1use serde::{Deserialize, Serialize};
2use wasm_bindgen::prelude::*;
3
4#[path = "geometry/tolerance.rs"]
5mod tolerance;
6pub use tolerance::{solid_scale, KernelTolerances};
7#[path = "props/diagnostics.rs"]
8mod diagnostics;
9pub use diagnostics::{
10 DiagnosticEvent, DiagnosticSeverity, KernelDiagnostics, KernelOutcome, KernelStage,
11};
12#[path = "geometry/curve.rs"]
13mod curve;
14pub use curve::{
15 make_arc, make_circle, make_hyperbola, make_line, make_parabola, uniform_clamped_knots,
16 KnotVector, NurbsCurve, Vec4,
17};
18#[path = "blending/blend/mod.rs"]
19mod blend;
20pub use blend::{
21 blend_closed_edge, blend_edge_variable, blend_open_edge, blend_smooth_chain,
22 round_convex_corner,
23};
24#[path = "blending/fillet.rs"]
25mod fillet;
26pub use fillet::{
27 chamfer_edge, chamfer_edge_angle, chamfer_edge_asymmetric, chamfer_edges_angle,
28 chamfer_edges_asymmetric, fillet_edge, fillet_edges, fillet_edges_variable,
29};
30#[path = "geometry/fit.rs"]
31mod fit;
32pub use fit::{
33 fit_polyline, interpolate_curve, interpolate_curve_closed, interpolate_curve_local,
34 interpolate_curve_thinned, interpolate_curve_with_end_tangents, simplify_polyline,
35 solve_banded, solve_dense, PolylineFit,
36};
37#[path = "geometry/surface.rs"]
38mod surface;
39pub use surface::{
40 carrier_preview_patch, make_cone_surface, make_cylinder_surface, make_extrusion, make_plane,
41 make_revolution, make_sphere_surface, make_torus_surface, NurbsSurface,
42};
43#[path = "geometry/analytic_surface.rs"]
44mod analytic_surface;
45pub use analytic_surface::{
46 circle_angle_to_parameter, intersect_analytic_pair, revolution_structure, AnalyticSurface,
47 RevolutionFrame, RevolutionStructure,
48};
49#[path = "brep/solid_codec.rs"]
50mod solid_codec;
51pub use solid_codec::{decode_solid, encode_solid, SolidNames, SOLID_CODEC_VERSION};
52#[path = "brep/topology.rs"]
53mod topology;
54pub use topology::{
55 make_box_brep, make_cylinder_brep, make_pyramid_brep, BrepSolid, FaceRecord, ValidationReport,
56};
57#[path = "brep/topology_arena.rs"]
58mod topology_arena;
59pub use topology_arena::{
60 ArenaCoedge, ArenaEdge, ArenaFace, ArenaLoop, ArenaShell, ArenaVertex, CoedgeId, EdgeId,
61 FaceId, LoopId, ShellId, TopologyArena, VertexId,
62};
63#[path = "brep/analytic_topology.rs"]
64mod analytic_topology;
65pub use analytic_topology::{make_cone_brep, make_sphere_brep, make_torus_brep};
66#[path = "construction/sweep_topology.rs"]
67mod sweep_topology;
68pub use sweep_topology::{
69 extrude_profile_brep, extrude_profile_brep_draft, profile_anchor, rib_from_profile,
70 sweep_profile_along_path, sweep_profile_along_path_anchored, sweep_profile_helix,
71 sweep_profile_twisted, sweep_profile_twisted_anchored, ProfileAnchor,
72};
73#[path = "construction/revolve_topology.rs"]
74mod revolve_topology;
75pub use revolve_topology::{revolve_profile_brep, revolve_profile_brep_named};
76#[path = "construction/loft_topology.rs"]
77mod loft_topology;
78pub use loft_topology::{
79 loft_profile_brep, loft_profile_brep_closed, loft_profile_brep_guided,
80 loft_profile_brep_guided_frame, loft_profile_brep_tangent,
81};
