brep_kernel/blending/fillet/edges.rs
1use super::*;
2
3/// Constant-radius rolling-ball fillet of one straight edge between two
4/// planar faces (Golovanov §6.9 cross-section; boolean topology surgery).
5pub fn fillet_edge(
6 solid: &BrepSolid,
7 edge_id: u64,
8 radius: f64,
9 name: Option<&str>,
10) -> Result<BrepSolid, String> {
11 fillet_or_chamfer(solid, edge_id, radius, false, name, ToolEnds::default())
12}
13
14/// Equal-leg chamfer of one straight edge between two planar faces
15/// (Golovanov §6.11: the same construction with the arc's chord).
16pub fn chamfer_edge(
17 solid: &BrepSolid,
18 edge_id: u64,
19 distance: f64,
20 name: Option<&str>,
21) -> Result<BrepSolid, String> {
22 fillet_or_chamfer(solid, edge_id, distance, true, name, ToolEnds::default())
23}
24
25/// Build and apply the chamfer tool for one straight edge from an already-built
26/// cross-section profile (curve index 1 is the chamfer chord / blend wall).
27/// Shared by the two-distance and distance-angle asymmetric entries.
28fn apply_chamfer_offsets_profile(
29 solid: &BrepSolid,
30 cross: &EdgeCross,
31 profile: &[NurbsCurve],
32 name: Option<&str>,
33) -> Result<BrepSolid, String> {
34 let mut tool = match &cross.path {
35 EdgePath::Straight { direction, length } => {
36 extrude_profile_brep(profile, *direction, *length)?
37 }
38 EdgePath::Circular { .. } => {
39 return Err(
40 "chamfer_edge_asymmetric: only straight edges on planar faces are supported \
41 in this slice (asymmetric chamfer on general/curved edges is out of scope)"
42 .into(),
43 );
44 }
45 };
46 if let Some(name) = name {
47 // Side faces are emitted in input-curve order; the chamfer wall is the
48 // second profile curve (index 1).
49 let mut side_index = 0usize;
50 for shell in &mut tool.shells {
51 for face in &mut shell.faces {
52 if side_index == 1 && face.name.is_none() {
53 face.name = Some(name.to_string());
54 }
55 side_index += 1;
56 if side_index >= profile.len() {
57 break;
58 }
59 }
60 }
61 }
62 apply_tool(solid, &tool, cross.convex)
63}
64
65/// Asymmetric (two-distance) chamfer of one STRAIGHT edge between two planar
66/// faces (Golovanov §6.11): setback `d1` along face 1 and `d2` along face 2 —
67/// the standard CAD "d1 × d2" bevel. General/curved edges are out of scope for
68/// this slice and return a clear error.
69pub fn chamfer_edge_asymmetric(
70 solid: &BrepSolid,
71 edge_id: u64,
72 d1: f64,
73 d2: f64,
74 name: Option<&str>,
75) -> Result<BrepSolid, String> {
76 if !(d1 > 0.0) || !(d2 > 0.0) || !d1.is_finite() || !d2.is_finite() {
77 return Err("chamfer_edge_asymmetric: both setback distances must be positive".into());
78 }
79 // `analyze_edge` only uses the radius to size the orientation probe step;
80 // the smaller setback keeps that probe inside both faces.
81 let cross = analyze_edge(solid, edge_id, d1.min(d2))?;
82 let profile = chamfer_cross_section_offsets(&cross, d1, d2)?;
83 apply_chamfer_offsets_profile(solid, &cross, &profile, name)
84}
85
86/// Distance-angle chamfer of one STRAIGHT edge between two planar faces
87/// (Golovanov §6.11): setback `d1` along face 1 and angle `angle_rad` between
88/// the chamfer face and face 1. `d2` is constructed geometrically in the
89/// cross-section plane (see `chamfer_angle_second_distance`), then the
90/// two-distance builder is applied.
