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brep_kernel/feature_pipeline/pmi/
resolve.rs

1//! PMI reference resolution and the measurement helpers every annotation
2//! resolver shares.
3//!
4//! A reference is a kernel entity NAME; both plain and component-owned
5//! geometry resolve (the assembly constraints' component fence does not apply
6//! — PMI annotates whatever is on screen). Conventions:
7//!
8//! - a face / edge name → its analytic frame through
9//!   `crate::assembly_resolve` (plane, axis, sphere, circle, line);
10//! - `{solid}@x,y,z` → the vertex of `solid` nearest that WORLD position
11//!   (PMI resolves against the world-posed resident solids, the same solids
12//!   the STEP exporter writes — unlike an assembly constraint's
13//!   component-local vertex ref);
14//! - a D / P frame name → the plane (origin + z axis);
15//! - a solid name → its representative point (the aggregate bbox center).
16
17use crate::feature_pipeline::SceneMap;
18use crate::{
19    resolve_edge_selection, resolve_face_selection, resolve_vertex_selection, SelectionGeometry,
20    Vec3,
21};
22
23
24pub fn v3(a: [f64; 3]) -> Vec3 {
25    Vec3::new(a[0], a[1], a[2])
26}
27
28pub fn a3(v: Vec3) -> [f64; 3] {
29    [v.x, v.y, v.z]
30}
31
32/// Parse `x,y,z`.
33fn parse_triple(text: &str) -> Option<Vec3> {
34    let mut parts = text.split(',').map(|part| part.trim().parse::<f64>());
35    let x = parts.next()?.ok()?;
36    let y = parts.next()?.ok()?;
37    let z = parts.next()?.ok()?;
38    if parts.next().is_some() {
39        return None;
40    }
41    Some(Vec3::new(x, y, z))
42}
43
44/// Resolve one reference name to its analytic frame (module docs).
45pub fn resolve_reference(scene: &SceneMap, name: &str) -> Result<SelectionGeometry, String> {
46    let name = name.trim();
47    if name.is_empty() {
48        return Err("empty reference".into());
49    }
50    // Vertex ref: `{solid}@x,y,z` in world coordinates.
51    if let Some((solid_name, coords)) = name.split_once('@') {
52        let handle = scene
53            .resolve_solid(solid_name)
54            .ok_or_else(|| format!("vertex ref '{name}': unknown solid '{solid_name}'"))?;
55        let position = parse_triple(coords)
56            .ok_or_else(|| format!("vertex ref '{name}': position must be 'x,y,z' numbers"))?;
57        return crate::with_registered_solid_str(handle, |solid| {
58            Ok(resolve_vertex_selection(solid, position))
59        })?
60        .map_err(|error| format!("vertex ref '{name}': {error}"));
61    }
62    if let Some(face) = scene.resolve_face(name) {
63        return crate::with_registered_solid_str(face.handle, |solid| {
64            Ok(resolve_face_selection(solid, face.face_id))
65        })?
66        .map_err(|error| format!("face '{name}': {error}"));
67    }
68    if let Some(edge) = scene.resolve_edge(name) {
69        return crate::with_registered_solid_str(edge.handle, |solid| {
70            Ok(resolve_edge_selection(solid, edge.edge_id))
71        })?
72        .map_err(|error| format!("edge '{name}': {error}"));
73    }
74    if let Some(frame) = scene.resolve_frame(name) {
75        return Ok(SelectionGeometry::Plane {
76            origin: frame.origin,
77            normal: frame.z_axis,
78        });
79    }
80    if let Some(handle) = scene.resolve_solid(name) {
81        let center = solid_bbox_center(handle)?;
82        return Ok(SelectionGeometry::Point { position: center });
83    }
84    Err(format!("'{name}' is not in the model"))
85}
86
87/// The world endpoints of a named edge (its curve evaluated at the trimmed
88/// span ends), for a single-edge length dimension.
89pub fn edge_endpoints(scene: &SceneMap, name: &str) -> Result<(Vec3, Vec3), String> {
90    let edge = scene
91        .resolve_edge(name)
92        .ok_or_else(|| format!("'{name}' is not an edge"))?;
93    crate::with_registered_solid_str(edge.handle, |solid| {
94        let record = solid
95            .edges
96            .iter()
97            .find(|record| record.id == edge.edge_id)
98            .ok_or_else(|| format!("edge '{name}' has no record"))?;
99        let start = record.curve.evaluate(record.t0)?;
100        let end = record.curve.evaluate(record.t1)?;
101        Ok((start, end))
102    })
103}
104
105/// Whether `name` resolves to a straight edge.
