_json;
73mod schema;
74// The kernel-owned feature-schema catalogue, reachable by NATIVE Rust consumers
75// (the engine-native egui UI in brep-app, via a brep-render re-export) — the same
76// definitions the wasm `feature_schemas_json` export serves the caller's feature registry.
77pub use schema::feature_schema_catalogue;
78pub mod context_offer;
79// Selection-context applicability: the per-feature show/no-show predicates the
80// app's context bar runs against the current selection (schema.rs's sibling —
81// definitions live with each feature, this only aggregates).
82pub use context_offer::{feature_context_applicable, SelectionProbe};
83#[path = "sheet_metal/mod.rs"]
84mod sheet_metal;
85// Flat-pattern (unfold) → 2D vector export, for the native engine's export lane.
86// Keyed by resident handle so `SheetTree` stays private to the pipeline.
87pub use sheet_metal::{flat_pattern_dxf, flat_pattern_svg, is_sheet_metal_handle};
88
89pub use expression::Env;
90// The sketch loop-id write-back (the editor calls it on commit) — the
91// persistence half of the per-loop face-naming scheme. See
92// `features/sketch/loop_ids.rs`.
93pub use features::sketch::assign_sketch_loop_ids;
94
95// ===========================================================================
96// Descriptor — the serialized `{ type, inputParams, persistentData, timestamp }`
97// ===========================================================================
98
99/// One feature as serialized by `PartHistory.toSerializable`. Permissive: unknown
100/// fields are ignored, so an entire saved part file's `features[]` deserializes
101/// as-is. `input_params` stays a `serde_json::Value` (an object) so features read
102/// their own params with their own type knowledge (which params are numeric).
103// `persistent_data` / `timestamp` are contract pass-throughs (round-tripped for
104// features that need them, e.g. hole/pattern persistent state); not read yet.
105#[allow(dead_code)]
106#[derive(Debug, Clone, Serialize, Deserialize)]
107pub struct FeatureDescriptor {
108    #[serde(rename = "type", default)]
109    pub feature_type: String,
110    #[serde(rename = "inputParams", default)]
111    pub input_params: serde_json::Value,
112    #[serde(rename = "persistentData", default)]
113    pub persistent_data: serde_json::Value,
114    /// Opaque pass-through (any shape) so one odd saved file cannot fail the parse.
115    #[serde(default)]
116    pub timestamp: Option<serde_json::Value>,
117}
118
119/// The `execute_history_json` request: the expression source, the configurator
120/// state, and the ordered feature list. Permissive — a whole saved part file
121/// parses as a request (extra top-level fields ignored).
122#[derive(Debug, Clone, Serialize, Deserialize)]
123pub struct HistoryRequest {
124    #[serde(default, deserialize_with = "de_string_lenient")]
125    pub expressions: String,
126    #[serde(default)]
127    pub configurator: serde_json::Value,
128    #[serde(default)]
129    pub features: Vec<FeatureDescriptor>,
130    /// Stop AFTER executing the feature with this id (the editor's "stop at the
131    /// expanded feature"). The features past the stop stay in the request so the
132    /// incremental cache RETAINS their entries — expanding/collapsing a panel
133    /// must not thrash the cache (marshal-side truncation would free them).
134    #[serde(default, rename = "stopAtId")]
135    pub stop_at_id: Option<String>,
136    /// Stop BEFORE executing the feature with this id.
137    #[serde(default, rename = "stopBeforeId")]
138    pub stop_before_id: Option<String>,
139    /// The assembly constraint block (spec §7): `{ constraints, idCounter }`.
140    /// Absent on every non-assembly document (and omitted on re-serialize, so
141    /// componentless files persist byte-identically). Solved at the tail of
142    /// every run; see `assembly.rs`.
143    #[serde(default, skip_serializing_if = "Option::is_none")]
144    pub assembly: Option<assembly::AssemblyState>,
145    /// Render level-of-detail factor for DISPLAY tessellation (the app's "LOD
146    /// factor" setting). `execute_history` ignores it — it rides on the request
147    /// only because the request is the serialized run boundary the display runner
148    /// receives, and the runner scales its per-solid chord tolerance by it
149    /// (higher = coarser mesh). Defaults to `1.0` (the "Normal" preset) so a saved
150    /// file / seed request with no `displayLod` tessellates exactly as before.
151    #[serde(default = "default_display_lod", rename = "displayLod")]
152    pub display_lod: f64,
153    /// The parts library block (assemblies build-spec §2.1): unique part
154    /// payloads the ACOMP instance features reference by name. Ingested into
155    /// the kernel-resident library at the start of every run (this is how a
156    /// LOADED document seeds it); SAVE serializes `parts_library_json()` back
157    /// out — never this loaded block (see parts_library.rs).
158    #[serde(default, rename = "partsLibrary")]
159    pub parts_library: parts_library::PartsLibraryMap,
160}
161
162/// The "Normal" render LOD — the [`HistoryRequest::display_lod`] serde default.
163fn default_display_lod() -> f64 {
164    1.0
165}
166
167/// Accept `null`/missing as `""` for a string field (saved files sometimes store
168/// `expressions: null`).
169fn de_string_lenient<'de, D>(deserializer: D) -> Result<String, D::Error>
170where
171    D: serde::Deserializer<'de>,
172{
173    let value = Option::<String>::deserialize(deserializer)?;
174    Ok(value.unwrap_or_default())
175}
176
177// ===========================================================================
178// Result — the per-feature output contract the caller consumes
179// ===========================================================================
180
181/// A solid produced by a feature: its resident handle, its solid name, and its
182/// named faces/edges (`(topology_id, name)`). the caller tessellates/pulls names via the
183/// handle; the scene-map registers the names for downstream reference resolution.
184#[derive(Debug, Clone, Default, Serialize)]
185pub struct AddedSolid {
186    pub handle: u32,
187    pub name: String,
188    pub face_names: Vec<(u64, String)>,
189    /// Edge names propagated/authored on the solid. Present so edge-selecting
190    /// features (fillet/chamfer) can resolve "the edge of the extrude above"
191    /// against the scene-map — the pinned example in contract rule 1.
192    pub edge_names: Vec<(u64, String)>,
193    /// CONTAINER groups: `(container_name, member face NAMES)`. A profile-swept
194    /// feature registers the un-keyed name of each of its per-loop face families
195    /// here (`{cap_base}_START` -> every per-loop START cap), so a reference
196    /// stored before per-loop naming still resolves. See [`SceneMap::face_groups`].
197    ///
198    /// Members are NAMES, not `(handle, id)` refs, and are resolved at lookup
199    /// time. Name fidelity carries a face through a later boolean or dressup, so
200    /// a group registered by the extrude keeps naming the right faces after the
201    /// solid is consumed and re-registered by something downstream — which a
202    /// captured handle would not survive.
203    #[serde(default)]
204    pub face_groups: Vec<(String, Vec<String>)>,
205    /// The same, for the derived edge names that embed those face names.
206    #[serde(default)]
207    pub edge_groups: Vec<(String, Vec<String>)>,
208}
209
210/// The output of one feature execution.
211/// A named world point a feature published (a SKETCH publishes every solved
212/// point as `{sketchId}:P{pid}`; a spline its anchors, a helix its ends).
213/// `construction` carries the sketch point's own flag: a construction point (the
214/// sketcher's ◐ toggle, or a materialized external reference) still resolves by
215/// name — a helix may start at one — but it is NOT model geometry, so a placement
216/// consumer (the hole) skips it exactly as the profile skips construction lines.
217/// Serialized because the render-side build report carries it across the worker
218/// boundary.
219#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
220pub struct ScenePoint {
221    pub position: Vec3,
222    pub construction: bool,
223}
224
225impl ScenePoint {
226    /// A model point (the default for every non-sketch publisher).
227    pub fn model(position: Vec3) -> Self {
228        Self { position, construction: false }
229    }
230}
231
232#[derive(Debug, Clone, Serialize)]
233pub struct FeatureResult {
234    pub id: String,
235    pub feature_type: String,
236    pub added: Vec<AddedSolid>,
237    /// Names of prior solids this feature consumed/superseded (removed from the
238    /// scene-map; their handles are freed by the loop).
239    pub removed: Vec<String>,
240    /// Set on a hard failure. `execute_history` records it and HALTS the
241    /// remaining features (mirrors the abort-on-error loop). Never a panic.
242    pub error: Option<String>,
243    /// `reference_selection` names this feature could not resolve against the
244    /// scene-map. NOT an error/halt — the caller runs a snapshot-repair pass and
245    /// re-dispatches (migration-plan Stage 5 gate).
246    pub unresolved: Vec<String>,
247    /// True when this result was REPLAYED from the incremental history cache (the
248    /// feature and everything it references are unchanged since the last run).
249    /// The handles are the same resident solids — the caller can skip re-tessellation.
250    pub reused: bool,
251    /// Sketch profiles this feature produced (a SKETCH feature emits one under
252    /// its name; solid features emit none). INTERNAL side-channel: `#[serde(skip)]`
253    /// so it never crosses the wasm boundary to the caller — [`SceneMap::apply`] ingests it
254    /// into `scene.profiles` for downstream profile-consumers (extrude/revolve/…).
255    #[serde(skip)]
256    pub profiles: Vec<(String, SketchProfile)>,
257    /// Named plane frames this feature produced (DATUM emits three, PLANE one).
258    /// Same INTERNAL `#[serde(skip)]` side-channel — ingested into `scene.frames`
259    /// so a later SKETCH can resolve its plane by name, fully headless.