82#[path = "brep/transform_topology.rs"]
83mod transform_topology;
84pub use transform_topology::{mirror_brep, transform_brep, AffineTransform};
85#[path = "edit/split.rs"]
86mod split;
87pub use split::{
88 split_solid_by_face_surface, split_solid_by_plane, split_solid_by_surface, SplitSurface,
89};
90#[path = "props/mass_properties.rs"]
91mod mass_properties;
92pub use mass_properties::{
93 curve_arc_length, edge_arc_length, face_area, face_boundary_length, face_volume_contribution,
94 parameter_space_area, solid_edge_length_total, solid_mass_properties,
95 solid_mass_properties_full, solid_signed_volume, trim_polygons, DensityMassProperties,
96 FullMassProperties, MassProperties,
97};
98#[path = "meshing/tessellation.rs"]
99mod tessellation;
100pub use tessellation::{tessellate_brep, tessellate_face, TessellationOptions};
101#[path = "meshing/watertight_tessellation/mod.rs"]
102mod watertight_tessellation;
103pub use watertight_tessellation::{
104 sample_edge_polylines, sample_edges_encoded, tessellate_brep_watertight,
105 tessellate_brep_watertight_face_stride, tessellate_brep_watertight_face_stride_with_samples,
106};
107#[path = "feature_pipeline/mod.rs"]
112mod feature_pipeline;
113pub use feature_pipeline::execute_history_json;
114pub use feature_pipeline::{
117 clear_history_cache, execute_history, AddedSolid, Axis, FeatureDescriptor, FeatureResult,
118 Frame, HistoryRequest, HistoryResult, ProfileLoop, SketchProfile,
119};
120pub use feature_pipeline::feature_schema_catalogue;
123pub use feature_pipeline::Env;
129
130pub fn eval_expression(
135 expressions: &str,
136 configurator_json: &serde_json::Value,
137 source: &str,
138) -> Result<f64, String> {
139 Env::build(expressions, configurator_json).and_then(|env| env.eval(source))
140}
141
142#[cfg(feature = "wasm-threads")]
149pub use wasm_bindgen_rayon::init_thread_pool;
150#[path = "geometry/projection.rs"]
151mod projection;
152pub use projection::{
153 project_point_to_curve, project_point_to_surface, project_point_to_surface_seeded,
154 CurveProjection, SurfaceProjection,
155};
156#[path = "intersect/curve_surface_intersection.rs"]
157mod curve_surface_intersection;
158pub use curve_surface_intersection::{intersect_curve_surface, CurveSurfaceIntersection};
159#[path = "intersect/curve_curve_intersection.rs"]
160mod curve_curve_intersection;
161pub use curve_curve_intersection::{intersect_curves, CurveCurveIntersection};
162#[path = "intersect/surface_surface_intersection.rs"]
163mod surface_surface_intersection;
164pub use surface_surface_intersection::{
165 intersect_surfaces, intersect_surfaces_supplemental, SurfaceIntersectionCurve,
166 SurfaceIntersectionOptions,
167};
168#[path = "brep/classification.rs"]
169mod classification;
170pub use classification::{
171 classify_point, parameter_point_in_face, PointClass, PointClassification, PolygonClass,
172 SolidClassifier,
173};
174#[path = "geometry/spatial.rs"]
175mod spatial;
176pub use spatial::{Aabb, Bvh};
177#[path = "brep/pair_classification.rs"]
178mod pair_classification;
179pub use pair_classification::{
180 classify_surface_pair, classify_surface_pair_cached, SurfaceClassifyData,