91pub fn chamfer_edge_angle(
92 solid: &BrepSolid,
93 edge_id: u64,
94 d1: f64,
95 angle_rad: f64,
96 name: Option<&str>,
97) -> Result<BrepSolid, String> {
98 if !(d1 > 0.0) || !d1.is_finite() {
99 return Err("chamfer_edge_angle: setback distance d1 must be positive".into());
100 }
101 let cross = analyze_edge(solid, edge_id, d1)?;
102 let d2 = chamfer_angle_second_distance(&cross, d1, angle_rad)?;
103 let profile = chamfer_cross_section_offsets(&cross, d1, d2)?;
104 apply_chamfer_offsets_profile(solid, &cross, &profile, name)
105}
106
107/// Heal §6.9 fillet/chamfer surgery output so every edge curve endpoint sits
108/// exactly on its vertex.
109///
110/// The direct §6.9 surgery re-uses trimmed original edges (e.g. the straight
111/// side edges meeting a filleted edge at a corner) whose endpoints are computed
112/// by a separate trim/intersection from the freshly-built blend spring/contact
113/// curves that define the shared corner vertex. When the input itself carries
114/// solver noise (a sketch whose "equal" points sit ~5e-5 apart), that noise is
115/// amplified by the surface–surface intersections to ~1e-4 gaps between the
116/// re-trimmed edge's endpoint and the corner vertex — a hair non-watertight,
117/// enough to trip the topology validator's 1e-5 vertex band.
118///
119/// This mirrors the boolean assembler's endpoint weld
120/// (`commit_nearby_edge_endpoints`): snap the CURVE endpoints exactly onto the
121/// vertex, and ONLY for endpoints that fall outside the validator band (so a
122/// clean, already-watertight blend is left byte-identical), and ONLY within a
123/// bound derived from the blend radius (`radius * 1e-3`, floored at the proven
124/// 1e-4 boolean-weld radius) — far below the radius and feature size, so a
125/// genuine modeling gap is never masked.
126pub(super) fn heal_edge_vertex_gaps(solid: &mut BrepSolid, radius: f64) -> Result<(), String> {
127 // commit_nearby_edge_endpoints skips edges whose endpoints are already
128 // inside the 1e-5 validator band and rejects gaps beyond `search.max(1e-4)`;
129 // a radius-scaled search adds headroom for noisier inputs while staying
130 // tiny relative to the blend (0.1% of radius) — clean outputs are untouched.
131 let search = (radius.abs() * 1e-3).max(1e-7);
132 crate::boolean::commit_nearby_edge_endpoints(solid, search)
133}
134
135/// Resolve a 3D point that lies ON an edge to that edge's id (ids do not
136/// survive the app-side decode, so callers identify edges geometrically —
137/// the same scheme as the single-edge blend entry).
138fn resolve_edge_by_point(solid: &BrepSolid, point: Vec3) -> Result<u64, String> {
139 let mut best: Option<(u64, f64)> = None;
140 for edge in &solid.edges {
141 let Ok(projection) = crate::project_point_to_curve(&edge.curve, point) else {
142 continue;
143 };
144 let clamped = projection
145 .u
146 .clamp(edge.t0.min(edge.t1), edge.t0.max(edge.t1));
147 let Ok(sample) = edge.curve.evaluate(clamped) else {
148 continue;
149 };
150 let distance = sample.sub(point).length();
151 if best.map(|(_, known)| distance < known).unwrap_or(true) {
152 best = Some((edge.id, distance));
153 }
154 }
155 match best {
156 Some((edge_id, distance)) if distance <= 1e-3 => Ok(edge_id),
157 Some((_, distance)) => Err(format!(
158 "fillet_edges: no edge within tolerance of the point (nearest {distance:.6})"
159 )),
160 None => Err("fillet_edges: solid has no edges".into()),
161 }
162}
163
164/// Fillet (or chamfer) a GROUP of edges as ONE operation, and — for fillets —
165/// round the convex "star" vertices where three or more of the selected edges
166/// meet (Golovanov §6.9.7). This is the whole multi-edge fillet in a single
167/// kernel call: the caller passes the object plus one 3D point on each edge,
168/// and the kernel orchestrates the filleting and corner blending against the
169/// full topology (so acute corners resolve coherently instead of being
170/// stitched edge-by-edge by the app). A corner the kernel cannot round (e.g.
171/// non-orthogonal beyond support, or a general no-common-ball star) is left as
172/// the edge fillets rather than failing the whole group.
