pub fn sweep_solid_parts(
tool: &SolidTool,
motion: &SolidMotion,
) -> Result<Vec<BrepSolid>, KernelRefusal>Expand description
The sweep of tool along motion as parts whose union it is (a caller cuts
a workpiece by all of them). One part where the whole sweep passes once. A
convex polyhedron whose sweep folds over itself (a face facing away from a
screw’s or turn’s axis grazes along a line inside it, and the faces beyond
that line are swept over again) is split by the plane through the axis and
that line: each half grazes that face only along its cut edge, and is swept
whole. The halves’ walls share cylinders about the axis.