sylphx-keel-procgen-0.1.6197
Procedural generators: wave function collapse, heightfield erosion, dungeons, a streamed city generator, caves, L-systems, baked mesh LOD chains (KBLD v2), deterministic simplification, and a seeded asset kit (parametric mesh combinators, SDF surface nets, mesh builder, canonical recipes, buildings, props, vegetation, terrain, humanoid rig, textures)
12 seconds ago