106pub fn is_straight_edge(geometry: &SelectionGeometry) -> bool {
107    matches!(geometry, SelectionGeometry::Line { .. })
108}
109
110/// The center of the aggregate AABB of a resident solid's topology vertices
111/// and surface control hulls (bounds the exact surfaces without tessellation).
112pub fn solid_bbox_center(handle: u32) -> Result<Vec3, String> {
113    let (low, high) = solid_bbox(handle)?;
114    Ok(Vec3::new(
115        (low.x + high.x) * 0.5,
116        (low.y + high.y) * 0.5,
117        (low.z + high.z) * 0.5,
118    ))
119}
120
121/// The aggregate AABB (topology vertices ∪ control-point hulls) of a resident solid.
122pub fn solid_bbox(handle: u32) -> Result<(Vec3, Vec3), String> {
123    crate::with_registered_solid_str(handle, |solid| {
124        let mut low = Vec3::new(f64::INFINITY, f64::INFINITY, f64::INFINITY);
125        let mut high = Vec3::new(f64::NEG_INFINITY, f64::NEG_INFINITY, f64::NEG_INFINITY);
126        let mut any = false;
127        let mut include = |point: Vec3| {
128            low = Vec3::new(low.x.min(point.x), low.y.min(point.y), low.z.min(point.z));
129            high = Vec3::new(high.x.max(point.x), high.y.max(point.y), high.z.max(point.z));
130            any = true;
131        };
132        for vertex in &solid.vertices {
133            include(vertex.point);
134        }
135        for shell in &solid.shells {
136            for face in &shell.faces {
137                for row in &face.surface.control_points {
138                    for control in row {
139                        include(control.point()?);
140                    }
141                }
142            }
143        }
144        if !any {
145            return Err("solid has no geometry".into());
146        }
147        Ok((low, high))
148    })
149}
150
151/// The direction an element carries: a plane's normal, a line's / axis's
152/// direction, a circle's axis. Points and spheres carry none.
153pub fn direction_of(geometry: &SelectionGeometry) -> Option<Vec3> {
154    match geometry {
155        SelectionGeometry::Plane { normal, .. } => Some(*normal),
156        SelectionGeometry::Line { direction, .. } | SelectionGeometry::Axis { direction, .. } => {
157            Some(*direction)
158        }
159        SelectionGeometry::Circle { axis, .. } => Some(*axis),
160        SelectionGeometry::Sphere { .. } | SelectionGeometry::Point { .. } => None,
161    }
162}
163
164/// A lowercase geometry class word for messages.
165pub fn class_of(geometry: &SelectionGeometry) -> &'static str {
166    match geometry {
167        SelectionGeometry::Plane { .. } => "plane",
168        SelectionGeometry::Axis { .. } => "axis",
169        SelectionGeometry::Sphere { .. } => "sphere",
170        SelectionGeometry::Circle { .. } => "circle",
171        SelectionGeometry::Line { .. } => "line",
172        SelectionGeometry::Point { .. } => "point",
173    }
174}
175
176/// The measurement classification of an element for a linear dimension:
177/// planes stay planes; straight edges and axis-bearing faces measure on their
178/// INFINITE carrier lines; circles and spheres from their centers; vertices
179/// from their points.
180pub enum LinearSide {
181    Plane { origin: Vec3, normal: Vec3 },
182    Line { origin: Vec3, direction: Vec3 },
183    Point(Vec3),
184}
185
186pub fn classify_linear(geometry: &SelectionGeometry) -> LinearSide {
187    match *geometry {
188        SelectionGeometry::Plane { origin, normal } => LinearSide::Plane { origin, normal },
189        SelectionGeometry::Line { origin, direction }
190        | SelectionGeometry::Axis {
191            origin, direction, ..
192        } => LinearSide::Line { origin, direction },
193        SelectionGeometry::Circle { center, .. } | SelectionGeometry::Sphere { center, .. } => {
194            LinearSide::Point(center)
195        }
196        SelectionGeometry::Point { position } => LinearSide::Point(position),
197    }
198}
199
200fn unit(v: Vec3) -> Result<Vec3, String> {
201    v.normalized().map_err(|_| "degenerate direction".to_string())
202}
203
204/// Foot of the perpendicular from `point` onto the line `(origin, direction)`.
