Struct yy_typings::sprite_yy::SpriteEvents
source · [−]pub struct SpriteEvents {
pub keyframes: Vec<()>,
pub resource_version: ResourceVersion,
pub resource_type: ConstGmSpriteEvent,
}
Expand description
These are the “events” which a Sprite is subscribed to. It will always be its default value. It exists due to sharing resources with Sequences.
Fields
keyframes: Vec<()>
The keyframes which a SpriteEvent is assigned to. Because Sprites do not have access to all the resources of a sequence, they are always subscribed to 0 keyframes.
resource_version: ResourceVersion
The resource version of the SpriteEvent.
resource_type: ConstGmSpriteEvent
The name of the Resource Type. This is a C# generic, so this Serde typing may not be sufficent. Testing will have to be done.
Trait Implementations
sourceimpl Clone for SpriteEvents
impl Clone for SpriteEvents
sourcefn clone(&self) -> SpriteEvents
fn clone(&self) -> SpriteEvents
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for SpriteEvents
impl Debug for SpriteEvents
sourceimpl Default for SpriteEvents
impl Default for SpriteEvents
sourceimpl<'de> Deserialize<'de> for SpriteEvents
impl<'de> Deserialize<'de> for SpriteEvents
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<SpriteEvents> for SpriteEvents
impl PartialEq<SpriteEvents> for SpriteEvents
sourcefn eq(&self, other: &SpriteEvents) -> bool
fn eq(&self, other: &SpriteEvents) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl Serialize for SpriteEvents
impl Serialize for SpriteEvents
impl Eq for SpriteEvents
impl StructuralEq for SpriteEvents
impl StructuralPartialEq for SpriteEvents
Auto Trait Implementations
impl RefUnwindSafe for SpriteEvents
impl Send for SpriteEvents
impl Sync for SpriteEvents
impl Unpin for SpriteEvents
impl UnwindSafe for SpriteEvents
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more