260    #[serde(skip)]
261    pub frames: Vec<(String, Frame)>,
262    /// Named axis lines this feature produced (a SKETCH emits one per line
263    /// geometry). Same INTERNAL `#[serde(skip)]` side-channel — ingested into
264    /// `scene.axes` so a later revolve/sweep can resolve its axis by name.
265    #[serde(skip)]
266    pub axes: Vec<(String, Axis)>,
267    /// Named path chains this feature produced (a SKETCH publishes its ordered
268    /// open/closed geometry chain). Same INTERNAL `#[serde(skip)]` side-channel —
269    /// ingested into `scene.paths` for sweep/path_sweep/rib trajectory resolution.
270    #[serde(skip)]
271    pub paths: Vec<(String, Vec<NurbsCurve>)>,
272    /// The SOURCE NAME of each curve in a published path chain, parallel to the
273    /// matching [`Self::paths`] entry (`{sketchId}:G{gid}` for a sketch segment,
274    /// `None` for a curve with no name behind it). Same INTERNAL `#[serde(skip)]`
275    /// side-channel — ingested into `scene.path_segment_names` so a multi-segment
276    /// consumer (the SWEEP) can name the geometry each PATH SEGMENT built after
277    /// that segment, instead of after its position in the chain.
278    #[serde(skip)]
279    pub path_segment_names: Vec<(String, Vec<Option<String>>)>,
280    /// Named world points this feature produced (a SKETCH publishes every point
281    /// as `{sketchId}:P{pid}`, construction flag included — see [`ScenePoint`]).
282    /// Same side-channel — ingested into `scene.points` for hole-center /
283    /// placement resolution and drawn by the committed-sketch display.
284    #[serde(skip)]
285    pub points: Vec<(String, ScenePoint)>,
286    /// Component records this feature produced (an ACOMP feature emits one per
287    /// instance; its members ride `added` like any solids). Same INTERNAL
288    /// `#[serde(skip)]` side-channel — ingested into `scene.components` so the
289    /// component surface (`component.rs`) resolves against the live scene.
290    #[serde(skip)]
291    pub components: Vec<ComponentRecord>,
292}
293
294impl FeatureResult {
295    /// An empty successful result (no solids, no error) — the shape a non-solid
296    /// pass-through feature returns.
297    pub fn empty(id: impl Into<String>, feature_type: impl Into<String>) -> Self {
298        Self {
299            id: id.into(),
300            feature_type: feature_type.into(),
301            added: Vec::new(),
302            removed: Vec::new(),
303            error: None,
304            unresolved: Vec::new(),
305            reused: false,
306            profiles: Vec::new(),
307            frames: Vec::new(),
308            axes: Vec::new(),
309            paths: Vec::new(),
310            path_segment_names: Vec::new(),
311            points: Vec::new(),
312            components: Vec::new(),
313        }
314    }
315
316    /// A hard failure. Halts the history loop.
317    pub fn error(
318        id: impl Into<String>,
319        feature_type: impl Into<String>,
320        message: impl Into<String>,
321    ) -> Self {
322        let mut result = Self::empty(id, feature_type);
323        result.error = Some(message.into());
324        result
325    }
326
327    /// A non-solid construction feature (datum/plane/sketch/spline/port/helix):
328    /// a descriptor pass-through with no resident handle. The loop continues.
329    pub fn pass_through(id: impl Into<String>, feature_type: impl Into<String>) -> Self {
330        Self::empty(id, feature_type)
331    }
332
333    /// A solid-producing (or no-kernel) feature not yet ported to Rust. Halts the
334    /// loop with a clear message — replaced when a fan-out agent implements the
335    /// feature's `features/<feat>.rs`.
336    pub fn not_yet_migrated(id: impl Into<String>, feature_type: impl Into<String>) -> Self {
337        let feature_type = feature_type.into();
338        let message = format!("feature type '{feature_type}' is not yet migrated to the Rust pipeline");
339        Self::error(id, feature_type, message)
340    }
341}
342
343/// The whole-history output.
344#[derive(Debug, Clone, Serialize)]
345pub struct HistoryResult {
346    pub results: Vec<FeatureResult>,
347    /// Per-feature wall-clock execution time `(feature id, milliseconds)` in run
348    /// order — the lightweight timing surface the engine-native history tree's
349    /// "N ms" readout consumes. A REUSED (cache-replayed) feature records `0.0`
350    /// (its geometry was not re-executed this run). INTERNAL side-channel:
351    /// `#[serde(skip)]` so it never changes the caller-facing `execute_history_json`
352    /// shape; brep-render reads it natively via the re-exported struct.
353    #[serde(skip)]
354    pub timings: Vec<(String, f64)>,
355}
356
357// ===========================================================================
358// SceneMap — the live name -> handle/topology index maintained across the loop
359// ===========================================================================
360
361// `handle` + `face_id`/`edge_id` are the contract the caller (and edge-selecting
362// fan-out features) read to resolve a selection to a resident topology entity.
363#[allow(dead_code)]
364#[derive(Debug, Clone, Copy)]
365pub struct FaceRef {
366    pub handle: u32,
367    pub face_id: u64,
368}
369
370#[allow(dead_code)]
371#[derive(Debug, Clone, Copy)]
372pub struct EdgeRef {
373    pub handle: u32,
374    pub edge_id: u64,
375}
376
377/// A solved sketch's extracted profile, placed in 3D. Produced by the SKETCH
378/// pipeline feature and consumed BY NAME by the profile-consumers (extrude,
379/// revolve, loft, sweep, rib, sheet-metal tab/contour-flange) — the exact-BREP
380/// replacement for the old "marshal the resolved curves into `inputParams`".
381///
382/// The closed loops are grouped into disjoint REGIONS by even-odd containment
383/// depth: a depth-EVEN loop is a region's OUTER boundary, a depth-ODD loop is a
384/// hole of the region whose outer directly contains it (so an island inside a
385/// hole is its own region). Each region is `[outer, holes…]`; consumers build
386/// one solid per region and UNION them — the established multi-region behavior.
387/// The plane frame (`origin` + orthonormal `x_axis`/`y_axis`/`z_axis`) is resolved
388/// LIVE in Rust from the sketch's plane reference (DATUM/PLANE feature frame or a
389/// resident face), falling back to the persisted `basis`; the loop curves are
390/// emitted in WORLD space via that frame, so `z_axis` is the natural extrude
391/// direction / a revolve-plane hint.
392#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
393pub struct SketchProfile {
394    pub origin: Vec3,
395    pub x_axis: Vec3,
396    pub y_axis: Vec3,
397    pub z_axis: Vec3,
398    /// Disjoint regions, each `[outer, holes…]` (containment-classified).
399    pub regions: Vec<Vec<ProfileLoop>>,
400}
401
402/// One closed boundary of a [`SketchProfile`]: head-to-tail world-space curves plus
403/// the per-curve source edge name (`{sketchId}:G{gid}`, parallel to `curves`). The
404/// profile-consumers stamp sidewall names from `edge_names` (extrude → `{name}_E`).
405#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
406pub struct ProfileLoop {
407    pub curves: Vec<NurbsCurve>,
408    pub edge_names: Vec<Option<String>>,
409    /// The loop's STABLE identity within its source sketch (see the sketch
410    /// feature's `loop_ids`), persisted per edge in `persistentData.sketch` and
411    /// resilient to adding/removing edges. The profile-swept features embed it in
412    /// their per-loop cap and hole-wall names, so those names no longer move when
413    /// a DIFFERENT loop is added or removed. `None` for a loop with no numeric
414    /// geometry id behind it (a FACE profile, or a hand-built test profile) —
415    /// [`ProfileLoop::key`] then falls back to the loop's own edge names.
416    #[serde(default)]
417    pub loop_id: Option<u64>,
418}
419
420impl ProfileLoop {
421    /// This loop's naming KEY — the token the profile-swept features embed in the
422    /// faces they build from it (`{cap_base}:{key}_START`, `{id}:HOLE:{key}`).
423    ///
424    /// `L{loop_id}` for a sketch loop. `None` when the loop has no identity to key
425    /// on, and the caller keeps its previous un-keyed spelling: a FACE profile
426    /// (always a single region — nothing to disambiguate, and its faces keep the
427    /// names every saved model already stores) or a hand-built profile with no
428    /// numeric geometry ids behind it.
429    pub fn key(&self) -> Option<String> {
430        self.loop_id.map(|id| format!("L{id}"))
431    }
432}
433
434/// Annotate an UNRESOLVED reference with the name that replaced it, when the miss
435/// looks like the per-loop naming change.
436///
437/// Per-loop cap/hole naming keyed names that used to be positional
438/// (`{cap_base}_START` -> `{cap_base}:L4_START`, `{id}:HOLE:1` -> `{id}:HOLE:L9`).
439/// Live models mostly do not need this — the CONTAINER groups keep the old
440/// spelling resolvable — but a reference the containers cannot cover (a positional
441/// `X[1]` disambiguation from before the change, or a `{id}:HOLE:{n}` written
442/// against a since-edited sketch) still misses, and a bare "unresolved" says
443/// nothing about why. This turns the miss into the fix:
444///
445/// ```text
446/// E4:S3:PROFILE_START[1] (renamed: E4:S3:PROFILE:L9_START)
447/// ```
448///
449/// The candidates come from the live scene, so the hint is what the model
450/// ACTUALLY built, not a guess.