205fn foot_on_line(point: Vec3, origin: Vec3, direction: Vec3) -> Vec3 {
206    let d = direction;
207    let t = point.sub(origin).dot(d) / d.dot(d).max(1e-300);
208    origin.add(d.scale(t))
209}
210
211/// Foot of the perpendicular from `point` onto the plane `(origin, normal)`.
212fn foot_on_plane(point: Vec3, origin: Vec3, normal: Vec3) -> Vec3 {
213    let n = normal;
214    let h = point.sub(origin).dot(n) / n.dot(n).max(1e-300);
215    point.sub(n.scale(h))
216}
217
218/// The two points a linear dimension measures between (`a` on the first
219/// element, `b` on the second), per the module's classification. Errors name
220/// the unsupported pairing (a non-parallel plane pair, a plane against a
221/// crossing line).
222pub fn linear_between(first: &SelectionGeometry, second: &SelectionGeometry) -> Result<(Vec3, Vec3), String> {
223    use LinearSide::*;
224    match (classify_linear(first), classify_linear(second)) {
225        (Point(p), Point(q)) => Ok((p, q)),
226        (Point(p), Line { origin, direction }) => Ok((p, foot_on_line(p, origin, direction))),
227        (Line { origin, direction }, Point(q)) => Ok((foot_on_line(q, origin, direction), q)),
228        (Point(p), Plane { origin, normal }) => Ok((p, foot_on_plane(p, origin, normal))),
229        (Plane { origin, normal }, Point(q)) => Ok((foot_on_plane(q, origin, normal), q)),
230        (
231            Line {
232                origin: oa,
233                direction: da,
234            },
235            Line {
236                origin: ob,
237                direction: db,
238            },
239        ) => {
240            let da = unit(da)?;
241            let db = unit(db)?;
242            let cross = da.cross(db);
243            if cross.length() < 1e-7 {
244                // Parallel carriers: the spacing, measured from the first origin.
245                return Ok((oa, foot_on_line(oa, ob, db)));
246            }
247            // Skew / crossing: the closest points on the two infinite lines.
248            let w = oa.sub(ob);
249            let a = da.dot(da);
250            let b = da.dot(db);
251            let c = db.dot(db);
252            let d = da.dot(w);
253            let e = db.dot(w);
254            let denom = a * c - b * b;
255            let s = (b * e - c * d) / denom;
256            let t = (a * e - b * d) / denom;
257            Ok((oa.add(da.scale(s)), ob.add(db.scale(t))))
258        }
259        (
260            Plane {
261                origin: oa,
262                normal: na,
263            },
264            Plane {
265                origin: ob,
266                normal: nb,
267            },
268        ) => {
269            let na = unit(na)?;
270            let nb = unit(nb)?;
271            if na.cross(nb).length() > 1e-6 {
272                return Err("the two planes are not parallel — a linear dimension needs parallel planes (use an angle dimension)".into());
273            }
274            Ok((oa, foot_on_plane(oa, ob, nb)))
275        }
276        (
277            Plane {
278                origin: po,
279                normal,
280            },
281            Line { origin, direction },
282        ) => {
283            if unit(normal)?.dot(unit(direction)?).abs() > 1e-6 {
284                return Err("the line is not parallel to the plane".into());
285            }
286            Ok((foot_on_plane(origin, po, normal), origin))
287        }
288        (
289            Line { origin, direction },
290            Plane {
291                origin: po,
292                normal,
293            },
294        ) => {
295            if unit(normal)?.dot(unit(direction)?).abs() > 1e-6 {
296                return Err("the line is not parallel to the plane".into());
297            }
298            Ok((origin, foot_on_plane(origin, po, normal)))
299        }
300    }
301}
302
303/// A unit vector perpendicular to `axis` — `preferred` projected into the
304/// plane when it has a component there, else an arbitrary perpendicular.
305pub fn perpendicular_in_plane(axis: Vec3, preferred: Vec3) -> Vec3 {
306    let axis = axis.normalized().unwrap_or(Vec3::new(0.0, 0.0, 1.0));
307    let planar = preferred.sub(axis.scale(preferred.dot(axis)));
308    match planar.normalized() {
309        Ok(v) if planar.length() > 1e-9 => v,
310        _ => axis
311            .perpendicular()
312            .unwrap_or(Vec3::new(1.0, 0.0, 0.0)),
313    }
314}