brep_kernel/feature_pipeline/features/import3d.rs
1//! IMPORT3D — Import 3D Model (STEP). Ported from the retired `Import3dModelFeature`.
2//!
3//! Three headless sources, tried in order:
4//! 0. **`inputParams.nativeBrep`** — a native [`crate::snapshot_solids`] payload
5//! (`io/snapshot.rs`): the exact solids of an earlier import, already carrying
6//! their final IMPORT3D names. Tried FIRST and EXCLUSIVE — a feature carrying
7//! it must not also carry `stepText`/`igesText` (an error, not a precedence
8//! puzzle). The solids register VERBATIM under their stored names: re-deriving
9//! them would break every scene-metadata record and every constraint keyed to a
10//! face name. This is the lane a STEP-assembly part document rides on, and the
11//! reason the snapshot container is a DURABLE format, not a cache (§6 there,
12//! and the `io/snapshot.rs` module doc).
13//! 1. **`inputParams.stepText`** — the raw ISO-10303-21 document, baked in by the
14//! toolbar Import lane ([`crate`]'s host: `EngineState::import_step_feature`).
15//! Runs the exact Rust STEP importer
16//! ([`crate::import_step_with_appearance`] — the colour-carrying form).
17//! 2. **`persistentData.importCache`** (`kind == "step-brep"`) — SUPERSEDED by
18//! `nativeBrep`. The JS-era persisted EXACT BREP records of a previous import
19//! (`serializeBrepSolid` was the serde `BrepSolid` JSON, so records deserialize
20//! directly) — verbose and unversioned. NOTHING in the Rust tree writes it; the
21//! reader stays only so a JS-era saved model still opens. New payloads go in
22//! `nativeBrep`.
23//!
24//! Name fidelity (contract rule 2, byte-matching `Import3dModelFeature`):
25//! - Body names (`importedSolidNames`): a single body keeps the feature name;
26//! several get `{feature}_SOLID_{N}` with N 1-based, zero-padded to
27//! `max(2, digits(count))`.
28//! - Faces (`importedBodyFaceNames` / the single-body fallback): a MULTI-body
29//! import names EVERY face `{bodyName}_Face_{f}` positionally (shell/face
30//! order) so faces stay unique across bodies; a SINGLE body prepends the
31//! (unique) feature name — `{feature}_{stepName}`, or `{feature}_Face_{f}` where
32//! the STEP file left the face unnamed — so two separate imports never share a
33//! face name (the cross-solid name-uniqueness guard's collision class). Edge
34//! names re-derive from the face names, so the derived edges are namespaced too.
35//!
36//! COLOUR rides the same names. What a STEP file's presentation entities assign
37//! (`io/step_import/styles.rs`) is stamped here as a `{"color": "#RRGGBB"}`
38//! scene-metadata record on the FINAL body/face names — see `io/appearance.rs`
39//! for the convention, [`stamp_appearance`] for the write, and
40//! [`native_import_payload_with_appearance`] for the lane that seals it into a
41//! part payload. The stamp is a NON-overwriting merge, so a colour edited in the
42//! caller's info panel survives a history replay.
43//!
44//! ONE convention, ONE implementation: [`stamp_imported_names`] holds it, and
45//! every lane that names imported bodies goes through it — the live import lanes
46//! (via [`add_named_bodies`]) and the payload encoder [`native_import_payload`].
47//! Names are stamped ONCE, at import, and then frozen in the payload; a later
48//! change here does NOT retro-rename already-imported parts, which is the point
49//! (a constraint keyed to a face name survives reload).
50//!
51//! The failed-import base64 retry lane (`persistentData.failedImportFile`) is
52//! not yet migrated — it errors loudly rather than silently skipping.
53
54use crate::feature_pipeline::features::common;
55use crate::feature_pipeline::{
56 scene_metadata, AddedSolid, FeatureContext, FeatureRefusal, FeatureResult,
57};
58use crate::{
59 import_iges, import_step_bodies, restore_solids, BodyAppearance, BrepSolid, ImportedColor,
60 StepBodyError, COLOR_METADATA_KEY,
61};
62
63pub fn execute(ctx: &FeatureContext) -> FeatureResult {
64 match build(ctx) {
65 Ok(result) => result,
66 Err(refusal) => ctx.fail(refusal),
67 }
68}
69
70/// `FeatureRefusal`, not `String`: the STEP lane's shell-closure gate refuses a
71/// body TYPED (`RefusalClass::UnsoundResult { defect: VectorArea }`,
72/// `io/step_import/builder/closure.rs`), and the class has to reach
73/// `FeatureResult::refusal` for the app to show it as more than text. Every
74/// other failure here is still text, and `?` accepts both.