181 SurfacePairClassification, SurfacePairRelation,
182};
183#[path = "intersect/arrangement.rs"]
184mod arrangement;
185pub use arrangement::{
186 arrange_segments, point_in_polygon, segment_intersection, ArrangementPiece, ArrangementRegion,
187 CycleUse, Segment2, Vec2,
188};
189#[path = "geometry/pcurve.rs"]
190mod pcurve;
191pub use pcurve::{
192 build_pcurve_on_surface, build_pcurve_on_surface_marched, build_pcurve_on_surface_range,
193 build_pcurve_on_surface_range_dense,
194};
195#[path = "csg/imprint.rs"]
196mod imprint;
197pub use imprint::{
198 build_imprints, EdgeSplitRecord, FaceImprints, FaceKey, FacePcurve, ImprintOptions,
199 ImprintPieceRecord, ImprintResultRecord, ImprintVertex,
200};
201#[path = "csg/edge_split.rs"]
202mod edge_split;
203pub use edge_split::{apply_edge_splits, apply_edge_splits_with_map};
204#[path = "csg/fragment.rs"]
205mod fragment;
206pub use fragment::{
207 fragment_face, fragment_solid, FaceFragmentRecord, FragmentCoedge, FragmentEdgeSource,
208 FragmentLoop,
209};
210#[path = "csg/boolean/mod.rs"]
211mod boolean;
212pub use boolean::{
213 boolean_operation, boolean_operation_nary, boolean_operation_with_diagnostics,
214 BooleanOperation, BooleanOptions,
215};
216#[path = "csg/oracle.rs"]
217mod oracle;
218pub use oracle::{
219 boolean_residual_fusables, boolean_semantic_disagreement, boolean_semantic_disagreement_nary,
220 OracleReport, ResidualFusable, ResidualKind, SemanticDisagreement, DISAGREEMENT_THRESHOLD,
221};
222#[path = "healing/heal.rs"]
223mod heal;
224#[path = "offset/offset.rs"]
225mod offset;
226pub use offset::{offset_face_carrier, offset_surface, OffsetFaceCarrier};
227#[path = "offset/thicken.rs"]
228mod thicken;
229pub use thicken::{thicken_face_sheet, thicken_trimmed_sheet};
230#[path = "healing/coalesce.rs"]
231mod coalesce;
232pub use coalesce::{concatenate_exact_curve_pieces, merge_curve_continuation_edges};
233#[path = "healing/face_merge.rs"]
234mod face_merge;
235#[allow(dead_code)]
238#[path = "healing/faceted_repair.rs"]
239mod faceted_repair;
240pub use face_merge::merge_same_surface_faces;
241pub use faceted_repair::mesh_to_faceted_brep;
242#[path = "offset/offset_shell.rs"]
243mod offset_shell;
244pub use offset_shell::{
245 offset_shell, offset_shell_with_diagnostics, OffsetFaceRole, OffsetShellFaceImageRecord,
246 OffsetShellResultRecord,
247};
248#[path = "io/step.rs"]
249mod step;
250pub use step::{audit_step_manifold, export_step};
251#[path = "io/step_import/mod.rs"]
252mod step_import;
253pub use step_import::{import_step, import_step_report};
254#[path = "io/mesh_io.rs"]
255mod mesh_io;
256pub use mesh_io::{
257 read_binary_stl, read_obj, write_binary_stl, write_obj, ObjReadResult, StlReadResult,
258};
259#[path = "solvers/sketch_solver.rs"]
260mod sketch_solver;
261pub use sketch_solver::{
262 solve_sketch, solve_sketch_from_json, SketchSolverSettings, SolveSketchRequest,
263};
264#[path = "solvers/assembly_solver.rs"]
265mod assembly_solver;
266pub use assembly_solver::{
267 solve_assembly, AssemblyBody, AssemblyMate, AssemblySolution, AssemblySolveOptions, BodyPose,
