pub struct HouseExclamationFill {}
Trait Implementations§
Source§impl Component for HouseExclamationFill
impl Component for HouseExclamationFill
Source§type Properties = Props
type Properties = Props
The Component’s properties. Read more
Source§type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.Source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moreSource§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
Source§fn changed(
&mut self,
ctx: &Context<Self>,
_old_props: &Self::Properties,
) -> bool
fn changed( &mut self, ctx: &Context<Self>, _old_props: &Self::Properties, ) -> bool
Called when properties passed to the component change Read more
Source§fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, first_render: bool)
The
rendered
method is called after each time a Component is rendered but
before the browser updates the page. Read moreAuto Trait Implementations§
impl Freeze for HouseExclamationFill
impl RefUnwindSafe for HouseExclamationFill
impl Send for HouseExclamationFill
impl Sync for HouseExclamationFill
impl Unpin for HouseExclamationFill
impl UnwindSafe for HouseExclamationFill
Blanket Implementations§
Source§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
Source§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
Source§fn update(
&mut self,
ctx: &Context<T>,
msg: <T as BaseComponent>::Message,
) -> bool
fn update( &mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message, ) -> bool
Updates component’s internal state.
Source§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties,
) -> bool
fn changed( &mut self, ctx: &Context<T>, old_props: &<T as BaseComponent>::Properties, ) -> bool
React to changes of component properties.
Source§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
Source§fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
Notified after a layout is rendered.
Source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.