75fn build(ctx: &FeatureContext) -> Result<FeatureResult, FeatureRefusal> {
76 let feature_name = if ctx.id.is_empty() {
77 "IMPORT3D".to_string()
78 } else {
79 ctx.id.clone()
80 };
81
82 // 0. Native payload — the exact solids of an earlier import, names frozen in.
83 // EXCLUSIVE by design (see the module doc): a document carrying both this
84 // and a text source is malformed, and answering it with a precedence rule
85 // would silently drop one of the two. Keyed on PRESENCE, not on a
86 // successful `as_str`, so a non-string `nativeBrep` errors here instead of
87 // falling through to a different source.
88 if let Some(native) = ctx.param("nativeBrep").filter(|value| !value.is_null()) {
89 if ctx.param("stepText").is_some() || ctx.param("igesText").is_some() {
90 return Err(
91 "import3d: `nativeBrep` is exclusive — a feature carrying it must not also carry `stepText`/`igesText`"
92 .into(),
93 );
94 }
95 let payload = native
96 .as_str()
97 .ok_or("import3d: param `nativeBrep` must be a base64 snapshot string")?;
98 return Ok(restore_native_bodies(ctx, payload)?);
99 }
100
101 // 1. Fresh STEP text (baked into `stepText` by the toolbar Import lane).
102 if let Some(step_text) = ctx.param("stepText").and_then(|v| v.as_str()) {
103 if step_text.contains("ISO-10303-21") {
104 let imported = import_step_bodies(step_text).map_err(|error| match error {
105 StepBodyError::Text(text) => {
106 FeatureRefusal::Text(format!("import3d: STEP import failed: {text}"))
107 }
108 StepBodyError::Refused(refusal) => FeatureRefusal::Typed(
109 refusal.with_message(|message| format!("import3d: STEP import refused: {message}")),
110 ),
111 })?;
112 if imported.solids.is_empty() {
113 return Err("import3d: STEP file contained no importable solids".into());
114 }
115 let mut result = add_named_bodies(ctx, imported.solids, &imported.appearances, &feature_name);
116 // The closure gate's approximations ride on the feature TYPED,
117 // re-keyed from the file index to the scene name the body was
118 // just given, so the app and the case runner can name the body.
119 for (index, mut approximation) in imported.approximations {
120 if let Some(added) = result.added.get(index) {
121 approximation.body = added.name.clone();
122 approximation.message =
123 format!("{}: {}", added.name, approximation.message);
124 }
125 result.approximations.push(approximation);
126 }
127 return Ok(result);
128 }
129 return Err(
130 "import3d: only STEP (ISO-10303-21) files are supported (STL/3MF mesh import was removed)"
131 .into(),
132 );
133 }
134
135 // 1b. Fresh IGES text (baked into `igesText` by the toolbar Import lane).
136 if let Some(iges_text) = ctx.param("igesText").and_then(|v| v.as_str()) {
137 let solids = import_iges(iges_text)
138 .map_err(|error| format!("import3d: IGES import failed: {error}"))?;
139 if solids.is_empty() {
140 return Err("import3d: IGES file contained no importable solids".into());
141 }
142 return Ok(add_named_bodies(ctx, solids, &[], &feature_name));
143 }
144
145 // 2. Persisted exact-BREP records from a previous import.
146 let cache = ctx.persistent.get("importCache");
147 if let Some(cache) = cache {
148 let kind = cache.get("kind").and_then(|v| v.as_str()).unwrap_or("");
149 if kind == "step-brep" {
150 let records = cache
151 .get("kernelSolidRecords")
152 .and_then(|v| v.as_array())
153 .ok_or("import3d: importCache has no kernelSolidRecords")?;
154 let mut solids = Vec::with_capacity(records.len());
155 for (index, record) in records.iter().enumerate() {
156 let solid: BrepSolid = serde_json::from_value(record.clone()).map_err(|error| {
157 format!("import3d: kernel record {index} failed to deserialize: {error}")
158 })?;
159 solids.push(solid);
160 }
161 if solids.is_empty() {
162 return Err("import3d: importCache is empty".into());
163 }
164 return Ok(add_named_bodies(ctx, solids, &[], &feature_name));
165 }
166 return Err(format!(
167 "import3d: unsupported importCache kind '{kind}' (only 'step-brep')"
168 )
169 .into());
170 }
171
172 // A failed-import retry payload without a cache is a not-yet-migrated lane.
