1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
use crate::{
    blas::{Blas, BlasLayout, BlasTrans},
    dim::Dim2,
    matrix::{MatrixBase, ViewMatrix, ViewMutMatix},
    num::Num,
};

pub fn gemm<T, A, B, C>(a: A, b: B, c: C, alpha: T, beta: T)
where
    T: Num,
    A: ViewMatrix + MatrixBase<Dim = Dim2, Item = T>,
    B: ViewMatrix + MatrixBase<Dim = Dim2, Item = T>,
    C: ViewMutMatix + MatrixBase<Dim = Dim2, Item = T>,
{
    let mut c = c;
    let c_shape = c.shape();
    let a_shape = a.shape();
    let b_shape = b.shape();

    // check if transposed
    let is_transposed_a = a.shape_stride().is_transposed();
    let is_transposed_b = b.shape_stride().is_transposed();
    let is_transposed_c = c.shape_stride().is_transposed();

    assert!(!is_transposed_c);

    let m = a_shape[0];
    let n = b_shape[1];
    let k = a_shape[1];

    // shape check
    assert_eq!(a_shape[0], c_shape[0]);
    assert_eq!(b_shape[1], c_shape[1]);
    assert_eq!(a_shape[1], b_shape[0]);

    let get_inner_stride = |stride: Dim2, is_transpose| {
        if is_transpose {
            stride[0]
        } else {
            stride[1]
        }
    };
    let get_leading_dim = |shape: Dim2, is_transpose| {
        if is_transpose {
            shape[0]
        } else {
            shape[1]
        }
    };

    let leading_dim_a = get_leading_dim(a_shape, is_transposed_a);
    let leading_dim_b = get_leading_dim(b_shape, is_transposed_b);
    let leading_dim_c = get_leading_dim(c_shape, is_transposed_c);

    let inner_stride_a = get_inner_stride(a.stride(), is_transposed_a);
    assert!(a.is_default_stride() || a.is_transposed_default_stride());
    assert_eq!(inner_stride_a, 1);

    let inner_stride_b = get_inner_stride(b.stride(), is_transposed_b);
    assert!(b.is_default_stride() || b.is_transposed_default_stride());
    assert_eq!(inner_stride_b, 1);

    let inner_stride_c = get_inner_stride(c.stride(), is_transposed_c);
    assert!(c.is_default_stride());
    assert_eq!(inner_stride_c, 1);

    let transa = if is_transposed_a {
        BlasTrans::Ordinary
    } else {
        BlasTrans::None
    };

    let transb = if is_transposed_b {
        BlasTrans::Ordinary
    } else {
        BlasTrans::None
    };

    A::Blas::gemm(
        BlasLayout::RowMajor,
        transa,
        transb,
        m,
        n,
        k,
        alpha,
        a.as_ptr(),
        leading_dim_a,
        b.as_ptr(),
        leading_dim_b,
        beta,
        c.as_mut_ptr(),
        leading_dim_c,
    );
}

#[cfg(test)]
mod gemm {
    use crate::{
        matrix::{IndexItem, MatrixBase, MatrixSlice, OwnedMatrix, ToViewMatrix, ToViewMutMatrix},
        matrix_impl::OwnedMatrix2D,
        operation::{transpose::Transpose, zeros::Zeros},
        slice,
    };

    use super::gemm;

    #[test]
    fn non_transposed() {
        let a = vec![1.0, 2.0, 3.0, 4.0];
        let b = vec![1.0, 2.0, 3.0, 4.0];
        let c = vec![0.0, 0.0, 0.0, 0.0];

        let a = OwnedMatrix2D::from_vec(a, &[2, 2]);
        let b = OwnedMatrix2D::from_vec(b, &[2, 2]);
        let mut c = OwnedMatrix2D::from_vec(c, &[2, 2]);

        gemm(a.to_view(), b.to_view(), c.to_view_mut(), 1.0, 1.0);

        assert_eq!(c.index_item(&[0, 0]), 7.0);
        assert_eq!(c.index_item(&[0, 1]), 10.0);
        assert_eq!(c.index_item([1, 0]), 15.0);
        assert_eq!(c.index_item([1, 1]), 22.0);
    }

    #[test]
    fn transposed() {
        let a = vec![1.0, 2.0, 3.0, 4.0];
        let b = vec![1.0, 2.0, 3.0, 4.0];
        let c = vec![0.0, 0.0, 0.0, 0.0];

        let mut a = OwnedMatrix2D::from_vec(a, [2, 2]);
        let mut b = OwnedMatrix2D::from_vec(b, [2, 2]);
        let mut c = OwnedMatrix2D::from_vec(c, [2, 2]);

        a.transpose();
        b.transpose();

        a.shape_stride();
        b.shape_stride();

        gemm(a.to_view(), b.to_view(), c.to_view_mut(), 1.0, 1.0);

        assert_eq!(c.index_item([0, 0]), 7.0);
        assert_eq!(c.index_item([0, 1]), 15.0);
        assert_eq!(c.index_item([1, 0]), 10.0);
        assert_eq!(c.index_item([1, 1]), 22.0);
    }

    #[test]
    #[should_panic]
    fn sliced() {
        let a = vec![1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0];
        let b = vec![1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0];
        let c = vec![0.0, 0.0, 0.0, 0.0];

        let a = OwnedMatrix2D::from_vec(a, [2, 4]);
        let b = OwnedMatrix2D::from_vec(b, [2, 4]);
        let mut c = OwnedMatrix2D::from_vec(c, [2, 2]);

        let a = a.slice(slice!(.., ..2));
        let b = b.slice(slice!(.., ..2));

        gemm(a.to_view(), b.to_view(), c.to_view_mut(), 1.0, 1.0);
    }

    #[test]
    fn gemm_3x4d_4x2d() {
        let x = vec![1., 2., 3., 4., 5., 6., 7., 8., 9., 10., 11., 12.];
        let y = vec![1., 2., 3., 4., 5., 6., 7., 8.];
        let x = OwnedMatrix2D::from_vec(x, [3, 4]);
        let y = OwnedMatrix2D::from_vec(y, [4, 2]);
        let mut output = OwnedMatrix2D::zeros([3, 2]);
        gemm(x.to_view(), y.to_view(), output.to_view_mut(), 1.0, 0.0);
    }
}