sylphx-keel-render-0.1.5977
Renderer-neutral scene data: Camera3d / Mesh3d / MeshBillboard3d scene components and their extract into a SceneFrame, cameras, meshes, materials and PBR, lights, shadows, sprites, tilemaps, sky, post effects, device quality tiers and the adaptive quality scaler, texture streaming (mip residency within a budget), CPU DDGI probe maps and sampling, and FrameDrawList
28 seconds ago