268 MateAlign, MateAxis, MateKind, MatePlane, MateResidualReport, SolveStrategy,
269};
270#[path = "edit/direct_edit.rs"]
271mod direct_edit;
272pub use direct_edit::{delete_face_and_heal, move_faces, resolve_face_by_point};
273#[path = "healing/sew.rs"]
274mod sew;
275pub use sew::{sew_solid, split_pinched_vertices, SewReport};
276#[path = "meshing/mesh_segment.rs"]
277mod mesh_segment;
278pub use mesh_segment::{
279 mesh_regions_to_brep, segment_mesh_faces, MeshRegion, MeshSegmentation, RegionCarrier,
280 SegmentOptions, UNASSIGNED_REGION,
281};
282
283#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize)]
284pub struct Vec3 {
285 pub x: f64,
286 pub y: f64,
287 pub z: f64,
288}
289
290impl Vec3 {
291 pub fn new(x: f64, y: f64, z: f64) -> Self {
292 Self { x, y, z }
293 }
294 pub fn sub(self, rhs: Self) -> Self {
295 Self::new(self.x - rhs.x, self.y - rhs.y, self.z - rhs.z)
296 }
297 pub fn add(self, rhs: Self) -> Self {
298 Self::new(self.x + rhs.x, self.y + rhs.y, self.z + rhs.z)
299 }
300 pub fn scale(self, factor: f64) -> Self {
301 Self::new(self.x * factor, self.y * factor, self.z * factor)
302 }
303 pub fn cross(self, rhs: Self) -> Self {
304 Self::new(
305 self.y * rhs.z - self.z * rhs.y,
306 self.z * rhs.x - self.x * rhs.z,
307 self.x * rhs.y - self.y * rhs.x,
308 )
309 }
310 pub fn dot(self, rhs: Self) -> f64 {
311 self.x * rhs.x + self.y * rhs.y + self.z * rhs.z
312 }
313 pub fn length(self) -> f64 {
314 self.dot(self).sqrt()
315 }
316 pub fn length_squared(self) -> f64 {
317 self.dot(self)
318 }
319 pub fn normalized(self) -> Result<Self, String> {
320 let length = self.length();
321 if length <= 1e-12 {
322 return Err("Vec3.normalized: zero-length vector".into());
323 }
324 Ok(self.scale(1.0 / length))
325 }
326 pub fn perpendicular(self) -> Result<Self, String> {
327 let x = self.x.abs();
328 let y = self.y.abs();
329 let z = self.z.abs();
330 let axis = if x <= y && x <= z {
331 Self::new(1.0, 0.0, 0.0)
332 } else if y <= z {
333 Self::new(0.0, 1.0, 0.0)
334 } else {
335 Self::new(0.0, 0.0, 1.0)
336 };
337 self.cross(axis).normalized()
338 }
339}
340
341#[derive(Clone, Debug, Default, Deserialize, Serialize)]
342pub struct Mesh {
343 pub positions: Vec<f64>,
344 pub normals: Vec<f64>,
345 pub indices: Vec<u32>,
346 pub face_ids: Vec<u32>,
347}
348
349impl Mesh {
350 fn push_vertex(&mut self, point: Vec3, normal: Vec3) -> u32 {
351 self.positions.extend([point.x, point.y, point.z]);
352 self.normals.extend([normal.x, normal.y, normal.z]);
353 (self.positions.len() / 3 - 1) as u32
354 }
355
356 fn quad(&mut self, points: [Vec3; 4], normal: Vec3, face_id: u32) {
357 let base = self.push_vertex(points[0], normal);
358 for point in points.iter().skip(1) {
359 self.push_vertex(*point, normal);
360 }
361 self.indices
362 .extend([base, base + 1, base + 2, base, base + 2, base + 3]);
363 self.face_ids.extend([face_id, face_id]);
364 }
365
366 pub fn signed_volume(&self) -> f64 {
367 self.indices
368 .chunks_exact(3)
369 .map(|tri| {
370 let point = |index: u32| {
371 let i = index as usize * 3;
372 Vec3::new(
373 self.positions[i],
374 self.positions[i + 1],
375 self.positions[i + 2],
376 )
