Crate zengine_asset

Source

Structs§

AssetManager
A Resource that loads assets from the filesystem in the background
AssetModule
Adds assets support to the engine
AssetPath
Represents a path to an asset in the file system
Assets
A Resource that stores Assets of a given type
Handle
A handle into a specific Asset of type T
LoaderContext
A context where an Asset is processed

Enums§

AssetEvent
Asset Events fired when an asset has been loaded or unloaded
HandleId
A unique asset id

Traits§

Asset
An Asset rappresent any kind of external data like images, sound, text file etc..
AssetExtension
Add functionalities to add new Asset and new AssetLoader to the engine
AssetLoader
A loader for an asset