brep_kernel/brep/soundness/
resolve.rs1use super::*;
14use crate::projection::project_point_to_curve;
15
16pub(crate) fn enabled() -> bool {
20 static ON: std::sync::OnceLock<bool> = std::sync::OnceLock::new();
21 *ON.get_or_init(|| match std::env::var("BREP_SOUNDNESS_RESOLVE") {
22 Ok(value) => value == "1" || value == "on",
23 Err(std::env::VarError::NotPresent) => true,
24 Err(_) => false,
25 })
26}
27
28pub(crate) fn refuse_enabled() -> bool {
35 static ON: std::sync::OnceLock<bool> = std::sync::OnceLock::new();
36 *ON.get_or_init(|| matches!(std::env::var("BREP_SOUNDNESS_REFUSE_UNDECIDED").as_deref(), Ok("1") | Ok("on")))
37}
38
39pub(super) const SEEDS: usize = 5;
41const ITERATIONS: usize = 24;
43pub(super) const MAX_RESOLVED: usize = 256;
45const MIN_SINE: f64 = 1e-3;
47
48#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize)]
50#[serde(rename_all = "snake_case")]
51pub enum CrossingUndecidedCause {
52 Witness,
54 Pierce,
56 MissingFace,
58}
59
60#[derive(Clone, Debug, Serialize)]
62pub struct UndecidedCrossing {
63 pub face_a: u64,
64 pub face_b: u64,
65 pub cause: CrossingUndecidedCause,
66 pub point: Vec3,
68}
69
70pub(super) enum Resolution {
72 Crossing { point: Vec3, straddle: f64 },
74 Clear,
76 Undecided,
77}
78
79type Common = (Vec3, (f64, f64), (f64, f64));
81
82fn common_point(a: &NurbsSurface, b: &NurbsSurface, seed: Vec3, tolerance: f64, reach: f64) -> Option<Common> {
84 let (fa, fb) = (project_point_to_surface(a, seed).ok()?, project_point_to_surface(b, seed).ok()?);
85 let (da_u, da_v) = (a.domain_u().ok()?, a.domain_v().ok()?);
86 let (db_u, db_v) = (b.domain_u().ok()?, b.domain_v().ok()?);
87 let (mut ua, mut va, mut ub, mut vb) = (fa.u, fa.v, fb.u, fb.v);
88 for _ in 0..ITERATIONS {
89 let (sa, sb) = (a.derivatives(ua, va, 1).ok()?, b.derivatives(ub, vb, 1).ok()?);
90 let residual = sa[0][0].sub(sb[0][0]);
91 if residual.length() <= tolerance {
92 let point = sa[0][0].add(sb[0][0]).scale(0.5);
93 return (point.sub(seed).length() <= reach).then_some((point, (ua, va), (ub, vb)));
94 }
95 let columns = [sa[1][0], sa[0][1], sb[1][0].scale(-1.), sb[0][1].scale(-1.)];
97 let mut m = [[0.0f64; 3]; 3];
98 for c in &columns {
99 let v = [c.x, c.y, c.z];
100 for i in 0..3 {
101 for j in 0..3 {
102 m[i][j] += v[i] * v[j];
103 }
104 }
105 }
106 let lambda = solve3(m, [-residual.x, -residual.y, -residual.z])?;
107 let lambda = Vec3::new(lambda[0], lambda[1], lambda[2]);
108 let step = columns.map(|c| c.dot(lambda));
109 ua = (ua + step[0]).clamp(da_u[0], da_u[1]);
110 va = (va + step[1]).clamp(da_v[0], da_v[1]);
111 ub = (ub + step[2]).clamp(db_u[0], db_u[1]);
112 vb = (vb + step[3]).clamp(db_v[0], db_v[1]);
113 }
114 None
115}
116
117fn solve3(m: [[f64; 3]; 3], r: [f64; 3]) -> Option<[f64; 3]> {
119 let det = |m: [[f64; 3]; 3]| {
120 m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1]) - m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0])
121 + m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0])
122 };
123 let d = det(m);
124 if !(d.abs() > 1e-300) || !d.is_finite() {
125 return None;
126 }
127 let mut out = [0.; 3];
128 for (col, slot) in out.iter_mut().enumerate() {
129 let mut k = m;
130 for row in 0..3 {
131 k[row][col] = r[row];
132 }
133 *slot = det(k) / d;
134 }
135 out.iter().all(|x| x.is_finite()).then_some(out)
136}
137
138fn owns(face: &FaceRecord, (u, v): (f64, f64)) -> Option<PolygonClass> {
140 parameter_point_in_face(face, Vec2 { x: u, y: v }, TRIM_SAMPLE_TOLERANCE).ok()
141}
142
143fn straddle_across(face: &FaceRecord, at: (f64, f64), across: Vec3, other: &NurbsSurface, h: f64) -> Option<f64> {
148 let d = face.surface.derivatives(at.0, at.1, 1).ok()?;
