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sweep_solid_within

Function sweep_solid_within 

Source
pub fn sweep_solid_within(
    tool: &SweptTool,
    motion: &SolidMotion,
    clip: &SweepClip,
) -> Result<Vec<BrepSolid>, KernelRefusal>
Expand description

Build the sweep of tool along motion inside clip, as one body per connected region of the reduced section.