173///
174/// When the WHOLE selection cannot be blended as one unit — a shared convex
175/// corner where a revolve axis/pole edge meets the adjacent cap edges can
176/// defeat the sequential corner surgery even though each edge and every proper
177/// SUBSET of the selection blends cleanly (the three fillets converge on the
178/// pole with no single end face across the corner) — we do NOT hard-reject the
179/// whole selection (which makes the app refuse it outright with "does not yet
180/// support the selected edge geometry"). Instead we blend the LARGEST subset
181/// of the selected edges that yields a VALID solid, dropping only the edge(s)
182/// that cannot co-blend at the corner. A selection that already composes is
183/// returned unchanged (byte-identical) — the subset search only runs after the
184/// full-group attempt errors.
185///
186/// `edge_names` (when `Some`) is the per-edge blend-FACE name parallel to
187/// `edge_points` — each grown wall is named after ITS originating edge; `None`
188/// names every wall with the single base `name` (the legacy/test behavior,
189/// byte-identical to before). The whole `*_edges` family takes the same
190/// `edge_names` slot in the same position.
191pub fn fillet_edges(
192 solid: &BrepSolid,
193 edge_points: &[Vec3],
194 edge_names: Option<&[String]>,
195 radius: f64,
196 chamfer: bool,
197 name: Option<&str>,
198) -> Result<BrepSolid, String> {
199 if !(radius > 0.0) || !radius.is_finite() {
200 return Err("fillet_edges: radius must be positive".into());
201 }
202 if edge_points.is_empty() {
203 return Err("fillet_edges: no edges selected".into());
204 }
205
206 match fillet_edges_group(solid, edge_points, edge_names, radius, chamfer, name) {
207 Ok(result) => Ok(result),
208 Err(group_err) => {
209 // Fewer than two edges: nothing to drop, so the group error is final.
210 // Cap the combinatorial search so a large malformed selection cannot
211 // explode (the full group carries the common case; the search is a
212 // rare fallback).
213 let n = edge_points.len();
214 if n < 2 || n > 12 {
215 return Err(group_err);
216 }
217 // Drop the fewest edges first (largest surviving subset), trying the
218 // drop-sets in lexicographic order so the result is deterministic.
219 // Return the first subset that blends to a VALID (watertight) solid.
220 for drop in 1..n {
221 for dropped in index_combinations(n, drop) {
222 let kept: Vec<Vec3> = (0..n)
223 .filter(|i| !dropped.contains(i))
224 .map(|i| edge_points[i])
225 .collect();
226 // Subset the per-edge blend-face names with the IDENTICAL
227 // drop-set so `kept_names[k]` still names `kept[k]`.
228 let kept_names: Option<Vec<String>> = edge_names.map(|names| {
229 (0..n)
230 .filter(|i| !dropped.contains(i))
231 .map(|i| names[i].clone())
232 .collect()
233 });
234 if let Ok(result) = fillet_edges_group(
235 solid,
236 &kept,
237 kept_names.as_deref(),
238 radius,
239 chamfer,
240 name,
241 ) {
242 if result.validate().is_empty() {
243 return Ok(result);
244 }
245 }
246 }
247 }
248 Err(group_err)
249 }
250 }
251}
252
253/// The blend-FACE name for the `i`-th selected edge: its per-edge name when the
254/// caller supplied the parallel `edge_names` (feature path — each wall named
255/// after its originating edge, `{fid}:BLEND:{edge}`), else the single base
256/// `name` for every wall (the legacy/test path, byte-identical to before).
257fn per_edge_name<'a>(
258 edge_names: Option<&'a [String]>,
259 base: Option<&'a str>,
260 i: usize,
261) -> Option<&'a str> {
262 match edge_names {
263 Some(names) => names.get(i).map(|value| value.as_str()),
264 None => base,
265 }
266}
267
268/// The star-corner patch name: `{base}:CORNER:{sorted+join of adjacent edge
269/// names}` when per-edge names were supplied (feature path), else the single
270/// `base` (legacy/test path — the corner keeps the wall name, pre-change
271/// behavior). `base` is `{fid}:BLEND` and each `edge_names[i]` is the composed
272/// `{fid}:BLEND:{edge}`, so stripping the `{base}:` prefix recovers the bare
273/// originating-edge name for the join. Unique per corner: two distinct corners
274/// never share the same set of >=3 selected edges.