173 if ctx.persistent.get("failedImportFile").is_some() {
174 return Err(
175 "import3d: the failed-import base64 retry lane is not yet migrated to the Rust pipeline"
176 .into(),
177 );
178 }
179
180 Err(
181 "import3d: no model data (no `nativeBrep`/`stepText` param and no `importCache`)".into(),
182 )
183}
184
185/// Restore a native payload and register its solids VERBATIM — the `nativeBrep`
186/// lane. Nothing about the names is re-derived: they were stamped once, when the
187/// geometry was first imported, and every scene-metadata record and every
188/// constraint attached to a face is keyed to exactly those strings. (This is
189/// `component::create_component`'s phase 2 for the same reason — see its module
190/// doc: "do not `fix` this by routing members through `register_added`".)
191///
192/// The payload's captured metadata records are merged back into the scene store
193/// UN-namespaced, exactly as they were captured: an IMPORT3D feature is not a
194/// component boundary, so there is no instance prefix to apply. The ACOMP lane
195/// namespaces on insert if this document is later used as a part.
196fn restore_native_bodies(ctx: &FeatureContext, payload: &str) -> Result<FeatureResult, String> {
197 let restored = restore_solids(payload)
198 .map_err(|error| format!("import3d: native payload did not decode: {error}"))?;
199 if restored.solids.is_empty() {
200 return Err("import3d: native payload contained no solids".into());
201 }
202 let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
203 for solid in restored.solids {
204 let mut body = solid.solid;
205 // Exactly analytic faces in a foreign parametrisation take the
206 // kernel's canonical one (`analytic_surface/canonical.rs`).
207 if crate::canonical_carriers_enabled() {
208 let report = crate::canonicalise_carriers(&mut body);
209 if std::env::var_os("BREP_PROFILE").is_some() && !report.rewritten.is_empty() {
210 eprintln!("import3d.canonical_carriers solid={} rewritten={:?}", solid.name, report.rewritten);
211 }
212 }
213 result.added.push(register_verbatim(body, &solid.name));
214 }
215 // Overwriting: the payload's records ARE the part's metadata. The pipeline's
216 // own `sourceFeatureId` seed runs after this feature returns and is
217 // NON-overwriting, so a face keeps the producing-feature id it was imported
218 // with rather than picking up this feature's.
219 for (name, record) in restored.metadata {
220 scene_metadata::merge_record(&name, &record, true);
221 }
222 Ok(result)
223}
224
225/// [`common::register_added`] WITHOUT its two name-deriving passes: collect the
226/// names the solid already carries and make it scene-resident.
227///
228/// The container groups are EMPTY, and that is the right answer rather than a
229/// stub: a group is the un-keyed alias a PROFILE-SWEPT feature publishes for its
230/// per-loop face families (`{cap_base}_START` standing for every
231/// `{cap_base}:L{id}_START` — see [`common::register_added_grouped`]). Imported
232/// geometry has no sketch loops behind it, so there is no family to alias; its
233/// names arrived stamped from outside and are already the final, unique ones.
234fn register_verbatim(solid: BrepSolid, name: &str) -> AddedSolid {
235 let face_names = common::collect_face_names(&solid);
236 let edge_names = common::collect_edge_names(&solid);
237 let handle = crate::register_solid_value(solid);
238 AddedSolid {
239 handle,
240 name: name.to_string(),
241 face_names,
242 edge_names,
243 face_groups: Vec::new(),
244 edge_groups: Vec::new(),
245 }
246}
247
248/// Stamp the established naming convention onto the imported bodies, register
249/// them, and stamp whatever COLOUR the file carried onto those same names.
250///
251/// `appearances` is parallel to `solids` (see [`crate::BodyAppearance`]); pass
252/// `&[]` from a lane whose format has no colour, which stamps nothing.
253fn add_named_bodies(
254 ctx: &FeatureContext,
255 mut solids: Vec<BrepSolid>,
256 appearances: &[BodyAppearance],
257 feature_name: &str,
258) -> FeatureResult {
259 let body_names = stamp_imported_names(&mut solids, feature_name);
260 let mut result = FeatureResult::empty(ctx.id.clone(), ctx.feature_type.clone());
261 for (index, (solid, body_name)) in solids.into_iter().zip(body_names).enumerate() {
262 // Colour is stamped AFTER `register_added`, which is where the names
263 // become final (it dedupes face names before deriving the edge names).