451pub fn annotate_rename(scene: &SceneMap, name: &str) -> String {
452    let candidates = rename_candidates(scene, name);
453    if candidates.is_empty() {
454        return name.to_string();
455    }
456    format!("{name} (renamed: {})", candidates.join(", "))
457}
458
459/// The keyed names that plausibly replaced `name`. A stale reference differs from
460/// its replacement only by the inserted loop key, so a candidate is any live face
461/// name that matches once the key is accounted for — `{stem}:{key}_START` for a
462/// cap, `{id}:HOLE:{key}` for a hole wall. A trailing positional `[n]` (the old
463/// duplicate-name disambiguation, the very thing this change removes) is stripped
464/// before matching.
465fn rename_candidates(scene: &SceneMap, name: &str) -> Vec<String> {
466    let stale = name.rsplit_once('[').map_or(name, |(head, tail)| {
467        if tail.ends_with(']') && tail[..tail.len() - 1].chars().all(|c| c.is_ascii_digit()) {
468            head
469        } else {
470            name
471        }
472    });
473    // Cap: `{stem}_START` / `{stem}_END` -> `{stem}:{key}_START` / `_END`.
474    let cap = ["_START", "_END"]
475        .into_iter()
476        .find_map(|suffix| stale.strip_suffix(suffix).map(|stem| (stem.to_string(), suffix)));
477    // Hole wall: `{id}:HOLE:{anything}` -> `{id}:HOLE:{key}`.
478    let hole = stale
479        .rsplit_once(":HOLE:")
480        .map(|(owner, _)| format!("{owner}:HOLE:"));
481
482    let mut candidates: Vec<String> = scene
483        .faces
484        .keys()
485        .filter(|live| {
486            if let Some((stem, suffix)) = &cap {
487                if let Some(rest) = live.strip_prefix(stem.as_str()) {
488                    // Exactly `:{key}` was inserted before the suffix.
489                    return rest.starts_with(':')
490                        && rest.ends_with(suffix)
491                        && rest.len() > suffix.len() + 1
492                        && !rest[1..rest.len() - suffix.len()].contains(':');
493                }
494            }
495            if let Some(prefix) = &hole {
496                return live.starts_with(prefix.as_str()) && live.as_str() != stale;
497            }
498            false
499        })
500        .cloned()
501        .collect();
502    candidates.sort();
503    candidates
504}
505
506/// An orthonormal placement frame — a named plane (DATUM/PLANE feature) or a
507/// resolved sketch plane. `z_axis` is the plane normal.
508#[derive(Debug, Clone, Copy, serde::Serialize, serde::Deserialize)]
509pub struct Frame {
510    pub origin: Vec3,
511    pub x_axis: Vec3,
512    pub y_axis: Vec3,
513    pub z_axis: Vec3,
514}
515
516impl Frame {
517    /// Derive an orthonormal frame from an origin + plane normal via the worldUp
518    /// convention, the
519    /// SINGLE source of truth for how a sketch/plane reference becomes in-plane
520    /// axes: `refUp = |n·(0,1,0)| > 0.9 ? (1,0,0) : (0,1,0)`;
521    /// `x = norm(refUp × n)`; `y = norm(n × x)`; `z = n`. The referenced object's
522    /// own x/y are intentionally ignored — only its (origin, normal) matter.
523    pub fn from_origin_normal(origin: Vec3, normal: Vec3) -> Result<Self, String> {
524        let z_axis = normal.normalized()?;
525        let world_up = Vec3::new(0.0, 1.0, 0.0);
526        let ref_up = if z_axis.dot(world_up).abs() > 0.9 {
527            Vec3::new(1.0, 0.0, 0.0)
528        } else {
529            world_up
530        };
531        let x_axis = ref_up.cross(z_axis).normalized()?;
532        let y_axis = z_axis.cross(x_axis).normalized()?;
533        Ok(Frame {
534            origin,
535            x_axis,
536            y_axis,
537            z_axis,
538        })
539    }
540
541    /// Map a plane-local `(u, v)` into world space: `origin + u·x + v·y`.
542    pub fn to_3d(&self, u: f64, v: f64) -> Vec3 {
543        self.origin
544            .add(self.x_axis.scale(u))
545            .add(self.y_axis.scale(v))
546    }
547}
548
549/// A named world-space line — a revolve/sweep axis. Published by SKETCH features
550/// (every sketch line geometry, construction included) and resolvable from a
551/// resident solid edge, so an `axis`/path reference resolves fully headless.
552#[derive(Debug, Clone, Copy, serde::Serialize, serde::Deserialize)]
553pub struct Axis {
554    pub point: Vec3,
555    pub direction: Vec3,
556}
557
558/// The live scene-map. Exact-match resolution only (contract rule 1).
559#[derive(Debug, Clone, Default)]
560pub struct SceneMap {
561    pub solids: HashMap<String, u32>,
562    pub faces: HashMap<String, FaceRef>,
563    pub edges: HashMap<String, EdgeRef>,
564    /// CONTAINER name -> the faces it stands for. A profile-swept feature names
565    /// each of its per-loop caps individually (`{cap_base}:L{loopId}_START`) and
566    /// registers the un-keyed `{cap_base}_START` here as the name of the whole
567    /// sketch container — every cap the feature made. So the name a model saved
568    /// before per-loop naming still resolves, and still means the right thing:
569    /// the one cap on a single-loop sketch, all of them on a multi-loop one.
570    pub face_groups: HashMap<String, Vec<String>>,
571    /// CONTAINER name -> the edges it stands for. The derived edge-name
572    /// convention embeds face names (`{faceA}|{faceB}[n]`), so keying the caps
573    /// renamed every cap-adjacent edge too; this holds the container-name
574    /// spelling of each such edge for the same reason [`Self::face_groups`] does.
575    pub edge_groups: HashMap<String, Vec<String>>,
576    /// Sketch name -> its extracted profile. Populated by SKETCH features; read by
577    /// profile-consumers via [`SceneMap::resolve_profile`].
578    pub profiles: HashMap<String, SketchProfile>,
579    /// Plane name -> its frame. Populated by DATUM/PLANE features; read by SKETCH
580    /// (and PLANE datum-refs) via [`SceneMap::resolve_frame`] for headless plane
581    /// resolution (fully headless).
582    pub frames: HashMap<String, Frame>,
583    /// Axis name -> its world line. Populated by SKETCH line geometries; read by
584    /// revolve/sweep via [`SceneMap::resolve_axis`].
585    pub axes: HashMap<String, Axis>,
586    /// Path name -> its ordered world curve chain (open or closed). Populated by
587    /// SKETCH features; read by sweep/path_sweep/rib via [`SceneMap::resolve_path`].
588    pub paths: HashMap<String, Vec<NurbsCurve>>,
589    /// Path name -> the SOURCE NAME of each curve in its chain, parallel to the
590    /// [`Self::paths`] entry of the same name. Populated by SKETCH features; read
591    /// by the SWEEP via [`SceneMap::resolve_path_segment_names`] so the faces one
592    /// path SEGMENT builds carry that segment's name rather than its position.
593    pub path_segment_names: HashMap<String, Vec<Option<String>>>,
594    /// Point name -> its world position + construction flag. Populated by SKETCH
595    /// features (`{sketchId}:P{pid}`), splines and helices; read by hole placement
596    /// via [`SceneMap::model_points_with_prefix`] and by name via
597    /// [`SceneMap::resolve_point`].
598    pub points: HashMap<String, ScenePoint>,
599    /// Owning feature id -> component record (assemblies). Populated by ACOMP
600    /// features via the `components` side-channel; the whole component API
601    /// surface (`resolve_component` / `owning_component` / the fence predicate)
602    /// lives in component.rs. Empty in every componentless scene — nothing in
603    /// the ordinary modeling path reads or writes it.
604    pub components: component::ComponentMap,
605    /// Naming-contract guard (accumulated across [`SceneMap::apply`] calls): one
606    /// message per detected cross-solid name COLLISION — an added solid's face /
607    /// edge name that already maps to a DIFFERENT still-resident solid. Two live
608    /// solids must never share a face/edge name (the SceneMap is a global
609    /// name → one-solid map). `execute_history` surfaces any collision introduced
610    /// by a freshly-run feature as that feature's error, so the offending
611    /// operation trips its own tests + shows an error in the app.
612    pub name_collisions: Vec<String>,
613}
614
615impl SceneMap {
616    /// Resolve a solid name to its resident handle (exact match).
617    pub fn resolve_solid(&self, name: &str) -> Option<u32> {
618        self.solids.get(name).copied()
619    }
620
621    /// Resolve a face name to its `(handle, face_id)` (exact match).
622    pub fn resolve_face(&self, name: &str) -> Option<FaceRef> {
623        if let Some(face) = self.faces.get(name) {
624            return Some(*face);
625        }
626        // A CONTAINER name holding exactly ONE face resolves to it. Not a scoring
627        // heuristic (contract rule 1 stands): the container is a name the feature
628        // registered deliberately, and a single member leaves nothing to choose
629        // between. This is what keeps every reference in a model saved before
630        // per-loop cap naming resolving unchanged — a single-loop sketch has one
631        // cap, so its container has one member. A container with SEVERAL members
632        // is ambiguous for a single-face consumer and stays unresolved; the
633        // multi-face consumers take it through [`Self::resolve_face_group`].
634        match self.resolve_face_group(name).as_slice() {
635            [only] => Some(*only),
636            _ => None,
637        }
638    }
639
640    /// Every face a name stands for: the one exact match, else the members of the
641    /// container by that name (possibly several). The multi-face resolution the
642    /// selection-list consumers use — [`Self::resolve_face`] is its single-face
643    /// sibling.
644    pub fn resolve_face_group(&self, name: &str) -> Vec<FaceRef> {
645        if let Some(face) = self.faces.get(name) {
646            return vec![*face];
647        }
648        // Members are resolved NOW, so a member a later operation consumed simply
649        // drops out instead of leaving a stale handle behind.