275fn corner_face_name(
276 edge_names: Option<&[String]>,
277 base: Option<&str>,
278 adjacent: &[usize],
279) -> Option<String> {
280 match (edge_names, base) {
281 (Some(names), Some(base)) => {
282 let prefix = format!("{base}:");
283 let mut raws: Vec<&str> = adjacent
284 .iter()
285 .filter_map(|&i| names.get(i))
286 .map(|composed| composed.strip_prefix(&prefix).unwrap_or(composed.as_str()))
287 .collect();
288 raws.sort_unstable();
289 raws.dedup();
290 Some(format!("{base}:CORNER:{}", raws.join("+")))
291 }
292 _ => base.map(|value| value.to_string()),
293 }
294}
295
296/// All ways to choose `k` distinct indices from `0..n`, in lexicographic order.
297fn index_combinations(n: usize, k: usize) -> Vec<Vec<usize>> {
298 let mut out = Vec::new();
299 if k == 0 || k > n {
300 return out;
301 }
302 let mut idx: Vec<usize> = (0..k).collect();
303 loop {
304 out.push(idx.clone());
305 // Advance to the next combination (like counting with carry).
306 let mut i = k;
307 loop {
308 if i == 0 {
309 return out;
310 }
311 i -= 1;
312 if idx[i] != i + n - k {
313 break;
314 }
315 }
316 idx[i] += 1;
317 for j in (i + 1)..k {
318 idx[j] = idx[j - 1] + 1;
319 }
320 }
321}
322
323/// Blend the WHOLE selection as one group (the single-shot multi-edge fillet).
324/// Errors if any selected edge or the shared-corner surgery cannot compose;
325/// `fillet_edges` wraps this with a maximal-valid-subset fallback.
326fn fillet_edges_group(
327 solid: &BrepSolid,
328 edge_points: &[Vec3],
329 edge_names: Option<&[String]>,
330 radius: f64,
331 chamfer: bool,
332 name: Option<&str>,
333) -> Result<BrepSolid, String> {
334 use rustc_hash::FxHashSet as HashSet;
335
336 // Fuse-first operand heal (Lever A) before the multi-edge surgery: snap the
337 // input's near-coincident / off-plane vertices (e.g. a revolve pole apex
338 // sitting a few microns off the axis) to exact and re-anchor incident
339 // edges. The selected edges are resolved geometrically below, so a
340 // sub-heal_tol vertex move never changes which edges are picked; a clean
341 // input is left byte-identical.
342 let mut healed_input = solid.clone();
343 let heal_policy = crate::KernelTolerances::for_solid(&healed_input, 1e-7);
344 crate::heal::heal_operands(&mut healed_input, &heal_policy)?;
345 let solid = &healed_input;
346
347 // 1. Detect convex corners from the ORIGINAL solid: a point that is an
348 // endpoint of >=3 of the selected edges (a cube/prism-style vertex).
349 let mut endpoints: Vec<(Vec3, usize)> = Vec::with_capacity(edge_points.len() * 2);
350 // The extent each selected edge has BEFORE any blend trims it, so the
351 // sequential build can run every cutter through the shared corners.
352 let mut original_extents: Vec<(Vec3, Vec3)> = Vec::with_capacity(edge_points.len());
353 for (i, point) in edge_points.iter().enumerate() {
354 let edge_id = resolve_edge_by_point(solid, *point)?;
355 let edge = solid
356 .edges
357 .iter()
358 .find(|e| e.id == edge_id)
359 .ok_or("fillet_edges: resolved edge vanished")?;
360 let (start, end) = (edge.curve.evaluate(edge.t0)?, edge.curve.evaluate(edge.t1)?);
361 endpoints.push((start, i));
362 endpoints.push((end, i));
363 original_extents.push((start, end));
364 }
365 let mut corners: Vec<Vec3> = Vec::new();
366 // The selected-edge INPUT INDICES meeting at each star corner (parallel to
367 // `corners`), sorted — used to name the corner patch after its adjacent
368 // edges (`{fid}:BLEND:CORNER:{e_a}+{e_b}+…`), UNIQUE per corner because no
369 // two distinct corners share the same set of >=3 selected edges.