264 let added = common::register_added(solid, &body_name);
265 if let Some(appearance) = appearances.get(index) {
266 stamp_appearance(&added.name, &added.face_names, appearance);
267 }
268 result.added.push(added);
269 }
270 result
271}
272
273/// Write an imported body's colours into the scene-metadata store, keyed by the
274/// FINAL names — the one place the `{"color": "#RRGGBB"}` convention of
275/// `io/appearance.rs` is written.
276///
277/// `face_names` is `(face_id, name)` in shell/face order
278/// ([`common::collect_face_names`]), the same order `appearance.faces` is
279/// indexed by. A length disagreement means the two walks have drifted, so
280/// nothing per-face is stamped rather than colouring the wrong faces — the body
281/// colour, which is not positional, still lands.
282///
283/// Merged NON-overwriting: a history replay re-runs this feature, and a colour
284/// the user has since edited in the info panel must survive it.
285fn stamp_appearance(body_name: &str, face_names: &[(u64, String)], appearance: &BodyAppearance) {
286 if let Some(color) = appearance.body {
287 stamp_color(body_name, color);
288 }
289 if appearance.faces.is_empty() || appearance.faces.len() != face_names.len() {
290 return;
291 }
292 for ((_, face_name), color) in face_names.iter().zip(&appearance.faces) {
293 if let Some(color) = color {
294 stamp_color(face_name, *color);
295 }
296 }
297}
298
299fn stamp_color(name: &str, color: ImportedColor) {
300 let mut record = serde_json::Map::new();
301 record.insert(
302 COLOR_METADATA_KEY.to_string(),
303 serde_json::Value::String(color.to_hex()),
304 );
305 scene_metadata::merge_record(name, &record, false);
306}
307
308/// The naming half of [`add_named_bodies`]: stamp body + face names onto `solids`
309/// IN PLACE and return the body name chosen for each, WITHOUT registering
310/// anything. Shared by the live import lanes and the payload encoder
311/// [`native_import_payload`], so an imported part is named identically however it
312/// arrived.
313fn stamp_imported_names(solids: &mut [BrepSolid], feature_name: &str) -> Vec<String> {
314 let body_names = imported_solid_names(solids.len(), feature_name);
315 let multi_body = solids.len() > 1;
316 let mut chosen = Vec::with_capacity(solids.len());
317 for (index, solid) in solids.iter_mut().enumerate() {
318 let body_name = body_names
319 .get(index)
320 .cloned()
321 .unwrap_or_else(|| feature_name.to_string());
322 let mut face_index = 0usize;
323 for shell in &mut solid.shells {
324 for face in &mut shell.faces {
325 if multi_body {
326 // Multi-body: EVERY face namespaced under its body.
327 face.name = Some(format!("{body_name}_Face_{face_index}"));
328 } else {
329 // Single body: prepend the (unique) feature name so faces never
330 // collide with ANOTHER import's faces — two single-body imports
331 // both stamped bare `Face_N` before, which the cross-solid
332 // name-uniqueness guard flags. Keep any STEP-authored name as the
333 // stem, else the positional `Face_N` fallback. (`body_name` IS the
334 // feature name here — see `imported_solid_names`.) Edge names are
335 // re-derived from these face names downstream, so namespacing the
336 // faces namespaces the derived edges too.
337 let stem = face
338 .name
339 .as_deref()
340 .map(str::trim)
341 .filter(|name| !name.is_empty())
342 .map(str::to_string)
343 .unwrap_or_else(|| format!("Face_{face_index}"));
344 face.name = Some(format!("{body_name}_{stem}"));
345 }
346 face_index += 1;
347 }
348 }
349 chosen.push(body_name);
350 }
351 chosen
352}
353
354/// `importedSolidNames` port: 1 body keeps the feature name; several get a
355/// stable, zero-padded `{feature}_SOLID_0N` suffix.
356pub(crate) fn imported_solid_names(count: usize, feature_name: &str) -> Vec<String> {
357 if count == 0 {
358 return Vec::new();
359 }
360 if count == 1 {
361 return vec![feature_name.to_string()];
362 }
363 let digits = count.to_string().len().max(2);
364 (1..=count)
365 .map(|index| format!("{feature_name}_SOLID_{index:0width$}", width = digits))
366 .collect()
367}
368
369/// Encode `solids` as a native IMPORT3D payload: stamp the names this feature
370/// would stamp under `feature_name`, then seal them into the `io/snapshot`
371/// container. The result is exactly what the `nativeBrep` source above reads
372/// back, so a part is named identically however it arrived — imported live from
373/// a text source, or restored from a payload built here.
