Expand description
Dialog System
Complex
- A struct DialogNode can be insert to an entity
- This Node may contains
- some Text
- some Choice
- A specific Dialog can have some conditon
- Karma based
- Event based
- Choice based
- A node can send Specific Event
- This Node may contains
Structs§
- Choice
- A Choice is composed of
- Condition
- REFACTOR: Turn this into a Generic Type
- Dialog
Node - This correspond to a unique key
Enums§
- Content
- A Node is either a list of choice or a monolog