370 let mut corner_edges: Vec<Vec<usize>> = Vec::new();
371 let mut chain_corner_count = 0usize;
372 let mut used = vec![false; endpoints.len()];
373 for i in 0..endpoints.len() {
374 if used[i] {
375 continue;
376 }
377 used[i] = true;
378 let mut edges_here: HashSet<usize> = HashSet::default();
379 edges_here.insert(endpoints[i].1);
380 for j in (i + 1)..endpoints.len() {
381 if used[j] {
382 continue;
383 }
384 if endpoints[i].0.sub(endpoints[j].0).length() < 1e-6 {
385 used[j] = true;
386 edges_here.insert(endpoints[j].1);
387 }
388 }
389 if edges_here.len() >= 3 {
390 corners.push(endpoints[i].0);
391 let mut adjacent: Vec<usize> = edges_here.into_iter().collect();
392 adjacent.sort_unstable();
393 corner_edges.push(adjacent);
394 } else if edges_here.len() == 2 {
395 chain_corner_count += 1;
396 }
397 }
398
399 // 2. Build the blends.
400 //
401 // CHAIN corners (§6.9.6 — exactly TWO selected edges share a vertex):
402 // the sequential build truncates the later blend where it runs into the
403 // earlier one and closes it with a flat bulkhead across the fillet
404 // channel — a hard step, not a transition. For selections containing
405 // chain corners, blend each edge FULL-LENGTH on the ORIGINAL solid and
406 // INTERSECT the per-edge results instead: the removal volumes union, so
407 // adjacent blends run through the shared corner and trim each other
408 // along their intersection curve — the standard MITER corner, tangent
409 // to the shared face at the seam's tangency end. Non-adjacent edges
410 // are unaffected (their removals are disjoint, intersection ≡
411 // sequential).
412 //
413 // Selections without chain corners keep the sequential build unchanged
414 // (star corners are rounded in step 3 against exactly the sequential
415 // geometry round_convex_corner was built for).
416 // CONVEXITY GUARD: a convex blend REMOVES material (fillet = orig −
417 // cut), a concave blend ADDS it (orig + pad). Full-length blends
418 // combine as orig − ∪cuts + ∪pads, so the per-edge results compose by
419 // INTERSECTION when every edge is convex and by UNION when every edge
420 // is concave; a mixed selection has no single composition and falls
421 // back to the sequential build.
422 // Star selections (any >=3 corner) keep the sequential build outright:
423 // round_convex_corner's surgery is built against sequential geometry, and
424 // a mitered star would lose its sphere patch.
425 let miter_operation = if chain_corner_count > 0 && corners.is_empty() {
426 let mut any_convex = false;
427 let mut any_concave = false;
428 for point in edge_points {
429 match resolve_edge_by_point(solid, *point)
430 .and_then(|edge_id| analyze_edge(solid, edge_id, radius))
431 {
432 Ok(cross) if cross.convex => any_convex = true,
433 Ok(_) => any_concave = true,
434 // Unknown edge class: let the sequential path produce its own
435 // (more specific) error or result.
436 Err(_) => {
437 any_convex = true;
438 any_concave = true;
439 break;
440 }
441 }
442 }
443 match (any_convex, any_concave) {
444 (true, false) => Some(crate::BooleanOperation::Intersect),
445 (false, true) => Some(crate::BooleanOperation::Union),
446 _ => None,
447 }
448 } else {
449 None
450 };
451
452 // Fillet/chamfer each edge in turn, resolving its point on the evolving
453 // solid (ids shift as earlier fillets rewrite topology; the midpoint of an
454 // edge is untouched by the corner surgery of the others). This is the
455 // baseline build used directly for non-miter selections AND as the
456 // fallback when the miter composition below cannot reassemble.
457 let build_sequential = || -> Result<BrepSolid, String> {
458 let mut sequential = solid.clone();
459 for (index, point) in edge_points.iter().enumerate() {
460 let edge_id = resolve_edge_by_point(&sequential, *point)?;
461 // Earlier cutters in this loop TRIM the edges that share a corner
462 // with them; extend this cutter back over what they took so the
463 // two removal volumes union through the corner (§6.9.6 miter)
464 // instead of leaving a wedge of material standing behind a flush
465 // end cap. Untouched edges get a zero pad and the historical
466 // flush cutter.