149 let (su, sv) = (d[1][0], d[0][1]);
150 let (a, b, c) = (su.dot(su), su.dot(sv), sv.dot(sv));
152 let det = a * c - b * b;
153 if !(det > 0.) {
154 return None;
155 }
156 let (p, q) = (su.dot(across), sv.dot(across));
157 let (du, dv) = ((c * p - b * q) / det, (a * q - b * p) / det);
158 let scale = h / su.scale(du).add(sv.scale(dv)).length();
159 if !scale.is_finite() {
160 return None;
161 }
162 let mut sides = [0.; 2];
163 for (slot, sign) in sides.iter_mut().zip([1., -1.]) {
164 let (u, v) = (at.0 + sign * scale * du, at.1 + sign * scale * dv);
165 if !matches!(owns(face, (u, v))?, PolygonClass::Inside) {
166 return None;
167 }
168 *slot = signed_distance(other, face.surface.evaluate(u, v).ok()?)?;
169 }
170 (sides[0] * sides[1] < 0.).then(|| sides[0].abs().min(sides[1].abs()))
171}
172
173pub(super) fn resolve(
176 face_a: &FaceRecord,
177 face_b: &FaceRecord,
178 shared: &[&NurbsCurve],
179 corners: &[Vec3],
180 segment: (Vec3, Vec3),
181 options: SelfIntersectionOptions,
182) -> Resolution {
183 let band = options.straddle_band;
184 let reach = 4. * options.chord_tolerance + segment.1.sub(segment.0).length();
185 let mut all_clear = true;
186 for i in 0..SEEDS {
187 let t = i as f64 / (SEEDS - 1) as f64;
188 let seed = segment.0.add(segment.1.sub(segment.0).scale(t));
189 let magnitude = seed.x.abs().max(seed.y.abs()).max(seed.z.abs());
193 let tolerance = (options.weld * 1e-3).max(64. * f64::EPSILON * magnitude);
194 let Some((point, pa, pb)) = common_point(&face_a.surface, &face_b.surface, seed, tolerance, reach) else {
195 all_clear = false;
196 continue;
197 };
198 let on_shared = shared.iter().any(|curve| {
203 project_point_to_curve(curve, point).is_ok_and(|foot| {
204 let off = |surface: &NurbsSurface| project_point_to_surface(surface, foot.point).map_or(f64::INFINITY, |f| f.distance);
205 let deviation = off(&face_a.surface) + off(&face_b.surface);
206 let sine = match (face_a.surface.normal(pa.0, pa.1), face_b.surface.normal(pb.0, pb.1)) {
207 (Ok(na), Ok(nb)) => match (na.normalized(), nb.normalized()) {
208 (Ok(na), Ok(nb)) => na.cross(nb).length(),
209 _ => 0.,
210 },
211 _ => 0.,
212 };
213 foot.distance <= band || (deviation.is_finite() && sine > 0. && foot.distance <= band + 4. * deviation / sine)
214 })
215 });
216 let on_corner = corners.iter().any(|corner| corner.sub(point).length() <= band.max(tolerance));
218 if on_shared || on_corner {
219 continue;
220 }
221 let (Some(in_a), Some(in_b)) = (owns(face_a, pa), owns(face_b, pb)) else {
222 all_clear = false;
223 continue;
224 };
225 if matches!(in_a, PolygonClass::Outside) || matches!(in_b, PolygonClass::Outside) {
226 continue;
227 }
228 all_clear = false;
229 if !(matches!(in_a, PolygonClass::Inside) && matches!(in_b, PolygonClass::Inside)) {
230 continue;
231 }
232 let (Ok(na), Ok(nb)) = (face_a.surface.normal(pa.0, pa.1), face_b.surface.normal(pb.0, pb.1)) else { continue };
233 let (Ok(na), Ok(nb)) = (na.normalized(), nb.normalized()) else { continue };
234 let along = na.cross(nb);
235 let sine = along.length();
236 if !(sine >= MIN_SINE) {
237 continue;
238 }
239 let along = along.scale(1. / sine);
240 let h = 4. * band / sine;
242 let (Some(forward), Some(backward)) = (
243 straddle_across(face_a, pa, nb.sub(along.scale(nb.dot(along))), &face_b.surface, h),
244 straddle_across(face_b, pb, na.sub(along.scale(na.dot(along))), &face_a.surface, h),
245 ) else {
246 continue;
247 };
248 if forward > band && backward > band {
249 return Resolution::Crossing { point, straddle: forward.min(backward) };
250 }
251 }
252 if all_clear { Resolution::Clear } else { Resolution::Undecided }
253}
254