650        self.face_groups
651            .get(name)
652            .map(|members| {
653                members
654                    .iter()
655                    .filter_map(|member| self.faces.get(member).copied())
656                    .collect()
657            })
658            .unwrap_or_default()
659    }
660
661    /// Every edge a name stands for — [`Self::resolve_face_group`] for edges.
662    pub fn resolve_edge_group(&self, name: &str) -> Vec<EdgeRef> {
663        if let Some(edge) = self.edges.get(name) {
664            return vec![*edge];
665        }
666        self.edge_groups
667            .get(name)
668            .map(|members| {
669                members
670                    .iter()
671                    .filter_map(|member| self.edges.get(member).copied())
672                    .collect()
673            })
674            .unwrap_or_default()
675    }
676
677    /// Resolve an edge name to its `(handle, edge_id)` (exact match). Contract
678    /// surface for edge-selecting fan-out features (fillet/chamfer); no
679    /// implemented feature consumes it yet.
680    #[allow(dead_code)]
681    pub fn resolve_edge(&self, name: &str) -> Option<EdgeRef> {
682        if let Some(edge) = self.edges.get(name) {
683            return Some(*edge);
684        }
685        // The [`Self::resolve_face`] rule for edges: derived edge names embed face
686        // names, so keying the caps renamed every cap-adjacent edge too, and a
687        // container holding exactly one edge resolves to it. This is what keeps a
688        // stored projected-edge / axis / path reference working.
689        match self.resolve_edge_group(name).as_slice() {
690            [only] => Some(*only),
691            _ => None,
692        }
693    }
694
695    /// Resolve a profile reference name to the sketch profile it names. Tries the
696    /// exact name first, then the name with a trailing `:PROFILE` stripped — a
697    /// sketch is selectable both by its group name (`{id}`) and by its profile
698    /// face name (`{id}:PROFILE`); both must resolve to
699    /// the one profile stored under `{id}`.
700    pub fn resolve_profile(&self, name: &str) -> Option<&SketchProfile> {
701        if let Some(profile) = self.profiles.get(name) {
702            return Some(profile);
703        }
704        name.strip_suffix(":PROFILE")
705            .and_then(|base| self.profiles.get(base))
706    }
707
708    /// Resolve a named plane frame (exact match), for sketch/plane resolution.
709    pub fn resolve_frame(&self, name: &str) -> Option<Frame> {
710        self.frames.get(name).copied()
711    }
712
713    /// Resolve a named axis line (exact match), for revolve/sweep.
714    pub fn resolve_axis(&self, name: &str) -> Option<Axis> {
715        self.axes.get(name).copied()
716    }
717
718    /// Resolve a named path chain (exact match; also strips a trailing `:PROFILE`),
719    /// for sweep/path_sweep/rib trajectories.
720    pub fn resolve_path(&self, name: &str) -> Option<&Vec<NurbsCurve>> {
721        if let Some(path) = self.paths.get(name) {
722            return Some(path);
723        }
724        name.strip_suffix(":PROFILE")
725            .and_then(|base| self.paths.get(base))
726    }
727
728    /// The per-segment SOURCE NAMES of a named path chain, resolved exactly as
729    /// [`SceneMap::resolve_path`] resolves the chain itself (so the two always
730    /// answer for the same entry). `None` when the publisher named no segments —
731    /// the caller then falls back to naming by the reference itself.
732    pub fn resolve_path_segment_names(&self, name: &str) -> Option<&Vec<Option<String>>> {
733        if let Some(names) = self.path_segment_names.get(name) {
734            return Some(names);
735        }
736        name.strip_suffix(":PROFILE")
737            .and_then(|base| self.path_segment_names.get(base))
738    }
739
740    /// Resolve a named world point (exact match), for hole/placement centers.
741    /// Contract surface consumed by the spline/hole placement tests; kept as the
742    /// documented point-resolution API even where no shipping feature reads it
743    /// yet (mirrors `resolve_edge`).
744    #[allow(dead_code)]
745    pub fn resolve_point(&self, name: &str) -> Option<Vec3> {
746        self.points.get(name).map(|point| point.position)
747    }
748
749    /// Every MODEL (non-construction) point whose name starts with `prefix`, as
750    /// `(name, position)` pairs in map order (the caller sorts). The scene-map
751    /// indexes points by exact name only, so a consumer that wants "all the
752    /// points of sketch S" prefix-scans `S:P` — safe because the prefix ends in
753    /// `:P`, which another sketch id cannot spell into (`S1:P` never prefixes
754    /// `S10:P…`). Construction points (the sketcher's ◐ toggle, materialized
755    /// external references) are skipped: they constrain, they never model.
756    pub fn model_points_with_prefix(&self, prefix: &str) -> Vec<(String, Vec3)> {
757        self.points
758            .iter()
759            .filter(|(name, point)| name.starts_with(prefix) && !point.construction)
760            .map(|(name, point)| (name.clone(), point.position))
761            .collect()
762    }
763
764    /// Apply a feature's effect: removals first (a boolean result reuses a removed
765    /// target's name), then additions. Removal only unmaps NAMES — it never frees
766    /// the handle. Handles are owned by the incremental history cache (each by the
767    /// entry of the feature that produced it) and die exactly when that entry is
768    /// invalidated; freeing here would kill a clean upstream feature's cached
769    /// solid the moment a downstream boolean consumed it.
770    fn apply(&mut self, result: &FeatureResult) {
771        for name in &result.removed {
772            // A removed COMPONENT id drops the record and unmaps every member
773            // solid (names only — handle ownership stays with the cache, same
774            // as plain solid removal). Feature ids never collide with solid
775            // names, so this is a no-op for every ordinary removal.
776            if let Some(record) = self.components.remove(name) {
777                for member in &record.solids {
778                    if let Some(handle) = self.solids.remove(member) {
779                        self.faces.retain(|_, face| face.handle != handle);
780                        self.edges.retain(|_, edge| edge.handle != handle);
781                    }
782                }
783            }
784            if let Some(handle) = self.solids.remove(name) {
785                // Purge the removed solid's face/edge entries (names only).
786                self.faces.retain(|_, face| face.handle != handle);
787                self.edges.retain(|_, edge| edge.handle != handle);
788            }
789            // A consumed sketch's PUBLISHED GEOMETRY (profile / axis / path / point)
790            // is deliberately NOT purged here. Unlike a solid, one sketch can drive
791            // several features — a later feature legitimately resolves the sketch's
792            // axis or path even after another feature consumed its profile (see
793            // `revolve::tests::extruded_face_then_revolve_face_profile`, which
794            // revolves about a consumed sketch's `Sk:G20` axis). Removing a consumed
795            // sketch from the SCENE DISPLAY is handled render-side (the committed-
796            // sketch list honors `removed`); the kernel keeps its geometry resolvable.
797            // A removed name not in the map is a silent no-op (established semantics).
798        }
799        // Ingest any sketch profiles this feature produced (SKETCH features only).
800        for (name, profile) in &result.profiles {
801            self.profiles.insert(name.clone(), profile.clone());
802        }
803        // Ingest any named plane frames (DATUM/PLANE features).
804        for (name, frame) in &result.frames {
805            self.frames.insert(name.clone(), *frame);
806        }
807        // Ingest any named axis lines (SKETCH line geometries).
808        for (name, axis) in &result.axes {
809            self.axes.insert(name.clone(), *axis);
810        }
811        // Ingest any named path chains (SKETCH geometry chains).
812        for (name, names) in &result.path_segment_names {
813            self.path_segment_names.insert(name.clone(), names.clone());
814        }
815        for (name, path) in &result.paths {
816            self.paths.insert(name.clone(), path.clone());
817        }
818        // Ingest any named world points (SKETCH points).
819        for (name, point) in &result.points {
820            self.points.insert(name.clone(), *point);
821        }
822        // Ingest any component records (ACOMP features).
823        for record in &result.components {
824            self.components.insert(record.id.clone(), record.clone());
825        }
826        // Insert the added solids' names FIRST so the resident-handle set is
827        // complete (a name colliding with another solid ADDED in the same result
828        // is still a collision).
829        for added in &result.added {
830            self.solids.insert(added.name.clone(), added.handle);
831        }
832        let resident: std::collections::HashSet<u32> = self.solids.values().copied().collect();
833        for added in &result.added {
834            for (face_id, name) in &added.face_names {
835                self.check_name_collision(name, added.handle, &added.name, &resident, true);
836                self.faces.insert(
837                    name.clone(),
838                    FaceRef {
839                        handle: added.handle,
840                        face_id: *face_id,
841                    },
842                );
843            }
844            for (edge_id, name) in &added.edge_names {
845                self.check_name_collision(name, added.handle, &added.name, &resident, false);
846                self.edges.insert(
847                    name.clone(),
848                    EdgeRef {
849                        handle: added.handle,
850                        edge_id: *edge_id,
851                    },
852                );
853            }
854            // Container groups. NOT collision-checked: a container is a name for
855            // faces this same solid owns, never a claim on another solid's name,
856            // and a real face by that name always wins (both resolvers try the
857            // exact maps first). Stored as member NAMES and resolved on lookup,
858            // so a group survives the solid being consumed and re-registered by a
859            // later feature (name fidelity carries the members across).