467 let ends = tool_ends_to_original_extent(
468 &sequential,
469 edge_id,
470 radius,
471 original_extents[index],
472 &corners,
473 );
474 // This edge's blend wall carries the name of THIS input edge
475 // (`edge_names[index]`); a smooth chain that engulfs several edges
476 // is named after the FIRST such input edge processed here (input
477 // order), the chain's representative.
478 let edge_name = per_edge_name(edge_names, name, index);
479 sequential = fillet_or_chamfer(&sequential, edge_id, radius, chamfer, edge_name, ends)?;
480 }
481 Ok(sequential)
482 };
483
484 let mut result = if let Some(operation) = miter_operation {
485 let options = crate::BooleanOptions::default();
486 let mut combined: Result<Option<BrepSolid>, String> = Ok(None);
487 for (index, point) in edge_points.iter().enumerate() {
488 let edge_id = resolve_edge_by_point(solid, *point)?;
489 let edge_name = per_edge_name(edge_names, name, index);
490 let blended = if chamfer {
491 chamfer_edge(solid, edge_id, radius, edge_name)?
492 } else {
493 fillet_edge(solid, edge_id, radius, edge_name)?
494 };
495 combined = match combined {
496 Err(e) => Err(e),
497 Ok(None) => Ok(Some(blended)),
498 Ok(Some(previous)) => {
499 crate::boolean_operation(&previous, &blended, operation, &options)
500 .map(Some)
501 .map_err(|error| {
502 format!("fillet_edges: chain-corner miter composition failed: {error}")
503 })
504 }
505 };
506 if combined.is_err() {
507 break;
508 }
509 }
510 // A §6.9.6 miter (per-edge blends intersected/unioned through the
511 // shared chain corners) can fail to reassemble on faces whose
512 // fragmented boundary does not close — e.g. a planar cap whose ENTIRE
513 // perimeter is selected, where fragment_face reports an "incomplete
514 // run". Rather than let `fillet_edges` silently DROP a selected edge
515 // to recover a valid subset (the reported defect: not every edge of
516 // the face gets a fillet), fall back to the sequential build, which
517 // blends EVERY selected edge (chain corners get a flat bulkhead
518 // instead of a miter). Only if that also fails to produce a valid
519 // solid do we surface the miter error so the caller's
520 // maximal-valid-subset search can still run.
521 match combined {
522 Ok(Some(mitered)) => mitered,
523 Ok(None) => return Err("fillet_edges: no edges selected".into()),
524 Err(miter_err) => match build_sequential() {
525 Ok(seq) if seq.validate().is_empty() => seq,
526 _ => return Err(miter_err),
527 },
528 }
529 } else {
530 build_sequential()?
531 };
532
533 // 3. Round the convex corners (fillets only — chamfers keep sharp
534 // vertices). A corner that cannot be rounded is left as the edge
535 // fillets so the group still succeeds. Each corner patch is named after
536 // the selected edges meeting there (`{fid}:BLEND:CORNER:{e_a}+…`) so no
537 // two corners collide and the patch stays under the `{fid}:BLEND` prefix.
538 if !chamfer {
539 for (ci, corner) in corners.iter().enumerate() {
540 let corner_name = corner_face_name(edge_names, name, &corner_edges[ci]);
541 if let Ok(rounded) =
542 crate::blend::round_convex_corner(&result, *corner, radius, corner_name.as_deref())
543 {
544 result = rounded;
545 }
546 }
547 }
548
549 // Heal any residual vertex/edge gaps introduced by the corner-rounding
550 // surgery (the per-edge results are already healed inside fillet_or_chamfer).
551 heal_edge_vertex_gaps(&mut result, radius)?;
552 Ok(result)
553}
554
555/// Variable-radius fillet/chamfer of a GROUP of edges (§4.9.5), the app entry
556/// for tapered blends: each selected edge (resolved by a point on it) is
557/// blended with the SAME radius profile `radii` — a list of (edge-fraction,
558/// radius) stops in [0,1] — applied along that edge's own parameterization.
559/// Edges are blended independently (no shared-vertex corner rounding; a
560/// variable-radius star has no single tangent ball), so this is the tapered
561/// counterpart of `fillet_edges` for the constant case.
