fn show_in_game_overlay(&mut self, arguments: OverlayState) -> Result<()>
fn take_screen_shot(&mut self) -> Result<bool>
fn video_capture(&mut self, arguments: VideoCaptureState) -> Result<()>
impl<C: TThriftClient + TOverlayExternalServiceSyncClientMarker> TOverlayExternalServiceSyncClient for C
[src]fn show_in_game_overlay(&mut self, arguments: OverlayState) -> Result<()>
[src]fn take_screen_shot(&mut self) -> Result<bool>
[src]fn video_capture(&mut self, arguments: VideoCaptureState) -> Result<()>
[src]