860            for (container, members) in &added.face_groups {
861                self.face_groups.insert(container.clone(), members.clone());
862            }
863            for (container, members) in &added.edge_groups {
864                self.edge_groups.insert(container.clone(), members.clone());
865            }
866        }
867    }
868
869    /// Record a naming-contract collision if `name` (a face when `is_face`, else
870    /// an edge) already maps to a DIFFERENT still-RESIDENT solid — an added
871    /// solid's name stealing another live solid's. A `prev` handle no longer in
872    /// `resident` is a stale leftover (rollback / cache eviction), not a
873    /// violation, so it is ignored. The message names the offender + the resident
874    /// owner and points at the fix.
875    fn check_name_collision(
876        &mut self,
877        name: &str,
878        handle: u32,
879        solid_name: &str,
880        resident: &std::collections::HashSet<u32>,
881        is_face: bool,
882    ) {
883        let prev = if is_face {
884            self.faces.get(name).map(|face| face.handle)
885        } else {
886            self.edges.get(name).map(|edge| edge.handle)
887        };
888        let Some(prev_handle) = prev else { return };
889        if prev_handle == handle || !resident.contains(&prev_handle) {
890            return;
891        }
892        let owner = self
893            .solids
894            .iter()
895            .find(|(_, resident_handle)| **resident_handle == prev_handle)
896            .map(|(owner_name, _)| owner_name.as_str())
897            .unwrap_or("another resident solid");
898        let kind = if is_face { "face" } else { "edge" };
899        // One line PER colliding name; the `namespace_copy_names` hint is appended
900        // ONCE per feature error where these lines are joined (execute_history).
901        self.name_collisions.push(format!(
902            "naming-contract violation: solid `{solid_name}` {kind} name `{name}` \
903             collides with resident solid `{owner}` (two live solids must not share a \
904             face/edge name)."
905        ));
906    }
907}
908
909/// Join a feature's per-name collision lines into ONE error string, appending the
910/// `namespace_copy_names` fix hint exactly ONCE (a copy-feature can collide on
911/// dozens of names — repeating the hint per name buried the signal). Shared so the
912/// surfacing in `execute_history` and its test agree on the wording.
913pub(crate) fn name_collision_error(lines: &[String]) -> String {
914    let mut message = lines.join("; ");
915    message.push_str(
916        " — an operation that COPIES geometry (mirror / pattern / transform-copy / \
917         any new one) must call `common::namespace_copy_names(&mut solid, suffix)` \
918         so the copy's faces and edges get UNIQUE names.",
919    );
920    message
921}
922
923// ===========================================================================
924// FeatureContext — everything a feature's `execute(ctx)` needs
925// ===========================================================================
926
927/// The read-only context handed to each feature's `execute`. Features resolve
928/// their `reference_selection` params against `scene` and read numeric params via
929/// [`FeatureContext::number`] (which evaluates expression strings against `env`).
930pub struct FeatureContext<'a> {
931    pub id: String,
932    pub feature_type: String,
933    pub params: &'a serde_json::Value,
934    /// The feature's `persistentData` (round-tripped from the saved part file).
935    /// The SKETCH feature reads its `sketch` + `basis` here (the scene-computed
936    /// plane frame stays caller-side per directive §1 and is marshaled in via this).
937    pub persistent: &'a serde_json::Value,
938    pub env: &'a Env,
939    pub scene: &'a SceneMap,
940}
941
942impl<'a> FeatureContext<'a> {
943    /// The raw param value (an object field of `inputParams`), if present.
944    pub fn param(&self, key: &str) -> Option<&serde_json::Value> {
945        self.params.get(key)
946    }
947
948    /// A numeric param: a JSON number passes through; a JSON string is evaluated
949    /// as an expression against the shared env; anything else is an error. This is
950    /// how a feature declares which of its params are numeric (the engine has no
951    /// per-feature schema).
952    pub fn number(&self, key: &str) -> Result<f64, String> {
953        match self.param(key) {
954            Some(serde_json::Value::Number(number)) => number
955                .as_f64()
956                .ok_or_else(|| format!("param `{key}` is not a finite number")),
957            Some(serde_json::Value::String(source)) => self
958                .env
959                .eval(source)
960                .map_err(|error| format!("param `{key}`: {error}")),
961            Some(other) => Err(format!(
962                "param `{key}` must be a number or expression string, found {other}"
963            )),
964            None => Err(format!("missing required param `{key}`")),
965        }
966    }
967
968    /// A string param (read verbatim — never expression-evaluated; used for ids
969    /// and `reference_selection` names). Contract surface for fan-out features;
970    /// the two implemented features read the id via `ctx.id` directly.
971    #[allow(dead_code)]
972    pub fn string(&self, key: &str) -> Option<String> {
973        match self.param(key) {
974            Some(serde_json::Value::String(text)) => Some(text.clone()),
975            _ => None,
976        }
977    }
978
979    /// A convenience [`FeatureResult::error`] carrying this feature's id + type.
980    pub fn fail(&self, message: impl Into<String>) -> FeatureResult {
981        FeatureResult::error(self.id.clone(), self.feature_type.clone(), message)
982    }
983}
984
985// ===========================================================================
986// Dispatch — a match on `feature_type` to the owning `features/<feat>.rs`
987// ===========================================================================
988
989/// Extract the feature id from `inputParams` (`id`, falling back to the
990/// non-enumerable `featureID`). The solid + all face/edge names are prefixed
991/// with this id, so name fidelity depends on it.
992fn extract_id(params: &serde_json::Value) -> String {
993    for key in ["id", "featureID"] {
994        if let Some(serde_json::Value::String(text)) = params.get(key) {
995            if !text.is_empty() {
996                return text.clone();
997            }
998        }
999    }
1000    String::new()
1001}
1002
1003/// Resolve one feature descriptor to a [`FeatureResult`] against the current
1004/// scene. Each stub's arm calls its own `features::<feat>::execute` so a fan-out
1005/// agent implementing a feature touches ONLY that file — never this dispatch.
1006pub fn execute_feature(
1007    descriptor: &FeatureDescriptor,
1008    env: &Env,
1009    scene: &SceneMap,
1010) -> FeatureResult {
1011    let id = extract_id(&descriptor.input_params);
1012    let feature_type = descriptor.feature_type.clone();
1013    // The feature fence (build-spec §3): component geometry is valid input for
1014    // sketch attach/project and assembly constraints ONLY. A modeling feature
1015    // naming it as an operand fails cleanly HERE — the one altitude every
1016    // feature passes through — instead of per-feature checks. Free for
1017    // componentless scenes (the walk is skipped entirely).
1018    if let Err(message) = component::enforce_reference_fence(&feature_type, descriptor, scene) {
1019        return FeatureResult::error(id, feature_type, message);
1020    }
1021    let ctx = FeatureContext {
1022        id: id.clone(),
1023        feature_type: feature_type.clone(),
1024        params: &descriptor.input_params,
1025        persistent: &descriptor.persistent_data,
1026        env,
1027        scene,
1028    };
1029    // Alias resolution mirrors the caller's feature registry, which matches short name,
1030    // LONG name, and class name (all uppercased) — saved files and tests use
1031    // long-name type strings like "CHAMFER"/"PLANE".
1032    match feature_type.as_str() {
1033        // --- Fully implemented (the exemplary pattern) ---
1034        "P.CU" | "CUBE" => features::cube::execute(&ctx),
1035        "P.S" | "SPHERE" => features::sphere::execute(&ctx),
1036        // --- Solid-producing primitives ---
1037        "P.CY" | "CYLINDER" => features::cylinder::execute(&ctx),
1038        "P.CO" | "CONE" => features::cone::execute(&ctx),
1039        "P.T" | "TORUS" => features::torus::execute(&ctx),
1040        "P.PY" | "PYRAMID" => features::pyramid::execute(&ctx),
1041        // --- Add-material ---
1042        "E" | "EXTRUDE" => features::extrude::execute(&ctx),
1043        "R" | "REVOLVE" => features::revolve::execute(&ctx),
1044        "LOFT" => features::loft::execute(&ctx),
1045        "SW" | "SWEEP" => features::sweep::execute(&ctx),
1046        "SWP" | "PATH SWEEP" | "PATHSWEEP" => features::path_sweep::execute(&ctx),
1047        "RIB" => features::rib::execute(&ctx),
1048        "TU" | "TUBE" => features::tube::execute(&ctx),
1049        // --- Edit / boolean / transform ---
1050        "B" | "BOOLEAN" => features::boolean::execute(&ctx),
1051        "M" | "MIRROR" => features::mirror::execute(&ctx),
1052        "SPL" | "SPLIT" => features::split::execute(&ctx),
1053        "XFORM" | "TRANSFORM" => features::transform::execute(&ctx),
1054        "PATTERN" => features::pattern::execute(&ctx),
1055        // --- Dressups ---
1056        "F" | "FILLET" => features::fillet::execute(&ctx),
1057        "CH" | "CHAMFER" => features::chamfer::execute(&ctx),
1058        "O.S" | "OFFSET SHELL" | "OFFSETSHELL" => features::offset_shell::execute(&ctx),
1059        "O.F" | "OFFSET FACE" | "OFFSETFACE" => features::offset_face::execute(&ctx),
1060        "PF" | "PUSHFACE" | "PUSH FACE" => features::push_face::execute(&ctx),
1061        "DF" | "DELETE FACE" | "DELETEFACE" => features::delete_face::execute(&ctx),
1062        "THK" | "THICKEN" => features::thicken::execute(&ctx),
1063        "H" | "HOLE" => features::hole::execute(&ctx),
1064        // --- No-kernel-op / long tail ---
1065        "IMPORT3D" => features::import3d::execute(&ctx),
1066        "SM.TAB" => features::sheet_metal_tab::execute(&ctx),
1067        "SM.CF" => features::sheet_metal_contour_flange::execute(&ctx),
1068        "SM.F" => features::sheet_metal_flange::execute(&ctx),
1069        "SM.HEM" => features::sheet_metal_hem::execute(&ctx),
1070        "SM.FILLET" => features::sheet_metal_corner::execute_fillet(&ctx),
1071        "SM.CHAMFER" => features::sheet_metal_corner::execute_chamfer(&ctx),
1072        "SM.CUTOUT" => features::sheet_metal_cutout::execute(&ctx),
1073        "SM.UNFOLD" => features::sheet_metal_unfold::execute(&ctx),
1074        // --- Assemblies: one placed parts-library instance. Keep these
1075        //     literals in sync with `parts_library::is_acomp_type` (the
1076        //     fingerprint-mix + GC hooks key on the same strings). ---
1077        "ACOMP" | "ASSEMBLY COMPONENT" => features::assembly_component::execute(&ctx),
1078        // --- Construction geometry that registers named plane frames (headless
1079        //     sketch-plane resolution) ---
1080        "D" | "DATUM" | "DATIUM" => features::datum::execute(&ctx),
1081        "P" | "PLANE" => features::plane::execute(&ctx),
1082        // --- Sketch: solves + extracts a profile the add-material features consume ---
1083        "S" | "SKETCH" => features::sketch::execute(&ctx),
1084        // --- Non-solid construction geometry: editor-drawn pass-throughs ---
1085        "SP" | "SPLINE" => features::spline::execute(&ctx),
1086        "PORT" => features::port::execute(&ctx),
1087        "HX" | "HELIX" => features::helix::execute(&ctx),
1088        // --- Genuinely unknown type string ---
1089        _ => FeatureResult::error(id, feature_type.clone(), format!("unknown feature type '{feature_type}'")),
1090    }
1091}
1092
1093// ===========================================================================
1094// The incremental history cache — dependency-driven dirty tracking
1095// ===========================================================================
1096//
1097// A feature is DIRTY when it itself changed (its serialized descriptor hash — or
1098// the expression env — differs) or when a NAME it references was (re)produced,
1099// removed, or re-resolved differently since its cached run. Everything else is
1100// CLEAN: its cached result (resident handles, profiles, frames, axes, paths)
1101// replays into the scene untouched and is flagged `reused` so the caller skips display
1102// rebuild. Dependency edges come from the exact-match name contract itself
1103// (contract rule 1): any string in a feature's params matching a name produced
1104// earlier in the history IS a reference.