562pub fn fillet_edges_variable(
563 solid: &BrepSolid,
564 edge_points: &[Vec3],
565 edge_names: Option<&[String]>,
566 radii: &[(f64, f64)],
567 chamfer: bool,
568 name: Option<&str>,
569) -> Result<BrepSolid, String> {
570 if edge_points.is_empty() {
571 return Err("fillet_edges_variable: no edges selected".into());
572 }
573 let max_radius = radii.iter().map(|(_, r)| r.abs()).fold(0.0_f64, f64::max);
574
575 // Chain corners miter exactly like the constant-radius group (§6.9.6):
576 // per-edge blends on the ORIGINAL solid composed by boolean — Intersect
577 // when every edge is convex, Union when every edge is concave. Mixed or
578 // unclassifiable selections keep the sequential build. Variable blends
579 // never round star vertices, so unlike the constant group there is no
580 // sequential-only star path to protect.
581 let mut chain_corner = false;
582 {
583 use rustc_hash::FxHashSet as HashSet;
584 let mut endpoints: Vec<(Vec3, usize)> = Vec::with_capacity(edge_points.len() * 2);
585 for (i, point) in edge_points.iter().enumerate() {
586 if let Ok(edge_id) = resolve_edge_by_point(solid, *point) {
587 if let Some(edge) = solid.edges.iter().find(|e| e.id == edge_id) {
588 if let (Ok(a), Ok(b)) =
589 (edge.curve.evaluate(edge.t0), edge.curve.evaluate(edge.t1))
590 {
591 endpoints.push((a, i));
592 endpoints.push((b, i));
593 }
594 }
595 }
596 }
597 let mut used = vec![false; endpoints.len()];
598 for i in 0..endpoints.len() {
599 if used[i] {
600 continue;
601 }
602 used[i] = true;
603 let mut edges_here: HashSet<usize> = HashSet::default();
604 edges_here.insert(endpoints[i].1);
605 for j in (i + 1)..endpoints.len() {
606 if used[j] {
607 continue;
608 }
609 if endpoints[i].0.sub(endpoints[j].0).length() < 1e-6 {
610 used[j] = true;
611 edges_here.insert(endpoints[j].1);
612 }
613 }
614 if edges_here.len() == 2 {
615 chain_corner = true;
616 }
617 }
618 }
619 let miter_operation = if chain_corner {
620 let probe_radius = if max_radius > 0.0 { max_radius } else { 1.0 };
621 let mut any_convex = false;
622 let mut any_concave = false;
623 for point in edge_points {
624 match resolve_edge_by_point(solid, *point)
625 .and_then(|edge_id| analyze_edge(solid, edge_id, probe_radius))
626 {
627 Ok(cross) if cross.convex => any_convex = true,
628 Ok(_) => any_concave = true,
629 Err(_) => {
630 any_convex = true;
631 any_concave = true;
632 break;
633 }
634 }
635 }
636 match (any_convex, any_concave) {
637 (true, false) => Some(crate::BooleanOperation::Intersect),
638 (false, true) => Some(crate::BooleanOperation::Union),
639 _ => None,
640 }
641 } else {
642 None
643 };
644
645 // Try the miter first; the variable blend's FITTED boundary curves are
646 // only ~1e-3 accurate at blend-blend tangencies (unlike the exact
647 // constant-radius cylinders), so the composition can fail — fall back to
648 // the sequential build then, which is never worse than the pre-miter
649 // behavior. Tightening the taper surface's endpoint fitting is the
650 // documented follow-up that would make the miter stick.