377 };
378 point(tri[0]).dot(point(tri[1]).cross(point(tri[2]))) / 6.0
379 })
380 .sum()
381 }
382
383 pub fn validate(&self) -> Result<(), String> {
384 if self.positions.len() % 3 != 0 || self.normals.len() != self.positions.len() {
385 return Err("invalid vertex or normal buffer".into());
386 }
387 self.validate_geometry()
388 }
389
390 pub fn validate_geometry(&self) -> Result<(), String> {
395 if self.positions.len() % 3 != 0 {
396 return Err("invalid vertex buffer".into());
397 }
398 if self.indices.len() % 3 != 0 {
399 return Err("index buffer is not triangular".into());
400 }
401 let count = self.positions.len() / 3;
402 if self.indices.iter().any(|index| *index as usize >= count) {
403 return Err("index outside vertex buffer".into());
404 }
405 if !self.positions.iter().all(|value| value.is_finite()) {
406 return Err("non-finite vertex".into());
407 }
408 Ok(())
409 }
410}
411
412pub fn make_box(size_x: f64, size_y: f64, size_z: f64) -> Mesh {
413 let x = size_x.abs();
414 let y = size_y.abs();
415 let z = size_z.abs();
416 let p = [
417 Vec3::new(0.0, 0.0, 0.0),
418 Vec3::new(x, 0.0, 0.0),
419 Vec3::new(x, y, 0.0),
420 Vec3::new(0.0, y, 0.0),
421 Vec3::new(0.0, 0.0, z),
422 Vec3::new(x, 0.0, z),
423 Vec3::new(x, y, z),
424 Vec3::new(0.0, y, z),
425 ];
426 let mut mesh = Mesh::default();
427 mesh.quad([p[0], p[3], p[2], p[1]], Vec3::new(0.0, 0.0, -1.0), 0);
428 mesh.quad([p[4], p[5], p[6], p[7]], Vec3::new(0.0, 0.0, 1.0), 1);
429 mesh.quad([p[0], p[1], p[5], p[4]], Vec3::new(0.0, -1.0, 0.0), 2);
430 mesh.quad([p[3], p[7], p[6], p[2]], Vec3::new(0.0, 1.0, 0.0), 3);
431 mesh.quad([p[0], p[4], p[7], p[3]], Vec3::new(-1.0, 0.0, 0.0), 4);
432 mesh.quad([p[1], p[2], p[6], p[5]], Vec3::new(1.0, 0.0, 0.0), 5);
433 mesh
434}
435
436pub fn make_cylinder(radius: f64, height: f64, segments: usize) -> Mesh {
437 let radius = radius.abs();
438 let height = height.abs();
439 let segments = segments.max(3);
440 let mut mesh = Mesh::default();
441 for i in 0..segments {
442 let a = std::f64::consts::TAU * i as f64 / segments as f64;
443 let b = std::f64::consts::TAU * (i + 1) as f64 / segments as f64;
444 let (sa, ca) = a.sin_cos();
445 let (sb, cb) = b.sin_cos();
446 let pa = Vec3::new(radius * ca, 0.0, -radius * sa);
447 let pb = Vec3::new(radius * cb, 0.0, -radius * sb);
448 let ta = Vec3::new(pa.x, height, pa.z);
449 let tb = Vec3::new(pb.x, height, pb.z);
450 mesh.quad(
451 [pa, pb, tb, ta],
452 Vec3::new((ca + cb) * 0.5, 0.0, -(sa + sb) * 0.5),
453 0,
454 );
455 let bottom = mesh.push_vertex(Vec3::default(), Vec3::new(0.0, -1.0, 0.0));
456 let bi = mesh.push_vertex(pb, Vec3::new(0.0, -1.0, 0.0));
457 let bj = mesh.push_vertex(pa, Vec3::new(0.0, -1.0, 0.0));
458 mesh.indices.extend([bottom, bi, bj]);
459 mesh.face_ids.push(1);
460 let top = mesh.push_vertex(Vec3::new(0.0, height, 0.0), Vec3::new(0.0, 1.0, 0.0));
461 let ti = mesh.push_vertex(ta, Vec3::new(0.0, 1.0, 0.0));
462 let tj = mesh.push_vertex(tb, Vec3::new(0.0, 1.0, 0.0));
463 mesh.indices.extend([top, ti, tj]);
464 mesh.face_ids.push(2);
465 }
466 mesh
467}
468
469
470mod abi;
471pub use abi::*;
472
473#[cfg(test)]
474mod tests;