1105//
1106// OWNERSHIP: cache entries own the handles their feature produced. A handle (and
1107// its sheet-metal tree) is freed exactly when its producing entry is invalidated
1108// (feature dirty/deleted, or `clear_history_cache`). Nothing else frees scene
1109// handles — not `SceneMap::apply`, and not the caller (display Solids are non-owning
1110// views post-flip). Consumed intermediates therefore stay resident until an edit
1111// invalidates their producer: the accepted memory cost of incremental replay.
1112
1113/// One cached feature execution.
1114struct CachedFeature {
1115    /// Hash of `type` + `inputParams` + `persistentData` + the env fingerprint.
1116    fingerprint: u64,
1117    /// The successful result (errored results are NEVER cached — an errored
1118    /// feature is unconditionally dirty next run).
1119    result: FeatureResult,
1120    /// The referenced names that RESOLVED against the names available at its
1121    /// position in the history. Compared for equality each run: a reference that
1122    /// starts/stops resolving (producer added/deleted/reordered) flips dirty.
1123    consumed: std::collections::BTreeSet<String>,
1124    /// Every name this feature produced or removed — the invalidation blast
1125    /// radius handed to `changed` when the entry dies.
1126    touched: HashMap<String, ()>,
1127    /// Content hash of this feature's EFFECTIVE inputs: its own `fingerprint`
1128    /// PLUS, for every consumed name, the producing feature's `output_version`
1129    /// (a Merkle hash over the feature DAG). This is what makes reuse correct
1130    /// ACROSS runs — including after a stop-point edit re-caches an upstream
1131    /// feature so it looks "clean" on the next full run. The per-run `changed`
1132    /// wavefront (below) only sees dirtiness WITHIN one run; this sees it across
1133    /// runs by comparing the input content directly. See `feature_output_version`.
1134    output_version: u64,
1135}
1136
1137thread_local! {
1138    /// Feature id -> its cached execution, persisted across `execute_history`
1139    /// calls (same thread = same wasm instance).
1140    static HISTORY_CACHE: std::cell::RefCell<HashMap<String, CachedFeature>> =
1141        std::cell::RefCell::new(HashMap::new());
1142}
1143
1144/// Free a dead entry's owned resources: each produced handle and its
1145/// sheet-metal tree. The SINGLE place cached handles die.
1146fn free_entry(entry: &CachedFeature) {
1147    for added in &entry.result.added {
1148        sheet_metal::remove_tree(added.handle);
1149        crate::free_registered_solid(added.handle);
1150    }
1151}
1152
1153/// Drop the whole cache, freeing every owned handle + tree. Called by the caller on a
1154/// part/document switch (and by every Rust test for hermeticity).
1155pub fn clear_history_cache() {
1156    HISTORY_CACHE.with(|cache| {
1157        let mut cache = cache.borrow_mut();
1158        for entry in cache.values() {
1159            free_entry(entry);
1160        }
1161        cache.clear();
1162    });
1163    sheet_metal::clear_trees();
1164    // Document-switch semantics: the parts library is per-document state and
1165    // resets with the cache (the next run's request block re-seeds it).
1166    parts_library::clear_all();
1167}
1168
1169/// wasm boundary for [`clear_history_cache`].
1170#[wasm_bindgen]
1171pub fn clear_history_cache_json() {
1172    clear_history_cache();
1173}
1174
1175/// Stable-enough fingerprint of one descriptor, with its expression-bearing
1176/// string leaves EVALUATED against `env`. `DefaultHasher` is stable within a
1177/// process, which is exactly the cache's lifetime.
1178///
1179/// This is what makes expression-edit invalidation FINE-GRAINED: an edit to the
1180/// expression sheet (or the configurator) only moves the fingerprint of a feature
1181/// whose parameter VALUES actually change, instead of the old coarse
1182/// `env_fingerprint` that hashed the whole sheet into every feature and thus
1183/// dirtied everything. The env's variable + configurator values reach a feature
1184/// only through the string params it evaluates, so hashing those evaluated values
1185/// captures exactly the feature's dependency on the sheet.
1186fn descriptor_fingerprint(descriptor: &FeatureDescriptor, env: &Env) -> u64 {
1187    use std::hash::{Hash, Hasher};
1188    let mut hasher = std::collections::hash_map::DefaultHasher::new();
1189    descriptor.feature_type.hash(&mut hasher);
1190    // Both param sources: `persistent_data` (e.g. sketch coordinates) can hold
1191    // expression strings too, so it must be evaluated or an expression-driven
1192    // sketch coord would go stale on a sheet edit.
1193    hash_evaluated(&descriptor.input_params, env, &mut hasher);
1194    hash_evaluated(&descriptor.persistent_data, env, &mut hasher);
1195    hasher.finish()
1196}
1197
1198/// Feed a descriptor value into the hasher with every string leaf contributing
1199/// BOTH its raw text AND, if it parses as an expression, its evaluated value.
1200///
1201/// - Raw-ALWAYS keeps verbatim-read strings (ids, `reference_selection` names,
1202///   enum codes) honest: swapping one for a *different* string that happens to
1203///   evaluate to the same number still moves the hash.
1204/// - The evaluated value is what lets an UNRELATED sheet edit leave a
1205///   numeric-expression field untouched (its raw text `"w"` is unchanged and its
1206///   value only moves when `w` moves).
1207/// - A non-expression string simply fails to `eval` and contributes only its raw
1208///   text. A reference name that collides with a variable evaluates too → at
1209///   worst a harmless FALSE-dirty when that variable is edited (never a stale
1210///   reuse; the reference's real dependency rides the consumed-set /
1211///   `output_version`).
1212///
1213/// Object keys are visited in sorted order so the hash is representation-stable.
1214fn hash_evaluated(value: &serde_json::Value, env: &Env, hasher: &mut impl std::hash::Hasher) {
1215    use std::hash::Hash;
1216    match value {
1217        serde_json::Value::String(text) => {
1218            0u8.hash(hasher);
1219            text.hash(hasher);
1220            // Only attempt the (parsing) eval on strings short enough to be a real
1221            // expression — `persistent_data` can be large, and the raw text above
1222            // already covers everything for correctness.
1223            if text.len() <= 64 {
1224                if let Ok(number) = env.eval(text) {
1225                    1u8.hash(hasher);
1226                    number.to_bits().hash(hasher);
1227                }
1228            }
1229        }
1230        serde_json::Value::Array(items) => {
1231            2u8.hash(hasher);
1232            for item in items {
1233                hash_evaluated(item, env, hasher);
1234            }
1235        }
1236        serde_json::Value::Object(map) => {
1237            3u8.hash(hasher);
1238            let mut keys: Vec<&String> = map.keys().collect();
1239            keys.sort();
1240            for key in keys {
1241                key.hash(hasher);
1242                hash_evaluated(&map[key], env, hasher);
1243            }
1244        }
1245        other => {
1246            // Number / bool / null — canonical serialized form.
1247            4u8.hash(hasher);
1248            other.to_string().hash(hasher);
1249        }
1250    }
1251}
1252
1253/// Every suffix a stored reference can carry that is an ALIAS for the SKETCH it
1254/// names rather than a produced name of its own. The kernel run publishes a
1255/// sketch's profile under the bare sketch id, and each of these spellings
1256/// resolves back to it:
1257///
1258/// - `:PROFILE` — the profile's face-name spelling ([`SceneMap::resolve_profile`]
1259///   and [`SceneMap::resolve_path`] both strip it).