374///
375/// GENERIC, not STEP-specific: any producer of finished `BrepSolid`s that wants
376/// them to become an IMPORT3D part document uses this (the STEP-assembly import
377/// lane is the first caller).
378///
379/// The two passes after the stamping are `register_added`'s name-FINALIZING half
380/// ([`common::ensure_unique_face_names`] + [`common::stamp_derived_edge_names`]),
381/// applied HERE rather than at restore time: the `nativeBrep` lane registers
382/// verbatim, so whatever the payload carries IS the final name set. Without them
383/// a payload's edge names would be the importer's raw ones while the `stepText`
384/// lane's are the derived `{faceA}|{faceB}[n]` — the same geometry under two
385/// different name sets, which is exactly what this helper exists to prevent.
386///
387/// The payload is byte-deterministic for identical input (`snapshot_solids`), so
388/// two encodings of the same part collapse to ONE parts-library entry.
389pub fn native_import_payload(feature_name: &str, solids: &[BrepSolid]) -> Result<String, String> {
390 native_import_payload_with_appearance(feature_name, solids, &[])
391}
392
393/// [`native_import_payload`] carrying the import's COLOURS into the payload.
394///
395/// `appearances` is parallel to `solids` (see [`crate::BodyAppearance`]); `&[]`
396/// is the colourless case and makes this identical to [`native_import_payload`].
397///
398/// The colours are stamped into the AMBIENT scene-metadata store just before
399/// `snapshot_solids`, which is exactly how they get INTO the payload — the
400/// snapshot captures each stamped name's own record alongside the geometry. So a
401/// caller that runs this inside a `crate::IsolatedSceneMetadata` bracket (the
402/// STEP-assembly part-document lane does, and must) gets the colours sealed into
403/// the part and discarded from the live document, which is the whole point of
404/// that bracket: the part carries its own metadata, the open document is not
405/// touched.
406pub fn native_import_payload_with_appearance(
407 feature_name: &str,
408 solids: &[BrepSolid],
409 appearances: &[BodyAppearance],
410) -> Result<String, String> {
411 if solids.is_empty() {
412 return Err("import3d: native payload needs at least one solid".into());
413 }
414 let mut bodies = solids.to_vec();
415 let body_names = stamp_imported_names(&mut bodies, feature_name);
416 for solid in &mut bodies {
417 common::ensure_unique_face_names(solid);
418 common::stamp_derived_edge_names(solid);
419 }
420 // Names are FINAL from here, so this is where colour can be keyed to them.
421 for (index, (solid, body_name)) in bodies.iter().zip(&body_names).enumerate() {
422 if let Some(appearance) = appearances.get(index) {
423 stamp_appearance(body_name, &common::collect_face_names(solid), appearance);
424 }
425 }
426 let named: Vec<(&str, &BrepSolid)> = body_names
427 .iter()
428 .map(String::as_str)
429 .zip(bodies.iter())
430 .collect();
431 crate::snapshot_solids(&named)
432}
433
434
435/// Context-bar applicability ([`crate::feature_pipeline::context_offer`]):
436/// never offered from a selection (no reference inputs).
437pub fn context_applicable(_probe: &crate::feature_pipeline::SelectionProbe) -> bool {
438 false
439}
440
441///
442/// Only `id` is exposed: an IMPORT3D feature is created by an import lane that
443/// bakes its payload in — the toolbar Import lane
444/// ([`EngineState::import_step_feature`] / `import_iges_feature`) writes the raw
445/// document text into `inputParams.stepText` / `igesText`, and the native lane
446/// ([`native_import_payload`], the STEP-assembly part document) writes
447/// `inputParams.nativeBrep`. None of the three is form-editable, so none is
448/// exposed. (The former `fileToImport` "file" param was a JS-era vestige: nothing
449/// produced or consumed it and no form builder rendered it.)
450pub fn schema() -> serde_json::Value {
451 serde_json::json!({
452 "type": "IMPORT3D",
453 "shortName": "IMPORT3D",
454 "longName": "Import 3D Model",
455 "ribbonPath": "Home/Modeling/Import 3D Model",
456 "commandSize": "Compact",
457 "displayBuilder": false,
458 "inputParamsSchema": {
459 "id": {
460 "type": "string",
461 "default_value": null,
462 "hint": "unique identifier for the import feature"
463 }
464 }
465})
466}
467