Expand description
Statics§
- PERSPECTIVE_
ORIGIN_ VAR - Vanishing point used by
transform
when it is 3D. - TRANSFORM_
ORIGIN_ VAR - Point relative to the widget inner bounds around which the
transform
is applied.
Functions§
- backface_
visibility P
Sets if the widget is still visible when it is turned back towards the viewport due to rotations in X or Y axis in the widget or in parent widgets.- perspective
P
Distance from the Z plane (0) the viewer is, affects 3D transform on the widget’s children.- perspective_
origin P
Vanishing point used by 3D transforms in the widget’s children.- rotate
P
Rotate transform.- rotate_
x P
Rotate transform.- rotate_
y P
Rotate transform.- rotate_
z P
Same asrotate
.- scale
P
Scale transform.- scale_x
P
Scale X transform.- scale_
xy P
Scale X and Y transform.- scale_y
P
Scale Y transform.- skew
P
Skew transform.- skew_x
P
Skew X transform.- skew_y
P
Skew Y transform.- transform
P
Custom transform.- transform_
origin P
Point relative to the widget inner bounds around which thetransform
is applied.- transform_
style P
Defines how the widget and children are positioned in 3D space.- translate
P
Translate transform.- translate_
x P
Translate X transform.- translate_
y P
Translate Y transform.- translate_
z P
Translate Z transform.