1260/// - `:FACE` — the RENDER-side display sheet a committed sketch is drawn as; its
1261///   one planar face is PICKED as `{sketch}:FACE` (`abi::display`), a name the
1262///   kernel run NEVER materializes, so `available` can only ever hold the base.
1263///   `features::common::normalize_profile_alias` strips it at execute time, and
1264///   real saved models store exactly this spelling for a sketch pick — leaving it
1265///   un-canonicalised here is what kept a sketch edit from re-running its extrude.
1266///
1267/// Field-blind on purpose: a false-dirty from an unrelated string that happens to
1268/// end this way is harmless, a missed edge is stale geometry.
1269const SKETCH_REFERENCE_ALIASES: [&str; 2] = [":PROFILE", ":FACE"];
1270
1271/// Collect every string in the descriptor (inputParams + persistentData,
1272/// recursively) that EXACT-matches a name available earlier in the history
1273/// (directly, or with a selection ALIAS suffix — [`SKETCH_REFERENCE_ALIASES`] —
1274/// stripped) — the feature's resolvable reference set.
1275fn scan_consumed(
1276    descriptor: &FeatureDescriptor,
1277    available: &HashMap<String, ()>,
1278) -> std::collections::BTreeSet<String> {
1279    fn walk(
1280        value: &serde_json::Value,
1281        available: &HashMap<String, ()>,
1282        out: &mut std::collections::BTreeSet<String>,
1283    ) {
1284        match value {
1285            serde_json::Value::String(text) => {
1286                let trimmed = text.trim();
1287                if trimmed.is_empty() {
1288                    return;
1289                }
1290                // Record the CANONICAL produced name, not the alias spelling:
1291                // a `{sketch}:PROFILE` / `{sketch}:FACE` reference resolves
1292                // against the profile published under `{sketch}`, and the dirty
1293                // check intersects this set with produced/changed names —
1294                // recording the alias verbatim made a sketch edit invisible to
1295                // its consumers (changed = {"S1"}, consumed = {"S1:PROFILE"},
1296                // no overlap). EXACT match wins first, so a real produced name
1297                // that happens to end in an alias suffix is never rewritten.
1298                if available.contains_key(trimmed) {
1299                    out.insert(trimmed.to_string());
1300                } else if let Some(base) = SKETCH_REFERENCE_ALIASES
1301                    .iter()
1302                    .find_map(|alias| trimmed.strip_suffix(alias))
1303                    .filter(|base| available.contains_key(*base))
1304                {
1305                    out.insert(base.to_string());
1306                }
1307            }
1308            serde_json::Value::Array(items) => {
1309                for item in items {
1310                    walk(item, available, out);
1311                }
1312            }
1313            serde_json::Value::Object(map) => {
1314                for item in map.values() {
1315                    walk(item, available, out);
1316                }
1317            }
1318            _ => {}
1319        }
1320    }
1321    let mut out = std::collections::BTreeSet::new();
1322    walk(&descriptor.input_params, available, &mut out);
1323    walk(&descriptor.persistent_data, available, &mut out);
1324    out
1325}
1326
1327/// The EFFECTIVE input hash of one feature: its own descriptor `fingerprint`
1328/// combined with the `output_version` of every name it consumes. Because each
1329/// producer's `output_version` is itself computed this way, this is a Merkle hash
1330/// over the whole upstream DAG: it changes iff the feature's own descriptor OR any
1331/// transitive input changed. A feature is reusable iff its cached `output_version`
1332/// still equals this — which is exactly "nothing changed for any of its inputs",
1333/// and is correct across runs (a stop-point edit that re-cached an upstream feature
1334/// bumps that feature's version, so this consumer's version no longer matches).
1335///
1336/// `consumed` is a `BTreeSet`, so the iteration order is deterministic. A consumed
1337/// name should always have a version (it came from an already-walked producer); a
1338/// missing one hashes as `0` rather than panicking.
1339fn feature_output_version(
1340    fingerprint: u64,
1341    consumed: &std::collections::BTreeSet<String>,
1342    name_version: &HashMap<String, u64>,
1343) -> u64 {
1344    use std::hash::{Hash, Hasher};
1345    let mut hasher = std::collections::hash_map::DefaultHasher::new();
1346    fingerprint.hash(&mut hasher);
1347    for name in consumed {
1348        name.hash(&mut hasher);
1349        name_version.get(name).copied().unwrap_or(0).hash(&mut hasher);
1350    }
1351    hasher.finish()
1352}
1353
1354/// Every name a result adds to the scene: solid/face/edge names, the CONTAINER
1355/// group aliases, plus the profile/frame/axis/path names from the side-channels.
1356///
1357/// This must mirror [`SceneMap::apply`] exactly — every map a name can be
1358/// RESOLVED from has to be versioned here, or a consumer referencing that name
1359/// records nothing in its consumed set, its `output_version` never moves, and it
1360/// replays stale geometry across a real upstream edit.
1361fn produced_names(result: &FeatureResult) -> Vec<String> {
1362    let mut names = Vec::new();
1363    for added in &result.added {
1364        names.push(added.name.clone());
1365        names.extend(added.face_names.iter().map(|(_, name)| name.clone()));
1366        names.extend(added.edge_names.iter().map(|(_, name)| name.clone()));
1367        // The un-keyed CONTAINER spellings (`{cap_base}_START` and the edge
1368        // names derived from it) are resolvable scene names — a model saved
1369        // before per-loop cap naming references them, and `resolve_face_group` /
1370        // `resolve_edge_group` answer. They are the name a dressup feature
1371        // actually stores, so they must version like any other produced name.
1372        names.extend(added.face_groups.iter().map(|(name, _)| name.clone()));
1373        names.extend(added.edge_groups.iter().map(|(name, _)| name.clone()));
1374    }
1375    names.extend(result.profiles.iter().map(|(name, _)| name.clone()));
1376    names.extend(result.frames.iter().map(|(name, _)| name.clone()));
1377    names.extend(result.axes.iter().map(|(name, _)| name.clone()));
1378    names.extend(result.paths.iter().map(|(name, _)| name.clone()));
1379    names.extend(result.points.iter().map(|(name, _)| name.clone()));
1380    // A component's id is a produced name: a reference to the component (a
1381    // COMPONENT-type selection in a descriptor) versions against its producer.
1382    names.extend(result.components.iter().map(|record| record.id.clone()));
1383    names
1384}
1385
1386// ===========================================================================
1387// The history loop
1388// ===========================================================================
1389
1390/// Run a whole feature history incrementally: build the expression env once,
1391/// then walk the ordered features. A CLEAN feature (see the cache section above)
1392/// replays its cached result; a DIRTY one re-executes (its old outputs are freed
1393/// first). On a feature error, record it and HALT (abort-on-error);
1394/// errored results are never cached. Never panics.
1395pub fn execute_history(request: &HistoryRequest) -> HistoryResult {
1396    execute_history_observed(request, &mut |_| true)
1397}
1398
1399/// A feature about to EXECUTE inside [`execute_history_observed`] — a dirty
1400/// one, not a cached replay (replays are instant and are not reported).
1401#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1402pub struct HistoryProgress<'a> {
1403    /// Zero-based position of the feature in the request.
1404    pub index: usize,
1405    /// The request's feature count.
1406    pub total: usize,
1407    pub id: &'a str,
1408    pub feature_type: &'a str,
1409}
1410
1411/// [`execute_history`] with a progress observer. `observe` is called
1412/// immediately BEFORE each feature the run executes (cached replays are not
1413/// reported); returning `false` stops the run at that boundary — the feature
1414/// is not executed, nothing after it runs, and the result holds what was
1415/// built so far. The boundary is the only cooperative stop the kernel offers:
1416/// nothing inside a feature (a boolean, a blend, a sew) checks anything.
1417///
1418/// The cache bookkeeping is untouched by an early stop: the entries of the
1419/// features that did run are as valid as after a full run, and the entries of
1420/// the ones that did not were retained as parse-only exactly as under a
1421/// `stop_before_id`, so the next full run replays the former and executes the
1422/// latter.
1423pub fn execute_history_observed(
1424    request: &HistoryRequest,
1425    observe: &mut dyn FnMut(HistoryProgress<'_>) -> bool,
1426) -> HistoryResult {
1427    let env = Env::build(&request.expressions, &request.configurator)
1428        .unwrap_or_else(Env::poisoned);
1429
1430    // Seed the kernel-resident parts library from the request block (document
1431    // load; resident-wins rules keep a stale block from undoing kernel-side
1432    // heals/refreshes — see parts_library.rs).
1433    parts_library::ingest(&request.parts_library);
1434
1435    // Entries whose feature was DELETED from the history die now. Their
1436    // consumers go dirty via the consumed-set equality check (the vanished names
1437    // drop out of the available set), so no changed-seeding is needed here.
1438    let request_ids: HashMap<String, ()> = request
1439        .features
1440        .iter()
1441        .map(|descriptor| (extract_id(&descriptor.input_params), ()))
1442        .collect();
1443    HISTORY_CACHE.with(|cache| {
1444        let mut cache = cache.borrow_mut();
1445        cache.retain(|id, entry| {
1446            let keep = request_ids.contains_key(id);
1447            if !keep {
1448                free_entry(entry);
1449            }
1450            keep
1451        });
1452    });
1453
1454    let mut scene = SceneMap::default();
1455    let mut results = Vec::with_capacity(request.features.len());
1456    // Per-feature wall-clock timing, in run order (`web_time::Instant` — plain
1457    // `std::time::Instant` traps 'unreachable' on wasm32).