651 let miter_attempt: Option<BrepSolid> = if let Some(operation) = miter_operation {
652 let options = crate::BooleanOptions::default();
653 let mut combined: Option<BrepSolid> = None;
654 let mut failed = false;
655 for (index, point) in edge_points.iter().enumerate() {
656 let Ok(edge_id) = resolve_edge_by_point(solid, *point) else {
657 failed = true;
658 break;
659 };
660 let edge_name = per_edge_name(edge_names, name, index);
661 let Ok(blended) =
662 crate::blend::blend_edge_variable(solid, edge_id, radii, chamfer, edge_name)
663 else {
664 failed = true;
665 break;
666 };
667 let next = match combined.take() {
668 None => blended,
669 Some(previous) => {
670 match crate::boolean_operation(&previous, &blended, operation, &options) {
671 Ok(next) => next,
672 Err(_) => {
673 failed = true;
674 break;
675 }
676 }
677 }
678 };
679 combined = Some(next);
680 }
681 if failed {
682 None
683 } else {
684 combined.filter(|s| s.validate().is_empty())
685 }
686 } else {
687 None
688 };
689 let mut result = match miter_attempt {
690 Some(mitered) => mitered,
691 None => {
692 let mut sequential = solid.clone();
693 for (index, point) in edge_points.iter().enumerate() {
694 let edge_id = resolve_edge_by_point(&sequential, *point)?;
695 let edge_name = per_edge_name(edge_names, name, index);
696 sequential = crate::blend::blend_edge_variable(
697 &sequential,
698 edge_id,
699 radii,
700 chamfer,
701 edge_name,
702 )?;
703 }
704 sequential
705 }
706 };
707 // Heal §6.9 surgery so re-trimmed edges meet their vertices exactly; scale
708 // the heal bound by the largest radius stop in the taper profile.
709 heal_edge_vertex_gaps(&mut result, max_radius)?;
710 // Final honesty gate: a genuinely TAPERED chain (different radii at the
711 // shared corner) has mismatched trim stations there — the blends cannot
712 // meet without a transition patch (not implemented), and the sequential
713 // surgery silently left broken topology before this gate existed.
714 let issues = result.validate();
715 if !issues.is_empty() {
716 return Err(format!(
717 "fillet_edges_variable: tapered blends meet at a shared chain vertex with \
718 mismatched radii — the radius-transition corner patch is not implemented; \
719 fillet the edges in separate operations or use matching stop radii \
720 ({} validation issues, first: {})",
721 issues.len(),
722 issues
723 .first()
724 .map(|issue| issue.message.clone())
725 .unwrap_or_default()
726 ));
727 }
728 Ok(result)
729}
730
731/// Asymmetric (two-distance) chamfer of a GROUP of edges, the app entry: each
732/// selected edge (resolved by a point on it) gets a `d1 × d2` bevel (§6.11).
733/// Edges are chamfered independently — asymmetric chamfers keep sharp vertices,
734/// so there is no shared-corner blending.
735pub fn chamfer_edges_asymmetric(
736 solid: &BrepSolid,
737 edge_points: &[Vec3],
738 edge_names: Option<&[String]>,
739 d1: f64,
740 d2: f64,
741 name: Option<&str>,
742) -> Result<BrepSolid, String> {
743 if edge_points.is_empty() {
744 return Err("chamfer_edges_asymmetric: no edges selected".into());
745 }
746 let mut result = solid.clone();
747 // `edge_names[index]` is keyed by INPUT position; the loop resolves each
748 // point on the EVOLVING `result`, but enumerates the input points in order,
749 // so the index alignment holds.
750 for (index, point) in edge_points.iter().enumerate() {
751 let edge_id = resolve_edge_by_point(&result, *point)?;
752 let edge_name = per_edge_name(edge_names, name, index);
753 result = chamfer_edge_asymmetric(&result, edge_id, d1, d2, edge_name)?;
754 }
755 Ok(result)
756}
757
758/// Distance-angle chamfer of a GROUP of edges, the app entry: each selected
759/// edge (resolved by a point on it) gets a setback `d1` on face 1 and a chamfer
760/// face at `angle_rad` from face 1 (§6.11); `d2` is constructed per edge.
761pub fn chamfer_edges_angle(
762 solid: &BrepSolid,
763 edge_points: &[Vec3],
764 edge_names: Option<&[String]>,
765 d1: f64,
766 angle_rad: f64,
767 name: Option<&str>,
768) -> Result<BrepSolid, String> {
769 if edge_points.is_empty() {
770 return Err("chamfer_edges_angle: no edges selected".into());
771 }
772 let mut result = solid.clone();
773 for (index, point) in edge_points.iter().enumerate() {
774 let edge_id = resolve_edge_by_point(&result, *point)?;
775 let edge_name = per_edge_name(edge_names, name, index);
776 result = chamfer_edge_angle(&result, edge_id, d1, angle_rad, edge_name)?;
777 }
778 Ok(result)
779}