1458    let mut timings: Vec<(String, f64)> = Vec::with_capacity(request.features.len());
1459    // Names whose content changed this run (produced/removed by any re-executed
1460    // or invalidated feature) — the dirty wavefront.
1461    let mut changed: HashMap<String, ()> = HashMap::new();
1462    // Names available for reference so far this run (from clean AND dirty
1463    // features alike).
1464    let mut available: HashMap<String, ()> = HashMap::new();
1465    // Each available name -> the `output_version` of the feature that produced it
1466    // this run (walk order: a boolean that reuses its target name overwrites the
1467    // producer's version, so consumers depend on the boolean's version). Feeds
1468    // `feature_output_version` so cross-run reuse is decided by input CONTENT.
1469    let mut name_version: HashMap<String, u64> = HashMap::new();
1470    let mut seen_ids: HashMap<String, ()> = HashMap::new();
1471
1472    let total = request.features.len();
1473    for (index, descriptor) in request.features.iter().enumerate() {
1474        let id = extract_id(&descriptor.input_params);
1475        // Editor stop-point: BEFORE this feature — the rest of the request is
1476        // parse-only (their cache entries were already retained above).
1477        if request.stop_before_id.as_deref() == Some(id.as_str()) {
1478            break;
1479        }
1480        // An empty or duplicated id cannot key a cache entry: execute plainly,
1481        // touching no cached state (a duplicate must not free the entry its
1482        // first occurrence just wrote).
1483        let cacheable = !id.is_empty() && seen_ids.insert(id.clone(), ()).is_none();
1484        let fingerprint = descriptor_fingerprint(descriptor, &env);
1485        // Assemblies: an ACOMP instance's effective input includes its
1486        // parts-library entry's CONTENT (key/signature/document — not the
1487        // snapshot, so a self-heal does not dirty it), and a DIRTY entry
1488        // (refresh_library_entry) forces re-execution outright. A no-op for
1489        // every other feature type.
1490        let (fingerprint, library_dirty) =
1491            parts_library::mix_descriptor_fingerprint(descriptor, fingerprint);
1492        let consumed = scan_consumed(descriptor, &available);
1493        // Merkle input hash over this feature + its consumed producers' versions.
1494        // Computed for EVERY feature (cacheable or not) so its produced names can
1495        // publish a version for downstream consumers.
1496        let output_version = feature_output_version(fingerprint, &consumed, &name_version);
1497
1498        let clean = cacheable
1499            && !library_dirty
1500            && HISTORY_CACHE.with(|cache| {
1501                cache.borrow().get(&id).is_some_and(|entry| {
1502                    entry.fingerprint == fingerprint
1503                        && entry.consumed == consumed
1504                        && consumed.iter().all(|name| !changed.contains_key(name))
1505                        // The cross-run clause: reuse only if the effective input
1506                        // content is byte-identical to what this entry was built
1507                        // from. Subsumes the three clauses above (they are hashed
1508                        // in); kept additively so the diff stays minimal and the
1509                        // handle-ownership / blast-radius paths are untouched.
1510                        && entry.output_version == output_version
1511                })
1512            });
1513
1514        if clean {
1515            let mut result =
1516                HISTORY_CACHE.with(|cache| cache.borrow().get(&id).unwrap().result.clone());
1517            result.reused = true;
1518            scene.apply(&result);
1519            for name in produced_names(&result) {
1520                available.insert(name.clone(), ());
1521                // A clean feature's current version equals its cached one; publish
1522                // it so downstream consumers hash the SAME value they cached against.
1523                name_version.insert(name, output_version);
1524            }
1525            results.push(result);
1526            timings.push((id.clone(), 0.0)); // replayed, not re-executed
1527            // Editor stop-point: AFTER this feature.
1528            if request.stop_at_id.as_deref() == Some(id.as_str()) {
1529                break;
1530            }
1531            continue;
1532        }
1533
1534        // Dirty: the old entry (if any) dies — its blast radius joins `changed`.
1535        if cacheable {
1536            if let Some(old) = HISTORY_CACHE.with(|cache| cache.borrow_mut().remove(&id)) {
1537                free_entry(&old);
1538                changed.extend(old.touched.iter().map(|(name, _)| (name.clone(), ())));
1539            }
1540        }
1541
1542        // The observer's boundary: the feature is dirty and about to execute.
1543        if !observe(HistoryProgress {
1544            index,
1545            total,
1546            id: &id,
1547            feature_type: &descriptor.feature_type,
1548        }) {
1549            break;
1550        }
1551
1552        let feat_start = web_time::Instant::now();
1553        let mut result = execute_feature(descriptor, &env, &scene);
1554        timings.push((id.clone(), feat_start.elapsed().as_secs_f64() * 1000.0));
1555        // `halt` reflects the feature's OWN error only — a naming collision flags
1556        // the feature but does NOT truncate the history (the model still renders).
1557        let halt = result.error.is_some();
1558        let collisions_before = scene.name_collisions.len();
1559        scene.apply(&result);
1560        // Naming-contract guard: if applying this feature's output left two RESIDENT
1561        // solids sharing a face/edge name, surface it as the feature's error so the
1562        // operation trips its own tests + shows an error in the app (the hint points
1563        // at `common::namespace_copy_names`). Fresh path only — a cached replay
1564        // carries its collision error, if any, already.
1565        if result.error.is_none() && scene.name_collisions.len() > collisions_before {
1566            result.error = Some(name_collision_error(
1567                &scene.name_collisions[collisions_before..],
1568            ));
1569        }
1570
1571        // Kernel-owned topology metadata: every face/edge this feature produced
1572        // records its producer (the `_seedSourceFeatureMetadata` step, moved here).
1573        // Non-overwriting — faces propagated through a boolean keep their
1574        // original sourceFeatureId, matching the established seed semantics.
1575        if !id.is_empty() {
1576            let mut seed = serde_json::Map::new();
1577            seed.insert("sourceFeatureId".into(), serde_json::Value::String(id.clone()));
1578            for added in &result.added {
1579                for (_, face_name) in &added.face_names {
1580                    scene_metadata::merge_record(face_name, &seed, false);
1581                }
1582                for (_, edge_name) in &added.edge_names {
1583                    scene_metadata::merge_record(edge_name, &seed, false);
1584                }
1585            }
1586        }
1587
1588        // Enrich every miss with the name that replaced it, when the miss looks
1589        // like the per-loop naming change (see `annotate_rename`).
1590        for name in &mut result.unresolved {
1591            *name = annotate_rename(&scene, name);
1592        }
1593
1594        let produced = produced_names(&result);
1595        for name in &produced {
1596            available.insert(name.clone(), ());
1597            changed.insert(name.clone(), ());
1598            // Publish this run's version for the name. Runs for cacheable AND
1599            // non-cacheable (empty/duplicate id) features alike — a non-cacheable
1600            // feature has no cache entry but its outputs still version their
1601            // downstream consumers correctly.
1602            name_version.insert(name.clone(), output_version);
1603        }
1604        for name in &result.removed {
1605            changed.insert(name.clone(), ());
1606        }
1607
1608        if cacheable && !halt {
1609            let mut touched: HashMap<String, ()> =
1610                produced.into_iter().map(|name| (name, ())).collect();
1611            touched.extend(result.removed.iter().map(|name| (name.clone(), ())));
1612            HISTORY_CACHE.with(|cache| {
1613                cache.borrow_mut().insert(
1614                    id.clone(),
1615                    CachedFeature {
1616                        fingerprint,
1617                        result: result.clone(),
1618                        consumed,
1619                        touched,
1620                        output_version,
1621                    },
1622                );
1623            });
1624        }
1625
1626        results.push(result);
1627        if halt {
1628            break;
1629        }
1630        // Editor stop-point: AFTER this feature.
1631        if request.stop_at_id.as_deref() == Some(id.as_str()) {
1632            break;
1633        }
1634    }
1635    // Orphan GC: a parts-library entry whose last ACOMP instance is gone from
1636    // the request is dropped now (spec §2.1 — orphaned payloads never
1637    // accumulate; the request carries the FULL feature list even under a
1638    // stop point, so truncation cannot GC live entries).
1639    parts_library::gc_after_rebuild(request);
1640    // Assembly tail (spec §6 scheduling): solve the request's constraints
1641    // against the just-built scene and install the post-solve session the
1642    // exported assembly ABI serves. Unconditional, so a document without an
1643    // `assembly` block resets any stale session.
1644    assembly::finish_history_run(request, &mut scene, &env);
1645    HistoryResult { results, timings }
1646}
1647
1648// ===========================================================================
1649// wasm boundary
1650// ===========================================================================
1651
1652/// Deserialize a history request, run it, and serialize the per-feature results.
1653/// The handles in the result are `u32`s the caller tessellates / pulls names
1654/// from via the existing `*_handle` wasm exports.
1655#[wasm_bindgen]
1656pub fn execute_history_json(request_json: &str) -> Result<String, JsValue> {
1657    let request: HistoryRequest = serde_json::from_str(request_json)
1658        .map_err(|error| JsValue::from_str(&format!("execute_history_json: bad request: {error}")))?;
1659    let result = execute_history(&request);
1660    serde_json::to_string(&result).map_err(|error| JsValue::from_str(&error.to_string()))
1661}
1662
1663#[cfg(test)]
1664mod tests;
1665
1666// In-context reference tests (assemblies): sketch attach/project on component
1667// geometry + the dispatch-altitude feature fence.
1668#[cfg(test)]
1669mod in_context_tests;